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Changed: Destructor for CApplicationContext to display singletons still in memory
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2 changed files with 22 additions and 0 deletions
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@ -108,6 +108,7 @@ namespace NLMISC
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{
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{
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public:
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public:
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CApplicationContext();
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CApplicationContext();
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virtual ~CApplicationContext();
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virtual void *getSingletonPointer(const std::string &singletonName);
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virtual void *getSingletonPointer(const std::string &singletonName);
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virtual void setSingletonPointer(const std::string &singletonName, void *ptr);
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virtual void setSingletonPointer(const std::string &singletonName, void *ptr);
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@ -124,6 +124,27 @@ CApplicationContext::CApplicationContext()
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contextReady();
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contextReady();
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}
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}
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CApplicationContext::~CApplicationContext()
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{
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#ifdef NL_DEBUG
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TSingletonRegistry::iterator it = _SingletonRegistry.begin(), iend = _SingletonRegistry.end();
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while (it != iend)
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{
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// can't use nldebug there because it'll create new displayers
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std::string message = toString("Instance '%s' still allocated at %p", it->first.c_str(), it->second);
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#ifdef NL_OS_WINDOWS
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OutputDebugStringW(utf8ToWide(message));
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#else
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printf("%s\n", message.c_str());
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#endif
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++it;
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}
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#endif
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}
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void *CApplicationContext::getSingletonPointer(const std::string &singletonName)
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void *CApplicationContext::getSingletonPointer(const std::string &singletonName)
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{
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{
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TSingletonRegistry::iterator it(_SingletonRegistry.find(singletonName));
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TSingletonRegistry::iterator it(_SingletonRegistry.find(singletonName));
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