diff --git a/code/nel/src/3d/texture_font.cpp b/code/nel/src/3d/texture_font.cpp index 26e6d1b43..7dd25c2eb 100644 --- a/code/nel/src/3d/texture_font.cpp +++ b/code/nel/src/3d/texture_font.cpp @@ -300,7 +300,7 @@ CTextureFont::SLetterInfo* CTextureFont::getLetterInfo (SLetterKey& k) uint32 width, height; //k.FontGenerator->getSizes (k.Char, k.Size, width, height); - // \todo mat : Temporaire !!! Essayer de faire intervenir le cache de freetype + // \todo mat : Temp !!! Try to use freetype cache uint32 nPitch, nGlyphIndex; sint32 nLeft, nTop, nAdvX; k.FontGenerator->getBitmap (k.Char, k.Size, width, height, nPitch, nLeft, nTop, diff --git a/code/nel/tools/3d/object_viewer_widget/src/CMakeLists.txt b/code/nel/tools/3d/object_viewer_widget/src/CMakeLists.txt index 36336dca1..ca77bfe2d 100644 --- a/code/nel/tools/3d/object_viewer_widget/src/CMakeLists.txt +++ b/code/nel/tools/3d/object_viewer_widget/src/CMakeLists.txt @@ -1,10 +1,10 @@ INCLUDE_DIRECTORIES( - ${CMAKE_CURRENT_BINARY_DIR} - ${CMAKE_CURRENT_SOURCE_DIR} - ${LIBXML2_INCLUDE_DIR} - ${NEL_INCLUDE_DIR} + ${CMAKE_CURRENT_BINARY_DIR} + ${CMAKE_CURRENT_SOURCE_DIR} + ${LIBXML2_INCLUDE_DIR} + ${NEL_INCLUDE_DIR} ${QT_INCLUDES}) - + INCLUDE( ${QT_USE_FILE} ) FILE(GLOB OBJECT_VIEWER_WIDGET_SRC *.cpp *.h) @@ -17,12 +17,12 @@ QT4_WRAP_CPP( OBJECT_VIEWER_WIDGET_MOC_SRCS ${OBJECT_VIEWER_WIDGET_HDR} ) SOURCE_GROUP(QtGeneratedMocSrc FILES ${OBJECT_VIEWER_WIDGET_MOC_SRCS}) -ADD_LIBRARY(object_viewer_widget_qt SHARED - ${OBJECT_VIEWER_WIDGET_SRC} +ADD_LIBRARY(object_viewer_widget_qt SHARED + ${OBJECT_VIEWER_WIDGET_SRC} ${OBJECT_VIEWER_WIDGET_MOC_SRCS}) TARGET_LINK_LIBRARIES(object_viewer_widget_qt - nelmisc + nelmisc nel3d ${QT_LIBRARIES} ${QT_QTOPENGL_LIBRARY}) @@ -31,7 +31,7 @@ ADD_DEFINITIONS(-DQT_NO_KEYWORDS ${LIBXML2_DEFINITIONS} ${QT_DEFINITIONS}) ADD_DEFINITIONS(-DQT_PLUGIN) ADD_DEFINITIONS(-DQT_SHARED) #ADD_DEFINITIONS(-DQT_NO_DEBUG) - + NL_DEFAULT_PROPS(object_viewer_widget_qt "NeL, Tools, 3D: Object Viewer Qt Widget") #NL_ADD_RUNTIME_FLAGS(object_viewer_widget_qt) diff --git a/code/nel/tools/3d/object_viewer_widget/src/object_viewer_widget.cpp b/code/nel/tools/3d/object_viewer_widget/src/object_viewer_widget.cpp index d11a2cde1..56acf8520 100644 --- a/code/nel/tools/3d/object_viewer_widget/src/object_viewer_widget.cpp +++ b/code/nel/tools/3d/object_viewer_widget/src/object_viewer_widget.cpp @@ -49,22 +49,22 @@ using namespace NLMISC; using namespace NL3D; using namespace std; -namespace NLQT +namespace NLQT { CObjectViewerWidget *CObjectViewerWidget::_objectViewerWidget = NULL; CObjectViewerWidget::CObjectViewerWidget(QWidget *parent) - : _isGraphicsInitialized(false), _isGraphicsEnabled(false), + : _isGraphicsInitialized(false), _isGraphicsEnabled(false), _Driver(NULL), _Light(0), _phi(0), _psi(0),_dist(2), - _CameraFocal(75), _CurrentInstance(""), _BloomEffect(false), - _Scene(0), QWidget(parent) + _CameraFocal(75), _CurrentInstance(""), _BloomEffect(false), + _Scene(0), QWidget(parent) { _objectViewerWidget = this; _isGraphicsEnabled = true; - // As a special case, a QTimer with a timeout of 0 will time out as soon as all the events in the window system's event queue have been processed. + // As a special case, a QTimer with a timeout of 0 will time out as soon as all the events in the window system's event queue have been processed. // This can be used to do heavy work while providing a snappy user interface. _mainTimer = new QTimer(this); connect(_mainTimer, SIGNAL(timeout()), this, SLOT(updateRender())); diff --git a/code/ryzom/client/src/micro_life_manager.cpp b/code/ryzom/client/src/micro_life_manager.cpp index 59bfce76d..b97b761ce 100644 --- a/code/ryzom/client/src/micro_life_manager.cpp +++ b/code/ryzom/client/src/micro_life_manager.cpp @@ -558,7 +558,7 @@ void CMicroLifeManager::tileAdded(const NL3D::CTileAddedInfo &infos) #if !FINAL_VERSION // for debug display, tells that it was generated dynamically newFX.FromIG = false; - #endif +#endif // spawn a primitive on the quad float weight[3]; // compute weight values by computing some noise values around diff --git a/code/ryzom/tools/leveldesign/georges_editor_qt/src/objectviewer_dialog.cpp b/code/ryzom/tools/leveldesign/georges_editor_qt/src/objectviewer_dialog.cpp index 9d216b33d..d1bd1a90e 100644 --- a/code/ryzom/tools/leveldesign/georges_editor_qt/src/objectviewer_dialog.cpp +++ b/code/ryzom/tools/leveldesign/georges_editor_qt/src/objectviewer_dialog.cpp @@ -38,7 +38,7 @@ along with this program. If not, see . using namespace std; using namespace NL3D; -namespace NLQT +namespace NLQT { CObjectViewerDialog::CObjectViewerDialog(QWidget *parent) @@ -51,7 +51,7 @@ namespace NLQT _ui.gridLayout->addWidget(_nlw, 0, 0); } - CObjectViewerDialog::~CObjectViewerDialog() + CObjectViewerDialog::~CObjectViewerDialog() { }