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Changed: Use _T macro
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1 changed files with 2 additions and 2 deletions
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@ -70,8 +70,8 @@ class RGBAdd: public Texmap {
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Class_ID ClassID() { return RGBAddClassID; }
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Class_ID ClassID() { return RGBAddClassID; }
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SClass_ID SuperClassID() { return TEXMAP_CLASS_ID; }
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SClass_ID SuperClassID() { return TEXMAP_CLASS_ID; }
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void GetClassName(TSTR& s) { s= "RGB Additive"; }
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void GetClassName(TSTR& s) { s= _T("RGB Additive"); }
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void DeleteThis() { delete this; }
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void DeleteThis() { delete this; }
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int NumSubs() { return NSUBTEX+1; }
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int NumSubs() { return NSUBTEX+1; }
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Animatable* SubAnim(int i);
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Animatable* SubAnim(int i);
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