mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-11 09:49:04 +00:00
Added: #1301 Added filter for list zones in landscape editor.
This commit is contained in:
parent
f12774e42e
commit
e65bbdf0ac
13 changed files with 827 additions and 352 deletions
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@ -12,12 +12,13 @@ SET(OVQT_EXT_SYS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin.
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SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_HDR landscape_editor_plugin.h
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landscape_editor_window.h
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landscape_scene.h
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zone_list_model.h
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zone_list_widget.h
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list_zones_model.h
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list_zones_widget.h
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landscape_actions.h
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)
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SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_UIS landscape_editor_window.ui
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zone_list_widget.ui
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list_zones_widget.ui
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)
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SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_RCS landscape_editor.qrc)
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@ -17,7 +17,7 @@
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// Project includes
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#include "builder_zone.h"
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#include "zone_list_model.h"
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#include "list_zones_model.h"
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// NeL includes
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#include <nel/misc/debug.h>
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@ -32,7 +32,7 @@ namespace LandscapeEditor
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ZoneBuilder::ZoneBuilder()
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: m_zoneListModel(0)
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{
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m_zoneListModel = new ZoneListModel();
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m_zoneListModel = new ListZonesModel();
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m_lastPathName = "";
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}
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@ -67,7 +67,6 @@ bool ZoneBuilder::init(const QString &pathName, bool makeAZone)
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return false;
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}
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}
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if ((makeAZone) && (bRet))
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newZone();
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return bRet;
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@ -92,7 +91,7 @@ bool ZoneBuilder::initZoneBank (const QString &pathName)
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return true;
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}
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ZoneListModel *ZoneBuilder::zoneModel() const
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ListZonesModel *ZoneBuilder::zoneModel() const
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{
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return m_zoneListModel;
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}
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@ -32,7 +32,7 @@
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namespace LandscapeEditor
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{
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class ZoneListModel;
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class ListZonesModel;
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/**
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@class ZoneBuilder
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@ -56,7 +56,7 @@ public:
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{
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return m_zoneBank;
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}
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ZoneListModel *zoneModel() const;
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ListZonesModel *zoneModel() const;
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private:
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// Scan ./zoneligos dir and add all *.ligozone files to zoneBank
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@ -65,7 +65,7 @@ private:
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sint32 m_minX, m_maxX, m_minY, m_maxY;
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QString m_lastPathName;
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ZoneListModel *m_zoneListModel;
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ListZonesModel *m_zoneListModel;
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NLLIGO::CZoneBank m_zoneBank;
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std::vector<NLLIGO::CZoneBankElement*> m_currentSelection;
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};
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@ -16,7 +16,7 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Project includes
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#include "zone_list_widget.h"
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#include "landscape_actions.h"
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// NeL includes
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#include <nel/misc/debug.h>
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@ -25,20 +25,4 @@
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namespace LandscapeEditor
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{
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ZoneListWidget::ZoneListWidget(QWidget *parent)
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: QWidget(parent)
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{
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m_ui.setupUi(this);
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}
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ZoneListWidget::~ZoneListWidget()
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{
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}
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void ZoneListWidget::setModel(QAbstractItemModel *model)
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{
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m_ui.listView->setModel(model);
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}
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} /* namespace LandscapeEditor */
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@ -15,11 +15,10 @@
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef ZONE_LIST_WIDGET_H
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#define ZONE_LIST_WIDGET_H
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#ifndef LANDSCAPE_ACTIONS_H
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#define LANDSCAPE_ACTIONS_H
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// Project includes
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#include "ui_zone_list_widget.h"
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// NeL includes
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@ -27,28 +26,7 @@
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namespace LandscapeEditor
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{
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/**
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@class ZoneListWidget
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@brief ZoneListWidget
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@details
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*/
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class ZoneListWidget: public QWidget
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{
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Q_OBJECT
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public:
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ZoneListWidget(QWidget *parent = 0);
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~ZoneListWidget();
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void setModel(QAbstractItemModel *model);
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Q_SIGNALS:
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public Q_SLOTS:
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private Q_SLOTS:
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private:
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Ui::ZoneListWidget m_ui;
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}; /* ZoneListWidget */
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} /* namespace LandscapeEditor */
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#endif // ZONE_LIST_WIDGET_H
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#endif // LANDSCAPE_ACTIONS_H
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@ -18,7 +18,7 @@
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// Project includes
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#include "landscape_editor_window.h"
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#include "landscape_editor_constants.h"
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#include "zone_list_model.h"
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#include "list_zones_model.h"
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#include "../core/icore.h"
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#include "../core/imenu_manager.h"
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@ -41,11 +41,11 @@ LandscapeEditorWindow::LandscapeEditorWindow(QWidget *parent)
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m_ui.setupUi(this);
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m_undoStack = new QUndoStack(this);
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/*
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m_zoneBuilder = new ZoneBuilder();
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m_zoneBuilder->init("e:/-nel-/install/continents/newbieland", false);
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m_ui.zoneListWidget->setModel(m_zoneBuilder->zoneModel());
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*/
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m_zoneBuilder = new ZoneBuilder();
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m_zoneBuilder->init("e:/-nel-/install/continents/newbieland", false);
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m_ui.zoneListWidget->setModel(m_zoneBuilder->zoneModel());
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m_ui.zoneListWidget->setZoneBuilder(m_zoneBuilder);
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m_ui.zoneListWidget->updateUi();
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createMenus();
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readSettings();
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}
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@ -42,14 +42,14 @@
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<attribute name="dockWidgetArea">
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<number>2</number>
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</attribute>
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<widget class="LandscapeEditor::ZoneListWidget" name="zoneListWidget"/>
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<widget class="LandscapeEditor::ListZonesWidget" name="zoneListWidget"/>
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</widget>
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</widget>
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<customwidgets>
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<customwidget>
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<class>LandscapeEditor::ZoneListWidget</class>
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<class>LandscapeEditor::ListZonesWidget</class>
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<extends>QWidget</extends>
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<header>zone_list_widget.h</header>
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<header>list_zones_widget.h</header>
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<container>1</container>
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</customwidget>
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</customwidgets>
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@ -16,7 +16,7 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Project includes
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#include "zone_list_model.h"
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#include "list_zones_model.h"
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// NeL includes
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#include <nel/misc/debug.h>
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@ -33,28 +33,28 @@
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namespace LandscapeEditor
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{
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ZoneListModel::ZoneListModel(int pixmapSize, QObject *parent)
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ListZonesModel::ListZonesModel(int pixmapSize, QObject *parent)
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: QAbstractListModel(parent),
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m_pixmapSize(pixmapSize)
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{
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}
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ZoneListModel::~ZoneListModel()
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ListZonesModel::~ListZonesModel()
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{
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resetModel();
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}
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int ZoneListModel::rowCount(const QModelIndex & /* parent */) const
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int ListZonesModel::rowCount(const QModelIndex & /* parent */) const
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{
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return m_pixmapMap.count();
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return m_pixmapNameList.count();
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}
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int ZoneListModel::columnCount(const QModelIndex & /* parent */) const
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int ListZonesModel::columnCount(const QModelIndex & /* parent */) const
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{
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return 1;
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}
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QVariant ZoneListModel::data(const QModelIndex &index, int role) const
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QVariant ListZonesModel::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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@ -75,21 +75,29 @@ QVariant ZoneListModel::data(const QModelIndex &index, int role) const
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return QVariant();
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}
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QVariant ZoneListModel::headerData(int section,
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Qt::Orientation /* orientation */,
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int role) const
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QVariant ListZonesModel::headerData(int section,
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Qt::Orientation /* orientation */,
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int role) const
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{
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if (role != Qt::DisplayRole)
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return QVariant();
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return QVariant();
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}
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void ZoneListModel::setSmallPixmapSize(int pixmapSize)
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void ListZonesModel::setSmallPixmapSize(int pixmapSize)
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{
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m_pixmapSize = pixmapSize;
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}
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void ZoneListModel::resetModel()
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void ListZonesModel::setListZones(QStringList &listZones)
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{
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beginResetModel();
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m_pixmapNameList.clear();
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m_pixmapNameList = listZones;
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endResetModel();
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}
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void ListZonesModel::resetModel()
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{
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beginResetModel();
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Q_FOREACH(QString name, m_pixmapNameList)
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@ -105,12 +113,13 @@ void ZoneListModel::resetModel()
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endResetModel();
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}
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bool ZoneListModel::rebuildModel(const QString &zonePath, NLLIGO::CZoneBank &zoneBank)
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bool ListZonesModel::rebuildModel(const QString &zonePath, NLLIGO::CZoneBank &zoneBank)
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{
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beginResetModel();
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m_zonePath = zonePath;
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QProgressDialog *progressDialog = new QProgressDialog();
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progressDialog->show();
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std::vector<std::string> zoneNames;
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zoneBank.getCategoryValues ("zone", zoneNames);
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@ -129,19 +138,22 @@ bool ZoneListModel::rebuildModel(const QString &zonePath, NLLIGO::CZoneBank &zon
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const std::vector<bool> &rMask = zoneBankItem->getMask();
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QPixmap *pixmap = new QPixmap(zonePath + zonePixmapName + ".png");
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if (pixmap->isNull())
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{
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// Generate filled pixmap
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}
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QPixmap *smallPixmap = new QPixmap(pixmap->scaled(m_pixmapSize * sizeX, m_pixmapSize * sizeY));
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m_pixmapMap.insert(zonePixmapName, pixmap);
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m_smallPixmapMap.insert(zonePixmapName, smallPixmap);
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}
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m_pixmapNameList = m_pixmapMap.keys();
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endResetModel();
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delete progressDialog;
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return false;
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return true;
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}
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QPixmap *ZoneListModel::getPixmap(const QString &zoneName) const
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QPixmap *ListZonesModel::getPixmap(const QString &zoneName) const
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{
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QPixmap *result = 0;
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if (!m_pixmapMap.contains(zoneName))
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@ -151,7 +163,7 @@ QPixmap *ZoneListModel::getPixmap(const QString &zoneName) const
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return result;
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}
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QPixmap *ZoneListModel::getSmallPixmap(const QString &zoneName) const
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QPixmap *ListZonesModel::getSmallPixmap(const QString &zoneName) const
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{
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QPixmap *result = 0;
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if (!m_pixmapMap.contains(zoneName))
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@ -15,8 +15,8 @@
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef ZONE_LIST_MODEL_H
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#define ZONE_LIST_MODEL_H
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#ifndef LIST_ZONES_MODEL_H
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#define LIST_ZONES_MODEL_H
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// Project includes
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@ -33,17 +33,17 @@ namespace LandscapeEditor
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{
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/**
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@class ZoneListModel
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@brief ZoneListModel contains the image database for QGraphicsScene and
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@class ListZonesModel
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@brief ListZonesModel contains the image database for QGraphicsScene and
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small images for QListView
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@details
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*/
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class ZoneListModel : public QAbstractListModel
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class ListZonesModel : public QAbstractListModel
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{
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Q_OBJECT
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public:
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ZoneListModel(int pixmapSize = 64, QObject *parent = 0);
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~ZoneListModel();
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ListZonesModel(int pixmapSize = 64, QObject *parent = 0);
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~ListZonesModel();
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int rowCount(const QModelIndex &parent) const;
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int columnCount(const QModelIndex &parent) const;
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@ -58,6 +58,8 @@ public:
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/// Unload all images and reset model
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void resetModel();
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void setListZones(QStringList &listZones);
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/// Load all images(png) from zonePath, list images gets from zoneBank
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bool rebuildModel(const QString &zonePath, NLLIGO::CZoneBank &zoneBank);
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@ -79,4 +81,4 @@ private:
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} /* namespace LandscapeEditor */
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#endif // ZONE_LIST_MODEL_H
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#endif // LIST_ZONES_MODEL_H
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@ -0,0 +1,219 @@
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Project includes
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#include "list_zones_widget.h"
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#include "builder_zone.h"
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#include "list_zones_model.h"
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// NeL includes
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#include <nel/misc/debug.h>
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#include <nel/ligo/zone_bank.h>
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#include <nel/ligo/zone_region.h>
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// STL includes
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#include <vector>
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#include <string>
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// Qt includes
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#include <QtGui/QIcon>
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namespace LandscapeEditor
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{
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ListZonesWidget::ListZonesWidget(QWidget *parent)
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: QWidget(parent),
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m_zoneBuilder(0)
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{
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m_ui.setupUi(this);
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m_ui.addFilterButton_1->setChecked(false);
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m_ui.addFilterButton_2->setChecked(false);
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m_ui.addFilterButton_3->setChecked(false);
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connect(m_ui.categoryTypeComboBox_1, SIGNAL(currentIndexChanged(QString)), this, SLOT(updateFilters_1(QString)));
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connect(m_ui.categoryTypeComboBox_2, SIGNAL(currentIndexChanged(QString)), this, SLOT(updateFilters_2(QString)));
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connect(m_ui.categoryTypeComboBox_3, SIGNAL(currentIndexChanged(QString)), this, SLOT(updateFilters_3(QString)));
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connect(m_ui.categoryTypeComboBox_4, SIGNAL(currentIndexChanged(QString)), this, SLOT(updateFilters_4(QString)));
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connect(m_ui.categoryValueComboBox_1, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
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connect(m_ui.categoryValueComboBox_2, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
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connect(m_ui.categoryValueComboBox_3, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
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connect(m_ui.categoryValueComboBox_4, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
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connect(m_ui.logicComboBox_2, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
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connect(m_ui.logicComboBox_3, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
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connect(m_ui.logicComboBox_4, SIGNAL(currentIndexChanged(int)), this, SLOT(updateListZones()));
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}
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ListZonesWidget::~ListZonesWidget()
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{
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}
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void ListZonesWidget::updateUi()
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{
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if (m_zoneBuilder == 0)
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return;
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disableSignals(true);
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std::vector<std::string> listCategoryType;
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m_zoneBuilder->getZoneBank().getCategoriesType(listCategoryType);
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QStringList listCategories;
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listCategories << STRING_UNUSED;
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for (size_t i = 0; i < listCategoryType.size(); ++i)
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listCategories << QString(listCategoryType[i].c_str());
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m_ui.categoryTypeComboBox_1->clear();
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m_ui.categoryTypeComboBox_2->clear();
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m_ui.categoryTypeComboBox_3->clear();
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m_ui.categoryTypeComboBox_4->clear();
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m_ui.categoryTypeComboBox_1->addItems(listCategories);
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m_ui.categoryTypeComboBox_2->addItems(listCategories);
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m_ui.categoryTypeComboBox_3->addItems(listCategories);
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m_ui.categoryTypeComboBox_4->addItems(listCategories);
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disableSignals(false);
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}
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void ListZonesWidget::setModel(QAbstractItemModel *model)
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{
|
||||
m_ui.listView->setModel(model);
|
||||
}
|
||||
|
||||
void ListZonesWidget::setZoneBuilder(ZoneBuilder *zoneBuilder)
|
||||
{
|
||||
m_zoneBuilder = zoneBuilder;
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateFilters_1(const QString &value)
|
||||
{
|
||||
disableSignals(true);
|
||||
std::vector<std::string> allCategoryValues;
|
||||
m_zoneBuilder->getZoneBank().getCategoryValues(value.toStdString(), allCategoryValues);
|
||||
m_ui.categoryValueComboBox_1->clear();
|
||||
for(size_t i = 0; i < allCategoryValues.size(); ++i)
|
||||
m_ui.categoryValueComboBox_1->addItem(QString(allCategoryValues[i].c_str()));
|
||||
|
||||
disableSignals(false);
|
||||
updateListZones();
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateFilters_2(const QString &value)
|
||||
{
|
||||
disableSignals(true);
|
||||
std::vector<std::string> allCategoryValues;
|
||||
m_zoneBuilder->getZoneBank().getCategoryValues(value.toStdString(), allCategoryValues);
|
||||
|
||||
m_ui.categoryValueComboBox_2->clear();
|
||||
for(size_t i = 0; i < allCategoryValues.size(); ++i)
|
||||
m_ui.categoryValueComboBox_2->addItem(QString(allCategoryValues[i].c_str()));
|
||||
|
||||
disableSignals(false);
|
||||
updateListZones();
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateFilters_3(const QString &value)
|
||||
{
|
||||
disableSignals(true);
|
||||
std::vector<std::string> allCategoryValues;
|
||||
m_zoneBuilder->getZoneBank().getCategoryValues(value.toStdString(), allCategoryValues);
|
||||
|
||||
m_ui.categoryValueComboBox_3->clear();
|
||||
for(size_t i = 0; i < allCategoryValues.size(); ++i)
|
||||
m_ui.categoryValueComboBox_3->addItem(QString(allCategoryValues[i].c_str()));
|
||||
|
||||
disableSignals(false);
|
||||
updateListZones();
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateFilters_4(const QString &value)
|
||||
{
|
||||
disableSignals(true);
|
||||
std::vector<std::string> allCategoryValues;
|
||||
m_zoneBuilder->getZoneBank().getCategoryValues(value.toStdString(), allCategoryValues);
|
||||
|
||||
m_ui.categoryValueComboBox_4->clear();
|
||||
for(size_t i = 0; i < allCategoryValues.size(); ++i)
|
||||
m_ui.categoryValueComboBox_4->addItem(QString(allCategoryValues[i].c_str()));
|
||||
|
||||
disableSignals(false);
|
||||
updateListZones();
|
||||
}
|
||||
|
||||
void ListZonesWidget::updateListZones()
|
||||
{
|
||||
// Execute the filter
|
||||
NLLIGO::CZoneBank &zoneBank = m_zoneBuilder->getZoneBank();
|
||||
zoneBank.resetSelection ();
|
||||
|
||||
if(m_ui.categoryTypeComboBox_1->currentIndex() > 0 )
|
||||
zoneBank.addOrSwitch (m_ui.categoryTypeComboBox_1->currentText().toStdString()
|
||||
, m_ui.categoryValueComboBox_1->currentText().toStdString());
|
||||
|
||||
if(m_ui.categoryTypeComboBox_2->currentIndex() > 0 )
|
||||
{
|
||||
if (m_ui.logicComboBox_2->currentIndex() == 0) // AND switch wanted
|
||||
zoneBank.addAndSwitch(m_ui.categoryTypeComboBox_2->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_2->currentText().toStdString());
|
||||
else // OR switch wanted
|
||||
zoneBank.addOrSwitch(m_ui.categoryTypeComboBox_2->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_2->currentText().toStdString());
|
||||
}
|
||||
|
||||
if(m_ui.categoryTypeComboBox_3->currentIndex() > 0 )
|
||||
{
|
||||
if (m_ui.logicComboBox_3->currentIndex() == 0) // AND switch wanted
|
||||
zoneBank.addAndSwitch(m_ui.categoryTypeComboBox_3->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_3->currentText().toStdString());
|
||||
else // OR switch wanted
|
||||
zoneBank.addOrSwitch(m_ui.categoryTypeComboBox_3->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_3->currentText().toStdString());
|
||||
}
|
||||
|
||||
if(m_ui.categoryTypeComboBox_4->currentIndex() > 0 )
|
||||
{
|
||||
if (m_ui.logicComboBox_4->currentIndex() == 0) // AND switch wanted
|
||||
zoneBank.addAndSwitch(m_ui.categoryTypeComboBox_4->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_4->currentText().toStdString());
|
||||
else // OR switch wanted
|
||||
zoneBank.addOrSwitch(m_ui.categoryTypeComboBox_4->currentText().toStdString()
|
||||
,m_ui.categoryValueComboBox_4->currentText().toStdString());
|
||||
}
|
||||
|
||||
std::vector<NLLIGO::CZoneBankElement *> currentSelection;
|
||||
zoneBank.getSelection (currentSelection);
|
||||
|
||||
QStringList listSelection;
|
||||
for (size_t i = 0; i < currentSelection.size(); ++i)
|
||||
listSelection << currentSelection[i]->getName().c_str();
|
||||
m_zoneBuilder->zoneModel()->setListZones(listSelection);
|
||||
}
|
||||
|
||||
void ListZonesWidget::disableSignals(bool block)
|
||||
{
|
||||
m_ui.categoryTypeComboBox_1->blockSignals(block);
|
||||
m_ui.categoryTypeComboBox_2->blockSignals(block);
|
||||
m_ui.categoryTypeComboBox_3->blockSignals(block);
|
||||
m_ui.categoryTypeComboBox_4->blockSignals(block);
|
||||
m_ui.categoryValueComboBox_1->blockSignals(block);
|
||||
m_ui.categoryValueComboBox_2->blockSignals(block);
|
||||
m_ui.categoryValueComboBox_3->blockSignals(block);
|
||||
m_ui.categoryValueComboBox_4->blockSignals(block);
|
||||
}
|
||||
|
||||
} /* namespace LandscapeEditor */
|
|
@ -0,0 +1,68 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef LIST_ZONES_WIDGET_H
|
||||
#define LIST_ZONES_WIDGET_H
|
||||
|
||||
// Project includes
|
||||
#include "ui_list_zones_widget.h"
|
||||
|
||||
// NeL includes
|
||||
|
||||
// Qt includes
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class ZoneBuilder;
|
||||
|
||||
/**
|
||||
@class ZoneListWidget
|
||||
@brief ZoneListWidget
|
||||
@details
|
||||
*/
|
||||
class ListZonesWidget: public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
ListZonesWidget(QWidget *parent = 0);
|
||||
~ListZonesWidget();
|
||||
|
||||
void updateUi();
|
||||
void setZoneBuilder(ZoneBuilder *zoneBuilder);
|
||||
void setModel(QAbstractItemModel *model);
|
||||
|
||||
Q_SIGNALS:
|
||||
public Q_SLOTS:
|
||||
void updateFilters_1(const QString &value);
|
||||
void updateFilters_2(const QString &value);
|
||||
void updateFilters_3(const QString &value);
|
||||
void updateFilters_4(const QString &value);
|
||||
|
||||
private Q_SLOTS:
|
||||
void updateListZones();
|
||||
|
||||
private:
|
||||
void disableSignals(bool block);
|
||||
|
||||
ZoneBuilder *m_zoneBuilder;
|
||||
Ui::ListZonesWidget m_ui;
|
||||
}; /* ZoneListWidget */
|
||||
|
||||
} /* namespace LandscapeEditor */
|
||||
|
||||
#endif // LIST_ZONES_WIDGET_H
|
|
@ -0,0 +1,478 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ListZonesWidget</class>
|
||||
<widget class="QWidget" name="ListZonesWidget">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>359</width>
|
||||
<height>579</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<property name="margin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QGroupBox" name="groupBox_2">
|
||||
<property name="title">
|
||||
<string>Filter</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<property name="margin">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="categoryTypeComboBox_1"/>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QComboBox" name="categoryValueComboBox_1"/>
|
||||
</item>
|
||||
<item row="0" column="3">
|
||||
<widget class="QComboBox" name="comboBox_11">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Random</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Fyll cycle</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="categoryTypeComboBox_2">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="2">
|
||||
<widget class="QComboBox" name="categoryValueComboBox_2">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="3">
|
||||
<widget class="QComboBox" name="logicComboBox_2">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>And</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Or</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="categoryTypeComboBox_3">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="2">
|
||||
<widget class="QComboBox" name="categoryValueComboBox_3">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="3">
|
||||
<widget class="QComboBox" name="logicComboBox_3">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>And</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Or</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="categoryTypeComboBox_4">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="2">
|
||||
<widget class="QComboBox" name="categoryValueComboBox_4">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="3">
|
||||
<widget class="QComboBox" name="logicComboBox_4">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>And</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Or</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QToolButton" name="addFilterButton_1">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="../core/core.qrc">
|
||||
<normaloff>:/core/icons/ic_nel_add_item.png</normaloff>
|
||||
<normalon>:/core/icons/ic_nel_delete_item.png</normalon>:/core/icons/ic_nel_add_item.png</iconset>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QToolButton" name="addFilterButton_2">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="../core/core.qrc">
|
||||
<normaloff>:/core/icons/ic_nel_add_item.png</normaloff>
|
||||
<normalon>:/core/icons/ic_nel_delete_item.png</normalon>:/core/icons/ic_nel_add_item.png</iconset>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QToolButton" name="addFilterButton_3">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="../core/core.qrc">
|
||||
<normaloff>:/core/icons/ic_nel_add_item.png</normaloff>
|
||||
<normalon>:/core/icons/ic_nel_delete_item.png</normalon>:/core/icons/ic_nel_add_item.png</iconset>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>Placement</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<property name="margin">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QComboBox" name="comboBox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>0°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>90°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>180°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>170°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Random</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Full cycle</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_2">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>NoFlip</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Flip</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Random</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Fyll cycle</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QCheckBox" name="checkBox">
|
||||
<property name="text">
|
||||
<string>Force</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="3">
|
||||
<widget class="QCheckBox" name="checkBox_2">
|
||||
<property name="text">
|
||||
<string>Not propogate</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QListView" name="listView"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="../core/core.qrc"/>
|
||||
</resources>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>addFilterButton_1</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryTypeComboBox_2</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>20</x>
|
||||
<y>36</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>81</x>
|
||||
<y>53</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_1</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryValueComboBox_2</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>24</x>
|
||||
<y>32</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>181</x>
|
||||
<y>50</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_1</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>logicComboBox_2</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>20</x>
|
||||
<y>31</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>301</x>
|
||||
<y>55</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_2</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryTypeComboBox_3</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>27</x>
|
||||
<y>62</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>57</x>
|
||||
<y>75</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_2</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryValueComboBox_3</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>23</x>
|
||||
<y>58</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>156</x>
|
||||
<y>76</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_2</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>logicComboBox_3</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>23</x>
|
||||
<y>53</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>255</x>
|
||||
<y>77</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_3</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryTypeComboBox_4</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>32</x>
|
||||
<y>94</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>44</x>
|
||||
<y>104</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_3</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>categoryValueComboBox_4</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>32</x>
|
||||
<y>94</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>207</x>
|
||||
<y>103</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_3</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>logicComboBox_4</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>21</x>
|
||||
<y>81</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>278</x>
|
||||
<y>104</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_2</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>addFilterButton_3</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>15</x>
|
||||
<y>59</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>16</x>
|
||||
<y>80</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>addFilterButton_1</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>addFilterButton_2</receiver>
|
||||
<slot>setVisible(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>13</x>
|
||||
<y>35</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>17</x>
|
||||
<y>60</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
|
@ -1,266 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ZoneListWidget</class>
|
||||
<widget class="QWidget" name="ZoneListWidget">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>359</width>
|
||||
<height>579</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<property name="margin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QGroupBox" name="groupBox_2">
|
||||
<property name="title">
|
||||
<string>Filter</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<property name="margin">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QComboBox" name="comboBox_3">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string><Unused></string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_7"/>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QComboBox" name="comboBox_11">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Random</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Fyll cycle</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QComboBox" name="comboBox_6">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string><Unused></string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="comboBox_8">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="2">
|
||||
<widget class="QComboBox" name="comboBox_12">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>And</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Or</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QComboBox" name="comboBox_4">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string><Unused></string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="comboBox_9">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="2">
|
||||
<widget class="QComboBox" name="comboBox_13">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>And</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Or</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QComboBox" name="comboBox_5">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string><Unused></string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="comboBox_10">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="2">
|
||||
<widget class="QComboBox" name="comboBox_14">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>And</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Or</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>Placement</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<property name="margin">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QComboBox" name="comboBox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>0°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>90°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>180°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>170°</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Random</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Full cycle</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_2">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>NoFlip</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Flip</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Random</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Fyll cycle</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QCheckBox" name="checkBox">
|
||||
<property name="text">
|
||||
<string>Force</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="3">
|
||||
<widget class="QCheckBox" name="checkBox_2">
|
||||
<property name="text">
|
||||
<string>Not propogate</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QListView" name="listView"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
Loading…
Reference in a new issue