Deleting unused continents from code

This commit is contained in:
Yann 2016-02-09 21:31:30 +01:00
parent d6e8706581
commit 0dd802f677
3 changed files with 4 additions and 56 deletions

View file

@ -29,33 +29,8 @@ using namespace NLMISC;
namespace CONTINENT
{
NL_BEGIN_STRING_CONVERSION_TABLE (TContinent)
NL_STRING_CONVERSION_TABLE_ENTRY(FYROS)
NL_STRING_CONVERSION_TABLE_ENTRY(ZORAI)
NL_STRING_CONVERSION_TABLE_ENTRY(TRYKER)
NL_STRING_CONVERSION_TABLE_ENTRY(MATIS)
NL_STRING_CONVERSION_TABLE_ENTRY(BAGNE)
NL_STRING_CONVERSION_TABLE_ENTRY(NEXUS)
NL_STRING_CONVERSION_TABLE_ENTRY(ROUTE_GOUFFRE)
NL_STRING_CONVERSION_TABLE_ENTRY(SOURCES)
NL_STRING_CONVERSION_TABLE_ENTRY(TERRE)
NL_STRING_CONVERSION_TABLE_ENTRY(FYROS_ISLAND)
NL_STRING_CONVERSION_TABLE_ENTRY(FYROS_NEWBIE)
NL_STRING_CONVERSION_TABLE_ENTRY(TRYKER_ISLAND)
NL_STRING_CONVERSION_TABLE_ENTRY(TRYKER_NEWBIE)
NL_STRING_CONVERSION_TABLE_ENTRY(ZORAI_NEWBIE)
NL_STRING_CONVERSION_TABLE_ENTRY(MATIS_NEWBIE)
NL_STRING_CONVERSION_TABLE_ENTRY(ZORAI_ISLAND)
NL_STRING_CONVERSION_TABLE_ENTRY(MATIS_ISLAND)
NL_STRING_CONVERSION_TABLE_ENTRY(TESTROOM)
NL_STRING_CONVERSION_TABLE_ENTRY(INDOORS)
NL_STRING_CONVERSION_TABLE_ENTRY(NEWBIELAND)
NL_STRING_CONVERSION_TABLE_ENTRY(R2_ROOTS)
NL_STRING_CONVERSION_TABLE_ENTRY(R2_DESERT)
NL_STRING_CONVERSION_TABLE_ENTRY(R2_LAKES)
NL_STRING_CONVERSION_TABLE_ENTRY(R2_FOREST)
NL_STRING_CONVERSION_TABLE_ENTRY(R2_JUNGLE)
NL_STRING_CONVERSION_TABLE_ENTRY(CORRUPTED_MOOR)
NL_STRING_CONVERSION_TABLE_ENTRY(KITINIERE)
NL_STRING_CONVERSION_TABLE_ENTRY(UNKNOWN)
NL_END_STRING_CONVERSION_TABLE(TContinent, ContinentConversion, UNKNOWN)

View file

@ -25,34 +25,9 @@ namespace CONTINENT
{
enum TContinent
{
FYROS = 0,
ZORAI,
TRYKER,
MATIS,
BAGNE,
NEXUS,
ROUTE_GOUFFRE,
SOURCES,
TERRE,
FYROS_ISLAND,
FYROS_NEWBIE,
TRYKER_ISLAND,
TRYKER_NEWBIE,
ZORAI_ISLAND,
MATIS_ISLAND,
ZORAI_NEWBIE,
MATIS_NEWBIE,
TESTROOM,
INDOORS = 0,
INDOORS,
NEWBIELAND,
R2_ROOTS,
R2_DESERT,
R2_LAKES,
R2_FOREST,
R2_JUNGLE,
CORRUPTED_MOOR,
KITINIERE,
UNKNOWN,
// NB_RESPAWN_POINT_TYPE = UNKNOWN,
NB_CONTINENTS = UNKNOWN

View file

@ -1,14 +1,12 @@
// This is the mapping for logical continent to physical one (server_share/used_continent.cpp)
ContinentNameTranslator =
{
"matis_newbie", "matis",
"zorai_newbie", "zorai",
"terre", "terre_oubliee",
"sources", "sources_interdites"
// "terre", "terre_oubliee",
// "sources", "sources_interdites"
};
// This is the list of continent to use with their unique instance number (server_share/used_continent.cpp)
UsedContinents =
{
"newbieland", "20",
"newbieland", "2",
};