Fixed: Implementation for CPThread::isRunning()

This commit is contained in:
kaetemi 2012-04-11 21:55:33 +02:00
parent a0a03da71a
commit 20e3ce42a3
2 changed files with 72 additions and 23 deletions

View file

@ -36,6 +36,12 @@ namespace NLMISC {
class CPThread : public IThread class CPThread : public IThread
{ {
public: public:
enum TThreadState
{
ThreadStateNone,
ThreadStateRunning,
ThreadStateFinished,
};
/// Constructor /// Constructor
CPThread( IRunnable *runnable, uint32 stackSize); CPThread( IRunnable *runnable, uint32 stackSize);
@ -59,11 +65,11 @@ public:
/// Internal use /// Internal use
IRunnable *Runnable; IRunnable *Runnable;
uint8 _StateV2; // 0=not created, 1=started, 2=ended, 3=finished TThreadState _State;
pthread_t _ThreadHandle;
private: private:
uint32 _StackSize; uint32 _StackSize;
pthread_t _ThreadHandle;
}; };
/** /**

View file

@ -84,7 +84,16 @@ static void *ProxyFunc( void *arg )
// Run the code of the thread // Run the code of the thread
parent->Runnable->run(); parent->Runnable->run();
parent->_StateV2 = 2; {
pthread_t thread_self = pthread_self();
// Make sure the parent still cares
// If this thread was replaced with a new thread (which should not happen),
// and the IThread object has been deleted, this will likely crash.
if (parent->_ThreadHandle == thread_self)
parent->_State = CPThread::ThreadStateFinished;
else
throw EThread("Thread ended after being detached, this should not happen");
}
// Allow some clean // Allow some clean
// pthread_exit(0); // pthread_exit(0);
@ -98,7 +107,7 @@ static void *ProxyFunc( void *arg )
*/ */
CPThread::CPThread(IRunnable *runnable, uint32 stackSize) CPThread::CPThread(IRunnable *runnable, uint32 stackSize)
: Runnable(runnable), : Runnable(runnable),
_StateV2(0), _State(ThreadStateNone),
_StackSize(stackSize) _StackSize(stackSize)
{} {}
@ -108,10 +117,9 @@ CPThread::CPThread(IRunnable *runnable, uint32 stackSize)
*/ */
CPThread::~CPThread() CPThread::~CPThread()
{ {
if(_StateV2 == 1 || _StateV2 == 2) terminate(); // force the end of the thread if not already ended
terminate(); // force the end of the thread if not already ended
if(_StateV2 > 0) if (_State != ThreadStateNone)
pthread_detach(_ThreadHandle); // free allocated resources only if it was created pthread_detach(_ThreadHandle); // free allocated resources only if it was created
} }
@ -121,27 +129,51 @@ CPThread::~CPThread()
void CPThread::start() void CPThread::start()
{ {
pthread_attr_t tattr; pthread_attr_t tattr;
pthread_t tid;
int ret; int ret;
/* initialized with default attributes */ if (_StackSize != 0)
ret = pthread_attr_init(&tattr); {
/* initialized with default attributes */
ret = pthread_attr_init(&tattr);
/* setting the size of the stack also */ /* setting the size of the stack also */
ret = pthread_attr_setstacksize(&tattr, _StackSize); ret = pthread_attr_setstacksize(&tattr, _StackSize);
}
bool detach_old_thread = false;
pthread_t old_thread_handle;
if (_State != ThreadStateNone)
{
if (_State == ThreadStateRunning)
{
// I don't know if this behaviour is allowed, but neither thread implementations
// check the start function, and both simply let the existing running thread for what it is...
// From now on, this is not allowed.
throw EThread("Starting a thread that is already started, existing thread will continue running, this should not happen");
}
detach_old_thread = true;
old_thread_handle = _ThreadHandle;
}
if(pthread_create(&_ThreadHandle, _StackSize != 0 ? &tattr : 0, ProxyFunc, this) != 0) if (pthread_create(&_ThreadHandle, _StackSize != 0 ? &tattr : NULL, ProxyFunc, this) != 0)
{ {
throw EThread("Cannot start new thread"); throw EThread("Cannot start new thread");
} }
_StateV2 = 1; _State = ThreadStateRunning;
if (detach_old_thread)
{
// Docs don't say anything about what happens when pthread_create is called with existing handle referenced.
if (old_thread_handle == _ThreadHandle)
throw EThread("Thread handle did not change, this should not happen");
// Don't care about old thread, free resources when it terminates.
pthread_detach(old_thread_handle);
}
} }
bool CPThread::isRunning() bool CPThread::isRunning()
{ {
// ExTODO : need a real implementation here that check thread status return _State == ThreadStateRunning;
// DONE : some sort of implementation
return _StateV2 == 1;
} }
/* /*
@ -149,11 +181,11 @@ bool CPThread::isRunning()
*/ */
void CPThread::terminate() void CPThread::terminate()
{ {
if (_StateV2 == 1 || _StateV2 == 2) if (_State == ThreadStateRunning)
{ {
// cancel only if started // cancel only if started
pthread_cancel(_ThreadHandle); pthread_cancel(_ThreadHandle);
_StateV2 = 3; // set to finished _State = ThreadStateFinished; // set to finished
} }
} }
@ -162,13 +194,24 @@ void CPThread::terminate()
*/ */
void CPThread::wait () void CPThread::wait ()
{ {
if (_StateV2 == 1 || _StateV2 == 2) if (_State == ThreadStateRunning)
{ {
if(pthread_join(_ThreadHandle, 0) != 0) int error = pthread_join(_ThreadHandle, 0) != 0;
switch (error)
{ {
throw EThread( "Cannot join with thread" ); case 0:
break;
case EINVAL:
throw EThread("Thread is not joinable");
case ESRCH:
throw EThread("No thread found with this id");
case EDEADLK:
throw EThread("Deadlock detected or calling thread waits for itself");
default:
throw EThread("Unknown thread join error");
} }
_StateV2 = 3; // set to finished if(_State != ThreadStateFinished)
throw EThread("Thread did not finish, this should not happen");
} }
} }