Changed: #1177 VS 2010 does not work under CMake

This commit is contained in:
kervala 2011-06-08 11:46:11 +02:00
parent 72fde051e9
commit db6971fa1a
3 changed files with 52 additions and 31 deletions

View file

@ -90,27 +90,11 @@ NL_CONFIGURE_CHECKS()
#-----------------------------------------------------------------------------
#Platform specifics
SETUP_EXTERNAL()
IF(WIN32)
INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
SET(WINSOCK2_LIB ws2_32.lib)
FIND_PACKAGE(External REQUIRED)
IF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
# convert IDE fullpath to VC++ path
STRING(REGEX REPLACE "Common7/IDE/.+" "VC" VC_DIR ${CMAKE_MAKE_PROGRAM})
ELSE(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
IF(${CMAKE_CXX_COMPILER} MATCHES "VC")
# convert compiler fullpath to VC++ path
STRING(REGEX REPLACE "VC/bin/.+" "VC" VC_DIR ${CMAKE_CXX_COMPILER})
ELSE(${CMAKE_CXX_COMPILER} MATCHES "VC")
# Hack for Visual C++ 2010
GET_FILENAME_COMPONENT(VC_ROOT_PATH "[HKEY_CURRENT_USER\\Software\\Microsoft\\VCExpress\\10.0_Config;InstallDir]" ABSOLUTE)
# convert IDE fullpath to VC++ path
STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${VC_ROOT_PATH})
ENDIF(${CMAKE_CXX_COMPILER} MATCHES "VC")
ENDIF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
IF(WITH_MFC)
FIND_PACKAGE(CustomMFC REQUIRED)
ENDIF(WITH_MFC)
@ -134,18 +118,6 @@ IF(WITH_STATIC)
ENDIF(APPLE)
ENDIF(WITH_STATIC)
IF(WITH_STLPORT)
FIND_PACKAGE(STLport REQUIRED)
INCLUDE_DIRECTORIES(${STLPORT_INCLUDE_DIR})
IF(WIN32)
SET(VC_INCLUDE_DIR "${VC_DIR}/include")
FIND_PACKAGE(WindowsSDK REQUIRED)
# use VC++ and Windows SDK include paths
INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIR})
ENDIF(WIN32)
ENDIF(WITH_STLPORT)
INCLUDE(${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules/PCHSupport.cmake)
IF(FINAL_VERSION)

View file

@ -3,6 +3,7 @@
# The following values are defined
# EXTERNAL_PATH - where to find external
# EXTERNAL_INCLUDE_PATH - where to find external includes
# EXTERNAL_BINARY_PATH - where to find external binaries
# EXTERNAL_LIBRARY_PATH - where to find external libraries
# EXTERNAL_FOUND - True if the external libraries are available
@ -34,6 +35,13 @@ IF(EXTERNAL_PATH)
SET(EXTERNAL_FOUND TRUE)
SET(EXTERNAL_INCLUDE_PATH "${EXTERNAL_PATH}/include")
# Using 32 or 64 bits binaries
IF(TARGET_X64)
SET(EXTERNAL_BINARY_PATH "${EXTERNAL_PATH}/bin64")
ELSE(TARGET_X64)
SET(EXTERNAL_BINARY_PATH "${EXTERNAL_PATH}/bin")
ENDIF(TARGET_X64)
# Using 32 or 64 bits libraries
IF(TARGET_X64)
SET(EXTERNAL_LIBRARY_PATH "${EXTERNAL_PATH}/lib64")
@ -61,4 +69,4 @@ ELSE(EXTERNAL_FOUND)
ENDIF(External_FIND_REQUIRED)
ENDIF(EXTERNAL_FOUND)
MARK_AS_ADVANCED(EXTERNAL_INCLUDE_PATH EXTERNAL_LIBRARY_PATH)
MARK_AS_ADVANCED(EXTERNAL_INCLUDE_PATH EXTERNAL_BINARY_PATH EXTERNAL_LIBRARY_PATH)

View file

@ -496,3 +496,44 @@ MACRO(RYZOM_SETUP_PREFIX_PATHS)
ENDIF(NOT RYZOM_GAMES_PREFIX)
ENDMACRO(RYZOM_SETUP_PREFIX_PATHS)
MACRO(SETUP_EXTERNAL)
IF(WIN32)
FIND_PACKAGE(External REQUIRED)
INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
IF(MSVC10)
GET_FILENAME_COMPONENT(VC_ROOT_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0_Config;InstallDir]" ABSOLUTE)
# VC_ROOT_DIR is set to "registry" when a key is not found
IF(VC_ROOT_DIR MATCHES "registry")
GET_FILENAME_COMPONENT(VC_ROOT_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\VCExpress\\10.0_Config;InstallDir]" ABSOLUTE)
IF(VC_ROOT_DIR MATCHES "registry")
MESSAGE(FATAL_ERROR "Unable to find VC++ 2010 directory!")
ENDIF(VC_ROOT_DIR MATCHES "registry")
ENDIF(VC_ROOT_DIR MATCHES "registry")
# convert IDE fullpath to VC++ path
STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${VC_ROOT_DIR})
ELSE(MSVC10)
IF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
# convert IDE fullpath to VC++ path
STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${CMAKE_MAKE_PROGRAM})
ELSE(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
# convert compiler fullpath to VC++ path
STRING(REGEX REPLACE "VC/bin/.+" "VC" VC_DIR ${CMAKE_CXX_COMPILER})
ENDIF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
ENDIF(MSVC10)
ENDIF(WIN32)
IF(WITH_STLPORT)
FIND_PACKAGE(STLport REQUIRED)
INCLUDE_DIRECTORIES(${STLPORT_INCLUDE_DIR})
IF(WIN32)
SET(VC_INCLUDE_DIR "${VC_DIR}/include")
FIND_PACKAGE(WindowsSDK REQUIRED)
# use VC++ and Windows SDK include paths
INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIR})
ENDIF(WIN32)
ENDIF(WITH_STLPORT)
ENDMACRO(SETUP_EXTERNAL)