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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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Changed: Add a parameter to CPath::makePathAbsolute to simplify the path (remove all . and ..)
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7f054799b4
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2 changed files with 92 additions and 34 deletions
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@ -510,9 +510,10 @@ public:
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/** Make path absolute
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* \param relativePath - The relative path
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* \param directory - the directory to which the path is relative to
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* \param simplify - if we should simplify or not the path (convert . and .. in path)
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* returns the absolute path, or empty if something went wrong.
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*/
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static std::string makePathAbsolute (const std::string &relativePath, const std::string &directory );
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static std::string makePathAbsolute (const std::string &relativePath, const std::string &directory, bool simplify = false );
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/** Return if a path is absolute or not.
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* \param path - The path
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@ -2546,55 +2546,112 @@ bool CPath::makePathRelative (const char *basePath, std::string &relativePath)
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return false;
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}
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std::string CPath::makePathAbsolute( const std::string &relativePath, const std::string &directory )
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std::string CPath::makePathAbsolute( const std::string &relativePath, const std::string &directory, bool simplify )
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{
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if( relativePath.empty() )
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return "";
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if( directory.empty() )
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return "";
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std::string absolutePath;
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#ifdef NL_OS_WINDOWS
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// Windows network address. Eg.: \\someshare\path
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if( ( relativePath[ 0 ] == '\\' ) && ( relativePath[ 1 ] == '\\' ) )
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return relativePath;
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if ((relativePath[0] == '\\') && (relativePath[1] == '\\'))
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{
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absolutePath = relativePath;
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}
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// Normal Windows absolute path. Eg.: C:\something
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//
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if( isalpha( relativePath[ 0 ] ) && ( relativePath[ 1 ] == ':' ) && ( ( relativePath[ 2 ] == '\\' ) || ( relativePath[ 2 ] == '/' ) ) )
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return relativePath;
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else if (isalpha(relativePath[0]) && (relativePath[1] == ':') && ((relativePath[2] == '\\') || (relativePath[2] == '/')))
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{
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absolutePath = relativePath;
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}
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#else
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// Unix filesystem absolute path
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if( relativePath[ 0 ] == '/' )
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return relativePath;
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if (relativePath[0] == '/')
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{
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absolutePath = relativePath;
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}
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#endif
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// Add a slash to the directory if necessary.
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// If the relative path starts with dots we need a slash.
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// If the relative path starts with a slash we don't.
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// If it starts with neither, we need a slash.
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bool needSlash = true;
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char c = relativePath[ 0 ];
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if( ( c == '\\' ) || ( c == '/' ) )
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needSlash = false;
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bool hasSlash = false;
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std::string npath = directory;
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c = npath[ npath.size() - 1 ];
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if( ( c == '\\' ) || ( c == '/' ) )
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hasSlash = true;
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if( needSlash && !hasSlash )
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npath += '/';
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else
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if( hasSlash && !needSlash )
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npath.resize( npath.size() - 1 );
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// Now build the new absolute path
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npath += relativePath;
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npath = standardizePath( npath, false );
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{
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// Add a slash to the directory if necessary.
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// If the relative path starts with dots we need a slash.
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// If the relative path starts with a slash we don't.
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// If it starts with neither, we need a slash.
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bool needSlash = true;
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char c = relativePath[0];
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if ((c == '\\') || (c == '/'))
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needSlash = false;
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return npath;
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bool hasSlash = false;
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absolutePath = directory;
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c = absolutePath[absolutePath.size() - 1];
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if ((c == '\\') || (c == '/'))
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hasSlash = true;
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if (needSlash && !hasSlash)
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absolutePath += '/';
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else
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if (hasSlash && !needSlash)
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absolutePath.resize(absolutePath.size() - 1);
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// Now build the new absolute path
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absolutePath += relativePath;
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absolutePath = standardizePath(absolutePath, true);
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}
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if (simplify)
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{
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// split all components path to manage parent directories
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std::vector<std::string> tokens;
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explode(absolutePath, std::string("/"), tokens, true);
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std::vector<std::string> directoryParts;
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// process all components
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for(uint i = 0, len = tokens.size(); i < len; ++i)
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{
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std::string token = tokens[i];
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// current directory
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if (token != ".")
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{
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// parent directory
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if (token == "..")
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{
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// remove last directory
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directoryParts.pop_back();
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}
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else
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{
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// append directory
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directoryParts.push_back(token);
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}
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}
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}
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if (!directoryParts.empty())
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{
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absolutePath = directoryParts[0];
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// rebuild the whole absolute path
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for(uint i = 1, len = directoryParts.size(); i < len; ++i)
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absolutePath += "/" + directoryParts[i];
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// add trailing slash
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absolutePath += "/";
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}
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else
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{
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// invalid path
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absolutePath.clear();
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}
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}
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return absolutePath;
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}
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bool CPath::isAbsolutePath(const std::string &path)
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