Changed: Translate comment in english

This commit is contained in:
kervala 2015-12-20 11:13:08 +01:00
parent afc09f4955
commit 259437caf7

View file

@ -734,7 +734,7 @@ void CPlayerCL::updateVisualPropertyVpa(const NLMISC::TGameCycle &/* gameCycle *
// To re-link the skeleton to the mount if needed. // To re-link the skeleton to the mount if needed.
parent(parent()); parent(parent());
// Set the skeleton scale. // Set the skeleton scale.
// \todo GUIGUI: mettre le scale aussi dans race_stats. // \todo GUIGUI: put scale too in race_stats.
// Setup Lod Character skeleton, if skeleton exist // Setup Lod Character skeleton, if skeleton exist
// Get Lod Character Id from the sheet. // Get Lod Character Id from the sheet.
sint clodId= getLodCharacterId(*Scene, _PlayerSheet->GenderInfos[_Gender].LodCharacterName); sint clodId= getLodCharacterId(*Scene, _PlayerSheet->GenderInfos[_Gender].LodCharacterName);