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CHANGED: #1471 Apparently it's a bad idea for NLMISC to depend on a global in Ryzom client, since then it cannot be linked with other binaries.
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6 changed files with 17 additions and 17 deletions
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@ -35,12 +35,6 @@ class CCDBNodeLeaf;
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class CCDBNodeBranch;
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class CCDBNodeBranch;
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class CCDBBankHandler;
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class CCDBBankHandler;
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///global bool, must be set to true if we want to display database modification. See displayDBModifs in commands.cpp
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extern bool VerboseDatabase;
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/**
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/**
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* Interface to manage a database node, can contain a unique property or a set of property
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* Interface to manage a database node, can contain a unique property or a set of property
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* \author Stephane Coutelas
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* \author Stephane Coutelas
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@ -330,6 +324,9 @@ public :
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/// release string mapper
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/// release string mapper
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static void releaseStringMapper();
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static void releaseStringMapper();
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static bool isDatabaseVerbose(){ return verboseDatabase; }
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static void setVerboseDatabase( bool b ){ verboseDatabase = b; }
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protected:
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protected:
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/// Constructor
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/// Constructor
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@ -359,6 +356,8 @@ protected:
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static CStringMapper *_DBSM;
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static CStringMapper *_DBSM;
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static bool verboseDatabase;
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};
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};
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@ -31,6 +31,7 @@ using namespace std;
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namespace NLMISC{
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namespace NLMISC{
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CStringMapper *ICDBNode::_DBSM = NULL;
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CStringMapper *ICDBNode::_DBSM = NULL;
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bool ICDBNode::verboseDatabase = false;
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std::string ICDBNode::getFullName()
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std::string ICDBNode::getFullName()
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@ -401,7 +401,7 @@ void CCDBNodeBranch::readAndMapDelta( TGameCycle gc, CBitMemStream& s, uint bank
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}
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}
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// Display the Name if we are in verbose mode
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// Display the Name if we are in verbose mode
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if ( VerboseDatabase )
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if ( verboseDatabase )
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{
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{
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string displayStr = string("Reading: ") + *(_Nodes[idx]->getName());
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string displayStr = string("Reading: ") + *(_Nodes[idx]->getName());
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//CInterfaceManager::getInstance()->getChatOutput()->addTextChild( ucstring( displayStr ),CRGBA(255,255,255,255));
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//CInterfaceManager::getInstance()->getChatOutput()->addTextChild( ucstring( displayStr ),CRGBA(255,255,255,255));
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@ -423,13 +423,13 @@ void CCDBNodeBranch::readDelta( TGameCycle gc, CBitMemStream & f )
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{
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{
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// Read the atom bitfield
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// Read the atom bitfield
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uint nbAtomElements = countLeaves();
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uint nbAtomElements = countLeaves();
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if(VerboseDatabase)
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if(verboseDatabase)
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nlinfo( "CDB/ATOM: %u leaves", nbAtomElements );
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nlinfo( "CDB/ATOM: %u leaves", nbAtomElements );
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CBitSet bitfield( nbAtomElements );
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CBitSet bitfield( nbAtomElements );
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f.readBits( bitfield );
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f.readBits( bitfield );
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if ( ! bitfield.getVector().empty() )
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if ( ! bitfield.getVector().empty() )
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{
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{
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if(VerboseDatabase)
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if(verboseDatabase)
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{
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{
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nldebug( "CDB/ATOM: Bitfield: %s LastBits:", bitfield.toString().c_str() );
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nldebug( "CDB/ATOM: Bitfield: %s LastBits:", bitfield.toString().c_str() );
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f.displayLastBits( bitfield.size() );
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f.displayLastBits( bitfield.size() );
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@ -442,7 +442,7 @@ void CCDBNodeBranch::readDelta( TGameCycle gc, CBitMemStream & f )
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{
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{
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if ( bitfield[i] )
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if ( bitfield[i] )
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{
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{
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if(VerboseDatabase)
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if(verboseDatabase)
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{
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{
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nldebug( "CDB/ATOM: Reading prop[%u] of atom", i );
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nldebug( "CDB/ATOM: Reading prop[%u] of atom", i );
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}
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}
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@ -468,7 +468,7 @@ void CCDBNodeBranch::readDelta( TGameCycle gc, CBitMemStream & f )
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}
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}
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// Display the Name if we are in verbose mode
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// Display the Name if we are in verbose mode
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if ( VerboseDatabase )
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if ( verboseDatabase )
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{
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{
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string displayStr = string("Reading: ") + *(_Nodes[idx]->getName());
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string displayStr = string("Reading: ") + *(_Nodes[idx]->getName());
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//CInterfaceManager::getInstance()->getChatOutput()->addTextChild( ucstring( displayStr ),CRGBA(255,255,255,255));
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//CInterfaceManager::getInstance()->getChatOutput()->addTextChild( ucstring( displayStr ),CRGBA(255,255,255,255));
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@ -163,7 +163,7 @@ void CCDBNodeLeaf::readDelta(TGameCycle gc, CBitMemStream & f )
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_Property |= ~mask;
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_Property |= ~mask;
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}
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}
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}
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}
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if ( VerboseDatabase )
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if ( verboseDatabase )
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{
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{
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nlinfo( "CDB: Read value (%u bits) %"NL_I64"d", bits, _Property );
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nlinfo( "CDB: Read value (%u bits) %"NL_I64"d", bits, _Property );
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}
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}
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@ -49,8 +49,6 @@
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using namespace NLMISC;
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using namespace NLMISC;
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using namespace std;
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using namespace std;
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bool NLMISC::VerboseDatabase = false;
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uint32 NbDatabaseChanges = 0;
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uint32 NbDatabaseChanges = 0;
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@ -191,7 +189,7 @@ void CCDBSynchronised::readDelta( NLMISC::TGameCycle gc, CBitMemStream& s, uint
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uint16 propertyCount = 0;
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uint16 propertyCount = 0;
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s.serial( propertyCount );
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s.serial( propertyCount );
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if ( VerboseDatabase )
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if ( NLMISC::ICDBNode::isDatabaseVerbose() )
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nlinfo( "CDB: Reading delta (%hu changes)", propertyCount );
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nlinfo( "CDB: Reading delta (%hu changes)", propertyCount );
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NbDatabaseChanges += propertyCount;
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NbDatabaseChanges += propertyCount;
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@ -985,8 +985,10 @@ NLMISC_COMMAND(verboseDatabase, "Enable/Disable the log for the database", "")
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if(args.size() != 0)
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if(args.size() != 0)
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return false;
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return false;
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VerboseDatabase = !VerboseDatabase;
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bool v = NLMISC::ICDBNode::isDatabaseVerbose();
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if(VerboseDatabase)
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NLMISC::ICDBNode::setVerboseDatabase( !v );
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if( !v )
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nlinfo("Enable VerboseDatabase");
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nlinfo("Enable VerboseDatabase");
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else
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else
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nlinfo("Disable VerboseDatabase");
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nlinfo("Disable VerboseDatabase");
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