Changed: Properly initialize all members of SLetterInfo and SLetterKey to avoid crashes when accessing to them

This commit is contained in:
kervala 2016-10-25 16:05:05 +02:00
parent fcd8ba8b4f
commit 26dd86f5a6

View file

@ -61,6 +61,10 @@ public:
sint32 Top; // Distance between origin and top of the texture
sint32 Left; // Distance between origin and left of the texture
sint32 AdvX; // Advance to the next caracter
SLetterInfo():Char(0), FontGenerator(NULL), Size(0), Embolden(false), Oblique(false), Next(NULL), Prev(NULL), Cat(0), CharWidth(0), CharHeight(0), GlyphIndex(0), Top(0), Left(0), AdvX(0)
{
}
};
struct SLetterKey
@ -74,6 +78,10 @@ public:
uint32 getVal();
//bool operator < (const SLetterKey&k) const;
//bool operator == (const SLetterKey&k) const;
SLetterKey():Char(0), FontGenerator(NULL), Size(0), Embolden(false), Oblique(false)
{
}
};
public: