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Changed: Call launchProgram instead of CreateProcess
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6813351e57
commit
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1 changed files with 2 additions and 33 deletions
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@ -3177,44 +3177,13 @@ bool CPatchManager::extract(const std::string& patchPath,
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stopFun();
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}
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#ifdef NL_OS_WINDOWS
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// normal quit
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// Launch the batch file
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STARTUPINFO si;
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PROCESS_INFORMATION pi;
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ZeroMemory( &si, sizeof(si) );
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si.dwFlags = STARTF_USESHOWWINDOW;
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si.wShowWindow = SW_HIDE; // SW_SHOW
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si.cb = sizeof(si);
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ZeroMemory( &pi, sizeof(pi) );
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// Start the child process.
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string strCmdLine;
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strCmdLine = updateBatchFilename;
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//onFileInstallFinished();
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if( !CreateProcess( NULL, // No module name (use command line).
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(LPSTR)strCmdLine.c_str(), // Command line.
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NULL, // Process handle not inheritable.
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NULL, // Thread handle not inheritable.
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FALSE, // Set handle inheritance to FALSE.
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0, // No creation flags.
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NULL, // Use parent's environment block.
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NULL, // Use parent's starting directory.
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&si, // Pointer to STARTUPINFO structure.
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&pi ) // Pointer to PROCESS_INFORMATION structure.
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)
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if (!launchProgram(updateBatchFilename, "", false))
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{
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// error occurs during the launch
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string str = toString("Can't execute '%s': code=%d %s (error code 30)", updateBatchFilename.c_str(), errno, strerror(errno));
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throw Exception (str);
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}
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#else
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// TODO for Linux and Mac OS
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#endif
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return true;
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}
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