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Changed: USE_JPEG is only used when building NLMISC now
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8 changed files with 0 additions and 24 deletions
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@ -23,8 +23,6 @@
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// global includes
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//#define USE_JPEG
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#include <nel/misc/types_nl.h>
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#include <math.h>
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@ -21,10 +21,6 @@
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifdef NL_OS_WINDOWS
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#define USE_JPEG
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#endif
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#include "globals.h"
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#include "resource.h"
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@ -16,11 +16,6 @@
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#include "std3d.h"
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// FIXME: shouldn't this be configured outside?
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#ifndef USE_JPEG
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#define USE_JPEG
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#endif
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#include "nel/3d/zone_lighter.h"
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#include "nel/3d/landscape.h"
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#include "nel/3d/patchuv_locator.h"
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@ -32,10 +27,6 @@
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#include "nel/3d/water_shape.h"
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#include "nel/3d/texture_file.h"
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#include "nel/misc/common.h"
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#include "nel/misc/thread.h"
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#include "nel/misc/path.h"
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@ -31,7 +31,6 @@
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This file contains code that is specific to NeL (http://www.nevrax.org)
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*************************************************************************/
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#define USE_JPEG
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// NeL Renderer includes
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#include <nel/cegui/neltexture.h>
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@ -14,8 +14,6 @@
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define USE_JPEG
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#include "std_afx.h"
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#include "object_viewer.h"
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@ -53,8 +53,6 @@
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#include <map>
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#include <algorithm>
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#define USE_JPEG
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#include "nel/misc/common.h"
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#include "nel/misc/stream.h"
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#include "nel/misc/vector.h"
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@ -28,8 +28,6 @@
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#undef min
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#undef max
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#define USE_JPEG
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#include "nel/misc/system_info.h"
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#include "nel/misc/debug.h"
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#include "nel/misc/config_file.h"
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@ -33,8 +33,6 @@
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#include <deque>
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#include <fstream>
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#define USE_JPEG
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#include <nel/misc/common.h>
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#include <nel/misc/debug.h>
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