diff --git a/code/nel/src/3d/landscape_user.cpp b/code/nel/src/3d/landscape_user.cpp index d2b0ca2ef..c088dcdb4 100644 --- a/code/nel/src/3d/landscape_user.cpp +++ b/code/nel/src/3d/landscape_user.cpp @@ -272,7 +272,7 @@ void CLandscapeUser::refreshZonesAround(const CVector &pos, float radius, std::s { if (Work.Zone == (CZone*)-1) { - nlwarning ("Can't load zone %s", Work.NameZoneAdded.c_str ()); + //nlwarning ("Can't load zone %s", Work.NameZoneAdded.c_str ()); } else { diff --git a/code/nel/src/3d/zone_manager.cpp b/code/nel/src/3d/zone_manager.cpp index f91500d69..735d14624 100644 --- a/code/nel/src/3d/zone_manager.cpp +++ b/code/nel/src/3d/zone_manager.cpp @@ -255,7 +255,7 @@ void CZoneLoadingTask::run(void) } else { - nldebug("CZoneLoadingTask::run(): File not found: %s", zonePathLookup.c_str ()); + //nldebug("CZoneLoadingTask::run(): File not found: %s", zonePathLookup.c_str ()); delete ZoneTmp; *_Zone = (CZone*)-1; // Return error } diff --git a/code/nel/src/pacs/global_retriever.cpp b/code/nel/src/pacs/global_retriever.cpp index 167f0b08c..c9ab8cd0c 100644 --- a/code/nel/src/pacs/global_retriever.cpp +++ b/code/nel/src/pacs/global_retriever.cpp @@ -2516,7 +2516,7 @@ void NLPACS::CGlobalRetriever::refreshLrAround(const CVector &position, float ra // NLMEMORY::CheckHeap (true); - nlinfo("Lr '%s' loading task complete", ite->LoadFile.c_str()); + //nlinfo("Lr '%s' loading task complete", ite->LoadFile.c_str()); // Remove this entry _LrLoaderList.erase (ite); @@ -2553,7 +2553,7 @@ void NLPACS::CGlobalRetriever::refreshLrAround(const CVector &position, float ra for (it=out.begin(); it!=out.end(); ++it) { const_cast(_RetrieverBank)->unloadRetriever(*it); - nlinfo("Freed Lr '%s'", (_RetrieverBank->getNamePrefix() + "_" + toString(*it) + ".lr").c_str()); + //nlinfo("Freed Lr '%s'", (_RetrieverBank->getNamePrefix() + "_" + toString(*it) + ".lr").c_str()); } // if load task idle and more lr to load, setup load task @@ -2585,7 +2585,7 @@ void NLPACS::CGlobalRetriever::refreshLrAround(const CVector &position, float ra CAsyncFileManager::getInstance().addLoadTask(&loader); - nlinfo("Lr '%s' added to load", loader.LoadFile.c_str()); + //nlinfo("Lr '%s' added to load", loader.LoadFile.c_str()); } // Next lr to load diff --git a/code/ryzom/client/src/animation_misc.cpp b/code/ryzom/client/src/animation_misc.cpp index 01f7b605f..96c35d982 100644 --- a/code/ryzom/client/src/animation_misc.cpp +++ b/code/ryzom/client/src/animation_misc.cpp @@ -120,7 +120,7 @@ bool CAnimationMisc::interpolate(UAnimationSet *animationSet, uint idAnim, doubl UTrack* Track = anim->getTrackByName("rotquat"); if(!Track) { - nlwarning("CAnimationMisc::interpolate(CQuat) : track with the name 'PathRotQuat' or 'rotquat' does not exist."); + //nlwarning("CAnimationMisc::interpolate(CQuat) : track with the name 'PathRotQuat' or 'rotquat' does not exist."); return false; } diff --git a/code/ryzom/client/src/character_cl.cpp b/code/ryzom/client/src/character_cl.cpp index 4e7e0690d..0a8c0ec27 100644 --- a/code/ryzom/client/src/character_cl.cpp +++ b/code/ryzom/client/src/character_cl.cpp @@ -1427,10 +1427,10 @@ void CCharacterCL::updateVisualPropertyName(const NLMISC::TGameCycle &/* gameCyc // STRING_MANAGER::CStringManagerClient::instance()->waitString(nameId, this, &_Name); STRING_MANAGER::CStringManagerClient::instance()->waitString(nameId, this); - if(!getEntityName().empty()) - nlwarning("CH::updateVPName:%d: name Id '%d' received but no name allocated.", _Slot, nameId); - else if(verboseVP(this)) - nlinfo("(%05d,%03d) CH::updateVPName:%d: name '%s(%d)' received.", sint32(T1%100000), NetMngr.getCurrentServerTick(), _Slot, getEntityName().toString().c_str(), nameId); + //if(!getEntityName().empty()) + // nlwarning("CH::updateVPName:%d: name Id '%d' received but no name allocated.", _Slot, nameId); + //else if(verboseVP(this)) + // nlinfo("(%05d,%03d) CH::updateVPName:%d: name '%s(%d)' received.", sint32(T1%100000), NetMngr.getCurrentServerTick(), _Slot, getEntityName().toString().c_str(), nameId); updateMissionTarget(); }// updateVisualPropertyName // @@ -5429,8 +5429,8 @@ ADD_METHOD(void CCharacterCL::playToEndAnim(const double &startTimeOffset, doubl } return; } - else - nlwarning("playToEndAnim:%d: animWalkSpeed > animRunSpeed", _Slot); + //else + //nlwarning("playToEndAnim:%d: animWalkSpeed > animRunSpeed", _Slot); } // No Mix between Walk and Run. runFactor(0.0); diff --git a/code/ryzom/client/src/net_manager.cpp b/code/ryzom/client/src/net_manager.cpp index 6a7787a6f..de9c011d8 100644 --- a/code/ryzom/client/src/net_manager.cpp +++ b/code/ryzom/client/src/net_manager.cpp @@ -3863,7 +3863,7 @@ void CNetManager::send(NLMISC::TGameCycle gameCycle) // wait till next server is received if (_LastSentCycle >= gameCycle) { - nlinfo ("Try to CNetManager::send(%d) _LastSentCycle=%d more than one time with the same game cycle, so we wait new game cycle to send", gameCycle, _LastSentCycle); + //nlinfo ("Try to CNetManager::send(%d) _LastSentCycle=%d more than one time with the same game cycle, so we wait new game cycle to send", gameCycle, _LastSentCycle); while (_LastSentCycle >= gameCycle) { // Update network. diff --git a/code/ryzom/client/src/string_manager_client.cpp b/code/ryzom/client/src/string_manager_client.cpp index 859d20ee3..0a560dca9 100644 --- a/code/ryzom/client/src/string_manager_client.cpp +++ b/code/ryzom/client/src/string_manager_client.cpp @@ -357,7 +357,7 @@ restartLoop4: { bms.serial( stringId ); NetMngr.push( bms ); - nldebug(" sending 'STRING_MANAGER:STRING_RQ' message to server"); + //nldebug(" sending 'STRING_MANAGER:STRING_RQ' message to server"); } else { @@ -393,7 +393,7 @@ restartLoop4: { H_AUTO( CStringManagerClient_receiveString ) - nlinfo("String %u available : [%s]", stringId, str.toString().c_str()); + //nlinfo("String %u available : [%s]", stringId, str.toString().c_str()); CHashSet::iterator it(_WaitingStrings.find(stringId)); if (it != _WaitingStrings.end()) @@ -476,7 +476,7 @@ restartLoop: /// Warning: if getDynString() return true, 'first' is erased => don't use it after in this loop if (getDynString(number, value)) { - nlinfo("DynString %u available : [%s]", number, value.toString().c_str()); + //nlinfo("DynString %u available : [%s]", number, value.toString().c_str()); // this dyn string is now complete ! // update the waiting dyn strings {