Update sheets_packer.cfg pour faciliter la mise en place du shard

This commit is contained in:
deed 2016-12-31 00:01:13 +01:00
parent a6339b7fd9
commit 1906de7b89

View file

@ -1,11 +1,11 @@
/////////////////////////////////
/////////////////////////////////
/// SHEETS PACKER CONFIG FILE ///
/////////////////////////////////
/////////////////////////////////
DataPath = { "../../common/data_leveldesign", "../../common/data_common", "../../client/data" };
WorldSheet = "ryzom.world";
PrimitivesPath = "../../common/data_leveldesign/primitives";
OutputDataPath = "../../client/data";
LigoPrimitiveClass = "world_editor_classes.xml";
DumpVisualSlotsIndex = 1;
/////////////////////////////////
/////////////////////////////////
/// SHEETS PACKER CONFIG FILE ///
/////////////////////////////////
/////////////////////////////////
DataPath = { "../../common/data_leveldesign", "../../common/data_common", "../../client/data", "../../../../../khanat-ressources/common", "../../../../../khanat-ressources/leveldesign", "../../../../../khanat-ressources/primitives" };
WorldSheet = "ryzom.world";
PrimitivesPath = "../../../../../khanat-ressources/primitives";
OutputDataPath = "../../client/data";
LigoPrimitiveClass = "world_editor_classes.xml";
DumpVisualSlotsIndex = 1;