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Changed: If symbol not found, return false
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1 changed files with 3 additions and 1 deletions
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@ -37,7 +37,9 @@ typedef void (__cdecl *SteamAPI_RunCallbacksFuncPtr)();
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// macros to simplify dynamic functions loading
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// macros to simplify dynamic functions loading
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#define NL_DECLARE_SYMBOL(symbol) symbol##FuncPtr nl##symbol = NULL
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#define NL_DECLARE_SYMBOL(symbol) symbol##FuncPtr nl##symbol = NULL
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#define NL_LOAD_SYMBOL(symbol) nl##symbol = (symbol##FuncPtr)NLMISC::nlGetSymbolAddress(_Handle, #symbol)
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#define NL_LOAD_SYMBOL(symbol) \
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nl##symbol = (symbol##FuncPtr)NLMISC::nlGetSymbolAddress(_Handle, #symbol); \
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if (nl##symbol == NULL) return false
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NL_DECLARE_SYMBOL(SteamAPI_Init);
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NL_DECLARE_SYMBOL(SteamAPI_Init);
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NL_DECLARE_SYMBOL(SteamAPI_Shutdown);
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NL_DECLARE_SYMBOL(SteamAPI_Shutdown);
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