Changed: #947 mouse wheel, resizable flag

This commit is contained in:
rti 2010-06-11 16:21:27 +02:00
parent 1dc85173c6
commit e390a83c18

View file

@ -52,7 +52,7 @@ void ctor()
{
// create a pool, cocoa code would leak memory otherwise
g_pool = [[NSAutoreleasePool alloc] init];
// init the application object
g_app = [NSApplication sharedApplication];
}
@ -62,7 +62,7 @@ void dtor()
/*
TODO there might be some more stuff to release ;)
*/
// release the pool
[g_pool release];
}
@ -78,20 +78,23 @@ bool init(uint windowIcon, emptyProc exitFunc)
bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable)
{
/*
TODO use show and resizable flags
TODO use show
*/
/*
TODO add menu, on quit send EventDestroyWindowId
*/
unsigned int styleMask = NSTitledWindowMask | NSClosableWindowMask |
NSMiniaturizableWindowMask;
if(resizeable)
styleMask |= NSResizableWindowMask;
// create a cocoa window with the size provided by the mode parameter
g_window = [[CocoaWindow alloc]
g_window = [[CocoaWindow alloc]
initWithContentRect:NSMakeRect(0, 0, mode.Width, mode.Height)
styleMask:NSTitledWindowMask | NSResizableWindowMask |
NSClosableWindowMask | NSMiniaturizableWindowMask
backing:NSBackingStoreBuffered
defer:NO];
styleMask:styleMask backing:NSBackingStoreBuffered defer:NO];
if(!g_window)
nlerror("cannot create window");
@ -117,7 +120,7 @@ bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable)
// put the settings into a format object
NSOpenGLPixelFormat* format =
[[NSOpenGLPixelFormat alloc] initWithAttributes:att];
if(!format)
nlerror("cannot create NSOpenGLPixelFormat");
@ -160,7 +163,7 @@ bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable)
// free the pixel format object
[format release];
// further mode setting, like switching to fullscreen and resolution setup
setMode(mode);
@ -174,24 +177,24 @@ bool setMode(const GfxMode& mode)
{
// set the back buffer manually to match the desired rendering resolution
GLint dim[2] = { mode.Width, mode.Height };
CGLError error = CGLSetParameter((CGLContextObj)[g_glctx CGLContextObj],
CGLError error = CGLSetParameter((CGLContextObj)[g_glctx CGLContextObj],
kCGLCPSurfaceBackingSize, dim);
if(error != kCGLNoError)
nlerror("cannot set kCGLCPSurfaceBackingSize parameter (%s)",
nlerror("cannot set kCGLCPSurfaceBackingSize parameter (%s)",
CGLErrorString(error));
}
// leave fullscreen mode, enter windowed mode
if(mode.Windowed && [g_glview isInFullScreenMode])
{
// disable manual setting of back buffer size, cocoa handles this
// disable manual setting of back buffer size, cocoa handles this
// automatically as soon as the view gets resized
CGLError error = CGLDisable((CGLContextObj)[g_glctx CGLContextObj],
CGLError error = CGLDisable((CGLContextObj)[g_glctx CGLContextObj],
kCGLCESurfaceBackingSize);
if(error != kCGLNoError)
nlerror("cannot disable kCGLCESurfaceBackingSize (%s)",
nlerror("cannot disable kCGLCESurfaceBackingSize (%s)",
CGLErrorString(error));
// pull the view back from fullscreen restoring window options
@ -202,20 +205,20 @@ bool setMode(const GfxMode& mode)
else if(!mode.Windowed && ![g_glview isInFullScreenMode])
{
// enable manual back buffer size for mode setting in fullscreen
CGLError error = CGLEnable((CGLContextObj)[g_glctx CGLContextObj],
CGLError error = CGLEnable((CGLContextObj)[g_glctx CGLContextObj],
kCGLCESurfaceBackingSize);
if(error != kCGLNoError)
nlerror("cannot enable kCGLCESurfaceBackingSize (%s)",
nlerror("cannot enable kCGLCESurfaceBackingSize (%s)",
CGLErrorString(error));
// put the view in fullscreen mode, hiding the dock but enabling the menubar
// to pop up if the mouse hits the top screen border.
// NOTE: withOptions:nil disables <CMD>+<Tab> application switching!
[g_glview enterFullScreenMode:[NSScreen mainScreen] withOptions:
[g_glview enterFullScreenMode:[NSScreen mainScreen] withOptions:
[NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:
NSApplicationPresentationHideDock |
NSApplicationPresentationHideDock |
NSApplicationPresentationAutoHideMenuBar],
NSFullScreenModeApplicationPresentationOptions, nil]];
@ -223,8 +226,8 @@ bool setMode(const GfxMode& mode)
TODO check if simply using NSView enterFullScreenMode is a good idea.
the context can be set to full screen as well, performance differences?
*/
}
}
#ifdef UGLY_BACKBUFFER_SIZE_WORKAROUND
// due to a back buffer size reading problem, just store the size
g_bufferSize[0] = mode.Width;
@ -238,15 +241,15 @@ void getWindowSize(uint32 &width, uint32 &height)
{
if(!g_glctx)
return;
// A cocoa fullscreen view stays at the native resolution of the display.
// When changing the rendering resolution, the size of the back buffer gets
// changed, but the view still stays at full resolution. So the scaling of
// changed, but the view still stays at full resolution. So the scaling of
// the image from the rendered resolution to the view's resolution is done
// by cocoa automatically while flushing buffers.
// That's why, in fullscreen mode, return the resolution of the back buffer,
// not the one from the window.
#ifdef UGLY_BACKBUFFER_SIZE_WORKAROUND
// in fullscreen mode
if([g_glview isInFullScreenMode])
@ -270,13 +273,13 @@ void getWindowSize(uint32 &width, uint32 &height)
*/
// check if manual back buffer sizing is enabled (thats only in fullscreen)
GLint surfaceBackingSizeSet = 0;
CGLError error = CGLIsEnabled((CGLContextObj)[g_glctx CGLContextObj],
CGLError error = CGLIsEnabled((CGLContextObj)[g_glctx CGLContextObj],
kCGLCESurfaceBackingSize, &surfaceBackingSizeSet);
if(error != kCGLNoError)
nlerror("cannot check kCGLCESurfaceBackingSize state (%s)",
nlerror("cannot check kCGLCESurfaceBackingSize state (%s)",
CGLErrorString(error));
// if in fullscreen mode (only in fullscreen back buffer sizing is used)
if(surfaceBackingSizeSet)
{
@ -285,18 +288,18 @@ void getWindowSize(uint32 &width, uint32 &height)
*/
// get the back buffer size
GLint dim[2];
CGLError error = CGLGetParameter((CGLContextObj)[g_glctx CGLContextObj],
CGLError error = CGLGetParameter((CGLContextObj)[g_glctx CGLContextObj],
kCGLCPSurfaceBackingSize, dim);
if(error != kCGLNoError)
nlerror("cannot get kCGLCPSurfaceBackingSize value (%s)",
nlerror("cannot get kCGLCPSurfaceBackingSize value (%s)",
CGLErrorString(error));
// put size into ref params
width = dim[0];
height = dim[1];
}
// if in windowed mode
else
{
@ -334,7 +337,7 @@ void setWindowPos(uint32 x, uint32 y)
NSRect windowRect = [g_window frame];
// convert y from NeL coordinates to cocoa coordinates
y = screenRect.size.height - y;
y = screenRect.size.height - y;
// tell cocoa to move the window
[g_window setFrameTopLeftPoint:NSMakePoint(x, y)];
@ -365,9 +368,9 @@ void showCursor(bool b)
// by only calling hide if the cursor is visible and only calling show if
// the cursor was hidden.
CGDisplayErr error = kCGErrorSuccess;
CGDisplayErr error = kCGErrorSuccess;
static bool visible = true;
if(b && !visible)
{
error = CGDisplayShowCursor(kCGDirectMainDisplay);
@ -378,17 +381,17 @@ void showCursor(bool b)
error = CGDisplayHideCursor(kCGDirectMainDisplay);
visible = false;
}
if(error != kCGErrorSuccess)
nlerror("cannot capture / un-capture cursor");
}
void setMousePos(float x, float y)
void setMousePos(float x, float y)
{
/*
TODO FIXME for windows placed on non primary monitor
*/
// CG wants absolute coordinates related to screen top left
CGFloat fromScreenLeft = 0.0;
CGFloat fromScreenTop = 0.0;
@ -409,11 +412,11 @@ void setMousePos(float x, float y)
fromScreenLeft = windowRect.origin.x;
// TODO this code assumes, that the view fills the window
// map window bottom to view top
fromScreenTop = screenRect.size.height -
fromScreenTop = screenRect.size.height -
viewRect.size.height - windowRect.origin.y;
}
}
// position inside the view
fromScreenLeft += (viewRect.size.width * x);
@ -547,8 +550,8 @@ NLMISC::TKey virtualKeycodeToNelKey(unsigned short keycode)
case kVK_RightArrow: return NLMISC::KeyRIGHT;
case kVK_DownArrow: return NLMISC::KeyDOWN;
case kVK_UpArrow: return NLMISC::KeyUP;
case kVK_Command:break;
case kVK_Option:break;
case kVK_Command:break;
case kVK_Option:break;
case kVK_RightOption:break;
case kVK_Function:break;
case kVK_VolumeUp:break;
@ -597,33 +600,33 @@ bool isTextKeyEvent(NSEvent* event)
// get the character reported by cocoa
unsigned int character = [[event characters] characterAtIndex:0];
// printable ascii characters
if(isprint(character))
return true;
/*
TODO check why iswprint(character) does not solve it.
TODO check why iswprint(character) does not solve it.
it always returns false, even for π, é, ...
*/
// characters > 127 but not printable
if( nelKey == NLMISC::KeyF1 || nelKey == NLMISC::KeyF2 ||
nelKey == NLMISC::KeyF3 || nelKey == NLMISC::KeyF4 ||
nelKey == NLMISC::KeyF5 || nelKey == NLMISC::KeyF6 ||
nelKey == NLMISC::KeyF7 || nelKey == NLMISC::KeyF8 ||
if( nelKey == NLMISC::KeyF1 || nelKey == NLMISC::KeyF2 ||
nelKey == NLMISC::KeyF3 || nelKey == NLMISC::KeyF4 ||
nelKey == NLMISC::KeyF5 || nelKey == NLMISC::KeyF6 ||
nelKey == NLMISC::KeyF7 || nelKey == NLMISC::KeyF8 ||
nelKey == NLMISC::KeyF9 || nelKey == NLMISC::KeyF10 ||
nelKey == NLMISC::KeyF11 || nelKey == NLMISC::KeyF12 ||
nelKey == NLMISC::KeyF13 || nelKey == NLMISC::KeyF14 ||
nelKey == NLMISC::KeyF15 || nelKey == NLMISC::KeyF16 ||
nelKey == NLMISC::KeyF17 || nelKey == NLMISC::KeyF18 ||
nelKey == NLMISC::KeyF11 || nelKey == NLMISC::KeyF12 ||
nelKey == NLMISC::KeyF13 || nelKey == NLMISC::KeyF14 ||
nelKey == NLMISC::KeyF15 || nelKey == NLMISC::KeyF16 ||
nelKey == NLMISC::KeyF17 || nelKey == NLMISC::KeyF18 ||
nelKey == NLMISC::KeyF19 || nelKey == NLMISC::KeyF20 ||
nelKey == NLMISC::KeyUP || nelKey == NLMISC::KeyDOWN ||
nelKey == NLMISC::KeyUP || nelKey == NLMISC::KeyDOWN ||
nelKey == NLMISC::KeyLEFT || nelKey == NLMISC::KeyRIGHT ||
nelKey == NLMISC::KeyHOME || nelKey == NLMISC::KeyEND ||
nelKey == NLMISC::KeyPRIOR || nelKey == NLMISC::KeyNEXT ||
nelKey == NLMISC::KeyDELETE)
return false;
// all the fancy wide characters
if(character > 127)
return true;
@ -716,15 +719,15 @@ void submitEvents(NLMISC::CEventServer& server,
TODO modifiers with mouse events
*/
NLMISC::CEvent* nelEvent;
// when emulating raw mode, send the delta in a CGDMouseMove event
// when emulating raw mode, send the delta in a CGDMouseMove event
if(g_emulateRawMode)
nelEvent = new NLMISC::CGDMouseMove(
eventEmitter, NULL /* no mouse device */, event.deltaX, -event.deltaY);
// normally send position in a CEventMouseMove
else
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
(NLMISC::TMouseButton)0 /* modifiers */, eventEmitter);
@ -738,14 +741,14 @@ void submitEvents(NLMISC::CEventServer& server,
*/
NLMISC::CEvent* nelEvent;
// when emulating raw mode, send the delta in a CGDMouseMove event
// when emulating raw mode, send the delta in a CGDMouseMove event
if(g_emulateRawMode)
nelEvent = new NLMISC::CGDMouseMove(
eventEmitter, NULL /* no mouse device */, event.deltaX, -event.deltaY);
// normally send position in a CEventMouseMove
else
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
NLMISC::leftButton /* modifiers */, eventEmitter);
server.postEvent(nelEvent);
@ -758,14 +761,14 @@ void submitEvents(NLMISC::CEventServer& server,
*/
NLMISC::CEvent* nelEvent;
// when emulating raw mode, send the delta in a CGDMouseMove event
// when emulating raw mode, send the delta in a CGDMouseMove event
if(g_emulateRawMode)
nelEvent = new NLMISC::CGDMouseMove(
eventEmitter, NULL /* no mouse device */, event.deltaX, -event.deltaY);
// normally send position in a CEventMouseMove
else
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
NLMISC::rightButton /* modifiers */, eventEmitter);
server.postEvent(nelEvent);
@ -777,13 +780,13 @@ void submitEvents(NLMISC::CEventServer& server,
{
// push the key press event to the event server
server.postEvent(new NLMISC::CEventKeyDown(
virtualKeycodeToNelKey([event keyCode]),
modifierFlagsToNelKeyButton([event modifierFlags]),
[event isARepeat] == NO,
virtualKeycodeToNelKey([event keyCode]),
modifierFlagsToNelKeyButton([event modifierFlags]),
[event isARepeat] == NO,
eventEmitter));
// if this was a text event
if(isTextKeyEvent(event))
if(isTextKeyEvent(event))
{
ucstring ucstr;
@ -792,8 +795,8 @@ void submitEvents(NLMISC::CEventServer& server,
// push the text event to event server as well
server.postEvent(new NLMISC::CEventChar(
ucstr[0],
NLMISC::noKeyButton,
ucstr[0],
NLMISC::noKeyButton,
eventEmitter));
}
break;
@ -802,8 +805,8 @@ void submitEvents(NLMISC::CEventServer& server,
{
// push the key release event to the event server
server.postEvent(new NLMISC::CEventKeyUp(
virtualKeycodeToNelKey([event keyCode]),
modifierFlagsToNelKeyButton([event modifierFlags]),
virtualKeycodeToNelKey([event keyCode]),
modifierFlagsToNelKeyButton([event modifierFlags]),
eventEmitter));
break;
}
@ -813,7 +816,16 @@ void submitEvents(NLMISC::CEventServer& server,
case NSApplicationDefined:break;
case NSPeriodic:break;
case NSCursorUpdate:break;
case NSScrollWheel:break;
case NSScrollWheel:
{
/*
TODO modifiers with mouse events
*/
server.postEvent(new NLMISC::CEventMouseWheel(
mouseX, mouseY, (NLMISC::TMouseButton)0 /* modifiers */,
(event.deltaY > 0), eventEmitter));
break;
}
case NSTabletPoint:break;
case NSTabletProximity:break;
case NSOtherMouseDown:break;