mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-18 06:48:44 +00:00
Increase texturing limits (*4), ref #203 (TODO: Update config translations)
This commit is contained in:
parent
b81cad6c23
commit
880307b603
1 changed files with 13 additions and 3 deletions
|
@ -153,8 +153,12 @@ bool UseEscapeDuringLoading = USE_ESCAPE_DURING_LOADING;
|
||||||
#define ENTITY_TEXTURE_NORMAL_LEVEL 1
|
#define ENTITY_TEXTURE_NORMAL_LEVEL 1
|
||||||
#define ENTITY_TEXTURE_HIGH_LEVEL 0
|
#define ENTITY_TEXTURE_HIGH_LEVEL 0
|
||||||
// Size in MB of the cache for entity texturing.
|
// Size in MB of the cache for entity texturing.
|
||||||
#define ENTITY_TEXTURE_NORMAL_MEMORY 10
|
#define ENTITY_TEXTURE_NORMAL_MEMORY 40
|
||||||
#define ENTITY_TEXTURE_HIGH_MEMORY 40
|
#define ENTITY_TEXTURE_HIGH_MEMORY 160
|
||||||
|
// Size in KB of max upload per frame
|
||||||
|
#define ENTITY_TEXTURE_LOW_MAXUP 64
|
||||||
|
#define ENTITY_TEXTURE_NORMAL_MAXUP 128
|
||||||
|
#define ENTITY_TEXTURE_HIGH_MAXUP 256
|
||||||
|
|
||||||
// Don't Modify, set true for debug purpose only
|
// Don't Modify, set true for debug purpose only
|
||||||
const bool DBG_DisablePreloadShape= false;
|
const bool DBG_DisablePreloadShape= false;
|
||||||
|
@ -885,8 +889,10 @@ void initMainLoop()
|
||||||
{
|
{
|
||||||
// setup "v2 texture" (or 512*512)
|
// setup "v2 texture" (or 512*512)
|
||||||
Driver->setupAsyncTextureLod(ENTITY_TEXTURE_COARSE_LEVEL, ENTITY_TEXTURE_HIGH_LEVEL);
|
Driver->setupAsyncTextureLod(ENTITY_TEXTURE_COARSE_LEVEL, ENTITY_TEXTURE_HIGH_LEVEL);
|
||||||
// Allow a big cache for them (should be on 128 Mo card only)
|
// Allow a big cache for them (should be on 512 Mo card only)
|
||||||
Driver->setupMaxTotalAsyncTextureSize(ENTITY_TEXTURE_HIGH_MEMORY*1024*1024);
|
Driver->setupMaxTotalAsyncTextureSize(ENTITY_TEXTURE_HIGH_MEMORY*1024*1024);
|
||||||
|
// Allow high upload
|
||||||
|
Driver->setupAsyncTextureMaxUploadPerFrame(ENTITY_TEXTURE_HIGH_MAXUP*1024);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -894,6 +900,8 @@ void initMainLoop()
|
||||||
Driver->setupAsyncTextureLod(ENTITY_TEXTURE_COARSE_LEVEL, ENTITY_TEXTURE_NORMAL_LEVEL);
|
Driver->setupAsyncTextureLod(ENTITY_TEXTURE_COARSE_LEVEL, ENTITY_TEXTURE_NORMAL_LEVEL);
|
||||||
// Allow a big cache for them
|
// Allow a big cache for them
|
||||||
Driver->setupMaxTotalAsyncTextureSize(ENTITY_TEXTURE_NORMAL_MEMORY*1024*1024);
|
Driver->setupMaxTotalAsyncTextureSize(ENTITY_TEXTURE_NORMAL_MEMORY*1024*1024);
|
||||||
|
// Allow normal upload
|
||||||
|
Driver->setupAsyncTextureMaxUploadPerFrame(ENTITY_TEXTURE_NORMAL_MAXUP*1024);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -904,6 +912,8 @@ void initMainLoop()
|
||||||
Driver->setupAsyncTextureLod(ENTITY_TEXTURE_COARSE_LEVEL-1, ENTITY_TEXTURE_NORMAL_LEVEL-1);
|
Driver->setupAsyncTextureLod(ENTITY_TEXTURE_COARSE_LEVEL-1, ENTITY_TEXTURE_NORMAL_LEVEL-1);
|
||||||
// Allow a big cache for them
|
// Allow a big cache for them
|
||||||
Driver->setupMaxTotalAsyncTextureSize(ENTITY_TEXTURE_NORMAL_MEMORY*1024*1024);
|
Driver->setupMaxTotalAsyncTextureSize(ENTITY_TEXTURE_NORMAL_MEMORY*1024*1024);
|
||||||
|
// Allow low upload
|
||||||
|
Driver->setupAsyncTextureMaxUploadPerFrame(ENTITY_TEXTURE_LOW_MAXUP*1024);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue