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https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-14 03:09:04 +00:00
Fixed: VC++ 2010 compiler bug in for loop variables reuse
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parent
8356b791d4
commit
8f7a050a9e
1 changed files with 15 additions and 14 deletions
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@ -113,18 +113,17 @@ void putPixel(uint8 *dst, uint8 *src, bool alphaTransfert)
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// ***************************************************************************
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// ***************************************************************************
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bool putIn (NLMISC::CBitmap *pSrc, NLMISC::CBitmap *pDst, sint32 x, sint32 y, bool alphaTransfert=true)
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bool putIn (NLMISC::CBitmap *pSrc, NLMISC::CBitmap *pDst, sint32 x, sint32 y, bool alphaTransfert=true)
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{
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{
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uint32 a, b;
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uint8 *rSrcPix = &pSrc->getPixels()[0];
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uint8 *rSrcPix = &pSrc->getPixels()[0];
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uint8 *rDstPix = &pDst->getPixels()[0];
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uint8 *rDstPix = &pDst->getPixels()[0];
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uint wSrc= pSrc->getWidth();
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uint wSrc= pSrc->getWidth();
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uint hSrc= pSrc->getHeight();
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uint hSrc= pSrc->getHeight();
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for (b = 0; b < hSrc; ++b)
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for (uint b = 0; b < hSrc; ++b)
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for (a = 0; a < wSrc; ++a)
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for (uint a = 0; a < wSrc; ++a)
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{
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{
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if (rDstPix[4*((x+a)+(y+b)*pDst->getWidth())+3] != 0)
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if (rDstPix[4*((x+a)+(y+b)*pDst->getWidth())+3] != 0)
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return false;
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return false;
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// write
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// write
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putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rSrcPix+ 4*(a+b*pSrc->getWidth()), alphaTransfert);
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putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rSrcPix+ 4*(a+b*pSrc->getWidth()), alphaTransfert);
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}
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}
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@ -135,9 +134,9 @@ bool putIn (NLMISC::CBitmap *pSrc, NLMISC::CBitmap *pDst, sint32 x, sint32 y, bo
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// expand on W
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// expand on W
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if(wSrc<wSrc4)
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if(wSrc<wSrc4)
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{
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{
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for(a=wSrc;a<wSrc4;a++)
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for(uint a=wSrc;a<wSrc4;a++)
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{
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{
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for(b=0;b<hSrc4;b++)
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for(uint b=0;b<hSrc4;b++)
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{
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{
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putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rDstPix + 4*((x+wSrc-1)+(y+b)*pDst->getWidth()), alphaTransfert);
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putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rDstPix + 4*((x+wSrc-1)+(y+b)*pDst->getWidth()), alphaTransfert);
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}
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}
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@ -146,9 +145,9 @@ bool putIn (NLMISC::CBitmap *pSrc, NLMISC::CBitmap *pDst, sint32 x, sint32 y, bo
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// expand on H
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// expand on H
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if(hSrc<hSrc4)
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if(hSrc<hSrc4)
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{
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{
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for(b=hSrc;b<hSrc4;b++)
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for(uint b=hSrc;b<hSrc4;b++)
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{
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{
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for(a=0;a<wSrc4;a++)
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for(uint a=0;a<wSrc4;a++)
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{
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{
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putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rDstPix + 4*((x+a)+(y+hSrc-1)*pDst->getWidth()), alphaTransfert);
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putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rDstPix + 4*((x+a)+(y+hSrc-1)*pDst->getWidth()), alphaTransfert);
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}
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}
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@ -252,12 +251,12 @@ int main(int nNbArg, char **ppArgs)
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}
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}
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vector<NLMISC::CBitmap*> AllMaps;
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vector<NLMISC::CBitmap*> AllMaps;
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sint32 i, j;
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sint32 j;
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// Load all maps
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// Load all maps
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sint32 mapSize = (sint32)AllMapNames.size();
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sint32 mapSize = (sint32)AllMapNames.size();
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AllMaps.resize( mapSize );
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AllMaps.resize( mapSize );
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for( i = 0; i < mapSize; ++i )
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for(sint i = 0; i < mapSize; ++i )
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{
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{
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try
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try
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{
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{
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@ -275,7 +274,7 @@ int main(int nNbArg, char **ppArgs)
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}
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}
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// Sort all maps by decreasing size
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// Sort all maps by decreasing size
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for (i = 0; i < mapSize-1; ++i)
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for (sint i = 0; i < mapSize-1; ++i)
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for (j = i+1; j < mapSize; ++j)
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for (j = i+1; j < mapSize; ++j)
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{
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{
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NLMISC::CBitmap *pBI = AllMaps[i];
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NLMISC::CBitmap *pBI = AllMaps[i];
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@ -303,7 +302,7 @@ int main(int nNbArg, char **ppArgs)
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vector<NLMISC::CUV> UVMin, UVMax;
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vector<NLMISC::CUV> UVMin, UVMax;
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UVMin.resize (mapSize, NLMISC::CUV(0.0f, 0.0f));
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UVMin.resize (mapSize, NLMISC::CUV(0.0f, 0.0f));
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UVMax.resize (mapSize, NLMISC::CUV(0.0f, 0.0f));
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UVMax.resize (mapSize, NLMISC::CUV(0.0f, 0.0f));
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for (i = 0; i < mapSize; ++i)
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for (sint i = 0; i < mapSize; ++i)
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{
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{
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sint32 x, y;
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sint32 x, y;
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while (!tryAllPos(AllMaps[i], &GlobalMask, x, y))
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while (!tryAllPos(AllMaps[i], &GlobalMask, x, y))
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@ -349,7 +348,7 @@ int main(int nNbArg, char **ppArgs)
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}
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}
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// Convert UV from pixel to ratio
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// Convert UV from pixel to ratio
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for (i = 0; i < mapSize; ++i)
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for (sint i = 0; i < mapSize; ++i)
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{
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{
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UVMin[i].U = UVMin[i].U / (float)GlobalTexture.getWidth();
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UVMin[i].U = UVMin[i].U / (float)GlobalTexture.getWidth();
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UVMin[i].V = UVMin[i].V / (float)GlobalTexture.getHeight();
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UVMin[i].V = UVMin[i].V / (float)GlobalTexture.getHeight();
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@ -394,7 +393,7 @@ int main(int nNbArg, char **ppArgs)
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FILE *f = fopen (fmtName.c_str(), "wt");
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FILE *f = fopen (fmtName.c_str(), "wt");
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if (f != NULL)
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if (f != NULL)
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{
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{
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for (i = 0; i < mapSize; ++i)
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for (sint i = 0; i < mapSize; ++i)
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{
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{
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// get the string whitout path
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// get the string whitout path
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string fileName= CFile::getFilename(AllMapNames[i]);
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string fileName= CFile::getFilename(AllMapNames[i]);
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@ -443,6 +442,8 @@ int main(int nNbArg, char **ppArgs)
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continue;
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continue;
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}
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}
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sint i;
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sTGAname = toLower(string(tgaName));
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sTGAname = toLower(string(tgaName));
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string findTGAName;
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string findTGAName;
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for (i = 0; i < mapSize; ++i)
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for (i = 0; i < mapSize; ++i)
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