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81 lines
2.4 KiB
C++
81 lines
2.4 KiB
C++
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "std_afx.h"
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#include "object_viewer.h"
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#include "choose_pool_id.h"
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/////////////////////////////////////////////////////////////////////////////
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// CChoosePoolID dialog
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CChoosePoolID::CChoosePoolID(bool freezeID , CWnd* pParent /*=NULL*/)
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: CDialog(CChoosePoolID::IDD, pParent), _FreezeID(freezeID)
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{
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//{{AFX_DATA_INIT(CChoosePoolID)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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void CChoosePoolID::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CChoosePoolID)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CChoosePoolID, CDialog)
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//{{AFX_MSG_MAP(CChoosePoolID)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CChoosePoolID message handlers
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void CChoosePoolID::OnOK()
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{
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CString val;
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GetDlgItem(IDC_POOL_ID)->GetWindowText(val);
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if (::sscanf((LPCTSTR) val, "%d", &PoolID) == 1)
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{
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GetDlgItem(IDC_POOL_NAME)->GetWindowText(val);
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Name = (LPCTSTR) val;
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CDialog::OnOK();
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}
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else
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{
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MessageBox("Invalid value", "error", MB_OK);
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}
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}
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BOOL CChoosePoolID::OnInitDialog()
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{
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CDialog::OnInitDialog();
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char val[128];
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sprintf(val, "%d", PoolID);
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GetDlgItem(IDC_POOL_ID)->SetWindowText(val);
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GetDlgItem(IDC_POOL_NAME)->SetWindowText(Name.c_str());
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if (_FreezeID)
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{
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GetDlgItem(IDC_POOL_ID)->EnableWindow(FALSE);
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}
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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