From a80a4d47b8f688be5aa09f32833878779199130c Mon Sep 17 00:00:00 2001 From: kervala Date: Sun, 29 Sep 2013 13:52:53 +0200 Subject: [PATCH] Fixed: Some warnings --- .../ryzom/common/src/game_share/persistent_data_template.h | 2 ++ .../entities_game_service/phrase_manager/combat_action.cpp | 7 ++----- 2 files changed, 4 insertions(+), 5 deletions(-) diff --git a/code/ryzom/common/src/game_share/persistent_data_template.h b/code/ryzom/common/src/game_share/persistent_data_template.h index 87a110d16..560603f0a 100644 --- a/code/ryzom/common/src/game_share/persistent_data_template.h +++ b/code/ryzom/common/src/game_share/persistent_data_template.h @@ -325,9 +325,11 @@ static _TOKENS_CLASSNAME _TOKENS_OBJNAME; #else +#ifdef NL_OS_WINDOWS #pragma message( " ") #pragma message( "NON-OPTIMISED: Persistent data class " NL_MACRO_TO_STR(PERSISTENT_CLASS) " not using a token family") #pragma message( " ") +#endif #endif diff --git a/code/ryzom/server/src/entities_game_service/phrase_manager/combat_action.cpp b/code/ryzom/server/src/entities_game_service/phrase_manager/combat_action.cpp index ac50c52cd..c6cddb5e5 100644 --- a/code/ryzom/server/src/entities_game_service/phrase_manager/combat_action.cpp +++ b/code/ryzom/server/src/entities_game_service/phrase_manager/combat_action.cpp @@ -29,11 +29,8 @@ CCombatAction * CCombatAIActionFactory::buildAiAction(const CStaticAiAction *aiA nlassert(phrase); #endif const AI_ACTION::TAiActionType actionType = aiAction->getType(); - if (actionType != AI_ACTION::Melee && actionType != AI_ACTION::Range) - { - return false; - } - + if (actionType != AI_ACTION::Melee && actionType != AI_ACTION::Range) return NULL; + AI_ACTION::TAiEffectType effectType = aiAction->getData().Combat.EffectFamily; //get appropriate factory