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Line endings and copyright headers...
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5 changed files with 86 additions and 18 deletions
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// Ryzom Core Studio - Tile Editor plugin
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "tile_bank.h"
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#include "nel/3d/tile_bank.h"
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// Ryzom Core Studio - Tile Editor plugin
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef TILE_BANK_H
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#define TILE_BANK_H
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@ -54,7 +71,7 @@ public:
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void setSurfaceData( int tileSet, unsigned long data );
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unsigned long getSurfaceData( int tileSet ) const;
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void setTexturePath( const QString &path );
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void setTexturePath( const QString &path );
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QString getTexturePath() const;
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void serial( NLMISC::IStream &f );
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@ -1,24 +1,41 @@
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// Ryzom Core Studio - Tile Editor plugin
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef TILE_CONSTANTS_H
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#define TILE_CONSTANTS_H
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namespace TileConstants
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{
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enum TTileChannel
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{
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TileDiffuse = 0,
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TileAdditive = 1,
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TileAlpha = 2,
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TileChannelCount = 3
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};
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enum TNodeTileType
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{
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Tile128 = 0,
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Tile256 = 1,
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TileTransition = 2,
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TileDisplacement = 3,
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TileNodeTypeCount = 4
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enum TTileChannel
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{
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TileDiffuse = 0,
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TileAdditive = 1,
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TileAlpha = 2,
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TileChannelCount = 3
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};
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enum TNodeTileType
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{
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Tile128 = 0,
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Tile256 = 1,
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TileTransition = 2,
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TileDisplacement = 3,
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TileNodeTypeCount = 4
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};
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}
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@ -1,3 +1,20 @@
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// Ryzom Core Studio - Tile Editor plugin
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef TILE_IMAGES_H
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#define TILE_IMAGES_H
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@ -108,10 +108,10 @@ public:
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void setVegetation( int tileSet, const QString &vegetation );
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QString getVegetation( int tileSet ) const;
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void setOriented( int tileSet, bool b );
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void setOriented( int tileSet, bool b );
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bool getOriented( int tileSet ) const;
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void setSurfaceData( int tileSet, unsigned long data );
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void setSurfaceData( int tileSet, unsigned long data );
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unsigned long getSurfaceData( int tileSet ) const;
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void setTexturePath( const QString &path );
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