diff --git a/code/nel/include/nel/3d/gpu_program.h b/code/nel/include/nel/3d/gpu_program.h index 0d8d30a61..ebb06f4c4 100644 --- a/code/nel/include/nel/3d/gpu_program.h +++ b/code/nel/include/nel/3d/gpu_program.h @@ -107,6 +107,7 @@ struct CGPUProgramFeatures { /// Use the CMaterial texture stages as the textures for a Pixel Program TextureStages = 0x00000001, // <- don't remove this one, it's already used, if you want to split them up into the different stages, then it's ok to change it + TextureMatrices = 0x00000002, // // Rough example, modify as necessary.