mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-22 14:56:13 +00:00
Fixed: #1449 Added missing header, fixed CMake configuration, fixed iterators. GUS builds fine without MFC extensions.
This commit is contained in:
parent
cce95ffdfb
commit
3d7b89f77b
8 changed files with 300 additions and 99 deletions
174
code/ryzom/common/src/game_share/txt_command.h
Normal file
174
code/ryzom/common/src/game_share/txt_command.h
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@ -0,0 +1,174 @@
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef TXT_COMMAND_H
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#define TXT_COMMAND_H
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//-------------------------------------------------------------------------------------------------
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// includes
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//-------------------------------------------------------------------------------------------------
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#include "nel/misc/types_nl.h"
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#include "nel/misc/common.h"
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#include "nel/misc/debug.h"
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#include "nel/misc/sstring.h"
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//-------------------------------------------------------------------------------------------------
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// MACRO TXT_COMMAND_SET
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//-------------------------------------------------------------------------------------------------
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#define TXT_COMMAND_SET(setName,CONTEXT_CLASS)\
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class __CTxtCommandSet_##setName: public ITxtCommandSet<CONTEXT_CLASS>\
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{\
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public:\
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static __CTxtCommandSet_##setName* getInstance()\
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{\
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static __CTxtCommandSet_##setName *p=NULL;\
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if (p==NULL) p= new __CTxtCommandSet_##setName;\
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return p;\
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}\
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};\
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static CTxtCommandSetPtr<__CTxtCommandSet_##setName> setName;
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//-------------------------------------------------------------------------------------------------
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// MACRO TXT_COMMAND
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//-------------------------------------------------------------------------------------------------
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#define TXT_COMMAND(cmdName,setName,CONTEXT_CLASS)\
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struct __CTxtCommand_##cmdName: public ITxtCommand<CONTEXT_CLASS>\
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{\
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static __CTxtCommand_##cmdName* getInstance()\
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{\
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static __CTxtCommand_##cmdName *p=NULL;\
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if (p==NULL) p= new __CTxtCommand_##cmdName;\
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return p;\
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}\
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virtual const char* getName() const {return #cmdName;}\
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virtual CTxtCommandResult execute(CONTEXT_CLASS& context,const NLMISC::CVectorSString& args,const NLMISC::CSString& rawArgs,const NLMISC::CSString& fullCmdLine);\
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private:\
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__CTxtCommand_##cmdName() {}\
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};\
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static ITxtCommandRegisterer<__CTxtCommand_##cmdName,__CTxtCommandSet_##setName> __CTxtCommand_##cmdName##_Registerer;\
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CTxtCommandResult __CTxtCommand_##cmdName::execute(CONTEXT_CLASS& context,const NLMISC::CVectorSString& args,const NLMISC::CSString& rawArgs,const NLMISC::CSString& fullCmdLine)
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//-------------------------------------------------------------------------------------------------
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// class CTxtCommandResult
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//-------------------------------------------------------------------------------------------------
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class CTxtCommandResult
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{
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public:
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enum TType
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{
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SUCCESS, // command execution was successful
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SYNTAX_ERROR, // there was a syntax error in the command line
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BAD_PERMISSION, // the user doesn't have the right to run the given command
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UNKNOWN_COMMAND, // behave as if the command was not recognised
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EXECUTION_ERROR // there was an error during execution of the command
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};
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CTxtCommandResult(const bool& success): _Type(success?SUCCESS:SYNTAX_ERROR) {}
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CTxtCommandResult(const TType& type): _Type(type) {}
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CTxtCommandResult(const TType& type,const NLMISC::CSString& reason): _Type(type), _Reason(reason) {}
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TType getType() const { return _Type; }
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const NLMISC::CSString& getReason() const { return _Reason; }
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private:
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TType _Type;
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NLMISC::CSString _Reason;
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};
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//-------------------------------------------------------------------------------------------------
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// class ITxtCommand
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//-------------------------------------------------------------------------------------------------
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template <class CONTEXT_CLASS> class ITxtCommand
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{
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public:
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virtual const char* getName() const =0;
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virtual CTxtCommandResult execute(CONTEXT_CLASS& context,const NLMISC::CVectorSString& args,const NLMISC::CSString& rawArgs,const NLMISC::CSString& fullCmdLine) =0;
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};
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//-------------------------------------------------------------------------------------------------
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// class ITxtCommandRegisterer
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//-------------------------------------------------------------------------------------------------
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template <class CMD,class SET> struct ITxtCommandRegisterer
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{
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ITxtCommandRegisterer()
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{
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SET::getInstance()->registerTxtCommand(CMD::getInstance());
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}
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};
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//-------------------------------------------------------------------------------------------------
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// class ITxtCommandSet
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//-------------------------------------------------------------------------------------------------
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template <class CONTEXT_CLASS> class ITxtCommandSet
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{
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public:
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void registerTxtCommand(ITxtCommand<CONTEXT_CLASS>* txtCommand)
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{
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nlassert(_TxtCommands.find(txtCommand->getName())==_TxtCommands.end());
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_TxtCommands[txtCommand->getName()]= txtCommand;
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}
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CTxtCommandResult execute(CONTEXT_CLASS& context,const NLMISC::CSString& cmdLine)
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{
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NLMISC::CSString cmdTail=cmdLine;
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NLMISC::CSString keyword=cmdTail.firstWord(true);
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typename TTxtCommands::iterator it= _TxtCommands.find(keyword);
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if (it==_TxtCommands.end()) return CTxtCommandResult::UNKNOWN_COMMAND;
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NLMISC::CVectorSString args;
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cmdTail.splitWords(args);
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return it->second->execute(context,args,cmdTail,cmdLine);
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}
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private:
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typedef ITxtCommand<CONTEXT_CLASS> TTxtCommand;
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typedef std::map<NLMISC::CSString,TTxtCommand*> TTxtCommands;
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TTxtCommands _TxtCommands;
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};
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//-------------------------------------------------------------------------------------------------
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// class ITxtCommandRegisterer
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//-------------------------------------------------------------------------------------------------
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template <class SET> struct CTxtCommandSetPtr
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{
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CTxtCommandSetPtr()
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{
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SET::getInstance();
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}
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SET& operator*()
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{
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return *SET::getInstance();
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}
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SET* operator->()
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{
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return SET::getInstance();
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}
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};
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//-------------------------------------------------------------------------------------------------
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#endif
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@ -34,7 +34,7 @@ ADD_SUBDIRECTORY(patchman_service)
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#ADD_SUBDIRECTORY(ags_test)
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#ADD_SUBDIRECTORY(ai_data_service)
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#ADD_SUBDIRECTORY(entity_view_service)
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#ADD_SUBDIRECTORY(general_utilities_service)
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ADD_SUBDIRECTORY(general_utilities_service)
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# Not sure, no longer used maybe?
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#sabrina
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@ -11,9 +11,120 @@ LIST(REMOVE_ITEM SRC
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${CMAKE_CURRENT_SOURCE_DIR}/re_repository_emitter.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/rr_module_itf.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/rr_module_itf.h
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${CMAKE_CURRENT_SOURCE_DIR}/rr_repository_reciever.cpp)
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${CMAKE_CURRENT_SOURCE_DIR}/rr_repository_reciever.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/mfc/*)
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ADD_EXECUTABLE(ryzom_general_utilities_service ${SRC})
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SOURCE_GROUP("Documentation" FILES ss_notes.txt
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ce_notes.txt
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ec_notes.txt
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ee_notes.txt
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em_notes.txt
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merge_notes.txt
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gus_module_notes.txt
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gus_net_notes.txt
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saves_notes.txt
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rs_notes.txt
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rsaves_notes.txt
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stats_notes.txt
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server control module notes.txt)
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SOURCE_GROUP("GUS Modules\\Contest Control (CC)" FILES cc_commands.cpp cc_contest_ctrl_script.cpp cc_contest_ctrl_script.h cc_module_messages.h)
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SOURCE_GROUP("GUS Modules\\Contest Executor (CE)" FILES ce_commands.cpp ce_contest_executor.cpp ce_module_messages.h ce_contest_executor.h)
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SOURCE_GROUP("GUS Modules\\Contest Logger (CL)" FILES cl_contest_logger.cpp cl_module_messages.h)
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SOURCE_GROUP("GUS Modules\\Event Chat (EC)" FILES ec_channel.cpp
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ec_channel.h
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ec_ctrl_channel.cpp
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ec_ctrl_channel.h
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ec_event_chat.cpp
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ec_event_chat_module.cpp
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ec_event_chat_module.h
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ec_faction_channel.cpp
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ec_faction_channel.h
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ec_party_channel.cpp
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ec_party_channel.h
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ec_types.h)
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SOURCE_GROUP("GUS Modules\\Event Executor (EE)" FILES ee_event_executor.cpp ee_event_executor.h ee_module_messages.h)
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SOURCE_GROUP("GUS Modules\\Event Executor (EE)" FILES em_commands.cpp em_event_manager.cpp em_event_manager.h em_module_messages.h)
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SOURCE_GROUP("GUS Modules\\Shard Merge (MERGE)" FILES merge_commands.cpp merge_shard_merger.cpp)
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SOURCE_GROUP("GUS Modules\\Remote Saves (RSAVES)" FILES remote_saves_interface.cpp remote_saves_interface.h rs_remote_saves.cpp rs_remote_saves.h rs_module_messages.h)
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SOURCE_GROUP("GUS Modules\\Shard Saves (SAVES)" FILES saves_module_messages.h saves_shard_saves.cpp saves_unit.cpp saves_unit.h)
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SOURCE_GROUP("GUS Modules\\Shard Script (SS)" FILES ss_command_executor.cpp
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ss_command_executor.h
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ss_script_manager.cpp
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ss_commands.cpp
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ss_script_manager.h
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ss_service_comms_manager.cpp
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ss_service_comms_manager.h
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ss_state_manager.cpp
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ss_state_manager.h)
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SOURCE_GROUP("GUS Modules\\Stats Scan (STATS)" FILES stats_guild_commands.cpp
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stats_guild_scan_job.cpp
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stats_guild_scan_job.h
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stat_character.cpp
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stat_character.h
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stat_character_scan_job.cpp
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stat_character_scan_job.h
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stat_char_commands.cpp
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stat_char_filter_factory.cpp
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stat_char_filter_factory.h
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stat_char_info_extractor_factory.cpp
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stat_char_info_extractor_factory.h
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stat_char_scan_script.cpp
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stat_char_scan_script.h
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stat_file_list_builder_factory.cpp
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stat_file_list_builder_factory.h
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stat_globals.cpp stat_globals.h
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stat_guild_container.cp
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stat_guild_container.h
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stat_job_manager.cpp
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stat_job_manager.h
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stat_user_char_filters.cpp
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stat_user_char_info_extractors.cpp
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stat_user_file_list_builders.cpp)
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SOURCE_GROUP("GUS Modules\\GUS Networking" FILES gus_net.cpp
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gus_net.h
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gus_net_commands.cpp
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gus_net_connection.cpp
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gus_net_connection.h
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gus_net_hub.cpp
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gus_net_hub.h
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gus_net_implementation.cpp
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gus_net_implementation.h
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gus_net_messages.cpp
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gus_net_messages.h
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gus_net_remote_module.cpp
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gus_net_remote_module.h
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gus_net_types.h)
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SOURCE_GROUP("GUS Modules" FILES gus_module.cpp gus_module.h gus_module_commands.cpp gus_module_factory.cpp gus_module_factory.h gus_module_manager.cpp gus_module_manager.h)
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SOURCE_GROUP("GUS Core" FILES gus_chat.cpp
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gus_chat.h
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gus_client_manager.cpp
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gus_client_manager.h
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gus_mirror.cpp
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gus_mirror.h
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gus_text.cpp
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gus_text.h
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gus_utils.cpp
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gus_utils.h
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gus_util_commands.cpp)
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ADD_EXECUTABLE(ryzom_general_utilities_service WIN32 ${SRC})
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INCLUDE_DIRECTORIES(${RZ_SERVER_SRC_DIR} ${LIBXML2_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
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@ -26,7 +137,7 @@ TARGET_LINK_LIBRARIES(ryzom_general_utilities_service
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${ZLIB_LIBRARIES}
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nelmisc
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nelnet
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nelgeorges}
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nelgeorges
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nelligo)
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NL_DEFAULT_PROPS(ryzom_general_utilities_service "Ryzom, Services: General Utilities Service (GUS)")
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@ -312,7 +312,8 @@ NLMISC_CATEGORISED_COMMAND(EventManager,emUpdateTools,"update tools installed on
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// Extra commands that open MFC windows
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//-----------------------------------------------------------------------------
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#ifdef _WINDOWS
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//#ifdef _WINDOWS
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#if 0
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#include "mfc/stdafx.h"
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#include "nel/misc/win_displayer.h"
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@ -358,7 +358,7 @@ void CEventManagerImplementation::displayModule() const
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for (TShards::const_iterator it=_Shards.begin(); it!=_Shards.end(); ++it)
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{
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CSString s= (*it).first+ ": ";
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for (TShardsMapEntry::iterator it2= (*it).second.begin(); it2!=(*it).second.end(); ++it2)
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for (TShardsMapEntry::const_iterator it2= (*it).second.begin(); it2!=(*it).second.end(); ++it2)
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{
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s+= NLMISC::toString((*it2))+" ";
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}
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@ -478,7 +478,7 @@ void CEventManagerImplementation::startEvent(const NLMISC::CSString& shardName)
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// build vector of destinations to send the module message to
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TModuleIdVector moduleIds;
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for (TShardsMapEntry::iterator it= (*shard).second.begin(); it!= (*shard).second.end(); ++it)
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for (TShardsMapEntry::const_iterator it= (*shard).second.begin(); it!= (*shard).second.end(); ++it)
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{
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nlinfo("Sending event start request to event executor: %d",(*it));
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moduleIds.push_back(*it);
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@ -502,7 +502,7 @@ void CEventManagerImplementation::stopEvent(const NLMISC::CSString& shardName)
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// build vector of destinations to send the module message to
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TModuleIdVector moduleIds;
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for (TShardsMapEntry::iterator it= (*shard).second.begin(); it!= (*shard).second.end(); ++it)
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for (TShardsMapEntry::const_iterator it= (*shard).second.begin(); it!= (*shard).second.end(); ++it)
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{
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nlinfo("Sending event stop request to event executor: %d",(*it));
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moduleIds.push_back(*it);
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|
@ -569,7 +569,7 @@ void CEventManagerImplementation::peekInstalledEvent(const NLMISC::CSString& sha
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// build vector of destinations to send the module message to
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TModuleIdVector moduleIds;
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for (TShardsMapEntry::iterator it= (*shard).second.begin(); it!= (*shard).second.end(); ++it)
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for (TShardsMapEntry::const_iterator it= (*shard).second.begin(); it!= (*shard).second.end(); ++it)
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{
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nlinfo("Sending history request to event executor: %d",(*it));
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moduleIds.push_back(*it);
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|
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@ -45,74 +45,6 @@ using namespace NLNET;
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namespace GUS
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{
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//-----------------------------------------------------------------------------
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// cleanPath - convert a path to standardised format
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//-----------------------------------------------------------------------------
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CSString cleanPath(const CSString& path,bool addTrailingSlash)
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{
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CSString result;
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// split the path up into its component elements
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CVectorSString pathComponents;
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path.unquoteIfQuoted().splitByOneOfSeparators("/\\",pathComponents,false,false,true,false,true);
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// iterate over path components collapsing '.' and '..' entries
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for (uint32 i=0;i<pathComponents.size();++i)
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{
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// skip "." entries
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if (pathComponents[i]==".")
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{
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pathComponents[i].clear();
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continue;
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}
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|
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// deal with ".."
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if (pathComponents[i]=="..")
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{
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// run back through our component list looking for an element to remove
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uint32 j;
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for (j=i;j--;)
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||||
{
|
||||
if (!pathComponents[j].empty())
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break;
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}
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// if we found an element then remove it and the '..' as well
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if (j!=~0u)
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{
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pathComponents[j].clear();
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pathComponents[i].clear();
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}
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continue;
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}
|
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}
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// treat the special case where oriinal path started with a '/' or '//'
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if (path.left(1)=="/" || path.left(1)=="\\")
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{
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result= (path.left(2).right(1)=="/" || path.left(2).right(1)=="\\")? "//": "/";
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}
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|
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// concatenate the path bits
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for (uint32 i=0;i<pathComponents.size();++i)
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{
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if (!pathComponents[i].empty())
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{
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result+= pathComponents[i];
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result+= '/';
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||||
}
|
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}
|
||||
|
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// if we're not supposed to have a trailing slash then get rid of the one that's added by default
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if (addTrailingSlash==false && path.right(1)!='/' && path.right(1)!='\\')
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{
|
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result.resize(result.size()-1);
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}
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|
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return result;
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}
|
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|
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|
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//-----------------------------------------------------------------------------
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// private routines for layer 5 service tracking
|
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//-----------------------------------------------------------------------------
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|
|
|
@ -39,27 +39,6 @@ namespace GUS
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// handy utilities
|
||||
//-----------------------------------------------------------------------------
|
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|
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// Clean a path performing the following operations:
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// - convert '\\' characters to '/'
|
||||
// - replace '//' strings in the middle of the path with '/'
|
||||
// - remove '.' directory entries
|
||||
// - colapse '..' directory entries (removing parent entries)
|
||||
// - append a final '/' (optionally)
|
||||
//
|
||||
// examples:
|
||||
// - a:/bcd/efg/ => a:/bcd/efg/ (no change)
|
||||
// - a:\bcd\efg => a:/bcd/efg/
|
||||
// - \bcd\\efg => /bcd/efg/
|
||||
// - \\bcd\efg => //bcd/efg/
|
||||
// - \bcd\.\efg => /bcd/efg/
|
||||
// - \bcd\..\efg => /efg/
|
||||
// - bcd\..\efg => efg/
|
||||
// - bcd\..\..\efg => ../efg/
|
||||
// - \bcd\..\..\efg => /efg/ (NOTE: the redundant '..' entry is lost due to leading '\')
|
||||
//
|
||||
NLMISC::CSString cleanPath(const NLMISC::CSString& path,bool addTrailingSlash);
|
||||
|
||||
|
||||
// execute a command on a remote service
|
||||
void executeRemoteCommand(NLNET::TServiceId sid,const NLMISC::CSString& cmdLine);
|
||||
void executeRemoteCommand(const char* serviceName,const NLMISC::CSString& cmdLine);
|
||||
|
|
|
@ -28,11 +28,15 @@
|
|||
#include "game_share/ryzom_version.h"
|
||||
#include "game_share/tick_event_handler.h"
|
||||
#include "game_share/singleton_registry.h"
|
||||
#include "game_share/handy_commands.h"
|
||||
#include "server_share/handy_commands.h"
|
||||
|
||||
// local
|
||||
#include "service_main.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// namespaces
|
||||
|
|
Loading…
Reference in a new issue