diff --git a/code/nel/src/3d/driver/opengl/driver_opengl.cpp b/code/nel/src/3d/driver/opengl/driver_opengl.cpp index f88101c27..34159f86c 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl.cpp @@ -965,8 +965,8 @@ bool CDriverGL::release() // release only if the driver was initialized if (!_Initialized) return true; - // hide window - showWindow(false); + // hide window + showWindow(false); // Call IDriver::release() before, to destroy textures, shaders and VBs... IDriver::release();