diff --git a/code/ryzom/server/src/entities_game_service/character_structure/character_persistant_data.h b/code/ryzom/server/src/entities_game_service/character_structure/character_persistant_data.h index 2cfa59660..4eff887e4 100644 --- a/code/ryzom/server/src/entities_game_service/character_structure/character_persistant_data.h +++ b/code/ryzom/server/src/entities_game_service/character_structure/character_persistant_data.h @@ -73,7 +73,7 @@ public: //std::vector< CCharacterSentence * > _MemorizedSentencesSpecial; /// inventory of known bricks (map Id to Latency end date) - std::map< NLMISC::CSheetId, CKnownBrickInfo > _KnownBricks; + //std::map< NLMISC::CSheetId, CKnownBrickInfo > _KnownBricks; /// the known faber plans for that player (directly the reflect of the database) // std::vector _KnownFaberPlans; diff --git a/code/ryzom/server/src/entities_game_service/character_structure/known_brick_info.h b/code/ryzom/server/src/entities_game_service/character_structure/known_brick_info.h index 6cff4b92c..f8ec17409 100644 --- a/code/ryzom/server/src/entities_game_service/character_structure/known_brick_info.h +++ b/code/ryzom/server/src/entities_game_service/character_structure/known_brick_info.h @@ -18,7 +18,7 @@ #ifndef RY_KNOWN_BRICK_INFO_H #define RY_KNOWN_BRICK_INFO_H - +/* // --------------------------------------------------------------------------- class CStaticGameBrick; @@ -44,6 +44,6 @@ struct CKnownBrickInfo // and the Form is set while setting the databse in the setDatabase() method } }; - +*/ #endif // RY_KNOWN_BRICK_INFO_H /* known_brick_info.h */