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Fixed: Crash when cursor is over WebPage, Outpost or WebIG at first frame, patch by kishan_grimout (issue #245)
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1 changed files with 4 additions and 0 deletions
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@ -52,6 +52,9 @@ namespace NLGUI
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_TxIdPanR2 = -2;
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_TxIdPanR2 = -2;
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_TxIdCanPanR2 = -2;
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_TxIdCanPanR2 = -2;
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_OffsetX = 0;
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_OffsetY = 0;
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// The pointer must be draw over ALL layers
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// The pointer must be draw over ALL layers
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_RenderLayer= VR_LAYER_MAX;
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_RenderLayer= VR_LAYER_MAX;
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_Color = CRGBA(255,255,255,255);
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_Color = CRGBA(255,255,255,255);
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@ -59,6 +62,7 @@ namespace NLGUI
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_StringMode = false;
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_StringMode = false;
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_ForceStringMode = false;
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_ForceStringMode = false;
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_StringCursor = NULL;
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_StringCursor = NULL;
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_StringCursorHardware = NULL;
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}
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}
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void CViewPointer::forceLink()
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void CViewPointer::forceLink()
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