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This commit is contained in:
parent
e20f693754
commit
914b35dd4b
4 changed files with 467 additions and 467 deletions
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@ -1,236 +1,236 @@
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// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "settings_dialog.h"
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#include <QFileDialog>
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#include <QSettings>
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#include <QStringList>
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int findListItem( QListWidget *l, const QString &s )
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{
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for( int i = 0; i < l->count(); i++ )
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{
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QListWidgetItem *item = l->item( i );
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if( item->text() == s )
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return i;
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}
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return -1;
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}
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SettingsDialog::SettingsDialog( QDialog *parent ) :
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QDialog( parent )
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{
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setupUi( this );
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setupConnections();
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settings = NULL;
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}
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SettingsDialog::~SettingsDialog()
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{
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}
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void SettingsDialog::load()
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{
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pluginsLE->setText( settings->value( "PluginPath" ).toString() );
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settings->beginGroup( "DataPath" );
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sheetsLE->setText( settings->value( "LevelDesignPath" ).toString() );
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assetsLE->setText( settings->value( "AssetsPath" ).toString() );
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primitivesLE->setText( settings->value( "PrimitivesPath" ).toString() );
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ligoLE->setText( settings->value( "LigoConfigFile" ).toString() );
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QStringList l = settings->value( "SearchPaths" ).toStringList();
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{
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QStringListIterator itr( l );
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while( itr.hasNext() )
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{
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QString p = itr.next();
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if( findListItem( searchLW, p ) == -1 )
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searchLW->addItem( p );
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}
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}
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l.clear();
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l = settings->value( "RecursiveSearchPathes" ).toStringList();
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{
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QStringListIterator itr( l );
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while( itr.hasNext() )
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{
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QString p = itr.next();
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if( findListItem( recursiveLW, p ) == -1 )
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recursiveLW->addItem( p );
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}
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}
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settings->endGroup();
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}
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void SettingsDialog::saveSearchPaths()
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{
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QStringList l;
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for( int i = 0; i < searchLW->count(); i++ )
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{
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l.push_back( searchLW->item( i )->text() );
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}
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settings->setValue( "SearchPaths", l );
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}
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void SettingsDialog::saveRecursivePaths()
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{
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QStringList l;
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for( int i = 0; i < recursiveLW->count(); i++ )
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{
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l.push_back( recursiveLW->item( i )->text() );
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}
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settings->setValue( "RecursiveSearchPathes", l );
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}
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void SettingsDialog::save()
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{
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settings->setValue( "PluginPath", pluginsLE->text() );
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settings->beginGroup( "DataPath" );
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settings->setValue( "LevelDesignPath", sheetsLE->text() );
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settings->setValue( "AssetsPath", assetsLE->text() );
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settings->setValue( "PrimitivesPath", primitivesLE->text() );
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settings->setValue( "LigoConfigFile", ligoLE->text() );
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saveSearchPaths();
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saveRecursivePaths();
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settings->endGroup();
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settings->sync();
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}
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void SettingsDialog::accept()
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{
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save();
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QDialog::accept();
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}
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void SettingsDialog::reject()
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{
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QDialog::reject();
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}
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void SettingsDialog::onOKClicked()
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{
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accept();
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}
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void SettingsDialog::onCancelClicked()
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{
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reject();
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}
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void SettingsDialog::onPluginBClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Plugins directory" ), "" );
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pluginsLE->setText( p );
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}
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void SettingsDialog::onSheetsBClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Sheets directory" ), "" );
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sheetsLE->setText( p );
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}
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void SettingsDialog::onAssetsBClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Assets directory" ), "" );
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assetsLE->setText( p );
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}
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void SettingsDialog::onPrimitivesBClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Primitives directory" ), "" );
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primitivesLE->setText( p );
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}
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void SettingsDialog::onLigoBClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "LIGO directory" ), "" );
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ligoLE->setText( p );
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}
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void SettingsDialog::onPathAddClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Search path" ), "" );
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if( p.isEmpty() )
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return;
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if( findListItem( searchLW, p ) != -1 )
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return;
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searchLW->addItem( p );
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}
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void SettingsDialog::onPathRemoveClicked()
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{
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QListWidgetItem *i = searchLW->currentItem();
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if( i == NULL )
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return;
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delete i;
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}
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void SettingsDialog::onRecursiveAddClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Recursive search path" ), "" );
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if( p.isEmpty() )
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return;
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if( findListItem( recursiveLW, p ) != -1 )
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return;
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recursiveLW->addItem( p );
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}
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void SettingsDialog::onRecursiveRemoveClicked()
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{
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QListWidgetItem *i = recursiveLW->currentItem();
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if( i == NULL )
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return;
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delete i;
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}
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void SettingsDialog::setupConnections()
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{
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connect( bb, SIGNAL( accepted() ), this, SLOT( onOKClicked() ) );
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connect( bb, SIGNAL( rejected() ), this, SLOT( onCancelClicked() ) );
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connect( pluginsB, SIGNAL( clicked( bool ) ), this, SLOT( onPluginBClicked() ) );
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connect( sheetsB, SIGNAL( clicked( bool ) ), this, SLOT( onSheetsBClicked() ) );
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connect( assetsB, SIGNAL( clicked( bool ) ), this, SLOT( onAssetsBClicked() ) );
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connect( primitivesB, SIGNAL( clicked( bool ) ), this, SLOT( onPrimitivesBClicked() ) );
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connect( ligoB, SIGNAL( clicked( bool ) ), this, SLOT( onLigoBClicked() ) );
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connect( pathAddB, SIGNAL( clicked( bool ) ), this, SLOT( onPathAddClicked() ) );
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connect( pathRemoveB, SIGNAL( clicked( bool ) ), this, SLOT( onPathRemoveClicked() ) );
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connect( recAddB, SIGNAL( clicked( bool ) ), this, SLOT( onRecursiveAddClicked() ) );
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connect( recRemoveB, SIGNAL( clicked( bool ) ), this, SLOT( onRecursiveRemoveClicked() ) );
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}
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// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "settings_dialog.h"
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#include <QFileDialog>
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#include <QSettings>
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#include <QStringList>
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int findListItem( QListWidget *l, const QString &s )
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{
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for( int i = 0; i < l->count(); i++ )
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{
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QListWidgetItem *item = l->item( i );
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if( item->text() == s )
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return i;
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}
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return -1;
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}
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SettingsDialog::SettingsDialog( QDialog *parent ) :
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QDialog( parent )
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{
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setupUi( this );
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setupConnections();
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settings = NULL;
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}
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SettingsDialog::~SettingsDialog()
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{
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}
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void SettingsDialog::load()
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{
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pluginsLE->setText( settings->value( "PluginPath" ).toString() );
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settings->beginGroup( "DataPath" );
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sheetsLE->setText( settings->value( "LevelDesignPath" ).toString() );
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assetsLE->setText( settings->value( "AssetsPath" ).toString() );
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primitivesLE->setText( settings->value( "PrimitivesPath" ).toString() );
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ligoLE->setText( settings->value( "LigoConfigFile" ).toString() );
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QStringList l = settings->value( "SearchPaths" ).toStringList();
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{
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QStringListIterator itr( l );
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while( itr.hasNext() )
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{
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QString p = itr.next();
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if( findListItem( searchLW, p ) == -1 )
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searchLW->addItem( p );
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}
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}
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l.clear();
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l = settings->value( "RecursiveSearchPathes" ).toStringList();
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{
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QStringListIterator itr( l );
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while( itr.hasNext() )
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{
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QString p = itr.next();
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if( findListItem( recursiveLW, p ) == -1 )
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recursiveLW->addItem( p );
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}
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}
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settings->endGroup();
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}
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void SettingsDialog::saveSearchPaths()
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{
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QStringList l;
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for( int i = 0; i < searchLW->count(); i++ )
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{
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l.push_back( searchLW->item( i )->text() );
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}
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settings->setValue( "SearchPaths", l );
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}
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void SettingsDialog::saveRecursivePaths()
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{
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QStringList l;
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for( int i = 0; i < recursiveLW->count(); i++ )
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{
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l.push_back( recursiveLW->item( i )->text() );
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}
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settings->setValue( "RecursiveSearchPathes", l );
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}
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void SettingsDialog::save()
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{
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settings->setValue( "PluginPath", pluginsLE->text() );
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settings->beginGroup( "DataPath" );
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settings->setValue( "LevelDesignPath", sheetsLE->text() );
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settings->setValue( "AssetsPath", assetsLE->text() );
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settings->setValue( "PrimitivesPath", primitivesLE->text() );
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settings->setValue( "LigoConfigFile", ligoLE->text() );
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saveSearchPaths();
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saveRecursivePaths();
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settings->endGroup();
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settings->sync();
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}
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void SettingsDialog::accept()
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{
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save();
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QDialog::accept();
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}
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void SettingsDialog::reject()
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{
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QDialog::reject();
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}
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void SettingsDialog::onOKClicked()
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{
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accept();
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}
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void SettingsDialog::onCancelClicked()
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{
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reject();
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}
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void SettingsDialog::onPluginBClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Plugins directory" ), "" );
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pluginsLE->setText( p );
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}
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void SettingsDialog::onSheetsBClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Sheets directory" ), "" );
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sheetsLE->setText( p );
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}
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void SettingsDialog::onAssetsBClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Assets directory" ), "" );
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assetsLE->setText( p );
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}
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void SettingsDialog::onPrimitivesBClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Primitives directory" ), "" );
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primitivesLE->setText( p );
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}
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void SettingsDialog::onLigoBClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "LIGO directory" ), "" );
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ligoLE->setText( p );
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}
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void SettingsDialog::onPathAddClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Search path" ), "" );
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if( p.isEmpty() )
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return;
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||||
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||||
if( findListItem( searchLW, p ) != -1 )
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return;
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searchLW->addItem( p );
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}
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void SettingsDialog::onPathRemoveClicked()
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{
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QListWidgetItem *i = searchLW->currentItem();
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if( i == NULL )
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return;
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delete i;
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}
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void SettingsDialog::onRecursiveAddClicked()
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{
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QString p = QFileDialog::getExistingDirectory( this, tr( "Recursive search path" ), "" );
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if( p.isEmpty() )
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return;
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||||
|
||||
if( findListItem( recursiveLW, p ) != -1 )
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return;
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||||
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recursiveLW->addItem( p );
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||||
}
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||||
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||||
void SettingsDialog::onRecursiveRemoveClicked()
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{
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QListWidgetItem *i = recursiveLW->currentItem();
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||||
if( i == NULL )
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return;
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||||
|
||||
delete i;
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}
|
||||
|
||||
|
||||
void SettingsDialog::setupConnections()
|
||||
{
|
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connect( bb, SIGNAL( accepted() ), this, SLOT( onOKClicked() ) );
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||||
connect( bb, SIGNAL( rejected() ), this, SLOT( onCancelClicked() ) );
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||||
|
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connect( pluginsB, SIGNAL( clicked( bool ) ), this, SLOT( onPluginBClicked() ) );
|
||||
connect( sheetsB, SIGNAL( clicked( bool ) ), this, SLOT( onSheetsBClicked() ) );
|
||||
connect( assetsB, SIGNAL( clicked( bool ) ), this, SLOT( onAssetsBClicked() ) );
|
||||
connect( primitivesB, SIGNAL( clicked( bool ) ), this, SLOT( onPrimitivesBClicked() ) );
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||||
connect( ligoB, SIGNAL( clicked( bool ) ), this, SLOT( onLigoBClicked() ) );
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||||
|
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connect( pathAddB, SIGNAL( clicked( bool ) ), this, SLOT( onPathAddClicked() ) );
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||||
connect( pathRemoveB, SIGNAL( clicked( bool ) ), this, SLOT( onPathRemoveClicked() ) );
|
||||
connect( recAddB, SIGNAL( clicked( bool ) ), this, SLOT( onRecursiveAddClicked() ) );
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||||
connect( recRemoveB, SIGNAL( clicked( bool ) ), this, SLOT( onRecursiveRemoveClicked() ) );
|
||||
}
|
||||
|
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|
|
|
@ -1,62 +1,62 @@
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|||
// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef SETTINGS_DIALOG_H
|
||||
#define SETTINGS_DIALOG_H
|
||||
|
||||
#include "ui_settings_dialog.h"
|
||||
|
||||
class QSettings;
|
||||
|
||||
class SettingsDialog : public QDialog, public Ui::SettingsDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
SettingsDialog( QDialog *parent = NULL );
|
||||
~SettingsDialog();
|
||||
|
||||
void setSettings( QSettings *s ){ settings = s; }
|
||||
|
||||
void load();
|
||||
|
||||
public Q_SLOTS:
|
||||
void accept();
|
||||
void reject();
|
||||
|
||||
void onOKClicked();
|
||||
void onCancelClicked();
|
||||
|
||||
void onPluginBClicked();
|
||||
void onSheetsBClicked();
|
||||
void onAssetsBClicked();
|
||||
void onPrimitivesBClicked();
|
||||
void onLigoBClicked();
|
||||
|
||||
void onPathAddClicked();
|
||||
void onPathRemoveClicked();
|
||||
void onRecursiveAddClicked();
|
||||
void onRecursiveRemoveClicked();
|
||||
|
||||
private:
|
||||
void setupConnections();
|
||||
void save();
|
||||
void saveSearchPaths();
|
||||
void saveRecursivePaths();
|
||||
|
||||
QSettings *settings;
|
||||
};
|
||||
|
||||
#endif
|
||||
// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifndef SETTINGS_DIALOG_H
|
||||
#define SETTINGS_DIALOG_H
|
||||
|
||||
#include "ui_settings_dialog.h"
|
||||
|
||||
class QSettings;
|
||||
|
||||
class SettingsDialog : public QDialog, public Ui::SettingsDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
SettingsDialog( QDialog *parent = NULL );
|
||||
~SettingsDialog();
|
||||
|
||||
void setSettings( QSettings *s ){ settings = s; }
|
||||
|
||||
void load();
|
||||
|
||||
public Q_SLOTS:
|
||||
void accept();
|
||||
void reject();
|
||||
|
||||
void onOKClicked();
|
||||
void onCancelClicked();
|
||||
|
||||
void onPluginBClicked();
|
||||
void onSheetsBClicked();
|
||||
void onAssetsBClicked();
|
||||
void onPrimitivesBClicked();
|
||||
void onLigoBClicked();
|
||||
|
||||
void onPathAddClicked();
|
||||
void onPathRemoveClicked();
|
||||
void onRecursiveAddClicked();
|
||||
void onRecursiveRemoveClicked();
|
||||
|
||||
private:
|
||||
void setupConnections();
|
||||
void save();
|
||||
void saveSearchPaths();
|
||||
void saveRecursivePaths();
|
||||
|
||||
QSettings *settings;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,109 +1,109 @@
|
|||
// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#include "splash_screen.h"
|
||||
#include <QPainter>
|
||||
#include <QStyleOptionProgressBarV2>
|
||||
#include <QCoreApplication>
|
||||
#include <QPixmap>
|
||||
|
||||
SplashScreen::SplashScreen() :
|
||||
QSplashScreen()
|
||||
{
|
||||
progress = 0;
|
||||
textX = 5;
|
||||
textY = 20;
|
||||
pbLeft = 2;
|
||||
pbTop = 0;
|
||||
pbWidth = 100;
|
||||
pbHeight = 20;
|
||||
}
|
||||
|
||||
SplashScreen::~SplashScreen()
|
||||
{
|
||||
}
|
||||
|
||||
void SplashScreen::setPixmap( const QPixmap &pixmap )
|
||||
{
|
||||
QSplashScreen::setPixmap( pixmap );
|
||||
|
||||
if( this->pixmap().width() > 0 )
|
||||
pbWidth = this->pixmap().width() - 4;
|
||||
|
||||
if( this->pixmap().height() > 0 )
|
||||
pbTop = this->pixmap().height() - pbHeight - 2;
|
||||
|
||||
textY = pbTop - pbHeight / 2;
|
||||
}
|
||||
|
||||
void SplashScreen::setText( const QString &text )
|
||||
{
|
||||
this->text = text;
|
||||
repaint();
|
||||
QCoreApplication::instance()->processEvents();
|
||||
}
|
||||
|
||||
void SplashScreen::clearText()
|
||||
{
|
||||
setText( "" );
|
||||
}
|
||||
|
||||
void SplashScreen::setProgress( int percent )
|
||||
{
|
||||
progress = percent;
|
||||
repaint();
|
||||
QCoreApplication::instance()->processEvents();
|
||||
}
|
||||
|
||||
void SplashScreen::advanceProgress( int percent )
|
||||
{
|
||||
progress += percent;
|
||||
repaint();
|
||||
QCoreApplication::instance()->processEvents();
|
||||
}
|
||||
|
||||
void SplashScreen::drawContents( QPainter *painter )
|
||||
{
|
||||
QSplashScreen::drawContents( painter );
|
||||
|
||||
if( progressBarEnabled )
|
||||
{
|
||||
QStyleOptionProgressBarV2 pbStyle;
|
||||
pbStyle.initFrom( this );
|
||||
pbStyle.state = QStyle::State_Enabled;
|
||||
pbStyle.textVisible = false;
|
||||
pbStyle.minimum = 0;
|
||||
pbStyle.maximum = 100;
|
||||
pbStyle.progress = progress;
|
||||
pbStyle.invertedAppearance = false;
|
||||
pbStyle.rect = QRect( pbLeft, pbTop, pbWidth, pbHeight );
|
||||
|
||||
style()->drawControl( QStyle::CE_ProgressBar, &pbStyle, painter, this );
|
||||
}
|
||||
|
||||
if( !text.isEmpty() )
|
||||
{
|
||||
QPen oldPen = painter->pen();
|
||||
QPen pen;
|
||||
pen.setColor( Qt::white );
|
||||
painter->setPen( pen );
|
||||
painter->drawText( textX, textY, text );
|
||||
painter->setPen( oldPen );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#include "splash_screen.h"
|
||||
#include <QPainter>
|
||||
#include <QStyleOptionProgressBarV2>
|
||||
#include <QCoreApplication>
|
||||
#include <QPixmap>
|
||||
|
||||
SplashScreen::SplashScreen() :
|
||||
QSplashScreen()
|
||||
{
|
||||
progress = 0;
|
||||
textX = 5;
|
||||
textY = 20;
|
||||
pbLeft = 2;
|
||||
pbTop = 0;
|
||||
pbWidth = 100;
|
||||
pbHeight = 20;
|
||||
}
|
||||
|
||||
SplashScreen::~SplashScreen()
|
||||
{
|
||||
}
|
||||
|
||||
void SplashScreen::setPixmap( const QPixmap &pixmap )
|
||||
{
|
||||
QSplashScreen::setPixmap( pixmap );
|
||||
|
||||
if( this->pixmap().width() > 0 )
|
||||
pbWidth = this->pixmap().width() - 4;
|
||||
|
||||
if( this->pixmap().height() > 0 )
|
||||
pbTop = this->pixmap().height() - pbHeight - 2;
|
||||
|
||||
textY = pbTop - pbHeight / 2;
|
||||
}
|
||||
|
||||
void SplashScreen::setText( const QString &text )
|
||||
{
|
||||
this->text = text;
|
||||
repaint();
|
||||
QCoreApplication::instance()->processEvents();
|
||||
}
|
||||
|
||||
void SplashScreen::clearText()
|
||||
{
|
||||
setText( "" );
|
||||
}
|
||||
|
||||
void SplashScreen::setProgress( int percent )
|
||||
{
|
||||
progress = percent;
|
||||
repaint();
|
||||
QCoreApplication::instance()->processEvents();
|
||||
}
|
||||
|
||||
void SplashScreen::advanceProgress( int percent )
|
||||
{
|
||||
progress += percent;
|
||||
repaint();
|
||||
QCoreApplication::instance()->processEvents();
|
||||
}
|
||||
|
||||
void SplashScreen::drawContents( QPainter *painter )
|
||||
{
|
||||
QSplashScreen::drawContents( painter );
|
||||
|
||||
if( progressBarEnabled )
|
||||
{
|
||||
QStyleOptionProgressBarV2 pbStyle;
|
||||
pbStyle.initFrom( this );
|
||||
pbStyle.state = QStyle::State_Enabled;
|
||||
pbStyle.textVisible = false;
|
||||
pbStyle.minimum = 0;
|
||||
pbStyle.maximum = 100;
|
||||
pbStyle.progress = progress;
|
||||
pbStyle.invertedAppearance = false;
|
||||
pbStyle.rect = QRect( pbLeft, pbTop, pbWidth, pbHeight );
|
||||
|
||||
style()->drawControl( QStyle::CE_ProgressBar, &pbStyle, painter, this );
|
||||
}
|
||||
|
||||
if( !text.isEmpty() )
|
||||
{
|
||||
QPen oldPen = painter->pen();
|
||||
QPen pen;
|
||||
pen.setColor( Qt::white );
|
||||
painter->setPen( pen );
|
||||
painter->drawText( textX, textY, text );
|
||||
painter->setPen( oldPen );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -1,60 +1,60 @@
|
|||
// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#ifndef SPLASH_SCREEN_H
|
||||
#define SPLASH_SCREEN_H
|
||||
|
||||
|
||||
#include <QSplashScreen>
|
||||
|
||||
class SplashScreen : public QSplashScreen
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
SplashScreen();
|
||||
~SplashScreen();
|
||||
|
||||
void setPixmap( const QPixmap &pixmap );
|
||||
|
||||
void setText( const QString &text );
|
||||
void clearText();
|
||||
void setTextXY( int x, int y ){ textX = x; textY = y; }
|
||||
void setProgress( int percent );
|
||||
void advanceProgress( int percent );
|
||||
|
||||
void setProgressBarEnabled( bool b ){ progressBarEnabled = b; }
|
||||
void setProgressBarRect( int left, int top, int width, int height ){}
|
||||
|
||||
protected:
|
||||
void drawContents( QPainter *painter );
|
||||
|
||||
private:
|
||||
int progress;
|
||||
int pbLeft;
|
||||
int pbTop;
|
||||
int pbWidth;
|
||||
int pbHeight;
|
||||
|
||||
QString text;
|
||||
int textX;
|
||||
int textY;
|
||||
|
||||
bool progressBarEnabled;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#ifndef SPLASH_SCREEN_H
|
||||
#define SPLASH_SCREEN_H
|
||||
|
||||
|
||||
#include <QSplashScreen>
|
||||
|
||||
class SplashScreen : public QSplashScreen
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
SplashScreen();
|
||||
~SplashScreen();
|
||||
|
||||
void setPixmap( const QPixmap &pixmap );
|
||||
|
||||
void setText( const QString &text );
|
||||
void clearText();
|
||||
void setTextXY( int x, int y ){ textX = x; textY = y; }
|
||||
void setProgress( int percent );
|
||||
void advanceProgress( int percent );
|
||||
|
||||
void setProgressBarEnabled( bool b ){ progressBarEnabled = b; }
|
||||
void setProgressBarRect( int left, int top, int width, int height ){}
|
||||
|
||||
protected:
|
||||
void drawContents( QPainter *painter );
|
||||
|
||||
private:
|
||||
int progress;
|
||||
int pbLeft;
|
||||
int pbTop;
|
||||
int pbWidth;
|
||||
int pbHeight;
|
||||
|
||||
QString text;
|
||||
int textX;
|
||||
int textY;
|
||||
|
||||
bool progressBarEnabled;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Reference in a new issue