mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-11 17:59:02 +00:00
Fixes to compile Ryzom Client with lua 5.2
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parent
f97b003fb4
commit
d70a8e3dfb
9 changed files with 43 additions and 21 deletions
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@ -217,9 +217,7 @@ namespace NLGUI
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void clear() { setTop(0); }
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int getTop();
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bool empty() { return getTop() == 0; }
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#if LUA_VERSION_NUM >= 502
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void pushGlobalTable();
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#endif
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void pushValue(int index); // copie nth element of stack to the top of the stack
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void remove(int index); // remove nth element of stack
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void insert(int index); // insert last element of the stack before the given position
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@ -81,14 +81,17 @@ inline void CLuaState::setTop(int index)
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lua_settop(_State, index);
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}
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#if LUA_VERSION_NUM >= 502
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//================================================================================
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inline void CLuaState::pushGlobalTable()
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{
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//H_AUTO(Lua_CLuaState_pushGlobalTable)
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#if LUA_VERSION_NUM >= 502
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lua_pushglobaltable(_State);
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}
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#else
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checkIndex(LUA_GLOBALSINDEX);
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lua_pushvalue(_State, LUA_GLOBALSINDEX);
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#endif
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}
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//================================================================================
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inline void CLuaState::pushValue(int index)
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@ -5164,7 +5164,7 @@ NLMISC_COMMAND(luaObject, "Dump the content of a lua object", "<table name> [max
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CLuaIHMRyzom::debugInfo(e.what());
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return false;
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}
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luaState->pushValue(LUA_GLOBALSINDEX);
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luaState->pushGlobalTable();
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CLuaObject env;
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env.pop(*luaState);
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uint maxDepth;
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@ -108,7 +108,7 @@ ucstring CControlSheetTooltipInfoWaiter::infoValidated(CDBCtrlSheet* ctrlSheet,
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CLuaStackRestorer lsr(ls, 0);
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CLuaIHM::pushReflectableOnStack(*ls, (CReflectableRefPtrTarget *)ctrlSheet);
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ls->pushValue(LUA_GLOBALSINDEX);
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ls->pushGlobalTable();
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CLuaObject game(*ls);
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game = game["game"];
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game.callMethodByNameNoThrow(luaMethodName.c_str(), 1, 1);
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@ -3170,7 +3170,7 @@ void CDBCtrlSheet::getContextHelp(ucstring &help) const
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_PhraseAdapter = new CSPhraseComAdpater;
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_PhraseAdapter->Phrase = pPM->getPhrase(phraseId);
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CLuaIHM::pushReflectableOnStack(*ls, _PhraseAdapter);
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ls->pushValue(LUA_GLOBALSINDEX);
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ls->pushGlobalTable();
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CLuaObject game(*ls);
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game = game["game"];
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game.callMethodByNameNoThrow("updatePhraseTooltip", 1, 1);
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@ -187,9 +187,11 @@ static DECLARE_INTERFACE_USER_FCT(lua)
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// *** clear return value
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const std::string retId= "__ui_internal_ret_";
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CLuaStackChecker lsc(&ls);
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ls.pushGlobalTable();
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ls.push(retId);
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ls.pushNil();
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ls.setTable(LUA_GLOBALSINDEX);
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ls.setTable(-3); //pop pop
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ls.pop();
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// *** execute script
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@ -201,8 +203,10 @@ static DECLARE_INTERFACE_USER_FCT(lua)
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// *** retrieve and convert return value
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ls.pushGlobalTable();
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ls.push(retId);
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ls.getTable(LUA_GLOBALSINDEX);
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ls.getTable(-2);
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ls.remove(-2);
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bool ok= false;
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sint type= ls.type();
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if (type==LUA_TBOOLEAN)
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@ -370,7 +374,7 @@ void CLuaIHMRyzom::RegisterRyzomFunctions( NLGUI::CLuaState &ls )
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ls.registerFunc("SNode", CUICtor::SNode);
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// *** Register the metatable for access to client.cfg (nb nico this may be more general later -> access to any config file ...)
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ls.pushValue(LUA_GLOBALSINDEX);
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ls.pushGlobalTable();
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CLuaObject globals(ls);
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CLuaObject clientCfg = globals.newTable("config");
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CLuaObject mt = globals.newTable("__cfmt");
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@ -3235,7 +3235,7 @@ class CHandlerDebugUiDumpElementUnderMouse : public IActionHandler
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if (!lua) return;
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CLuaStackRestorer lsr(lua, 0);
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CLuaIHM::pushUIOnStack(*lua, HighlightedDebugUI);
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lua->pushValue(LUA_GLOBALSINDEX);
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lua->pushGlobalTable();
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CLuaObject env(*lua);
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env["inspect"].callNoThrow(1, 0);
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}
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@ -77,7 +77,7 @@ CComLuaModule::CComLuaModule(CDynamicMapClient* client, lua_State *luaState /*=
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#ifdef LUA_NEVRAX_VERSION
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_LuaState = lua_open(NULL, NULL);
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#else
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_LuaState = lua_open();
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_LuaState = luaL_newstate();
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#endif
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_LuaOwnerShip = false;
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luaopen_base(_LuaState);
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@ -105,7 +105,7 @@ CComLuaModule::CComLuaModule(CDynamicMapClient* client, lua_State *luaState /*=
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void CComLuaModule::initLuaLib()
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{
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//H_AUTO(R2_CComLuaModule_initLuaLib)
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const luaL_reg methods[] =
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const luaL_Reg methods[] =
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{
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{"updateScenario", CComLuaModule::luaUpdateScenario},
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{"requestUpdateRtScenario", CComLuaModule::luaRequestUpdateRtScenario},
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@ -237,7 +237,12 @@ void CComLuaModule::initLuaLib()
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};
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int initialStackSize = lua_gettop(_LuaState);
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#if LUA_VERSION_NUM >= 502
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luaL_newlib(_LuaState, methods);
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lua_setglobal(_LuaState, R2_LUA_PATH);
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#else
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luaL_openlib(_LuaState, R2_LUA_PATH, methods, 0);
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#endif
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lua_settop(_LuaState, initialStackSize);
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}
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@ -1046,7 +1051,11 @@ void CComLuaModule::setObjectToLua(lua_State* state, CObject* object)
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{
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int initialStackSize = lua_gettop(state);
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#if LUA_VERSION_NUM >= 502
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lua_pushglobaltable(state); // _G
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#else
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lua_pushvalue(state, LUA_GLOBALSINDEX); // _G
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#endif
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lua_pushstring(state, "r2"); // _G, "r2"
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lua_gettable(state, -2); // G, r2
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@ -1106,6 +1115,8 @@ void CComLuaModule::setObjectToLua(lua_State* state, CObject* object)
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}
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}
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#if 0
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// okay!
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if (0)
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{
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@ -1128,6 +1139,7 @@ void CComLuaModule::setObjectToLua(lua_State* state, CObject* object)
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}
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}
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}
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#endif
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}
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else
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{
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@ -1147,8 +1159,11 @@ CObject* CComLuaModule::getObjectFromLua(lua_State* state, sint idx)
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{
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if (lua_getmetatable(state, -1))
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{
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#if LUA_VERSION_NUM >= 502
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lua_pushglobaltable(state); // obj, mt, _G
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#else
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lua_pushvalue(state, LUA_GLOBALSINDEX); // obj, mt, _G
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#endif
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lua_pushstring(state, "r2"); // obj, mt, _G, "r2"
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@ -2613,7 +2613,7 @@ void CEditor::init(TMode initialMode, TAccessMode accessMode)
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}
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//
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CLuaStackChecker lsc(&getLua());
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getLua().pushValue(LUA_GLOBALSINDEX);
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getLua().pushGlobalTable();
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_Globals.pop(getLua());
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getLua().pushValue(LUA_REGISTRYINDEX);
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_Registry.pop(getLua());
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@ -3956,9 +3956,11 @@ void CEditor::release()
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// clear the environment
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if (CLuaManager::getInstance().getLuaState())
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{
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getLua().pushGlobalTable();
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getLua().push(R2_LUA_PATH);
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getLua().pushNil();
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getLua().setTable(LUA_GLOBALSINDEX);
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getLua().setTable(-3); // pop pop
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getLua().pop();
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_Globals.release();
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_Registry.release();
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_ObjectProjectionMetatable.release(); // AJM
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@ -51,7 +51,7 @@ void CSessionBrowserImpl::init(CLuaState *ls)
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{
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nlassert(ls);
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_Lua = ls;
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_Lua->pushValue(LUA_GLOBALSINDEX);
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_Lua->pushGlobalTable();
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CLuaObject game(*_Lua);
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game = game["game"];
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game.setValue("getRingSessionList", luaGetRingSessionList);
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@ -759,7 +759,7 @@ void CSessionBrowserImpl::callRingAccessPointMethod(const char *name, int numArg
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nlassert(name);
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{
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CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
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_Lua->pushValue(LUA_GLOBALSINDEX);
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_Lua->pushGlobalTable();
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CLuaObject rap(*_Lua);
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rap = rap["RingAccessPoint"];
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rap.callMethodByNameNoThrow(name, numArg, numResult);
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@ -774,7 +774,7 @@ void CSessionBrowserImpl::callRingCharTrackingMethod(const char *name, int numAr
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nlassert(name);
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{
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CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
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_Lua->pushValue(LUA_GLOBALSINDEX);
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_Lua->pushGlobalTable();
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CLuaObject rap(*_Lua);
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rap = rap["CharTracking"];
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rap.callMethodByNameNoThrow(name, numArg, numResult);
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@ -789,7 +789,7 @@ void CSessionBrowserImpl::callRingPlayerInfoMethod(const char *name, int numArg,
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nlassert(name);
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{
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CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
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_Lua->pushValue(LUA_GLOBALSINDEX);
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_Lua->pushGlobalTable();
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CLuaObject rap(*_Lua);
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rap = rap["RingPlayerInfo"];
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rap.callMethodByNameNoThrow(name, numArg, numResult);
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@ -804,7 +804,7 @@ void CSessionBrowserImpl::callScenarioScoresMethod(const char *name, int numArg,
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nlassert(name);
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{
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CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
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_Lua->pushValue(LUA_GLOBALSINDEX);
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_Lua->pushGlobalTable();
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CLuaObject rap(*_Lua);
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rap = rap["ScenarioScores"];
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rap.callMethodByNameNoThrow(name, numArg, numResult);
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