khanat-code-old/code/ryzom/client/data/gamedev/interfaces_v3/widgets.xml

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<!-- ****************************************** -->
<!-- * WIDGETS * -->
<!-- ****************************************** -->
<interface_config>
<root id="interface"
x="0"
y="0"
w="800"
h="600"
active="true" />
<proc id="proc_nothing"></proc>
<!-- template for border inside of a group -->
<template name="inner_thin_border_group"
posparent="parent"
keep="true"
inherit_gc_alpha="false"
posref="BL BL"
w="0"
h="0">
<group id="itb"
posparent="#posparent"
sizeref="hw"
w="#w"
h="#h"
posref="#posref">
<view type="bitmap"
id="bg"
texture="W_box_blank.tga"
scale="true"
posref="MM MM"
sizeref="hw"
w="-8"
h="-8"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="tlb"
texture="W_box_top_left.tga"
posref="TL TL"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="trb"
texture="W_box_top_right.tga"
posref="TR TR"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="brb"
texture="W_box_bot_right.tga"
posref="BR BR"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="blb"
texture="W_box_bot_left.tga"
posref="BL BL"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="tb"
texture="W_box_top.tga"
posref="TM TM"
scale="true"
sizeref="w"
w="-8"
h="4"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="bb"
texture="W_box_bot.tga"
posref="BM BM"
scale="true"
sizeref="w"
w="-8"
h="4"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="lb"
texture="W_box_left.tga"
posref="ML ML"
scale="true"
sizeref="h"
h="-8"
w="4"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="rb"
texture="W_box_right.tga"
posref="MR MR"
scale="true"
sizeref="h"
h="-8"
w="4"
inherit_gc_alpha="#inherit_gc_alpha" />
</group>
</template>
<!-- *********************************** -->
<!-- * TEMPLATE FOR SCENE INFORMATION * -->
<!-- *********************************** -->
<!-- * In scene user info with guild logo * -->
<define id="in_scene_user_info_bar_h"
value="4" />
<define id="in_scene_user_info_bar_space"
value="2" />
<define id="in_scene_user_bar_length"
value="120" />
<!-- * In scene Target Selected * -->
<template name="string_cursor"
id=""
keep="true">
<group id="#id"
posref="BL TL"
x="0"
y="0"
child_resize_w="true"
h="32"
active="true">
<!-- TEXT -->
<view type="text"
id="fake_txt"
posref="TL TL"
x="22"
fontsize="12"
shadow="true"
hardtext="uimGcmTradePact"
color="255 255 255 0" />
<!-- BMP -->
<view type="bitmap"
id="curs_L"
posref="TL TL"
texture="curs_L.tga"
global_color="false" />
<view type="bitmap"
id="curs_R"
posref="TR TL"
posparent="fake_txt"
x="-10"
texture="curs_R.tga"
global_color="false" />
<view type="bitmap"
id="curs_M"
posref="TM TM"
posparent="fake_txt"
sizeref="w"
w="-20"
scale="true"
h="32"
texture="curs_M.tga"
global_color="false" />
<view type="text"
id="real_txt"
posref="ML ML"
x="26"
y="-2"
fontsize="12"
shadow="true"
hardtext="uimGcmTradePact"
color="255 255 255 255"
global_color="false" />
</group>
</template>
<!-- hardware version of the text cursor : mouse cursor is not duplicated on the left of the text -->
<template name="string_cursor_hardware"
id=""
keep="true">
<group id="#id"
posref="BL TL"
x="0"
y="0"
child_resize_w="true"
h="32"
active="true">
<!-- TEXT -->
<view type="text"
id="fake_txt"
posref="TL TL"
x="22"
fontsize="12"
shadow="true"
hardtext="uimGcmTradePact"
color="255 255 255 0" />
<!-- BMP -->
<view type="bitmap"
id="curs_L"
posref="TL TL"
texture="curs_L_no_mouse.tga"
global_color="false" />
<view type="bitmap"
id="curs_R"
posref="TR TL"
posparent="fake_txt"
x="-10"
texture="curs_R.tga"
global_color="false" />
<view type="bitmap"
id="curs_M"
posref="TM TM"
posparent="fake_txt"
sizeref="w"
w="-20"
scale="true"
h="32"
texture="curs_M.tga"
global_color="false" />
<view type="text"
id="real_txt"
posref="ML ML"
x="26"
y="-2"
fontsize="12"
shadow="true"
hardtext="uimGcmTradePact"
color="255 255 255 255"
global_color="false" />
</group>
</template>
<template name="in_scene_user_info"
id=""
keep="true">
<group id="#id"
type="in_scene_user_info"
header_active="false"
options="no_bordure"
openable="false"
savable="false"
resizer="true"
movable="false"
right_button="false"
opened="true"
child_resize_w="true"
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child_resize_h="true"
w="0"
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h="0"
win_priority="%win_priority_world_space"
posref="BL BM"
use_cursor="false">
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<group id="right"
child_resize_w="true"
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child_resize_h="true"
w="0"
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x="38"
h="158"
posref="TL TL" >
<view type="text"
id="info0"
posref="TL TL"
x="0"
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y="-7"
fontsize="14"
shadow="true"
hardtext=""
color="255 255 255 255"
global_color="true" />
<view type="text"
id="info1"
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posref="BL TL"
posparent="info0"
x="0"
fontsize="12"
shadow="true"
hardtext=""
color="255 255 255 255"
global_color="true" />
<view type="text"
id="info2"
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posref="BL TL"
posparent="info1"
x="0"
fontsize="10"
shadow="true"
hardtext=""
color="255 255 255 255"
global_color="true" />
<view type="bitmap"
id="permanent_content"
posref="TR TL"
posparent="info0"
y="0"
x="4"
texture=""
global_color="false" />
<view type="bitmap"
id="target"
posref="TR TL"
posparent="info0"
x="4"
texture="target.tga"
global_color="false" />
<view type="bitmap"
id="invisible_logo"
posref="TR TL"
posparent="target"
x="2"
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y="3"
scale="true"
w="20"
h="20"
texture="ico_fear.tga"
active="false"
global_color="false" />
<view type="bitmap"
id="mission_target"
posref="TR TL"
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posparent="invisible_logo"
x="2"
y="4"
texture="target_mission.tga"
global_color="false" />
<view type="bitmap"
id="rp_logo_1"
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posref="TR TL"
x="2"
y="0"
slot="false"
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posparent="mission_target"
color="255 255 255 255"
render_layer="1"
texture=""
global_color="false" />
<view type="bitmap"
id="rp_logo_2"
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posref="TR TL"
x="2"
y="0"
slot="false"
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posparent="rp_logo_1"
color="255 255 255 255"
render_layer="1"
texture=""
global_color="false" />
<view type="bitmap"
id="rp_logo_3"
posref="TR TL"
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x="2"
y="0"
slot="false"
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posparent="rp_logo_2"
color="255 255 255 255"
render_layer="1"
texture=""
global_color="false" />
<view type="bitmap"
id="rp_logo_4"
posref="TR TL"
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x="2"
y="0"
slot="false"
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posparent="rp_logo_3"
color="255 255 255 255"
render_layer="1"
texture=""
global_color="false" />
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<view type="bitmap"
id="win_top"
posparent="info2"
posref="BL TL"
y="-8"
texture="Infos_top.tga"
global_color="true" />
<view type="bitmap"
id="win_mid"
posparent="win_top"
posref="BL TL"
scale="true"
w="70"
h="1"
texture="Infos_mid.tga"
global_color="true" />
<view type="bitmap"
id="win_bot"
posparent="win_mid"
posref="BL TL"
texture="Infos_bot.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_mid"
posparent="win_bot"
posref="TL ML"
x="0"
y="-2"
scale="true"
w="128"
h="24"
texture="Bg_jauge_mid.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_top"
posparent="win_jauge_mid"
posref="TL BL"
texture="Bg_jauge_top.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_bot"
posparent="win_jauge_mid"
posref="BL TL"
texture="Bg_jauge_bot.tga"
global_color="true" />
<view type="bitmap"
id="bar0"
posparent="win_jauge_top"
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posref="TL TL"
x="3"
y="-3"
scale="true"
w="64"
h="4"
texture="Jauge_fill.tga"
color="128 128 128 255"
global_color="false" />
<view type="bitmap"
id="bar1"
posparent="bar0"
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posref="BL TL"
x="0"
y="-2"
scale="true"
w="120"
h="4"
texture="Jauge_fill.tga"
color="128 128 128 255"
global_color="false" />
<view type="bitmap"
id="bar2"
posparent="bar1"
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posref="BL TL"
x="0"
y="-2"
scale="true"
w="112"
h="4"
texture="Jauge_fill.tga"
color="128 128 128 255"
global_color="false" />
<view type="bitmap"
id="bar3"
posparent="bar2"
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posref="BL TL"
x="0"
y="-2"
scale="true"
w="30"
h="4"
texture="Jauge_fill.tga"
color="128 128 128 255"
global_color="false" />
<view type="bitmap"
id="bar4"
posparent="bar3"
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posref="BL TL"
x="0"
y="-2"
scale="true"
w="0"
h="4"
texture="Jauge_fill.tga"
color="128 128 128 255"
global_color="false" />
</group>
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<ctrl type="sheet"
id="guild_logo"
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posref="TL TR"
posparent="right"
x="-4"
slot="false"
nature="guild_flag"
value="UI:TEMP:GUILD_SHEET"
dragable="false"
color="255 255 255 255" />
<view type="bitmap"
id="npc_mission_logo"
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posref="TL TL"
slot="false"
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x="0"
color="255 255 255 255"
render_layer="1"
texture=""
global_color="false" />
<view type="bitmap"
id="npc_mission_logo_over"
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posref="TL TL"
slot="false"
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x="0"
color="255 255 255 255"
render_layer="2"
texture=""
global_color="false" />
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<group id="right_pvp"
posref="TR TL"
posparent="right"
child_resize_w="true"
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child_resize_h="true" >
<group id="top_pvp"
posref="TL TL"
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w="0"
h="0"
child_resize_w="true"
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child_resize_h="true" >
<view type="bitmap"
id="pvp_faction_logo"
posref="TL TL"
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active="false"
texture="mp_pearl.tga"
global_color="false" />
<view type="bitmap"
id="pvp_safe_logo"
posref="TR TL"
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active="false"
posparent="pvp_faction_logo"
texture="mp_pearl.tga"
x="2"
global_color="false" />
</group>
<group id="bottom_pvp"
posref="BL TL"
posparent="top_pvp"
child_resize_w="true"
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child_resize_h="true" >
<view type="bitmap"
id="pvp_outpost_logo"
posref="TL TL"
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active="false"
texture="building_state_24x24.tga"
global_color="false" />
<view type="bitmap"
id="pvp_duel_logo"
posref="TR TL"
posparent="pvp_outpost_logo"
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active="false"
x="2"
texture="pvp_duel.tga"
global_color="false" />
</group>
</group>
</group>
</template>
<!-- prototype for fast cloning -->
<instance template="in_scene_user_info"
id="in_scene_user_info_proto" />
<template name="in_scene_user_info_back"
id=""
keep="true">
<group id="#id"
type="in_scene_user_info"
header_active="false"
options="no_bordure"
openable="false"
savable="false"
resizer="true"
movable="false"
right_button="false"
opened="true"
child_resize_w="true"
child_resize_h="true"
child_resize_hmargin="20"
w="0"
h="86"
win_priority="%win_priority_world_space"
posref="BL BM"
use_cursor="false">
<group id="right"
x="42"
y="-20"
child_resize_w="true"
w="0"
h="86"
posref="TL TL">
<view type="bitmap"
id="win_top"
posref="TL TL"
y="-10"
texture="Infos_top.tga"
global_color="true" />
<view type="bitmap"
id="win_mid"
posref="BL TL"
posparent="win_top"
scale="true"
w="7"
h="50"
texture="Infos_mid.tga"
global_color="true" />
<view type="bitmap"
id="win_bot"
posref="BL TL"
posparent="win_mid"
texture="Infos_bot.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_mid"
posref="BR ML"
x="-1"
y="1"
posparent="win_bot"
scale="true"
w="128"
h="24"
texture="Bg_jauge_mid.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_top"
posref="TL BL"
posparent="win_jauge_mid"
texture="Bg_jauge_top.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_bot"
posref="BL TL"
posparent="win_jauge_mid"
texture="Bg_jauge_bot.tga"
global_color="true" />
<view type="text"
id="info0"
posref="TL TL"
x="8"
y="-3"
fontsize="14"
shadow="true"
hardtext=""
color="255 255 255 255"
global_color="true" />
<view type="text"
id="info1"
posref="TL TL"
x="8"
y="-17"
fontsize="12"
shadow="true"
hardtext=""
color="255 255 255 255"
global_color="true" />
<view type="text"
id="info2"
posref="TL TL"
x="8"
y="-32"
fontsize="10"
shadow="true"
hardtext=""
color="255 255 255 255"
global_color="true" />
<view type="bitmap"
id="target"
posref="TR TL"
posparent="info0"
x="4"
y=""
texture="target.tga"
global_color="false" />
<view type="bitmap"
id="mission_target"
posref="TR TL"
posparent="info0"
x="25"
y=""
texture="target_mission.tga"
global_color="false" />
<view type="bitmap"
id="bar0"
posref="TL TL"
posparent="win_jauge_top"
x="3"
y="-2"
scale="true"
w="64"
h="4"
texture="Jauge_fill.tga"
color="128 128 128 255"
global_color="false" />
<view type="bitmap"
id="bar1"
posref="BL TL"
posparent="bar0"
x="0"
y="-2"
scale="true"
w="120"
h="4"
texture="Jauge_fill.tga"
color="128 128 128 255"
global_color="false" />
<view type="bitmap"
id="bar2"
posref="BL TL"
posparent="bar1"
x="0"
y="-2"
scale="true"
w="112"
h="4"
texture="Jauge_fill.tga"
color="128 128 128 255"
global_color="false" />
<view type="bitmap"
id="bar3"
posref="BL TL"
posparent="bar2"
x="0"
y="-2"
scale="true"
w="30"
h="4"
texture="Jauge_fill.tga"
color="128 128 128 255"
global_color="false" />
<view type="bitmap"
id="bar4"
posref="BL TL"
posparent="bar3"
x="0"
y="-2"
scale="true"
w="0"
h="4"
texture="Jauge_fill.tga"
color="128 128 128 255"
global_color="false" />
</group>
<ctrl type="sheet"
id="guild_logo"
posref="ML MR"
x="-8"
slot="false"
posparent="right"
nature="guild_flag"
value="UI:TEMP:GUILD_SHEET"
dragable="false"
color="255 255 255 255" />
</group>
</template>
<instance template="in_scene_user_info_back"
id="in_scene_user_info_back_proto" />
<template name="forage_source"
id=""
keep="true">
<group id="#id"
type="in_scene_user_info"
header_active="false"
options="no_bordure"
openable="false"
savable="false"
resizer="true"
movable="false"
right_button="false"
opened="true"
child_resize_w="true"
child_resize_h="true"
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win_priority="%win_priority_world_space"
posref="BL BM"
use_cursor="true">
<!--<group id="right" x="240" y="320" child_resize_w="true" w="0" h="126" posref="TL TL" >-->
<group id="right"
child_resize_w="true"
w="0"
h="158"
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x="42"
y="-20"
posref="TL TL" >
<view type="text"
id="info0"
posref="TL TL"
x="0"
y="0"
fontsize="14"
shadow="true"
hardtext="Forage_Source"
color="255 255 255 255"
global_color="true" />
<view type="bitmap"
id="win_jauge_mid"
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posref="BL TL"
posparent="info0"
x="0"
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y="-6"
scale="true"
w="152"
h="100"
texture="Bg_source_mid.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_top"
posref="TL BL"
posparent="win_jauge_mid"
texture="Bg_source_top.tga"
global_color="true" />
<view type="bitmap"
id="win_jauge_bot"
posref="BL TL"
posparent="win_jauge_mid"
texture="Bg_source_bot.tga"
global_color="true" />
<view type="bitmap"
id="bar0"
posref="TL TL"
posparent="win_jauge_top"
x="27"
y="-14"
scale="true"
w="64"
h="4"
texture="Jauge_fill.tga"
color="255 255 255 255"
global_color="false" />
<view type="bitmap"
id="bar1"
posref="BL TL"
posparent="bar0"
x="0"
y="-16"
scale="true"
w="112"
h="4"
texture="Jauge_fill.tga"
color="0 180 255 255"
global_color="false" />
<view type="bitmap"
id="bar2"
posref="BL TL"
posparent="bar1"
x="0"
y="-16"
scale="true"
w="120"
h="4"
texture="Jauge_fill.tga"
color="255 127 127 255"
global_color="false" />
<view type="bitmap"
id="bar3"
posref="BL TL"
posparent="bar2"
x="0"
y="-16"
scale="true"
w="30"
h="4"
texture="Jauge_fill.tga"
color="255 175 0 255"
global_color="false" />
<view type="bitmap"
id="bar4"
posref="BL TL"
posparent="bar3"
x="0"
y="-16"
scale="true"
w="98"
h="4"
texture="Jauge_fill.tga"
color="255 125 0 255"
global_color="false" />
<view type="bitmap"
id="icon0"
posref="ML MR"
posparent="bar0"
x="0"
y="0"
texture="forage_time.tga"
global_color="false" />
<view type="bitmap"
id="icon1"
posref="ML MR"
posparent="bar1"
x="0"
y="-2"
texture="forage_content.tga"
global_color="false" />
<view type="bitmap"
id="icon2"
posref="ML MR"
posparent="bar2"
x="0"
y="-1"
texture="forage_life.tga"
global_color="false" />
<view type="bitmap"
id="icon3"
posref="ML MR"
posparent="bar3"
x="0"
y="0"
texture="forage_danger.tga"
global_color="false" />
<view type="bitmap"
id="icon4"
posref="ML MR"
posparent="bar4"
x="0"
y="0"
texture="forage_spawn.tga"
global_color="false" />
<!-- Some ToolTip Info -->
<ctrl type="tooltip"
id="tt0"
posparent="icon0"
posref="TL TL"
sizeref="wh"
w="0"
h="0"
tooltip="uittForageTime" />
<ctrl type="tooltip"
id="tt1"
posparent="icon1"
posref="TL TL"
sizeref="wh"
w="0"
h="0"
tooltip="uittForageContent" />
<ctrl type="tooltip"
id="tt2"
posparent="icon2"
posref="TL TL"
sizeref="wh"
w="0"
h="0"
tooltip="uittForageLife" />
<ctrl type="tooltip"
id="tt3"
posparent="icon3"
posref="TL TL"
sizeref="wh"
w="0"
h="0"
tooltip="uittForageDanger" />
<ctrl type="tooltip"
id="tt4"
posparent="icon4"
posref="TL TL"
sizeref="wh"
w="0"
h="0"
tooltip="uittForageKami" />
<ctrl type="tooltip"
id="ttb0"
posparent="bar0"
posref="ML ML"
sizeref="w"
w="0"
h="24"
tooltip="uittForageTime" />
<ctrl type="tooltip"
id="ttb1"
posparent="bar1"
posref="ML ML"
sizeref="w"
w="0"
h="24"
tooltip="uittForageContent" />
<ctrl type="tooltip"
id="ttb2"
posparent="bar2"
posref="ML ML"
sizeref="w"
w="0"
h="24"
tooltip="uittForageLife" />
<ctrl type="tooltip"
id="ttb3"
posparent="bar3"
posref="ML ML"
sizeref="w"
w="0"
h="24"
tooltip="uittForageDanger" />
<ctrl type="tooltip"
id="ttb4"
posparent="bar4"
posref="ML ML"
sizeref="w"
w="0"
h="24"
tooltip="uittForageKami" />
</group>
<view type="bitmap"
id="guild_logo"
posref="TL TR"
x="-2"
y="16"
slot="false"
posparent="right"
color="255 255 255 255"
texture=""
global_color="false" />
</group>
</template>
<instance template="forage_source"
id="forage_source_proto" />
<!-- flying text in scene (deltax is the delta xcoord to apply right for the user, and left for the ennemy) -->
<define id="in_scene_flying_char_offsetx"
value="30" />
<template name="in_scene_flying_text"
id=""
keep="true">
<group id="#id"
type="in_scene_user_info"
header_active="false"
options="no_bordure"
openable="false"
savable="false"
resizer="false"
movable="false"
right_button="false"
opened="true"
child_resize_w="true"
child_resize_h="true"
w="0"
h="0"
win_priority="%win_priority_world_space"
posref="BL BM"
use_cursor="false"
user_scale="true"
in_scene_offset_y="20">
<view type="text"
id="text"
posref="TL TL"
x="0"
y="0"
fontsize="18"
shadow="true"
hardtext=""
color="255 255 255 255"
global_color="false" />
</group>
</template>
<!-- * Bulle de dialogue a droite du perso * -->
<!-- NOT USED FOR THE MOMENT !!!
<template name="3dbulle_R" id="" >
<group id="#id" type="container" header_active="false" options="no_bordure" openable="false" savable="false" resizer="true" movable="false" right_button="false" opened="true" child_resize_w="true" w="0" max_w="256" min_w="48" h="48" >
<group id="header_opened" x="0" y="0" child_resize_w="true" w="0" child_resize_h="true" h="0" max_w="256" min_w="48" max_h="256" min_h="48" posref="TL TL" >
<group id="window" x="0" y="0" child_resize_w="true" w="0" child_resize_h="true" h="0" posref="TL TL" >
<view type="bitmap" id="win_M" posref="MM MM" scale="true" sizeref="wh" w="-10" h="-10" texture="Bulle_M.tga" global_color="false"/>
<view type="bitmap" id="win_T" posparent="win_M" posref="TL BL" scale="true" sizeref="w" w="0" h="5" texture="Bulle_T.tga" global_color="false"/>
<view type="bitmap" id="win_B" posparent="win_M" posref="BL TL" scale="true" sizeref="w" w="0" h="5" texture="Bulle_B.tga" global_color="false"/>
<view type="bitmap" id="win_L" posparent="win_M" posref="TL TR" scale="true" sizeref="h" w="5" h="0" texture="Bulle_L.tga" global_color="false"/>
<view type="bitmap" id="win_R" posparent="win_M" posref="TR TL" scale="true" sizeref="h" w="5" h="0" texture="Bulle_R.tga" global_color="false"/>
<view type="bitmap" id="win_TL" posref="TL TL" texture="Bulle_TL.tga" global_color="false"/>
<view type="bitmap" id="win_TR" posref="TR TR" texture="Bulle_TR.tga" global_color="false"/>
<view type="bitmap" id="win_BL" posref="BL BL" texture="Bulle_BL.tga" global_color="false"/>
<view type="bitmap" id="win_BR" posref="BR BR" texture="Bulle_BR.tga" global_color="false"/>
<view type="text" id="text" posref="TL TL" x="5" y="-5" hardtext="#hardtext"
fontsize="12" justification="justified" color="0 0 0 255" global_color="false"
multi_line="true" multi_line_space="0" line_maxw="160" multi_line_maxw_only="true" />
<! - Yoyo: Fake to have minimum bubble size - >
<group id="min_w" posparent="text" posref="TL TL" x="0" y="0" w="48" h="14" />
</group>
<view type="bitmap" id="win_talk" posref="BL TL" x="24" y="2" posparent="window" texture="Bulle_Say_R.tga" global_color="false"/>
</group>
</group>
</template>
-->
<!-- * Bulle de dialogue a gauche du perso * -->
<template name="3dbulle_L"
id=""
hardtext="uiTestDialogue"
keep="true">
<group id="#id"
type="in_scene_bubble"
header_active="false"
options="no_bordure"
openable="false"
savable="false"
resizer="true"
movable="false"
right_button="false"
opened="true"
child_resize_w="true"
w="0"
max_w="512"
min_w="48"
child_resize_h="true"
in_scene_offset_x="-95"
win_priority="%win_priority_world_space"
posref="BL BR"
use_cursor="true">
<group id="header_opened"
x="0"
y="0"
child_resize_w="true"
w="0"
child_resize_h="true"
h="0"
max_w="512"
min_w="48"
max_h="256"
min_h="48"
posref="TL TL">
<group id="window"
x="0"
y="0"
child_resize_w="true"
child_resize_wmargin="10"
child_resize_h="true"
child_resize_hmargin="10"
posref="TL TL">
<group id="back"
x="0"
y="0"
w="0"
h="0"
sizeref="wh"
posref="TL TL">
<view type="bitmap"
id="win_M"
posref="MM MM"
scale="true"
sizeref="wh"
w="-10"
h="-10"
texture="Bulle_M.tga"
global_color="false" />
<view type="bitmap"
id="win_T"
posparent="win_M"
posref="TL BL"
scale="true"
sizeref="w"
w="0"
h="5"
texture="Bulle_T.tga"
global_color="false" />
<view type="bitmap"
id="win_B"
posparent="win_M"
posref="BL TL"
scale="true"
sizeref="w"
w="0"
h="5"
texture="Bulle_B.tga"
global_color="false" />
<view type="bitmap"
id="win_L"
posparent="win_M"
posref="TL TR"
scale="true"
sizeref="h"
w="5"
h="0"
texture="Bulle_L.tga"
global_color="false" />
<view type="bitmap"
id="win_R"
posparent="win_M"
posref="TR TL"
scale="true"
sizeref="h"
w="5"
h="0"
texture="Bulle_R.tga"
global_color="false" />
<view type="bitmap"
id="win_TL"
posref="TL TL"
texture="Bulle_TL.tga"
global_color="false" />
<view type="bitmap"
id="win_TR"
posref="TR TR"
texture="Bulle_TR.tga"
global_color="false" />
<view type="bitmap"
id="win_BL"
posref="BL BL"
texture="Bulle_BL.tga"
global_color="false" />
<view type="bitmap"
id="win_BR"
posref="BR BR"
texture="Bulle_BR.tga"
global_color="false" />
</group>
<view type="text"
id="text"
posref="TL TL"
x="5"
y="-24"
hardtext="#hardtext"
fontsize="12"
justification="dont_clip_word"
color="0 0 0 255"
global_color="false"
multi_line="true"
multi_line_space="0"
line_maxw="320"
multi_line_maxw_only="true" />
<ctrl type="button"
button_type="push_button"
tx_normal="Bulle_next.tga"
tx_pushed="Bulle_next.tga"
tx_over="Bulle_next.tga"
color="255 255 255 255"
col_over="255 255 255 0"
col_pushed="255 255 255 255"
global_color_normal="false"
global_color_over="false"
global_color_pushed="false"
tooltip="uiNext"
id="but_next"
posref="TR TR"
x="-5"
y="-5"
onclick_l="bubble_next"
active="false" />
<ctrl type="button"
button_type="push_button"
tx_normal="Bulle_quit.tga"
tx_pushed="Bulle_quit.tga"
tx_over="Bulle_quit.tga"
color="255 255 255 255"
col_over="255 255 255 0"
col_pushed="255 255 255 255"
global_color_normal="false"
global_color_over="false"
global_color_pushed="false"
tooltip="uiSkip"
id="but_skip"
posref="TL TR"
posparent="but_next"
x="-4"
y="0"
onclick_l="bubble_skip"
active="false" />
<!-- Yoyo: Fake to have minimum bubble size -->
<group id="min_w"
posparent="text"
posref="TL TL"
x="0"
y="0"
w="48"
h="14" />
</group>
<view type="bitmap"
id="win_talk"
posref="BR TR"
x="-24"
y="2"
posparent="window"
texture="Bulle_Say_L.tga"
global_color="false" />
</group>
</group>
</template>
<!-- * Bulle de dialogue dynamique a gauche du perso
textid of the views are updated by code * -->
<style style="dynchat_desc"
type="text"
fontsize="12"
justification="dont_clip_word"
color="0 0 0 255"
global_color="false"
multi_line="true"
multi_line_space="0"
line_maxw="320"
multi_line_maxw_only="true" />
<style style="dynchat_option"
type="text_id"
dynamic_string="true"
format_taged="true"
fontsize="10"
justification="dont_clip_word"
color="0 0 64 255"
underlined="true"
global_color="false"
multi_line="true"
multi_line_space="0"
line_maxw="320"
multi_line_maxw_only="true" />
<style style="dynchat_option_but"
type="button_link"
posref="TL TL"
x="0"
y="0"
sizeref="wh"
w="0"
h="0"
onclick_l="dynchat_click_option" />
<template name="dyn_3dbulle_L"
id=""
keep="true">
<group id="#id"
type="in_scene_bubble"
header_active="false"
options="no_bordure"
openable="false"
savable="false"
resizer="true"
movable="false"
right_button="false"
opened="true"
child_resize_w="true"
w="0"
max_w="512"
min_w="48"
child_resize_h="true"
in_scene_offset_x="-95"
win_priority="%win_priority_world_space"
posref="BL BR"
use_cursor="true">
<group id="header_opened"
x="0"
y="0"
child_resize_w="true"
w="0"
child_resize_h="true"
h="0"
max_w="512"
min_w="48"
max_h="256"
min_h="48"
posref="TL TL">
<group id="window"
x="0"
y="0"
child_resize_w="true"
child_resize_wmargin="10"
child_resize_h="true"
child_resize_hmargin="10"
posref="TL TL">
<group id="back"
x="0"
y="0"
w="0"
h="0"
sizeref="wh"
posref="TL TL">
<view type="bitmap"
id="win_M"
posref="MM MM"
scale="true"
sizeref="wh"
w="-10"
h="-10"
texture="Bulle_M.tga"
global_color="false" />
<view type="bitmap"
id="win_T"
posparent="win_M"
posref="TL BL"
scale="true"
sizeref="w"
w="0"
h="5"
texture="Bulle_T.tga"
global_color="false" />
<view type="bitmap"
id="win_B"
posparent="win_M"
posref="BL TL"
scale="true"
sizeref="w"
w="0"
h="5"
texture="Bulle_B.tga"
global_color="false" />
<view type="bitmap"
id="win_L"
posparent="win_M"
posref="TL TR"
scale="true"
sizeref="h"
w="5"
h="0"
texture="Bulle_L.tga"
global_color="false" />
<view type="bitmap"
id="win_R"
posparent="win_M"
posref="TR TL"
scale="true"
sizeref="h"
w="5"
h="0"
texture="Bulle_R.tga"
global_color="false" />
<view type="bitmap"
id="win_TL"
posref="TL TL"
texture="Bulle_TL.tga"
global_color="false" />
<view type="bitmap"
id="win_TR"
posref="TR TR"
texture="Bulle_TR.tga"
global_color="false" />
<view type="bitmap"
id="win_BL"
posref="BL BL"
texture="Bulle_BL.tga"
global_color="false" />
<view type="bitmap"
id="win_BR"
posref="BR BR"
texture="Bulle_BR.tga"
global_color="false" />
</group>
<view style="dynchat_desc"
id="text"
posref="TL TL"
x="5"
y="-24" />
<ctrl type="button"
button_type="push_button"
tx_normal="Bulle_next.tga"
tx_pushed="Bulle_next.tga"
tx_over="Bulle_next.tga"
color="255 255 255 255"
col_over="255 255 255 0"
col_pushed="255 255 255 255"
global_color_normal="false"
global_color_over="false"
global_color_pushed="false"
tooltip="uiNext"
id="but_next"
posref="TR TR"
x="-5"
y="-5"
onclick_l="bubble_next"
active="false" />
<ctrl type="button"
button_type="push_button"
tx_normal="Bulle_quit.tga"
tx_pushed="Bulle_quit.tga"
tx_over="Bulle_quit.tga"
color="255 255 255 255"
col_over="255 255 255 0"
col_pushed="255 255 255 255"
global_color_normal="false"
global_color_over="false"
global_color_pushed="false"
tooltip="uiSkip"
id="but_skip"
posref="TL TR"
posparent="but_next"
x="-4"
y="0"
onclick_l="bubble_skip"
active="false" />
<!-- Yoyo: Fake to have minimum bubble size -->
<group id="min_w"
posparent="text"
posref="TL TL"
x="0"
y="0"
w="48"
h="14" />
<view style="dynchat_option"
id="opt0"
posparent="text"
posref="BL TL"
x="16"
y="-4" />
<view style="dynchat_option"
id="opt1"
posparent="opt0"
posref="BL TL"
x="0"
y="-4" />
<view style="dynchat_option"
id="opt2"
posparent="opt1"
posref="BL TL"
x="0"
y="-5" />
<view style="dynchat_option"
id="opt3"
posparent="opt2"
posref="BL TL"
x="0"
y="-5" />
<view style="dynchat_option"
id="opt4"
posparent="opt3"
posref="BL TL"
x="0"
y="-5" />
<view style="dynchat_option"
id="opt5"
posparent="opt4"
posref="BL TL"
x="0"
y="-5" />
<view style="dynchat_option"
id="opt6"
posparent="opt5"
posref="BL TL"
x="0"
y="-5" />
<view style="dynchat_option"
id="opt7"
posparent="opt6"
posref="BL TL"
x="0"
y="-5" />
<ctrl style="dynchat_option_but"
id="optb0"
posparent="opt0"
params_l="0" />
<ctrl style="dynchat_option_but"
id="optb1"
posparent="opt1"
params_l="1" />
<ctrl style="dynchat_option_but"
id="optb2"
posparent="opt2"
params_l="2" />
<ctrl style="dynchat_option_but"
id="optb3"
posparent="opt3"
params_l="3" />
<ctrl style="dynchat_option_but"
id="optb4"
posparent="opt4"
params_l="4" />
<ctrl style="dynchat_option_but"
id="optb5"
posparent="opt5"
params_l="5" />
<ctrl style="dynchat_option_but"
id="optb6"
posparent="opt6"
params_l="6" />
<ctrl style="dynchat_option_but"
id="optb7"
posparent="opt7"
params_l="7" />
</group>
<view type="bitmap"
id="win_talk"
posref="BR TR"
x="-24"
y="2"
posparent="window"
texture="Bulle_Say_L.tga"
global_color="false" />
</group>
</group>
</template>
<!-- * Bulle d'IA a droite * -->
<template name="3dIA_R"
id="">
<group id="#id"
type="container"
header_active="false"
options="no_bordure"
openable="false"
savable="false"
resizer="true"
movable="false"
right_button="false"
opened="true"
w="66"
h="72">
<group id="header_opened"
x="0"
y="0"
w="66"
h="72"
posref="TL TL">
<view type="bitmap"
id="win_ia"
posref="TL TL"
texture="Bulle_IA.tga"
global_color="false" />
<view type="bitmap"
id="win_think"
posref="BL BL"
x="2"
y="0"
texture="Bulle_Think_R.tga"
global_color="false" />
<view type="bitmap"
id="ia"
posparent="win_ia"
posref="MM MM"
texture="IA_Surpris.tga"
global_color="false" />
</group>
</group>
</template>
<!-- * Bulle d'IA a gauche * -->
<template name="3dIA_L"
id="">
<group id="#id"
type="container"
header_active="false"
options="no_bordure"
openable="false"
savable="false"
resizer="true"
movable="false"
right_button="false"
opened="true"
w="66"
h="72">
<group id="header_opened"
x="0"
y="0"
w="66"
h="72"
posref="TL TL">
<view type="bitmap"
id="win_ia"
posref="TL TL"
texture="Bulle_IA.tga"
global_color="false" />
<view type="bitmap"
id="win_think"
posref="BR BR"
x="-2"
y="0"
texture="Bulle_Think_L.tga"
global_color="false" />
<view type="bitmap"
id="ia"
posparent="win_ia"
posref="MM MM"
texture="IA_Surpris.tga"
global_color="false" />
</group>
</group>
</template>
<!-- ********************************* -->
<!-- * TEMPLATE FOR MENU SEPARATORS * -->
<!-- ********************************* -->
<template name="menu_separator"
keep="true">
<group id="sep_gr"
posref="BL BL"
sizeref="w"
w="0"
h="4">
<!-- width is setupped by the menu -->
<view type="bitmap"
id="m"
scale="true"
w="0"
h="0"
sizeref="wh"
texture="W_line_hor3.tga" />
</group>
</template>
<!-- the same as menu_separator, but this is just a place holder (must give height of the separator -->
<template name="menu_separator_empty"
keep="true">
<group id="sep"
posref="BL BL"
w="4"
h="4"
x="-4">
<!-- <view type="bitmap" id="l" posref="TL TL" texture="w_button_08_over.tga" /> -->
</group>
</template>
<!-- ******************************* -->
<!-- * TEMPLATE FOR MENU CHECKBOX * -->
<!-- ******************************* -->
<template name="menu_checkbox"
keep="true"
onclick_l=""
params_l="">
<group id="cb"
child_resize_h="true"
child_resize_w="true">
<ctrl type="button"
id="b"
button_type="toggle_button"
posref="TL TL"
tx_normal="W_sound_off.tga"
tx_pushed="W_sound_on.tga"
tx_over="W_button_14_over.tga"
color="255 255 255 255"
col_pushed="255 255 255 255"
col_over="255 255 255 255"
global_color_pushed="false"
onclick_l="#onclick_l"
params_l="#params_l" />
</group>
</template>
<!-- **************************************** -->
<!-- * BASE PARAMETERS FOR MENU (COLOR ..) * -->
<!-- **************************************** -->
<group type="menu"
id="base_menu"
mouse_pos="true"
exit_click_b="true"
win_priority="%win_priority_highest"
space="1"
fontsize="12"
shadow="true"
color="255 255 255 200"
shadow_color="0 0 0 255"
color_over="0 0 0 255"
shadow_color_over="0 0 0 0"
color_grayed="255 255 255 64"
shadow_color_grayed="0 0 0 255"
highlight_over="255 255 255 150"
case_mode="%case_normal"></group>
<group type="menu"
id="base_menu_with_color"
extends="base_menu">
<action id="choose_ui_alpha"
name="uimChooseUIAlpha"
handler="choose_ui_alpha"
cond="eq(@UI:VARIABLES:GC_POPUP, 1)" />
<action id="lock_unlock"
name="uimLockUnlock"
handler="lock_unlock"
cond="eq(@UI:VARIABLES:GC_POPUP, 1)" />
<action id="help"
name="uimHelp"
handler="ic_help"
cond="eq(@UI:VARIABLES:GC_HAS_HELP, 1)" />
</group>
<!-- ************** -->
<!-- * ITEM MENU * -->
<!-- ************** -->
<proc id="move_to_bag">
<action handler="move_item"
params="to=lists|nblist=1|
listsheet0=ui:interface:inventory:content:bag:iil:bag_icons" />
</proc>
<proc id="move_to_pa">
<action handler="move_item"
params="to=lists|nblist=1|
listsheet0=ui:interface:inventory:content:pa@0:iil:bag_icons" />
</proc>
<proc id="move_to_room">
<action handler="move_item"
params="to=lists|nblist=1|
listsheet0=ui:interface:inventory:content:room:iil:bag_icons" />
</proc>
<proc id="move_to_guild">
<action handler="move_item"
params="to=lists|nblist=1|
listsheet0=ui:interface:inventory:content:guild:iil:bag_icons" />
</proc>
<!-- item menu when we are in bags (do not modify hierarchy or ids if you do not modify the code) -->
<group type="menu"
id="item_menu_in_bag"
extends="base_menu"
on_deactive="item_menu_deactivate"
on_active="item_menu_check">
<action id="cris_enchant"
name="uimCristalEnchant"
handler="item_cristal_enchant" />
<action id="cris_reload"
name="uimCristalReload"
handler="item_cristal_reload" />
<action id="teleport_use"
name="uimTeleportUse"
handler="teleport_use" />
<action id="item_consume"
name="uimItemConsume"
handler="item_consume" />
<action id="xp_catalyser_use"
name="uimXpCatalyserUse"
handler="xp_catalyser_use" />
<action id="item_text_display"
name="uiOpen"
handler="item_text_display"
params="ui:interface:edit_custom" />
<separator />
<!-- Move to an Animal -->
<action id="move"
name="uimMoveTo">
<action id="bag"
name="uimMtBag"
handler="proc"
params="move_to_bag" />
<!-- MAX_INVENTORY_ANIMAL -->
<action id="pa0"
name="uimMtPaMount0"
handler="proc"
params="move_to_pa|0" />
<action id="pa1"
name="uimMtPaMount1"
handler="proc"
params="move_to_pa|1" />
<action id="pa2"
name="uimMtPaMount2"
handler="proc"
params="move_to_pa|2" />
<action id="pa3"
name="uimMtPaMount3"
handler="proc"
params="move_to_pa|3" />
<action id="guild"
name="uimMtGuild"
handler="proc"
params="move_to_guild" />
<action id="room"
name="uimMtRoom"
handler="proc"
params="move_to_room" />
</action>
<!--<action id="drop" name="uimDrop" handler="proc" params="drop_item_proc" />-->
<action id="destroy"
name="uimDestroy"
handler="proc"
params="destroy_item_proc" />
<action id="equip"
name="uimEquip"
handler="inv_auto_equip" />
<action id="infos"
name="uimBoldInfo"
handler="open_item_help" />
<action id="lockunlock"
name="uimLockItem"
handler="lock_inv_item" />
<action id="item_text_edition"
name="uimItemTextEdit"
handler="item_text_edition"
params="ui:interface:edit_custom" />
</group>
<!-- MAX_INVENTORY_ANIMAL -->
<link expr="switch(@%pa_beast0:TYPE, 'uimMtPaMount0', 'uimMtPaMount0', 'uimMtPaPacker0', 'uimMtPaDemon0')"
target="ui:interface:item_menu_in_bag:move:pa0:hardtext" />
<link expr="switch(@%pa_beast1:TYPE, 'uimMtPaMount1', 'uimMtPaMount1', 'uimMtPaPacker1', 'uimMtPaDemon1')"
target="ui:interface:item_menu_in_bag:move:pa1:hardtext" />
<link expr="switch(@%pa_beast2:TYPE, 'uimMtPaMount2', 'uimMtPaMount2', 'uimMtPaPacker2', 'uimMtPaDemon2')"
target="ui:interface:item_menu_in_bag:move:pa2:hardtext" />
<link expr="switch(@%pa_beast3:TYPE, 'uimMtPaMount3', 'uimMtPaMount3', 'uimMtPaPacker3', 'uimMtPaDemon3')"
target="ui:interface:item_menu_in_bag:move:pa3:hardtext" />
<!-- item menu when we are in self -->
<group type="menu"
id="item_menu_in_self"
extends="base_menu"
on_active="item_menu_base_check" >
<!--<action id="drop" name="uimDrop" handler="proc" params="drop_item_proc"/>-->
<action id="destroy"
name="uimDestroy"
handler="proc"
params="destroy_item_proc" />
<action id="infos"
name="uimBoldInfo"
handler="open_item_help"
params="" />
<action id="lockunlock"
name="uimLockItem"
handler="lock_inv_item" />
</group>
<!-- item menu default -->
<group type="menu"
id="item_menu"
extends="base_menu"
on_active="item_menu_base_check" >
<!--<action id="drop" name="uimDrop" handler="proc" params="drop_item_proc"/>-->
<action id="destroy"
name="uimDestroy"
handler="proc"
params="destroy_item_proc" />
<action id="move"
name="uimMoveTo">
<!--<action id="bag" name="uimMtBag" handler="proc" params="move_to_bag" /> -->
</action>
<action id="infos"
name="uimBoldInfo"
handler="open_item_help"
params="" />
<action id="lockunlock"
name="uimLockItem"
handler="lock_inv_item" />
</group>
<define id="item_modal_menu"
value="ui:interface:item_menu" />
<define id="self_item_modal_menu"
value="ui:interface:item_menu_in_self" />
<!-- ************************ -->
<!-- * ITEM DROP PROCEDURE * -->
<!-- ************************ -->
<!-- modal de selection d'armure/fourreaux -->
<group type="modal"
id="bag_choose"
x="0"
y="0"
w="182"
posref="BL TL"
child_resize_h="true"
exit_click_out="true"
exit_click_l="true"
options="skin_modal">
<group type="list_sheet_filter_clm_slot"
id="list"
posref="TL TL"
value="%bag"
wspace="2"
hspace="2"
array="false"
x="0"
y="0"
w="182"
display_empty_slot="true"
onclick_l="inv_drop"
params_l="src=ctrl_launch_modal"
onclick_r="open_help_auto"
lmargin="4"
rmargin="4"
tmargin="4"
bmargin="4"
column_max="4"
child_resize_h="true"></group>
</group>
<!-- the player buy an item from a bot -->
<!--
<proc id="buy_item">
-->
<!-- set sheet of item to buy -->
<!--<action handler="set" params="dblink=%item_to_trade_sheet:SHEET|value=getSheetID(getDraggedSheet())" /> -->
<!-- activate the box to choose the number of item to but (stackable item) -->
<!--<action handler="set_active" params="target=ui:interface:confirm_buy:content:quantity|active=isStackable(getDraggedSheet())"/>-->
<!-- set the number of item to 1 -->
<!--<action handler="set" params="dblink=%num_stackable_item_to_trade|value=1"/>-->
<!-- activate the dialog to choose -->
<!--<action handler="buy_dropped_item"/>-->
<!--</proc>-->
<!--
<proc id="drop_item" >
-->
<!-- If the item is from the inventory, just swap the item -->
<!-- <action handler="swap_item" params="@0" cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'inventory_selection')"/> -->
<!-- If the items comes from a bot inventory, display the dialog to buy it -->
<!-- <action handler="proc" cond="eq(getDroppedItemSelectionGroup(), 'buy_selection')" params="buy_item"/>-->
<!--</proc>-->
<proc id="drop_item">
<action handler="swap_item"
params="@0" />
</proc>
<proc id="drag_item"></proc>
<!--
<proc id="test_can_drop"> -->
<!-- If the item is from the inventory, can drop if it is an item -->
<!--
<action handler="isitem" params="@0" cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'inventory_selection')"/>
-->
<!-- If the items comes from a bot inventory, can drop on an empty slot only. The source must also be an item -->
<!--
<action handler="itemtoemptyslottest" params="@0" cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'buy_selection')"/>
-->
<!--
</proc>
-->
<proc id="test_can_drop">
<action handler="isitem"
params="@0" />
</proc>
<!-- ******************* -->
<!-- * THUNES * -->
<!-- ******************* -->
<template name="argent"
posparent="parent"
x="0"
y="0"
w="110"
h="16"
posref="TL TL"
id=""
tooltip="uittPlayerMoney">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y">
<!-- Yoyo: pust scale=true, because this texture may be replaced with Faction icones (32x32) -->
<view type="bitmap"
id="icone"
posref="TL TL"
texture="money_seve.tga"
scale="true"
w="16"
h="16"
global_color="false" />
<instance template="box_widget"
id="box1"
posref="TL TL"
sizeref="w"
w="-18"
h="16"
x="18" />
<view type="text_number"
id="val1"
posparent="box1"
posref="MR MR"
x="-3"
y="-2"
color="135 243 28 255"
shadow="true"
fontsize="10"
value="#value"
global_color="false"
positive="true"
format="true" />
<view type="text"
id="bad_price"
posparent="box1"
posref="MR MR"
x="-3"
y="-3"
color="192 192 192 255"
shadow="true"
fontsize="10"
hardtext="uiBadPrice"
global_color="false" />
<ctrl type="tooltip"
id="tt"
posparent="box1"
posref="TL TL"
sizeref="wh"
w="0"
h="0"
tooltip="#tooltip" />
<!-- display bad price text if price value is -1 -->
<link expr="eq(@#value, -1)"
target="bad_price:active" />
<link expr="ne(@#value, -1)"
target="val1:active" />
</group>
</template>
<!-- ********************* -->
<!-- * SKILL POINTS * -->
<!-- ********************* -->
<template name="skill_points_widget"
posparent="parent"
sizeref="w"
posref="TL TL"
x="0"
y="0"
id=""
fontsize_text="10"
fontsize_number="10"
hardtext="uiSkillPoints"
tooltip=""
global_color="true">
<group id="#id"
child_resize_h="true"
posparent="#posparent"
posref="#posref"
sizeref="w"
x="#x"
y="#y"
global_color="#global_color">
<view type="text"
id="sp_text"
posref="ML ML"
color="255 255 255 255"
x="8"
shadow="true"
fontsize="#fontsize_text"
hardtext="#hardtext"
global_color="#global_color" />
<view type="text_number"
id="sp_value"
posref="MR MR"
x="-4"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="#fontsize_number"
value="#value"
global_color="#global_color" />
</group>
<instance template="text_tt"
posparent="#id"
tooltip="#tooltip" />
</template>
<template name="skill_points_widget2"
posparent="parent"
posref="TL TL"
x="0"
y="0"
id=""
fontsize_text="10"
fontsize_number="10"
hardtext="uiSkillPoints">
<group id="#id"
child_resize_h="true"
posparent="#posparent"
posref="#posref"
child_resize_w="true"
x="#x"
y="#y">
<view type="text"
id="sp_text"
posref="ML ML"
color="255 255 255 255"
shadow="true"
fontsize="#fontsize_text"
hardtext="#hardtext"
global_color="false" />
<view type="text_number"
id="sp_value"
posref="MR ML"
posparent="sp_text"
x="4"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="#fontsize_number"
value="#value"
global_color="false" />
</group>
</template>
<!-- ********************* -->
<!-- * FACTION POINTS * -->
<!-- ********************* -->
<template name="faction_points_widget"
id=""
posref="TL TL"
posparent="parent"
x="0"
y="0"
sizeref="w"
sizeparent="parent"
w="0">
<group id="#id"
posref="#posref"
posparent="#posparent"
x="#x"
y="#y"
sizeref="#sizeref"
sizeparent="#sizeparent"
w="#w"
h="74">
<!-- the title -->
<view type="text"
id="factionpt_t"
posref="TL TL"
x="0"
y="0"
hardtext="uiFactionPointTable"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<instance template="text_tt"
tooltip="uittIdentityFaction"
posparent="factionpt_t" />
<!-- left part : kami fyros zorai -->
<group id="left"
posref="TL TL"
x="0"
y="-14"
sizeref="w5"
w="0"
h="60"
inherit_gc_alpha="true">
<!-- texts -->
<view type="text"
id="tkami"
posref="TL TL"
x="8"
y="-8"
w="-16"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="uiFactionPoint_Kami" />
<view type="text"
id="tfyro"
posref="TL TL"
x="8"
y="-24"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="uiFactionPoint_Fyros" />
<view type="text"
id="tzora"
posref="TL TL"
x="8"
y="-40"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="uiFactionPoint_Zorai" />
<!-- numbers -->
<view type="text_number"
id="vkami"
posref="TR TR"
x="-8"
y="-8"
w="-16"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="%faction_points_kami"
positive="true" />
<view type="text_number"
id="vfyro"
posref="TR TR"
x="-8"
y="-24"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="%faction_points_fyros"
positive="true" />
<view type="text_number"
id="vzora"
posref="TR TR"
x="-8"
y="-40"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="%faction_points_zorai"
positive="true" />
<instance template="inner_thin_border"
posparent="parent"
inherit_gc_alpha="true" />
</group>
<!-- right part : karavan matis tryker -->
<group id="right"
posref="TR TR"
x="0"
y="-14"
sizeref="w5"
w="0"
h="60"
inherit_gc_alpha="true">
<!-- texts -->
<view type="text"
id="tkara"
posref="TL TL"
x="8"
y="-8"
w="-16"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="uiFactionPoint_Karavan" />
<view type="text"
id="tmati"
posref="TL TL"
x="8"
y="-24"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="uiFactionPoint_Matis" />
<view type="text"
id="ttryk"
posref="TL TL"
x="8"
y="-40"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="uiFactionPoint_Tryker" />
<!-- numbers -->
<view type="text_number"
id="vkara"
posref="TR TR"
x="-8"
y="-8"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="%faction_points_karavan"
positive="true" />
<view type="text_number"
id="vmati"
posref="TR TR"
x="-8"
y="-24"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="%faction_points_matis"
positive="true" />
<view type="text_number"
id="vtryk"
posref="TR TR"
x="-8"
y="-40"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="%faction_points_tryker"
positive="true" />
<instance template="inner_thin_border"
posparent="parent"
inherit_gc_alpha="true" />
</group>
</group>
</template>
<!-- ******************* -->
<!-- * SELECT NUMBER * -->
<!-- ******************* -->
<template name="SNH"
id=""
value=""
loop="true"
min="0"
max="9"
posparent="parent"
posref="MM MM"
x="0"
y="0"
w="28"
h="20"
delta="1">
<group type="select_number"
id="#id"
value="#value"
loop="#loop"
min="#min"
max="#max"
x="#x"
y="#y"
w="#w"
h="#h"
posparent="#posparent"
posref="#posref"
delta="#delta">
<view type="bitmap"
id="slot_number"
posref="ML ML"
texture="W_slot_number.tga" />
<view type="text"
id="number"
posparent="slot_number"
posref="MM MM"
x="-1"
y="-2"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="0"
global_color="false" />
<ctrl type="button"
id="arrow_up"
button_type="push_button"
posref="TR TR"
tx_normal="W_arrow_up_2.tga"
tx_pushed="W_arrow_up_2.tga"
tx_over="W_button_10_over.tga" />
<ctrl type="button"
id="arrow_down"
button_type="push_button"
posref="BR BR"
tx_normal="W_arrow_down_2.tga"
tx_pushed="W_arrow_down_2.tga"
tx_over="W_button_10_over.tga" />
</group>
</template>
<template name="SNV"
id=""
value=""
loop="true"
min="0"
max="9"
posparent="parent"
posref="MM MM"
x="0"
y="0"
w="16"
h="40"
delta="1">
<group type="select_number"
id="#id"
value="#value"
loop="#loop"
min="#min"
max="#max"
x="#x"
y="#y"
w="#w"
h="#h"
posparent="#posparent"
posref="#posref"
delta="#delta">
<view type="bitmap"
id="slot_number"
posref="MM MM"
texture="W_slot_number.tga" />
<view type="text"
id="number"
posparent="slot_number"
posref="MM MM"
x="-1"
y="-2"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="0"
global_color="false" />
<ctrl type="button"
id="arrow_up"
button_type="push_button"
posref="TM TM"
tx_normal="W_arrow_up_1.tga"
tx_pushed="W_arrow_up_1.tga"
tx_over="W_button_12_over.tga" />
<ctrl type="button"
id="arrow_down"
button_type="push_button"
posref="BM BM"
tx_normal="W_arrow_down_1.tga"
tx_pushed="W_arrow_down_1.tga"
tx_over="W_button_12_over.tga" />
</group>
</template>
<!-- ********** -->
<!-- * SETS * -->
<!-- ********** -->
<!-- test if drop can be done depending on the mode
Param 0 is src=... (filled by code)
-->
<proc id="slot_can_drop">
<action cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'inventory_selection')"
handler="isitem_slot"
params="@0" />
<action cond="eq(getSheetSelectionGroup(getDraggedSheet()), 'buy_selection')"
handler="isitem_slot"
params="@0|test_empty=true" />
</proc>
<!-- Exemple of ifthenelse function
<view type="text" id="notabene" posparent="handr" posref="MM MM" color="255 255 255 255" fontsize="12" shadow="true" hardtext="0" />
<link expr="ifthenelse(isRangeWeapon (@%set_base:#setnumber:%set_r),str('RW'),str('.'))" target="notabene:hardtext" />
-->
<!-- template for border inside of a group -->
<template name="inner_thin_border"
posparent="parent"
keep="true"
inherit_gc_alpha="false">
<view type="bitmap"
id="bg"
texture="W_box_blank.tga"
scale="true"
posparent="#posparent"
posref="MM MM"
sizeref="hw"
w="-8"
h="-8"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="tlb"
texture="W_box_top_left.tga"
posref="TL TL"
posparent="#posparent"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="trb"
texture="W_box_top_right.tga"
posref="TR TR"
posparent="#posparent"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="brb"
texture="W_box_bot_right.tga"
posref="BR BR"
posparent="#posparent"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="blb"
texture="W_box_bot_left.tga"
posref="BL BL"
posparent="#posparent"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="tb"
texture="W_box_top.tga"
posref="TM TM"
posparent="#posparent"
scale="true"
sizeref="w"
w="-8"
h="4"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="bb"
texture="W_box_bot.tga"
posref="BM BM"
posparent="#posparent"
scale="true"
sizeref="w"
w="-8"
h="4"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="lb"
texture="W_box_left.tga"
posref="ML ML"
posparent="#posparent"
scale="true"
sizeref="h"
h="-8"
w="4"
inherit_gc_alpha="#inherit_gc_alpha" />
<view type="bitmap"
id="rb"
texture="W_box_right.tga"
posref="MR MR"
posparent="#posparent"
scale="true"
sizeref="h"
h="-8"
w="4"
inherit_gc_alpha="#inherit_gc_alpha" />
</template>
<!-- ********** -->
<!-- * CHAT * -->
<!-- ********** -->
<template name="chat_box"
posparent="parent"
posref="TL TL"
x="0"
y="0"
w="0"
h="64"
sizeref=""
maxelements="200"
keep="true"
chat="false">
<group type="scroll_text"
id="#id"
sizeref="#sizeref"
w="#w"
h="#h"
posparent="#posparent"
posref="#posref"
y="#y"
x="#x"
popup_minh="96">
<!--
<ctrl type="button" id="button_add" posref="TR TR" button_type="push_button" tx_normal="W_scale_more_3.tga" tx_pushed="W_scale_more_3.tga" tx_over="W_button_08_over.tga"/>
<ctrl type="button" id="button_sub" posref="TL TR" posparent="button_add" x="-4" button_type="push_button" tx_normal="W_scale_less_3.tga" tx_pushed="W_scale_less_3.tga" tx_over="W_button_08_over.tga"/>
-->
<group id="black"
posref="BR BR"
sizeref="hw"
w="-10"
h="-12"
inherit_gc_alpha="true" />
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
<group type="list"
id="text_list"
chat="#chat"
fontsize="10"
posref="BL BL"
posparent="black"
x="2"
y="2"
space="0"
sizeref="hw"
w="-4"
h="-4"
maxelements="#maxelements" />
<ctrl style="skin_scroll"
id="scroll_bar" />
</group>
</template>
<template name="chat_box_mainchat"
posparent="parent"
posref="TL TL"
x="0"
y="0"
w="0"
h="0"
sizeref=""
maxelements="200"
keep="true"
chat="false">
<group type="scroll_text"
id="#id"
w="#w"
h="#h"
sizeref="#sizeref"
posparent="#posparent"
posref="#posref"
y="#y"
x="#x">
<!--
<ctrl type="button" id="button_add" posref="TR TR" button_type="push_button" tx_normal="W_scale_more_3.tga" tx_pushed="W_scale_more_3.tga" tx_over="W_button_08_over.tga"/>
<ctrl type="button" id="button_sub" posref="TL TR" posparent="button_add" x="-4" button_type="push_button" tx_normal="W_scale_less_3.tga" tx_pushed="W_scale_less_3.tga" tx_over="W_button_08_over.tga"/>
-->
<group id="black"
posref="BR BR"
sizeref="hw"
w="-10"
h="-4"
inherit_gc_alpha="true" />
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
<group type="list"
id="text_list"
chat="#chat"
fontsize="10"
posref="BL BL"
posparent="black"
x="2"
y="2"
space="0"
sizeref="hw"
w="-4"
h="-4"
maxelements="#maxelements" />
<ctrl style="skin_scroll"
id="scroll_bar" />
</group>
</template>
<!-- ********************* -->
<!-- * EDIT BOX WIDGET * -->
<!-- ********************* -->
<template name="edit_box_widget"
posref="TL TL"
text_x="0"
text_y="-1"
text_ref="BL BL"
child_resize_h="true"
child_resize_hmargin="0"
multi_line="false"
x="0"
y="0"
w="0"
h="0"
sizeref=""
id="eb"
posparent="parent"
onenter="chat_box_entry"
params=""
reset_focus_on_hide="true"
enter_loose_focus="true"
prompt="&gt;"
enter_recover_focus="true"
max_num_chars="255"
menu_r=""
onchange=""
onchange_params=""
entry_type="text"
keep="true"
max_historic="40"
fontsize="10"
backup_father_container_pos="false"
want_return="false"
color="255 255 255 255"
continuous_text_update="false"
bg_texture="W_box_blank.tga"
on_focus_lost=""
on_focus_lost_params=""
max_float_prec="5"
tooltip=""
tooltip_parent=""
negative_filter="">
<group id="#id"
posref="#posref"
x="#x"
y="#y"
posparent="#posparent"
child_resize_h="#child_resize_h"
child_resize_hmargin="#child_resize_hmargin"
sizeref="#sizeref"
w="#w"
h="#h">
<group type="edit_box"
sizeref="w"
w="-8"
id="eb"
posref="TL TL"
x="4"
y="-4"
child_resize_h="true"
onenter="#onenter"
params="#params"
onchange="#onchange"
onchange_params="#onchange_params"
max_num_chars="#max_num_chars"
prompt="#prompt"
enter_loose_focus="#enter_loose_focus"
enter_recover_focus="#enter_recover_focus"
entry_type="#entry_type"
reset_focus_on_hide="#reset_focus_on_hide"
menu_r="#menu_r"
max_historic="#max_historic"
want_return="#want_return"
backup_father_container_pos="#backup_father_container_pos"
on_focus_lost="#on_focus_lost"
on_focus_lost_params="#on_focus_lost_params"
max_float_prec="#max_float_prec"
tooltip="#tooltip"
tooltip_parent="#tooltip_parent"
negative_filter="#negative_filter">
<view type="bitmap"
id="bg"
scale="true"
sizeref="hw"
h="0"
w="0"
texture="#bg_texture"
inherit_gc_alpha="true" />
<view id="edit_text"
type="text"
continuous_update="#continuous_text_update"
x="#text_x"
y="#text_y"
posref="#text_ref"
multi_line="#multi_line"
multi_line_space="0"
fontsize="#fontsize"
color="#color"
shadow="true"
hardtext=""
global_color="false" />
</group>
<!-- border around the list -->
<view type="bitmap"
id="tlb"
texture="W_box_top_left.tga"
posparent="eb"
posref="TL BR"
inherit_gc_alpha="true" />
<view type="bitmap"
id="trb"
texture="W_box_top_right.tga"
posparent="eb"
posref="TR BL"
inherit_gc_alpha="true" />
<view type="bitmap"
id="brb"
texture="W_box_bot_right.tga"
posparent="eb"
posref="BR TL"
inherit_gc_alpha="true" />
<view type="bitmap"
id="blb"
texture="W_box_bot_left.tga"
posparent="eb"
posref="BL TR"
inherit_gc_alpha="true" />
<view type="bitmap"
id="tb"
texture="W_box_top.tga"
posparent="eb"
posref="TL BL"
scale="true"
sizeref="w"
w="0"
h="4"
inherit_gc_alpha="true" />
<view type="bitmap"
id="bb"
texture="W_box_bot.tga"
posparent="eb"
posref="BL TL"
scale="true"
sizeref="w"
w="0"
h="4"
inherit_gc_alpha="true" />
<view type="bitmap"
id="lb"
texture="W_box_left.tga"
posparent="eb"
posref="TL TR"
scale="true"
sizeref="h"
h="0"
w="4"
inherit_gc_alpha="true" />
<view type="bitmap"
id="rb"
texture="W_box_right.tga"
posparent="eb"
posref="TR TL"
scale="true"
sizeref="h"
h="0"
w="4"
inherit_gc_alpha="true" />
</group>
</template>
<!-- ******************************* -->
<!-- * MULTILINE EDIT BOX WIDGET * -->
<!-- ******************************* -->
<template name="edit_box_widget_multiline"
posref="TL TL"
text_x="0"
text_y="-1"
text_ref="BL BL"
child_resize_h="true"
multi_line="true"
x="0"
y="0"
w="0"
h="0"
sizeref=""
id="eb"
posparent="parent"
onenter="chat_box_entry"
params=""
reset_focus_on_hide="true"
enter_loose_focus="true"
prompt="&gt;"
enter_recover_focus="true"
max_num_chars="10000"
max_num_return="50"
menu_r=""
onchange=""
onchange_params=""
entry_type="text"
keep="true"
max_historic="40"
fontsize="10"
backup_father_container_pos="false"
want_return="false"
color="255 255 255 255"
sizeref_eb="w"
render_layer="0"
negative_filter="">
<group id="#id"
posref="#posref"
x="#x"
y="#y"
posparent="#posparent"
child_resize_h="#child_resize_h"
sizeref="#sizeref"
w="#w"
h="#h"
render_layer="#render_layer">
<group type="edit_box"
sizeref="#sizeref_eb"
w="-8"
id="eb"
posref="TL TL"
x="4"
y="-4"
child_resize_h="#child_resize_h"
onenter="#onenter"
params="#params"
onchange="#onchange"
onchange_params="#onchange_params"
max_num_chars="#max_num_chars"
max_num_return="#max_num_return"
prompt="#prompt"
enter_loose_focus="#enter_loose_focus"
enter_recover_focus="#enter_recover_focus"
entry_type="#entry_type"
reset_focus_on_hide="#reset_focus_on_hide"
menu_r="#menu_r"
max_historic="#max_historic"
want_return="#want_return"
backup_father_container_pos="#backup_father_container_pos"
render_layer="#render_layer"
negative_filter="#negative_filter">
<view type="bitmap"
id="bg"
scale="true"
sizeref="hw"
h="0"
w="0"
texture="W_box_blank.tga"
inherit_gc_alpha="true"
render_layer="#render_layer" />
<view id="edit_text"
type="text"
x="#text_x"
y="#text_y"
posref="#text_ref"
multi_line="#multi_line"
multi_line_space="0"
fontsize="#fontsize"
color="#color"
shadow="true"
hardtext=""
global_color="false"
render_layer="#render_layer" />
</group>
<!-- border around the list -->
<view type="bitmap"
id="tlb"
texture="W_box_top_left.tga"
posparent="eb"
posref="TL BR"
inherit_gc_alpha="true"
render_layer="#render_layer" />
<view type="bitmap"
id="trb"
texture="W_box_top_right.tga"
posparent="eb"
posref="TR BL"
inherit_gc_alpha="true"
render_layer="#render_layer" />
<view type="bitmap"
id="brb"
texture="W_box_bot_right.tga"
posparent="eb"
posref="BR TL"
inherit_gc_alpha="true"
render_layer="#render_layer" />
<view type="bitmap"
id="blb"
texture="W_box_bot_left.tga"
posparent="eb"
posref="BL TR"
inherit_gc_alpha="true"
render_layer="#render_layer" />
<view type="bitmap"
id="tb"
texture="W_box_top.tga"
posparent="eb"
posref="TL BL"
scale="true"
sizeref="w"
w="0"
h="4"
inherit_gc_alpha="true"
render_layer="#render_layer" />
<view type="bitmap"
id="bb"
texture="W_box_bot.tga"
posparent="eb"
posref="BL TL"
scale="true"
sizeref="w"
w="0"
h="4"
inherit_gc_alpha="true"
render_layer="#render_layer" />
<view type="bitmap"
id="lb"
texture="W_box_left.tga"
posparent="eb"
posref="TL TR"
scale="true"
sizeref="h"
h="0"
w="4"
inherit_gc_alpha="true"
render_layer="#render_layer" />
<view type="bitmap"
id="rb"
texture="W_box_right.tga"
posparent="eb"
posref="TR TL"
scale="true"
sizeref="h"
h="0"
w="4"
inherit_gc_alpha="true"
render_layer="#render_layer" />
</group>
</template>
<!-- ******************** -->
<!-- * STACK SELECTION * -->
<!-- ******************** -->
<proc id="stack_dialog_ok">
<action handler="stack_item" />
<action handler="leave_modal" />
</proc>
<!-- declare the dummy stack selection slot -->
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:SHEET"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:QUANTITY"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:QUALITY"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:USER_COLOR"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:WEIGHT"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:NAMEID"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:INFOVERSION"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:ENCHANT"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:RM_CLASS_TYPE"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:STACK_SELECTED:DSPSLOT:RM_FABER_STAT_TYPE"
type="sint32"
value="0" />
<!-- the modal -->
<group type="modal"
id="stack_dialog"
exit_click_out="true"
posref="TL TL"
w="155"
h="80"
options="skin_modal"
on_enter="proc"
on_enter_params="stack_dialog_ok">
<view type="text"
id="text"
posref="TL TL"
x="4"
y="-4"
color="255 255 255 255"
fontsize="12"
shadow="true"
global_color="false"
hardtext="SELECT QUANTITY" />
<ctrl type="sheet"
id="sheet"
onclick_r="open_help_auto"
value="UI:VARIABLES:STACK_SELECTED:DSPSLOT"
posref="MM MM"
x="-26"
y="0"
use_quantity="false" />
<view type="text"
id="x"
posparent="sheet"
posref="MR MM"
x="8"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="X" />
<instance template="edit_box_widget"
id="edit"
entry_type="positive_integer"
text_ref="TR TR"
text_y="-1"
fontsize="12"
posparent="sheet"
posref="MR ML"
x="16"
y="0"
text_x="-2"
w="32"
prompt=""
enter_loose_focus="false"
multi_line="false"
max_num_chars="3"
onchange="editbox_number"
onchange_params="value=UI:VARIABLES:STACK_SELECTED:CUR_QUANTITY|update_text=false"
onenter="proc"
params="stack_dialog_ok"
max_historic="0" />
<instance template="button_ok_cancel"
posref="BR BR"
x="-4"
y="4"
onclick_ok="proc"
onclick_ok_param="stack_dialog_ok"
onclick_cancel="leave_modal"
onclick_cancel_param="" />
</group>
<!-- ************************ -->
<!-- * UI COLOR SELECTIONS * -->
<!-- ************************ -->
<variable entry="UI:TEMP:COLOR:R"
type="sint64"
value="0" />
<variable entry="UI:TEMP:COLOR:G"
type="sint64"
value="0" />
<variable entry="UI:TEMP:COLOR:B"
type="sint64"
value="0" />
<variable entry="UI:VARIABLES:ALPHA_BG"
type="sint32" />
<variable entry="UI:VARIABLES:ALPHA_CONTENT"
type="sint32" />
<variable entry="UI:VARIABLES:ALPHA_ROLLOVER_BG"
type="sint32" />
<variable entry="UI:VARIABLES:ALPHA_ROLLOVER_CONTENT"
type="sint32" />
<variable entry="UI:VARIABLES:USER_ALPHA"
type="sint32"
value="0" />
<proc id="cancel_choose_ui_alpha">
<action handler="cancel_choose_ui_alpha"
params="" />
<action handler="leave_modal"
params="" />
</proc>
<group type="modal"
id="define_ui_transparency"
posref="TM BM"
y="-8"
h="180"
child_resize_w="true"
child_resize_wmargin="16"
exit_click_out="true"
onclick_out="proc"
onclick_out_params="cancel_choose_ui_alpha"
options="skin_modal"
win_priority="%win_priority_highest">
<view type="text"
id="text_opacity"
posref="TM TM"
x="0"
y="-4"
color="255 255 255 255"
fontsize="12"
shadow="true"
global_color="false"
hardtext="uimChooseUIAlpha" />
<!-- button to use global settings -->
<group id="globals_settings"
posparent="text_opacity"
posref="BM TM"
y="-8"
child_resize_h="true"
child_resize_w="true">
<view type="text"
id="text_use_glob_alp"
posref="TM TM"
x="10"
y="-2"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiUserAlpha" />
<ctrl type="button"
id="use_glob_alp"
button_type="toggle_button"
posparent="text_use_glob_alp"
posref="ML MR"
x="-4"
y="0"
tx_normal="w_opacity_on.tga"
tx_pushed="w_slot_on.tga"
tx_over="w_slot_on.tga"
color="255 255 255 255"
col_pushed="255 255 255 255"
col_over="255 255 255 0"
onclick_l="use_global_alpha_settings" />
<link expr="@UI:VARIABLES:USER_ALPHA"
target="use_glob_alp:pushed" />
</group>
<view type="text"
id="pipo"
posref="TM TM"
x="0"
y="-40"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiLocalAlpha" />
<!-- background -->
<view type="text"
id="text_alp_bg"
posparent="pipo"
posref="BM TM"
x="0"
y="-8"
color="255 255 255 160"
fontsize="8"
shadow="true"
hardtext="uiAlphaBG" />
<view type="bitmap"
id="b1"
posparent="text_alp_bg"
posref="BM TM"
scale="true"
x="0"
y="-4"
w="64"
h="2"
texture="W_line_hor2.tga" />
<ctrl type="scroll"
id="alp1"
posparent="b1"
posref="MM MM"
x="0"
y="0"
w="64"
h="8"
vertical="false"
align="L"
min="0"
max="255"
value="UI:VARIABLES:ALPHA_BG"
tracksize="8"
onscroll=""
params=""
tx_topright="w_scroll_R.tga"
tx_middle="w_scroll_l123_m.tga"
tx_bottomleft="w_scroll_L.tga" />
<!-- content -->
<view type="text"
id="text_alp_content"
posparent="b1"
x="0"
y="-8"
posref="BM TM"
color="255 255 255 160"
fontsize="8"
shadow="true"
hardtext="uiAlphaContent" />
<view type="bitmap"
id="b2"
posparent="text_alp_content"
posref="BM TM"
scale="true"
x="0"
y="-4"
w="64"
h="2"
texture="W_line_hor2.tga" />
<ctrl type="scroll"
id="alp2"
posparent="b2"
posref="MM MM"
x="0"
y="0"
w="64"
h="8"
vertical="false"
align="L"
min="64"
max="255"
value="UI:VARIABLES:ALPHA_CONTENT"
tracksize="8"
onscroll=""
params=""
tx_topright="w_scroll_R.tga"
tx_middle="w_scroll_l123_m.tga"
tx_bottomleft="w_scroll_L.tga" />
<!-- rollover background -->
<view type="text"
id="text_alp_rollover_bg"
posparent="b2"
x="0"
y="-8"
posref="BM TM"
color="255 255 255 160"
fontsize="8"
shadow="true"
hardtext="uiAlphaRolloverBG" />
<view type="bitmap"
id="b3"
posparent="text_alp_rollover_bg"
posref="BM TM"
scale="true"
x="0"
y="-4"
w="64"
h="2"
texture="W_line_hor2.tga" />
<ctrl type="scroll"
id="alp3"
posparent="b3"
posref="MM MM"
x="0"
y="0"
w="64"
h="8"
vertical="false"
align="L"
min="0"
max="255"
value="UI:VARIABLES:ALPHA_ROLLOVER_BG"
tracksize="8"
onscroll=""
params=""
tx_topright="w_scroll_R.tga"
tx_middle="w_scroll_l123_m.tga"
tx_bottomleft="w_scroll_L.tga" />
<!-- rollover content -->
<view type="text"
id="text_alp_rollover_content"
posparent="b3"
x="0"
y="-8"
posref="BM TM"
color="255 255 255 160"
fontsize="8"
shadow="true"
hardtext="uiAlphaRolloverContent" />
<view type="bitmap"
id="b4"
posparent="text_alp_rollover_content"
posref="BM TM"
scale="true"
x="0"
y="-4"
w="64"
h="2"
texture="W_line_hor2.tga" />
<ctrl type="scroll"
id="alp4"
posparent="b4"
posref="MM MM"
x="0"
y="0"
w="64"
h="8"
vertical="false"
align="L"
min="64"
max="255"
value="UI:VARIABLES:ALPHA_ROLLOVER_CONTENT"
tracksize="8"
onscroll=""
params=""
tx_topright="w_scroll_R.tga"
tx_middle="w_scroll_l123_m.tga"
tx_bottomleft="w_scroll_L.tga" />
<link expr="@UI:VARIABLES:USER_ALPHA"
target="alp1:active,alp2:active,alp3:active,alp4:active" />
<link expr="ifthenelse(@UI:VARIABLES:USER_ALPHA, 255, 96)"
target="pipo:alpha,text_alp_bg:alpha,b1:alpha,text_alp_content:alpha,b2:alpha,text_alp_rollover_bg:alpha,text_alp_rollover_content:alpha,b3:alpha,b4:alpha" />
<link expr="ifthenelse(@UI:VARIABLES:USER_ALPHA, 96, 255)"
target="globals_settings:text_use_glob_alp:alpha" />
<instance template="button_ok_cancel"
posref="BR BR"
x="-4"
y="4"
onclick_ok="leave_modal"
onclick_ok_param=""
onclick_cancel="proc"
onclick_cancel_param="cancel_choose_ui_alpha" />
<link expr="depends(@UI:VARIABLES:ALPHA_CONTENT)"
action="set"
params="dblink=UI:VARIABLES:ALPHA_BG|value=min(@UI:VARIABLES:ALPHA_CONTENT, @UI:VARIABLES:ALPHA_BG)" />
<link expr="depends(@UI:VARIABLES:ALPHA_BG)"
action="set"
params="dblink=UI:VARIABLES:ALPHA_CONTENT|value=max(@UI:VARIABLES:ALPHA_CONTENT, @UI:VARIABLES:ALPHA_BG)" />
<link expr="depends(@UI:VARIABLES:ALPHA_ROLLOVER_CONTENT)"
action="set"
params="dblink=UI:VARIABLES:ALPHA_ROLLOVER_BG|value=min(@UI:VARIABLES:ALPHA_ROLLOVER_CONTENT, @UI:VARIABLES:ALPHA_ROLLOVER_BG)" />
<link expr="depends(@UI:VARIABLES:ALPHA_ROLLOVER_BG)"
action="set"
params="dblink=UI:VARIABLES:ALPHA_ROLLOVER_CONTENT|value=max(@UI:VARIABLES:ALPHA_ROLLOVER_CONTENT, @UI:VARIABLES:ALPHA_ROLLOVER_BG)" />
</group>
<!-- **************** -->
<!-- * BOX WIDGET * -->
<!-- **************** -->
<template name="box_widget"
posref="TL TL"
x="0"
y="0"
w="64"
h="16"
id=""
posparent="parent"
sizeref=""
keep="true"
render_layer="0">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<group id="bg"
sizeref="hw"
h="0"
w="0" />
<view type="bitmap"
render_layer="#render_layer"
id="back"
scale="true"
posparent="bg"
posref="MM MM"
sizeref="hw"
h="-8"
w="-8"
texture="W_box_blank.tga"
inherit_gc_alpha="true" />
<view type="bitmap"
render_layer="#render_layer"
id="bgb"
scale="true"
sizeref="hw"
h="0"
w="0"
texture="W_box_blank.tga"
inherit_gc_alpha="true" />
<view type="bitmap"
render_layer="#render_layer"
id="tlb"
texture="W_box_top_left.tga"
posref="TL TL"
inherit_gc_alpha="true" />
<view type="bitmap"
render_layer="#render_layer"
id="trb"
texture="W_box_top_right.tga"
posref="TR TR"
inherit_gc_alpha="true" />
<view type="bitmap"
render_layer="#render_layer"
id="brb"
texture="W_box_bot_right.tga"
posref="BR BR"
inherit_gc_alpha="true" />
<view type="bitmap"
render_layer="#render_layer"
id="blb"
texture="W_box_bot_left.tga"
posref="BL BL"
inherit_gc_alpha="true" />
<view type="bitmap"
render_layer="#render_layer"
id="tb"
texture="W_box_top.tga"
posref="TM TM"
scale="true"
sizeref="w"
w="-8"
h="4"
inherit_gc_alpha="true" />
<view type="bitmap"
render_layer="#render_layer"
id="bb"
texture="W_box_bot.tga"
posref="BM BM"
scale="true"
sizeref="w"
w="-8"
h="4"
inherit_gc_alpha="true" />
<view type="bitmap"
render_layer="#render_layer"
id="lb"
texture="W_box_left.tga"
posref="ML ML"
scale="true"
sizeref="h"
h="-8"
w="4"
inherit_gc_alpha="true" />
<view type="bitmap"
render_layer="#render_layer"
id="rb"
texture="W_box_right.tga"
posref="MR MR"
scale="true"
sizeref="h"
h="-8"
w="4"
inherit_gc_alpha="true" />
</group>
</template>
<template name="frame_widget"
posref="TL TL"
x="0"
y="0"
w="64"
h="16"
id=""
posparent="parent"
sizeref=""
keep="true">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<group id="bg"
sizeref="hw"
h="0"
w="0" />
<view type="bitmap"
id="t"
texture="blank.tga"
posref="TM TM"
scale="true"
sizeref="w"
w="0"
h="1"
color="3 3 3 255" />
<view type="bitmap"
id="b"
texture="blank.tga"
posref="BM BM"
scale="true"
sizeref="w"
w="0"
h="1"
color="160 160 160 255" />
<view type="bitmap"
id="l"
texture="blank.tga"
posref="ML ML"
scale="true"
sizeref="h"
h="-2"
w="1"
color="45 45 45 255" />
<view type="bitmap"
id="r"
texture="blank.tga"
posref="MR MR"
scale="true"
sizeref="h"
h="-2"
w="1"
color="129 129 129 255" />
</group>
</template>
<template name="border_select_widget"
posref="TL TL"
x="0"
y="0"
w="64"
h="16"
id=""
posparent="parent"
sizeref=""
keep="true"
alpha="255"
render_layer="0">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<group id="bg"
sizeref="hw"
h="0"
w="0" />
<view type="bitmap"
id="t"
texture="blank.tga"
posref="TM TM"
scale="true"
sizeref="w"
w="0"
h="1"
global_color="false"
color="255 255 255 #alpha"
render_layer="#render_layer" />
<view type="bitmap"
id="b"
texture="blank.tga"
posref="BM BM"
scale="true"
sizeref="w"
w="0"
h="1"
global_color="false"
color="255 255 255 #alpha"
render_layer="#render_layer" />
<view type="bitmap"
id="l"
texture="blank.tga"
posref="ML ML"
scale="true"
sizeref="h"
h="-2"
w="1"
global_color="false"
color="255 255 255 #alpha"
render_layer="#render_layer" />
<view type="bitmap"
id="r"
texture="blank.tga"
posref="MR MR"
scale="true"
sizeref="h"
h="-2"
w="1"
global_color="false"
color="255 255 255 #alpha"
render_layer="#render_layer" />
</group>
</template>
<!-- template for the inner border of a dialog, with thick border on the left -->
<template name="inner_thick_border"
id="inner_thick_border"
posparent="parent"
keep="true">
<group id="#id"
posref="TL TL"
sizeref="hw">
<view type="bitmap"
id="tlb"
texture="W_L0_TL.tga"
posparent="#posparent"
posref="TL TL" />
<view type="bitmap"
id="trb"
texture="W_L0_TR.tga"
posparent="#posparent"
posref="TR TR" />
<view type="bitmap"
id="brb"
texture="W_L0_BR.tga"
posparent="#posparent"
posref="BR BR" />
<view type="bitmap"
id="blb"
texture="W_L0_BL.tga"
posparent="#posparent"
posref="BL BL" />
<view type="bitmap"
id="tb"
texture="W_L0_T.tga"
posparent="#posparent"
posref="TL TL"
scale="true"
sizeref="w"
w="-24"
h="8"
x="16" />
<view type="bitmap"
id="bb"
texture="W_L0_B.tga"
posparent="#posparent"
posref="BL BL"
scale="true"
sizeref="w"
w="-24"
h="8"
x="16" />
<view type="bitmap"
id="lb"
texture="W_L0_L.tga"
posparent="#posparent"
posref="TL TL"
scale="true"
sizeref="h"
h="-16"
w="16"
y="-8" />
<view type="bitmap"
id="rb"
texture="W_L0_R.tga"
posparent="#posparent"
posref="TR TR"
scale="true"
sizeref="h"
h="-16"
w="8"
y="-8" />
</group>
</template>
<!-- ***************** -->
<!-- * CONTEXT HELP * -->
<!-- ***************** -->
<define id="over_border_color"
value="140 140 240 255" />
<define id="help_bg_color"
value="100 120 120 255" />
<!-- Define varaibles for the list sheet of the root brick selection modal-->
<!--<define id="phrase_brick_selection_max" value_from_code="getPhraseBrickSelectionMax()" />-->
<variable entry="UI:VARIABLES:CRYSTALBRICKS:$i:SHEET" type="sint32" value="0" size="64" />
<!-- Over Text used for buttons or controls -->
<group id="context_help"
posref="BL BL"
child_resize_w="true"
child_resize_wmargin="12"
child_resize_h="true"
child_resize_hmargin="9">
<!--Decoration-->
<view type="bitmap"
id="midcolor"
sizeref="wh"
posref="MM MM"
h="-4"
w="-4"
scale="true"
color="%help_bg_color"
global_color="false"
texture="blank.tga" />
<view type="bitmap"
id="t"
sizeref="w"
posref="TM TM"
w="-16"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_t.tga" />
<view type="bitmap"
id="b"
sizeref="w"
posref="BM BM"
w="-16"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_b.tga" />
<view type="bitmap"
id="l"
sizeref="h"
posref="ML ML"
w="8"
h="-16"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_l.tga" />
<view type="bitmap"
id="r"
sizeref="h"
posref="MR MR"
w="8"
h="-16"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_r.tga" />
<view type="bitmap"
id="tl"
avoid_resize_parent="true"
posref="TL TL"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_tl.tga" />
<view type="bitmap"
id="bl"
avoid_resize_parent="true"
posref="BL BL"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_bl.tga" />
<view type="bitmap"
id="tr"
avoid_resize_parent="true"
posref="TR TR"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_tr.tga" />
<view type="bitmap"
id="br"
avoid_resize_parent="true"
posref="BR BR"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_br.tga" />
<!--System, don'change the ids -->
<view type="text"
id="text"
posref="TM TM"
y="-6"
color="255 255 255 255"
global_color="false"
fontsize="10"
shadow="true"
multi_line="true"
multi_line_space="1"
line_maxw="300"
multi_line_maxw_only="true" />
</group>
<!-- Over Text used for actions : this include additionnal icons -->
<group id="action_context_help"
posref="BL BL"
child_resize_w="true"
child_resize_wmargin="12"
child_resize_h="true"
child_resize_hmargin="9">
<!--Decoration-->
<view type="bitmap"
id="midcolor"
sizeref="wh"
posref="MM MM"
h="-4"
w="-4"
scale="true"
color="%help_bg_color"
global_color="false"
texture="blank.tga" />
<view type="bitmap"
id="t"
sizeref="w"
posref="TM TM"
w="-16"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_t.tga" />
<view type="bitmap"
id="b"
sizeref="w"
posref="BM BM"
w="-16"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_b.tga" />
<view type="bitmap"
id="l"
sizeref="h"
posref="ML ML"
w="8"
h="-16"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_l.tga" />
<view type="bitmap"
id="r"
sizeref="h"
posref="MR MR"
w="8"
h="-16"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_r.tga" />
<view type="bitmap"
id="tl"
avoid_resize_parent="true"
posref="TL TL"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_tl.tga" />
<view type="bitmap"
id="bl"
avoid_resize_parent="true"
posref="BL BL"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_bl.tga" />
<view type="bitmap"
id="tr"
avoid_resize_parent="true"
posref="TR TR"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_tr.tga" />
<view type="bitmap"
id="br"
avoid_resize_parent="true"
posref="BR BR"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_br.tga" />
<!--System, don'change the ids -->
<view type="text"
id="text"
posref="TL TL"
y="-6"
x="5"
color="255 255 255 255"
global_color="false"
fontsize="10"
shadow="true"
multi_line="true"
multi_line_space="1"
line_maxw="300"
multi_line_maxw_only="true" />
<view type="text"
id="success_rate"
y="0"
posparent="text"
posref="BL TL"
hardtext="success_rate"
active="false"
global_color="false"/>
<view type="bitmap"
id="hp_cost"
texture="ico_heal.tga"
global_color="false"
posref="BL TL"
posparent="success_rate" />
<view type="bitmap"
id="sta_cost"
y="0"
texture="ico_stamina.tga"
global_color="false"
posref="BL TL"
posparent="hp_cost" />
<view type="bitmap"
id="sap_cost"
y="0"
texture="ico_sap.tga"
global_color="false"
posref="BL TL"
posparent="sta_cost" />
<view type="bitmap"
id="focus_cost"
y="0"
texture="ico_focus.tga"
global_color="false"
posref="BL TL"
posparent="sap_cost" />
<view type="bitmap"
id="cast_time"
y="0"
texture="ico_time.tga"
global_color="false"
posref="BL TL"
posparent="focus_cost" />
<view type="bitmap"
id="cast_range"
y="0"
texture="ico_range.tga"
global_color="false"
posref="BL TL"
posparent="cast_time" />
<view type="text"
id="hp_cost_text"
posparent="hp_cost"
posref="MR ML"
hardtext="0"
global_color="false"/>
<view type="text"
id="sta_cost_text"
posparent="sta_cost"
posref="MR ML"
hardtext="0"
global_color="false"/>
<view type="text"
id="sap_cost_text"
posparent="sap_cost"
posref="MR ML"
hardtext="0"
global_color="false"/>
<view type="text"
id="focus_cost_text"
posparent="focus_cost"
posref="MR ML"
hardtext="0"
global_color="false"/>
<view type="text"
id="cast_time_text"
posparent="cast_time"
posref="MR ML"
hardtext="0"
global_color="false"/>
<view type="text"
id="cast_range_text"
posparent="cast_range"
posref="MR ML"
hardtext="0"
global_color="false"/>
<view type="text"
id="disable_time"
y="0"
posparent="cast_range_text"
posref="BL TL"
hardtext="uittDisableTime"
active="false"
global_color="false"/>
<view type="text"
id="regen_time"
y="0"
posparent="disable_time"
posref="BL TL"
hardtext="regen_time"
active="false"
global_color="false"/>
</group>
<!-- Over Text used for Buff Items : this include additionnal icons -->
<group id="buff_item_context_help"
posref="BL BL"
child_resize_w="true"
child_resize_wmargin="12"
child_resize_h="true"
child_resize_hmargin="9"
global_color="false">
<!--Decoration-->
<view type="bitmap"
id="midcolor"
sizeref="wh"
posref="MM MM"
h="-4"
w="-4"
scale="true"
color="%help_bg_color"
global_color="false"
texture="blank.tga" />
<view type="bitmap"
id="t"
sizeref="w"
posref="TM TM"
w="-16"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_t.tga" />
<view type="bitmap"
id="b"
sizeref="w"
posref="BM BM"
w="-16"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_b.tga" />
<view type="bitmap"
id="l"
sizeref="h"
posref="ML ML"
w="8"
h="-16"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_l.tga" />
<view type="bitmap"
id="r"
sizeref="h"
posref="MR MR"
w="8"
h="-16"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_r.tga" />
<view type="bitmap"
id="tl"
avoid_resize_parent="true"
posref="TL TL"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_tl.tga" />
<view type="bitmap"
id="bl"
avoid_resize_parent="true"
posref="BL BL"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_bl.tga" />
<view type="bitmap"
id="tr"
avoid_resize_parent="true"
posref="TR TR"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_tr.tga" />
<view type="bitmap"
id="br"
avoid_resize_parent="true"
posref="BR BR"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_br.tga" />
<!--System, don'change the ids -->
<view type="text"
id="text"
posref="TL TL"
y="-6"
x="5"
color="255 255 255 255"
global_color="false"
fontsize="10"
shadow="true"
multi_line="true"
multi_line_space="1"
line_maxw="300"
multi_line_maxw_only="true" />
<view type="bitmap"
id="hp_buff"
h="15"
y="0"
texture="ico_heal.tga"
global_color="false"
posref="BL TL"
posparent="text"
active="true"/>
<view type="bitmap"
id="sta_buff"
y="0"
texture="ico_stamina.tga"
global_color="false"
posref="BL TL"
posparent="hp_buff" />
<view type="bitmap"
id="sap_buff"
y="0"
texture="ico_sap.tga"
global_color="false"
posref="BL TL"
posparent="sta_buff" />
<view type="bitmap"
id="focus_buff"
y="0"
texture="ico_focus.tga"
global_color="false"
posref="BL TL"
posparent="sap_buff" />
<view type="text"
id="hp_buff_text"
posparent="hp_buff"
posref="MR ML"
hardtext="0"
global_color="false"/>
<view type="text"
id="sta_buff_text"
posparent="sta_buff"
posref="MR ML"
hardtext="0"
global_color="false"/>
<view type="text"
id="sap_buff_text"
posparent="sap_buff"
posref="MR ML"
hardtext="0"
global_color="false"/>
<view type="text"
id="focus_buff_text"
posparent="focus_buff"
posref="MR ML"
hardtext="0"
global_color="false"/>
</group>
<!-- Over Text used for Crystallized Spells: this include additionnal icons -->
<define id="crystallized_spell_list_brick" value="ui:interface:crystallized_spell_context_help:list_brick" />
<group id="crystallized_spell_context_help"
posref="BL BL"
child_resize_w="true"
child_resize_wmargin="12"
child_resize_h="true"
child_resize_hmargin="9"
global_color="false">
<!--Decoration-->
<view type="bitmap"
id="midcolor"
sizeref="wh"
posref="MM MM"
h="-4"
w="-4"
scale="true"
color="%help_bg_color"
global_color="false"
texture="blank.tga" />
<view type="bitmap"
id="t"
sizeref="w"
posref="TM TM"
w="-16"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_t.tga" />
<view type="bitmap"
id="b"
sizeref="w"
posref="BM BM"
w="-16"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_b.tga" />
<view type="bitmap"
id="l"
sizeref="h"
posref="ML ML"
w="8"
h="-16"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_l.tga" />
<view type="bitmap"
id="r"
sizeref="h"
posref="MR MR"
w="8"
h="-16"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_r.tga" />
<view type="bitmap"
id="tl"
avoid_resize_parent="true"
posref="TL TL"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_tl.tga" />
<view type="bitmap"
id="bl"
avoid_resize_parent="true"
posref="BL BL"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_bl.tga" />
<view type="bitmap"
id="tr"
avoid_resize_parent="true"
posref="TR TR"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_tr.tga" />
<view type="bitmap"
id="br"
avoid_resize_parent="true"
posref="BR BR"
w="8"
h="8"
scale="true"
color="%over_border_color"
global_color="false"
texture="W_hl_br.tga" />
<!--System, don'change the ids -->
<view type="text"
id="text"
posref="TL TL"
y="-6"
x="5"
color="255 255 255 255"
global_color="false"
fontsize="10"
shadow="true"
multi_line="true"
multi_line_space="1"
line_maxw="300"
multi_line_maxw_only="true" />
<!-- For Cristallized Phrase -->
<instance template="template_info_list_brick"
type="list_sheet_compo_brick"
id="list_brick"
brickdb="UI:VARIABLES:CRYSTALBRICKS"
posparent="text"
xcost="230"
line_maxw="185"
multi_line_maxw_only="true"
param_deltax="13"
sizeref="none"
child_resize_w="true"
child_resize_wmargin="13"
global_color="false"/>
</group>
<!-- Over Text used for SingleLine TextView that are clamped (group_tree, keys interface....) -->
<group id="over_extend_view_text"
child_resize_w="true"
child_resize_h="true"
child_resize_wmargin="4"
child_resize_hmargin="4"
posref="BL BL">
<!-- System, don'change the ids, nor the posref -->
<!-- color and modulate_color are replaced according to the view text to over -->
<view type="bitmap"
id="midoutline"
sizeref="wh"
posref="MM MM"
w="0"
h="0"
scale="true"
color="255 255 255 255"
texture="blank.tga" />
<view type="bitmap"
id="midback"
sizeref="wh"
posref="MM MM"
h="-2"
w="-2"
scale="true"
color="64 64 64 255"
texture="blank.tga" />
<!-- fontsize, shadow, text, color, modulate_color.... are replaced according to the view text to over -->
<view type="text"
id="text"
posref="BL BL"
x="2"
y="1"
color="255 255 255 255"
fontsize="12"
shadow="true"
multi_line="false" />
</group>
<!-- Helper to place a tooltip over a text or anything else
Basically just define 'posparent', and 'tooltip'. (id is the parent id prefixed by tt_
Other params are for advanced use
-->
<template name="text_tt"
posparent=""
tooltip=""
tooltip_i18n=""
on_tooltip=""
on_tooltip_params=""
instant_help="true"
tooltip_parent="ctrl"
tooltip_posref="auto"
tooltip_special_parent=""
keep="true">
<ctrl type="tooltip"
id="tt_#posparent"
sizeref="wh"
x="0"
y="0"
w="0"
h="0"
posparent="#posparent"
tooltip="#tooltip"
tooltip_i18n="#tooltip_i18n"
on_tooltip="#on_tooltip"
on_tooltip_params="#on_tooltip_params"
instant_help="#instant_help"
tooltip_parent="#tooltip_parent"
tooltip_posref="#tooltip_posref"
tooltip_special_parent="#tooltip_special_parent" />
</template>
<!-- ******************************** -->
<!-- * ITEM DROP/DESTROY PROCEDURE * -->
<!-- ******************************** -->
<proc id="drop_item_proc">
<!-- set the mode -->
<action handler="set"
params="dblink=UI:DROP_DESTROY_ITEM:DROP_MODE|value=1" />
<action handler="proc"
params="drop_destroy_item_proc" />
</proc>
<proc id="destroy_item_proc">
<!-- set the mode -->
<action handler="set"
params="dblink=UI:DROP_DESTROY_ITEM:DROP_MODE|value=0" />
<action handler="proc"
params="drop_destroy_item_proc" />
</proc>
<proc id="drop_destroy_item_proc">
<!-- copy infos about current sheet -->
<action handler="eval_expr"
params="expr=copySheet(getMenuItemSheet(), getSheetFromId('ui:interface:drop_destroy_item_quantity_modal:sheet'))" />
<!-- set default quantity to 1 -->
<action handler="set"
params="dblink=UI:DROP_DESTROY_ITEM:ITEM:QUANTITY|value=1" />
<!-- if the item is stackable, popup a menu to select the number of item to drop/destroy, else, directly drop/destroy the item (after confirmation)-->
<action cond="isStackable(getMenuItemSheet())"
handler="enter_modal"
params="group=ui:interface:drop_destroy_item_quantity_modal" />
<action cond="not(isStackable(getMenuItemSheet()))"
handler="enter_modal"
params="group=ui:interface:drop_destroy_item_confirm_modal" />
</proc>
<!-- proc to setup modal box to choose the number of item to drop/destroy -->
<proc id="setup_drop_destroy_item_modal">
<!-- copy the max number of items into the edit box (start value that is displayed), and the db -->
<action handler="set"
params="dblink=UI:DROP_DESTROY_ITEM:ITEM:QUANTITY|value=getSheetQuantity(getMenuItemSheet())" />
<action handler="set"
params="target_property=ui:interface:drop_destroy_item_quantity_modal:edit:eb:input_string|value=getSheetQuantity(getMenuItemSheet())" />
<!-- set keyboard focus on the edit box -->
<action handler="set_keyboard_focus"
params="select_all=true|target=ui:interface:drop_destroy_item_quantity_modal:edit:eb" />
</proc>
<!-- proc that is called when the user has given the number of item to drop/destroy -->
<proc id="drop_destroy_item_quantity_modal_ok">
<!-- close the modal -->
<action handler="leave_modal"
params="" />
<!-- clamp the number of item to drop/destroy -->
<action handler="set"
params="dblink=UI:DROP_DESTROY_ITEM:ITEM:QUANTITY|value=min(getSheetQuantity(getMenuItemSheet()), @@UI:DROP_DESTROY_ITEM:ITEM:QUANTITY)" />
<!-- call the modal to confirm the choice -->
<action cond="ne(@UI:DROP_DESTROY_ITEM:ITEM:QUANTITY, 0)"
handler="enter_modal"
params="group=ui:interface:drop_destroy_item_confirm_modal" />
</proc>
<!-- temp variables -->
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:SHEET"
type="sint64"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:QUANTITY"
type="sint64"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:QUALITY"
type="sint64"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:USER_COLOR"
type="sint64"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:LOCKED"
type="sint64"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:WEIGHT"
type="sint64"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:NAMEID"
type="sint64"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:INFO_VERSION"
type="sint64"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:ENCHANT"
type="sint32"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:RM_CLASS_TYPE"
type="sint32"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:RM_FABER_STAT_TYPE"
type="sint32"
value="0" />
<variable entry="UI:DROP_DESTROY_ITEM:ITEM:PREREQUSIT_VALID"
type="sint32"
value="0" />
<!-- drop or destroy/mode -->
<variable entry="UI:DROP_DESTROY_ITEM:DROP_MODE"
type="sint64"
value="0" />
<!-- modal box to choose the number of item to drop/destroy -->
<group type="modal"
id="drop_destroy_item_quantity_modal"
exit_click_out="true"
posref="TL TL"
w="180"
h="80"
x="-8"
y="8"
on_active="proc"
on_active_params="setup_drop_destroy_item_modal"
options="skin_modal"
on_enter="proc"
on_enter_params="drop_destroy_item_quantity_modal_ok">
<view type="bitmap"
id="warning"
posref="TL TL"
x="4"
y="-4"
global_color="false"
texture="w_warning_2.tga" />
<view type="text"
id="destroy_text"
posref="TL TL"
x="20"
y="-5"
fontsize="12"
shadow="true"
hardtext="uimQuantityDestroy"
global_color="false"
color="233 197 42 255" />
<view type="text"
id="drop_text"
posref="TL TL"
x="20"
y="-5"
fontsize="12"
shadow="true"
hardtext="uimQuantityDrop"
global_color="false"
color="233 197 42 255" />
<ctrl type="sheet"
id="sheet"
value="UI:DROP_DESTROY_ITEM:ITEM"
posparent="parent"
posref="MM MM"
x="-26"
y="0" />
<view type="text"
id="x"
posparent="sheet"
posref="MR MM"
x="8"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="X" />
<instance template="edit_box_widget"
entry_type="positive_integer"
id="edit"
text_ref="TR TR"
text_y="-1"
fontsize="12"
posparent="sheet"
posref="MR ML"
x="16"
text_x="-2"
w="32"
prompt=""
enter_loose_focus="false"
multi_line="false"
max_num_chars="3"
onchange="editbox_number"
onchange_params="value=UI:DROP_DESTROY_ITEM:ITEM:QUANTITY|update_text=false"
onenter="proc"
params="drop_destroy_item_quantity_modal_ok"
max_historic="0" />
<instance template="button_ok_cancel"
posref="BR BR"
x="-4"
y="4"
onclick_ok="proc"
onclick_ok_param="drop_destroy_item_quantity_modal_ok"
onclick_cancel="leave_modal"
onclick_cancel_param="" />
<!-- link to display the right text (drop or destroy) -->
<link expr="eq(@UI:DROP_DESTROY_ITEM:DROP_MODE, 1)"
target="drop_text:active" />
<link expr="ne(@UI:DROP_DESTROY_ITEM:DROP_MODE, 1)"
target="destroy_text:active" />
</group>
<!-- confirm drop/destroy item -->
<proc id="confirm_drop_destroy_item">
<action handler="leave_modal"
params="" />
<action cond="eq(@UI:DROP_DESTROY_ITEM:DROP_MODE, 1)"
handler="drop_item"
params="quantity=@@UI:DROP_DESTROY_ITEM:ITEM:QUANTITY" />
<action cond="ne(@UI:DROP_DESTROY_ITEM:DROP_MODE, 1)"
handler="destroy_item"
params="quantity=@@UI:DROP_DESTROY_ITEM:ITEM:QUANTITY" />
</proc>
<!-- modal box to confirm destruction of the item -->
<group type="modal"
id="drop_destroy_item_confirm_modal"
exit_click_out="true"
posref="TL TL"
x="-8"
y="8"
w="104"
h="96"
on_enter="proc"
options="skin_modal"
on_enter_params="confirm_drop_destroy_item">
<view type="bitmap"
id="warning"
posref="TL TL"
x="4"
y="-4"
global_color="false"
texture="w_warning_2.tga" />
<view type="text"
id="destroy_text"
posref="TL TL"
x="20"
y="-5"
color="233 197 42 255"
fontsize="12"
shadow="true"
global_color="false"
hardtext="uimDestroy" />
<view type="text"
id="drop_text"
posref="TL TL"
x="20"
y="-5"
color="233 197 42 255"
fontsize="12"
shadow="true"
global_color="false"
hardtext="uimDrop" />
<ctrl type="sheet"
id="sheet"
value="UI:DROP_DESTROY_ITEM:ITEM"
posparent="parent"
posref="MM MM"
y="0"
x="0"
use_quantity="false" />
<view type="text"
id="disp_number"
posref="MR MM"
posparent="sheet"
x="16"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
global_color="false"
hardtext="" />
<!-- link to display the right number of item -->
<link expr="ifthenelse(eq(@UI:DROP_DESTROY_ITEM:ITEM:QUANTITY, 1), '', str('x', @UI:DROP_DESTROY_ITEM:ITEM:QUANTITY))"
target="disp_number:hardtext" />
<link expr="ifthenelse(eq(@UI:DROP_DESTROY_ITEM:ITEM:QUANTITY, 1), 0, -10)"
target="sheet:x" />
<instance template="button_ok_cancel"
posref="BR BR"
x="-4"
y="4"
onclick_ok="proc"
onclick_ok_param="confirm_drop_destroy_item"
onclick_cancel="leave_modal"
onclick_cancel_param="" />
<!-- link to display the right text (drop or destroy) -->
<link expr="eq(@UI:DROP_DESTROY_ITEM:DROP_MODE, 1)"
target="drop_text:active" />
<link expr="ne(@UI:DROP_DESTROY_ITEM:DROP_MODE, 1)"
target="destroy_text:active" />
</group>
<!-- ********************************************************* -->
<!-- * AUTOMATIC OPENING / RESTORING OF PLAYER INVENTORY * -->
<!-- ********************************************************* -->
<proc id="memorize_inventory_state">
<!-- memorize previous state -->
<!-- <action handler="set" params="dblink=%bag1_open_value|value=isOpen('ui:interface:userbag1')"/>
<action handler="set" params="dblink=%bag2_open_value|value=isOpen('ui:interface:userbag2')"/>
<action handler="set" params="dblink=%bag3_open_value|value=isOpen('ui:interface:userbag3')"/>
<action handler="set" params="dblink=%bag4_open_value|value=isOpen('ui:interface:userbag4')"/>
<action handler="set" params="dblink=%bags_open_value|value=isOpen('ui:interface:userbags')"/>
<action handler="set" params="dblink=%player_open_value|value=isOpen('ui:interface:player')"/>
<action handler="set" params="dblink=%money_open_value|value=isOpen('ui:interface:usermoney')"/> -->
<action handler="set"
params="dblink=%inventory_open_value|value=isOpen('ui:interface:inventory')" />
<!-- force to open the inventory -->
<!-- <action handler="set_open" cond="le(1,@%bag_nb)" params="target=ui:interface:userbags|open='true'"/>
<action handler="set_open" cond="le(1,@%bag_nb)" params="target=ui:interface:userbag1|open='true'"/>
<action handler="set_open" cond="le(2,@%bag_nb)" params="target=ui:interface:userbag2|open='true'"/>
<action handler="set_open" cond="le(3,@%bag_nb)" params="target=ui:interface:userbag3|open='true'"/>
<action handler="set_open" cond="le(4,@%bag_nb)" params="target=ui:interface:userbag4|open='true'"/>
<action handler="set_open" params="target=ui:interface:player|open='true'"/>
<action handler="set_open" params="target=ui:interface:usermoney|open='true'"/> -->
<action handler="set_open"
params="target=ui:interface:inventory|open='true'" />
<!-- reset flag to see if the user has opened the inventory -->
<!--<action handler="set" params="dblink=%bag1_touched|value=0"/>
<action handler="set" params="dblink=%bag2_touched|value=0"/>
<action handler="set" params="dblink=%bag3_touched|value=0"/>
<action handler="set" params="dblink=%bag4_touched|value=0"/>
<action handler="set" params="dblink=%bags_touched|value=0"/>
<action handler="set" params="dblink=%player_touched|value=0"/>
<action handler="set" params="dblink=%money_touched|value=0"/>-->
<action handler="set"
params="dblink=%inventory_touched|value=0" />
</proc>
<proc id="restore_inventory_state">
<!--<action handler="set_open" cond="and(eq(@%bag1_touched, 0), le(1,@%bag_nb))" params="target=ui:interface:userbag1|open=@@%bag1_open_value"/>
<action handler="set_open" cond="and(eq(@%bag2_touched, 0), le(2,@%bag_nb))" params="target=ui:interface:userbag2|open=@@%bag2_open_value"/>
<action handler="set_open" cond="and(eq(@%bag3_touched, 0), le(3,@%bag_nb))" params="target=ui:interface:userbag3|open=@@%bag3_open_value"/>
<action handler="set_open" cond="and(eq(@%bag4_touched, 0), le(4,@%bag_nb))" params="target=ui:interface:userbag4|open=@@%bag4_open_value"/>
<action handler="set_open" cond="and(eq(@%bags_touched, 0), le(1,@%bag_nb))" params="target=ui:interface:userbags|open=@@%bags_open_value"/>
<action handler="set_open" cond="eq(@%player_touched, 0)" params="target=ui:interface:player|open=@@%player_open_value"/>
<action handler="set_open" cond="eq(@%money_touched, 0)" params="target=ui:interface:usermoney|open=@@%money_open_value"/>-->
<action handler="set_open"
cond="eq(@%inventory_touched, 0)"
params="target=ui:interface:inventory|open=@@%inventory_open_value" />
</proc>
<!-- modal box -->
<template name="modal_border"
posparent="parent">
<view type="bitmap"
id="tlb"
texture="W_modal_TL.tga"
posparent="#posparent"
posref="TL TL" />
<view type="bitmap"
id="trb"
texture="W_modal_TR.tga"
posparent="#posparent"
posref="TR TR" />
<view type="bitmap"
id="brb"
texture="W_modal_BR.tga"
posparent="#posparent"
posref="BR BR" />
<view type="bitmap"
id="blb"
texture="W_modal_BL.tga"
posparent="#posparent"
posref="BL BL" />
<view type="bitmap"
id="tb"
texture="W_modal_T.tga"
posparent="#posparent"
posref="TM TM"
scale="true"
sizeref="w"
w="-8"
h="4" />
<view type="bitmap"
id="bb"
texture="W_modal_B.tga"
posparent="#posparent"
posref="BM BM"
scale="true"
sizeref="w"
w="-8"
h="4" />
<view type="bitmap"
id="lb"
texture="W_modal_L.tga"
posparent="#posparent"
posref="ML ML"
scale="true"
sizeref="h"
h="-8"
w="4" />
<view type="bitmap"
id="rb"
texture="W_modal_R.tga"
posparent="#posparent"
posref="MR MR"
scale="true"
sizeref="h"
h="-8"
w="4" />
</template>
<!-- *************************** -->
<!-- * COMBO BOX DEFINITIONS * -->
<!-- *************************** -->
<!-- the modal Menu opened on a combo box 's click -->
<group type="menu"
id="combo_box_select_menu"
posref="BL TL"
x="0"
y="0"
mouse_pos="false"
space="2"
shadow="false"
color="255 255 255 128"
shadow_color="0 0 0 255"
color_over="255 255 255 255"
shadow_color_over="0 0 0 255"
color_grayed="0 0 0 255"
shadow_color_grayed="155 155 155 255"
fontsize="12"
highlight_over="255 255 255 128"
force_inside_screen="true"></group>
<group type="menu"
id="combo_box_measure_menu"
posref="BL TL"
x="0"
y="0"
active="false"
mouse_pos="false"
space="2"
shadow="false"
color="255 255 255 128"
shadow_color="0 0 0 255"
color_over="255 255 255 255"
shadow_color_over="0 0 0 255"
color_grayed="0 0 0 255"
shadow_color_grayed="155 155 155 255"
fontsize="12"
highlight_over="255 255 255 128"
force_inside_screen="true" />
<!-- the common children definitions of a combo box -->
<!-- keep is true because this template is used in the teditcmd template -->
<template name="combo_box_def1"
keep="true"
render_layer="0">
<!-- DECORATION -->
<instance template="box_widget"
render_layer="#render_layer"
id="back"
sizeref="wh"
w="0"
h="0" />
<view type="bitmap"
render_layer="#render_layer"
id="arrow"
posref="MR MR"
x="-4"
texture="W_arrow_down_2.tga" />
<!-- SYSTEM -->
<view type="text"
id="text"
render_layer="#render_layer"
posref="ML ML"
x="2" />
<ctrl type="button"
render_layer="#render_layer"
button_type="push_button"
id="select"
sizeref="wh"
w="0"
h="0"
col_over="255 255 255 90"
tx_over="blank.tga"
scale="true" />
</template>
<!-- ******************* -->
<!-- * STYLES * -->
<!-- ******************* -->
<!-- Common Style of a Modal Container. user should define
- the "modal_parent" window
- and the "on_enter" ActionHandler to support all "Modal Container" aspects.
-->
<style style="container_modal"
type="container"
movable="true"
resizer="false"
global_color="false"
openable="false"
opened="true"
active="false"
escapable="true"
right_button="true" />
<!-- Common Style for an OK Button. User should define:
- "onclick_l" and "params_l"
- x, y, posparent and posref
-->
<style style="button_ok"
type="text_button"
id="ok"
button_type="push_button"
tx_normal="w_text_button_normal"
tx_pushed="w_text_button_pushed"
tx_over="w_text_button_over"
global_color_normal="true"
global_color_over="true"
global_color_pushed="true"
text_y="-2"
fontsize="10"
shadow="true"
case_mode="%case_upper"
wmargin="8" />
<!-- Common Style for a Cancel Button. By default positioned according to the "ok" button. User should define:
- "onclick_l" and "params_l"
-->
<style style="button_cancel"
type="text_button"
id="cancel"
button_type="push_button"
tx_normal="w_text_button_normal"
tx_pushed="w_text_button_pushed"
tx_over="w_text_button_over"
global_color_normal="true"
global_color_over="true"
global_color_pushed="true"
text_y="-2"
fontsize="10"
shadow="true"
case_mode="%case_upper"
wmargin="8" />
<!-- Group of two ok, cancel buttons
-->
<template name="button_ok_cancel"
id="ok_cancel"
ok_text="uittOK"
cancel_text="uittCancel"
posparent="parent"
posref="BM TM"
onclick_ok=""
onclick_ok_param=""
onclick_cancel=""
onclick_cancel_param=""
x="0"
y="0"
keep="true"
tooltip_ok=""
avoid_resize_parent="false">
<group id="#id"
posparent="#posparent"
posref="#posref"
child_resize_w="true"
child_resize_h="true"
x="#x"
y="#y"
avoid_resize_parent="#avoid_resize_parent">
<ctrl style="button_ok"
x="0"
y="0"
posref="TL TL"
text_y="-2"
onclick_l="#onclick_ok"
params_l="#onclick_ok_param"
hardtext="#ok_text"
tooltip="#tooltip_ok" />
<ctrl style="button_cancel"
x="4"
posparent="ok"
text_y="-2"
posref="TR TL"
onclick_l="#onclick_cancel"
params_l="#onclick_cancel_param"
hardtext="#cancel_text" />
</group>
</template>
<!-- Common Style for a Close Button.
-->
<style style="button_close"
type="button"
id="close"
button_type="push_button"
posref="TR TR"
x="0"
y="0"
tx_normal="W_close_1.tga"
tx_pushed="W_close_1.tga"
tx_over="W_button_12_over.tga"
global_color_normal="false"
global_color_pushed="false" />
<!-- Common Style for a text Button. User should define:
- id
- hardtext
- "onclick_l" and "params_l"
- x, y, posparent and posref
-->
<style style="text_button_16"
type="text_button"
button_type="push_button"
tx_normal="w_text_button_normal"
tx_pushed="w_text_button_pushed"
tx_over="w_text_button_over"
global_color_normal="true"
global_color_over="true"
global_color_pushed="true"
text_y="-2"
fontsize="10"
shadow="true"
case_mode="%case_upper"
wmargin="8"
text_color_normal="255 255 255 128"
text_color_pushed="255 255 255 255"
text_color_over="255 255 255 255" />
<style style="text_button_header"
type="text_button"
button_type="push_button"
tx_normal="w_text_button_normal"
tx_pushed="w_text_button_pushed"
tx_over="w_text_button_over"
text_y="-2"
fontsize="10"
shadow="true"
case_mode="%case_upper"
wmargin="8"
text_color_normal="255 255 255 128"
text_color_pushed="255 255 255 255"
text_color_over="255 255 255 255"
global_color_normal="false"
global_color_over="false"
global_color_pushed="false"
text_global_color_normal="false"
text_global_color_pushed="false"
text_global_color_over="false"
text_header_color="true" />
<style style="new_element_header"
type="text_button"
button_type="push_button"
tx_normal="w_text_button_normal"
tx_pushed="w_text_button_pushed"
tx_over="w_text_button_over"
global_color_normal="true"
global_color_over="true"
global_color_pushed="true"
text_y="-2"
fontsize="10"
shadow="true"
case_mode="%case_upper"
wmargin="8"
text_global_color_normal="true"
text_global_color_pushed="true"
text_global_color_over="true"
text_color_normal="255 255 255 128"
text_color_pushed="255 255 255 255"
text_color_over="255 255 255 255"
text_header_color="true" />
<style style="new_element_content"
type="text_button"
button_type="push_button"
tx_normal="w_text_button_normal"
tx_pushed="w_text_button_pushed"
tx_over="w_text_button_over"
text_y="-2"
fontsize="10"
shadow="true"
case_mode="%case_upper"
wmargin="8"
global_color_normal="true"
global_color_over="true"
global_color_pushed="true"
text_global_color_normal="true"
text_global_color_pushed="true"
text_global_color_over="true"
text_color_normal="255 255 255 128"
text_color_pushed="255 255 255 255"
text_color_over="255 255 255 255" />
<style style="qh_button"
type="text_button"
button_type="radio_button"
tx_normal="qh_off"
tx_pushed="qh_on"
tx_over="qh_off"
wmin="208"
wmargin="8"
global_color_normal="true"
global_color_over="true"
global_color_pushed="false"
color="255 255 255 128"
col_over="255 255 255 0"
col_pushed="255 128 0 192"
text_y="-2"
fontsize="12"
shadow="true"
text_color_normal="255 255 255 255"
text_color_pushed="255 255 255 255"
text_color_over="255 255 255 255"
text_shadow_color_normal="0 0 0 255"
text_shadow_color_pushed="0 0 0 255"
text_shadow_color_over="0 0 0 255"
text_global_color_normal="true"
text_global_color_pushed="false"
text_global_color_over="false" />
<style style="defense_style_button"
type="text_button"
button_type="radio_button"
tx_normal="qh_off"
tx_pushed="qh_on"
tx_over="qh_off"
wmin="86"
wmargin="8"
global_color_normal="true"
global_color_over="true"
global_color_pushed="false"
color="255 255 255 128"
col_over="255 255 255 0"
col_pushed="255 190 0 192"
text_y="-3"
fontsize="12"
shadow="true"
text_color_normal="255 255 255 160"
text_color_pushed="255 255 255 255"
text_color_over="255 255 255 255"
text_shadow_color_normal="0 0 0 255"
text_shadow_color_pushed="0 0 0 255"
text_shadow_color_over="0 0 0 255"
text_global_color_normal="true"
text_global_color_pushed="false"
text_global_color_over="false" />
<style style="defense_button"
type="button"
button_type="radio_button"
tx_normal="W_slot_item_selected.tga"
tx_pushed="W_slot_item_selected.tga"
tx_over="W_slot_item_selected.tga"
color="255 255 255 0"
col_over="255 255 255 255"
col_pushed="255 190 0 255"
global_color_normal="true"
global_color_over="true"
global_color_pushed="false" />
<style style="quit_button"
type="text_button"
button_type="push_button"
tx_normal="Quit_button_normal"
tx_pushed="Quit_button_pushed"
tx_over="Quit_button_over"
wmargin="12"
global_color_normal="false"
global_color_over="false"
global_color_pushed="false"
color="255 255 255 255"
col_over="255 255 255 255"
col_pushed="255 255 255 255"
text_y="-3"
fontsize="14"
shadow="true"
text_color_pushed="255 255 255 255"
text_color_over="255 255 255 255"
text_shadow_color_normal="0 0 0 255"
text_shadow_color_pushed="0 0 0 255"
text_shadow_color_over="0 0 0 255"
text_global_color_normal="false"
text_global_color_pushed="false"
text_global_color_over="false" />
<!-- Common Style for a Tab Button. User should define:
- id: eg "tab1"
- posparent: eg "tab0"
- hardtext
- x="0" and posref="TL TL" for tab0
-->
<style style="tab_button_16"
type="tab_button"
button_type="radio_button"
x="-2"
posref="TR TL"
tx_normal="w_text_button_normal"
tx_pushed="w_text_button_pushed"
tx_over="w_text_button_over"
global_color_normal="true"
global_color_over="true"
global_color_pushed="true"
text_y="-2"
fontsize="10"
shadow="true"
case_mode="%case_upper"
wmargin="8"
text_color_normal="255 255 255 128"
text_color_pushed="255 255 255 255"
text_color_over="255 255 255 255" />
<style style="tab_button_new"
type="tab_button"
button_type="radio_button"
x="0"
posref="TR TL"
tx_normal="w_tab_normal"
tx_pushed="w_tab_pushed"
tx_over="w_tab_over"
global_color_normal="true"
global_color_over="true"
global_color_pushed="true"
color="255 255 255 255"
col_over="255 255 255 255"
col_pushed="255 255 255 255"
text_y="-4"
fontsize="10"
shadow="true"
case_mode="%case_upper"
wmargin="8"
text_color_normal="255 255 255 128"
text_color_pushed="255 255 255 255"
text_color_over="255 255 255 255"
text_global_color_normal="true"
text_global_color_pushed="false"
text_global_color_over="true" />
<!-- **************** -->
<!-- * MESSAGE BOX * -->
<!-- **************** -->
<!-- Simple Message Box with just a OK button -->
<group type="modal"
id="message_box"
exit_click_out="true"
posref="MM MM"
w="250"
child_resize_h="true"
child_resize_hmargin="46"
on_enter="leave_modal"
options="skin_modal">
<view type="text"
id="text"
posref="TL TL"
line_maxw="234"
x="8"
y="-12"
w="0"
h="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
multi_line="true"
multi_line_space="0"
case_mode="%case_first_sentence_letter_up" />
<ctrl style="button_ok"
posref="BM BM"
x="0"
y="8"
onclick_l="leave_modal"
hardtext="uittOK"
avoid_resize_parent="true" />
</group>
<!-- Message Box with just a OK/Browse Faq button -->
<proc id="proc_browse_faq">
<!--
NB : do not leave the window here, this way the user can refer to the message in the help message box
<action handler="leave_modal" />
-->
<action handler="browse_faq"
params="" />
</proc>
<proc id="proc_message_box_with_help_ok">
<action handler="leave_modal" />
<!-- must leave modal first if another modal is to be displayed after this one -->
<action handler=""
params="" />
</proc>
<group type="modal"
id="message_box_with_help"
exit_click_out="false"
posref="MM MM"
w="250"
child_resize_h="true"
child_resize_hmargin="46"
on_enter="proc"
on_enter_params="proc_message_box_with_help_ok"
on_deactive="proc"
on_deactive_params="proc_message_box_with_help_ok"
escapable="true"
options="skin_modal">
<view type="text"
id="text"
posref="TL TL"
line_maxw="234"
x="8"
y="-12"
w="0"
h="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
multi_line="true"
multi_line_space="0"
case_mode="%case_first_sentence_letter_up" />
<ctrl style="button_ok"
id="ok"
posref="BM BL"
x="2"
y="8"
onclick_l="proc"
params_l="proc_message_box_with_help_ok"
hardtext="uittOK"
avoid_resize_parent="true" />
<ctrl style="button_ok"
id="browse_faq"
posref="BM BR"
x="-2"
y="8"
onclick_l="proc"
params_l="proc_browse_faq"
hardtext="uittBrowseFaq"
avoid_resize_parent="true" />
</group>
<!-- Message Box with just a OK/Cancel button -->
<proc id="proc_valid_message_box_ok">
<action handler="leave_modal" />
<!-- must leave modal first if another modal is to be displayed after this one -->
<action handler=""
params="" />
<!-- Replaced with the user one -->
</proc>
<proc id="proc_valid_message_box_cancel">
<action handler="leave_modal" />
<!-- must leave modal first if another modal is to be displayed after this one -->
<action handler=""
params="" />
<!-- Replaced with the user one -->
</proc>
<group type="modal"
id="valid_message_box"
exit_click_out="true"
posref="MM MM"
w="306"
child_resize_h="true"
child_resize_hmargin="46"
on_enter="proc"
on_enter_params="proc_valid_message_box_ok"
options="skin_modal">
<group id="icon_group"
posref="TL TL"
x="4"
y="-8"
w="24"
h="24">
<view type="bitmap"
id="icon"
posref="MM MM"
texture=""
global_color="false" />
</group>
<view type="text"
id="text"
posref="TL TL"
line_maxw="270"
x="32"
y="-12"
w="0"
h="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
multi_line_space="0"
multi_line="true"
case_mode="%case_first_sentence_letter_up" />
<instance template="button_ok_cancel"
posref="BM BM"
x="0"
y="8"
onclick_ok="proc"
onclick_ok_param="proc_valid_message_box_ok"
onclick_cancel="proc"
onclick_cancel_param="proc_valid_message_box_cancel"
avoid_resize_parent="true" />
</group>
<!-- common Style for Message Box For Important Proposal feature (join PVP etc...) -->
<style style="container_proposal"
type="container"
w="260"
h="512"
pop_max_h="512"
resizer="false"
active="false"
savable="false"
openable="false"
opened="true"
movable="true" />
<!-- ********************************** -->
<!-- * SERVER IMPORTANT MESSAGE BOX * -->
<!-- ********************************** -->
<!-- Vars describing the message -->
<variable entry="UI:TEMP:SERVER_POPUP:TITLE"
type="sint32"
value="0" />
<!-- Change it to access the view text -->
<define id="server_message_box_content_view_text"
value="ui:interface:server_message_box:content:inside:limited_h:text" />
<!-- The modal -->
<group style="container_proposal"
w="256"
max_w="1024"
pop_max_w="1024"
max_h="700"
pop_max_h="700"
id="server_message_box"
right_button="false"
title="UI:TEMP:SERVER_POPUP:TITLE"
title_class="text_dyn_string">
<group id="header_opened"
h="16"
posref="TL TL" />
<group id="content"
child_resize_h="true"
child_resize_hmargin="10">
<!-- Description -->
<group id="inside"
sizeref="w"
w="-6"
posref="TL TL"
y="-8"
child_resize_h="true">
<group id="limited_h"
posref="TL TL"
x="0"
y="0"
sizeref="w"
w="0"
child_resize_h="true"
child_resize_hmargin="6"
max_h="500">
<view type="text"
id="text"
posref="MM MM"
x="0"
y="0"
color="255 255 255 255"
fontsize="10"
shadow="true"
multi_line="true"
multi_line_space="0"
global_color="false" />
</group>
</group>
<!-- Choice -->
<ctrl style="button_ok"
id="ok"
posref="BM TM"
x="0"
y="-8"
posparent="inside"
onclick_l="hide:server_message_box"
hardtext="uittOK" />
</group>
</group>
<tree node="server_message_box" />
<!-- ********************* -->
<!-- * ITEM/BRICK HELP * -->
<!-- ********************* -->
<!-- Max Help opened. "Infinity" -->
<define id="MAX_HELP_WINDOW"
value="8" />
<!-- Variables for Sheet Help Widget -->
<variable entry="UI:glob_var:help:$i:SHEET"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:QUALITY"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:QUANTITY"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:SLOT_TYPE"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:USER_COLOR"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:NAMEID"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:INFO_VERSION"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:ENCHANT"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:RM_CLASS_TYPE"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:RM_FABER_STAT_TYPE"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:PREREQUISIT_VALID"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<!-- Variables for Sheet Help Bricks Widget -->
<template name="help_def_bricks"
index="">
<variable entry="UI:glob_var:help:$i:BRICKS:#index:SHEET"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
</template>
<vector template="help_def_bricks"
index="$i"
_size="64" />
<!-- Same for requirement Bricks -->
<template name="help_def_req_bricks"
index="">
<variable entry="UI:glob_var:help:$i:REQ_BRICKS:#index:SHEET"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:REQ_BRICKS:#index:LOCKED"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
</template>
<vector template="help_def_req_bricks"
index="$i"
_size="64" />
<!-- Same for item list -->
<template name="help_def_items"
index="">
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:SHEET"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:QUALITY"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:QUANTITY"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:SLOT_TYPE"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:USER_COLOR"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:NAMEID"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:INFO_VERSION"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:ENCHANT"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:RM_CLASS_TYPE"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:RM_FABER_STAT_TYPE"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<variable entry="UI:glob_var:help:$i:BUILD_ITEMS:#index:PREREQUISIT_VALID"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
</template>
<vector template="help_def_items"
index="$i"
_size="64" />
<!-- Variables for Sheet Help: Mps -->
<variable entry="UI:glob_var:help:$i:MP_ITEM_PART_CHOICE"
type="sint32"
value="0"
size="%MAX_HELP_WINDOW" />
<!-- Stat Craft Mp template -->
<define id="MAX_STAT_MP_CRAFT"
value="20" />
<template name="template_mp_stat"
id=""
x="0"
y="-2"
posparent="text"
posref="">
<group id="#id"
posparent="#posparent"
posref="#posref"
x="#x"
y="#y"
w="250"
h="16"
active="false">
<view type="text"
id="text"
line_maxw="180"
posref="ML ML"
over_extend_view_text="true" />
<view type="bar"
id="bar"
posref="MR MR"
mini="true"
value="0"
range="100" />
</group>
</template>
<!-- Template for MP statistics (used in info and in botchat validation) -->
<template name="template_info_mp_stats"
id=""
posparent=""
dbcombo=""
cb_handler=""
cb_params="">
<group id="mp_stats"
sizeparent="parent"
sizeref="w"
w="-12"
child_resize_h="true"
child_resize_hmargin="8"
posparent="#posparent"
posref="BL TL"
x="0"
y="0">
<!-- main combo to select the item part to watch -->
<group type="combo_box"
id="item_part_choice"
w="200"
h="20"
value="#dbcombo"
posref="TM TM"
x="0"
y="-4">
<instance template="combo_box_def1" />
</group>
<link expr="@#dbcombo"
action="#cb_handler"
params="#cb_params" />
<!-- The item part info Icon -->
<view type="bitmap"
id="icon"
posparent="item_part_choice"
posref="ML MR"
scale="true"
x="-2"
y="0"
w="24"
h="24"
global_color="false" />
<!-- header text for this item part -->
<view type="text"
id="text"
multi_line="true"
multi_line_space="0"
posref="TL TL"
x="0"
y="-32" />
<!-- stats -->
<vector template="template_mp_stat"
id="stat$i"
_size="%MAX_STAT_MP_CRAFT"
_firstpos="BL TL"
_xfirst="0"
_yfirst="-6"
_nextpos="BL TL" />
</group>
</template>
<!-- There can be 2 list of bricks in the Action Help: phrase descritopn, and Brick requirements. (Used in info and botchat validation) -->
<template name="template_info_list_brick"
type=""
id=""
posparent=""
param_deltax=""
force_keep=""
brickdb=""
sizeref="w"
child_resize_w="false"
child_resize_wmargin="0"
line_maxw="170"
multi_line_maxw_only="false"
xcost="215"
auto_grayed="false"
global_color="true">
<group type="#type"
id="#id"
sizeparent="parent"
sizeref="#sizeref"
w="-12"
child_resize_w="#child_resize_w"
child_resize_wmargin="#child_resize_wmargin"
child_resize_h="true"
child_resize_hmargin="8"
posparent="#posparent"
posref="BL TL"
x="0"
y="0"
xitem="2"
yitem="-2"
xtext="32"
ytext="-2"
xcost="#xcost"
ycost="-8"
param_deltax="#param_deltax"
hspace="4"
array="false"
value="#brickdb"
selection="false"
auto_grayed="#auto_grayed"
gray_text_with_ctrl="#auto_grayed"
dragable="false"
nature="sbrick"
brick_over="false"
onclick_r="open_sbrick_help"
params_r="force_keep=#force_keep"
over_color="%bot_chat_sheet_selection_normal"
over_col_pushed="%bot_chat_sheet_selection_pushed"
over_col_over="%bot_chat_sheet_selection_over"
color="255 255 255 255"
global_color="#global_color"
fontsize="8"
shadow="true"
multi_line="true"
multi_line_maxw_only="#multi_line_maxw_only"
multi_line_space="0"
line_maxw="#line_maxw">
<!-- the scroll -->
<ctrl style="skin_scroll"
id="scroll_row"
posref="TL TL"
y="-2" />
<!-- the group to scroll NO SCROLL (caller scroll) -->
<group id="list"
sizeref="#sizeref"
child_resize_w="#child_resize_w"
posref="TL TL"
max_h="10000"
x="8"
y="0"
w="-8"
h="0"
global_color="#global_color" />
</group>
</template>
<!-- There can be 1 list of items: items built by a buuilding -->
<template name="template_info_list_item"
type=""
id=""
posparent=""
force_keep=""
itemdb=""
auto_grayed="false">
<group type="#type"
id="#id"
sizeparent="parent"
sizeref="w"
w="-12"
child_resize_h="true"
child_resize_hmargin="8"
posparent="#posparent"
posref="BL TL"
x="0"
y="0"
xitem="2"
yitem="-2"
xtext="48"
ytext="-2"
hspace="4"
array="false"
value="#itemdb"
selection="false"
auto_grayed="#auto_grayed"
gray_text_with_ctrl="#auto_grayed"
use_quantity="false"
dragable="false"
nature="item"
onclick_r="open_item_help"
params_r="force_keep=#force_keep"
over_color="%bot_chat_sheet_selection_normal"
over_col_pushed="%bot_chat_sheet_selection_pushed"
over_col_over="%bot_chat_sheet_selection_over"
color="255 255 255 255"
fontsize="8"
shadow="true"
multi_line="true"
multi_line_space="0"
line_maxw="150">
<!-- the scroll -->
<ctrl style="skin_scroll"
id="scroll_row"
posref="TL TL"
y="-2" />
<!-- the group to scroll NO SCROLL (caller scroll) -->
<group id="list"
sizeref="w"
posref="TL TL"
max_h="10000"
x="8"
y="0"
w="-8"
h="0" />
</group>
</template>
<!-- template for mission requesite -->
<template name="template_mission_prereq"
id=""
nb=""
posparent=""
posref=""
x="0"
y="0">
<view type="text"
id="text_#nb"
multi_line="false"
posparent="#posparent"
posref="BL TR" />
<view type="text_id"
id="#id"
posparent="#posparent"
multi_line="true"
multi_line_space="0"
posref="BL TL" />
</template>
<proc id="active_sheet_help">
<action handler="set"
params="target_property=ui:interface:@0:content:scroll_text:text_list:char3d:scene:char:anim|value=0" />
<action handler="set"
params="target_property=ui:interface:@0:content:scroll_text:text_list:char3d:scene:camface:posz|value=add(0.1,getprop('ui:interface:@0:content:scroll_text:text_list:char3d:scene:char:headz'))" />
<action handler="set"
params="target_property=ui:interface:@0:content:scroll_text:text_list:char3d:scene:camface:tgtz|value=add(0.16,getprop('ui:interface:@0:content:scroll_text:text_list:char3d:scene:char:headz'))" />
</proc>
<!-- The Sheet (item/brick) Help Widget -->
<!-- if you change w="296", change also the line_maxw of id="text" below -->
<template name="sheet_help"
id=""
index="">
<group type="container"
id="#id"
w="296"
title_delta_max_w="-80"
h="80"
title=""
global_color="false"
options="layer0_info"
opened="true"
openable="false"
movable="true"
resizer="false"
win_priority="%win_priority_high"
active="false"
savable="false"
escapable="true"
header_color="UI:SAVE:WIN:COLORS:INFOS"
on_active="proc"
on_active_params="active_sheet_help|#id"
on_deactive="on_close_help"
on_deactive_params="#index"
y="700">
<group id="header_closed"
x="0"
y="0"
w="0"
h="16"
posref="TL TL"></group>
<group id="header_opened"
x="0"
y="0"
w="0"
h="16"
posref="TL TL">
<!-- The INFO icon
<view type="bitmap" id="ico" texture="W_user_info.tga" posref="ML ML" x="0" y="0" global_color="false" />
-->
<!-- The "PUNAISE" button -->
<ctrl type="button"
button_type="toggle_button"
id="keep"
posref="MR MR"
x="-16"
y="0"
tx_normal="pin_off.tga"
tx_pushed="pin_on.tga"
tx_over="W_button_16_over.tga"
global_color_normal="false"
global_color_pushed="false"
global_color_over="false"
tooltip="uittKeepInfo"
onclick_l="help_keep"
params_l="#index" />
<!--
<ctrl style="text_button_16" button_type="toggle_button" id="keep" posref="MR MR" x="-16" y="1" wmargin="8" hardtext="uiKeepInfoButton" tooltip="uittKeepInfo" onclick_l="help_keep" params_l="#index" />
-->
</group>
<group id="content"
x="0"
y="0"
w="0"
child_resize_h="true"
child_resize_hmargin="6"
posref="TL TL">
<!-- Item is in auto mode -->
<ctrl type="sheet"
id="ctrl_slot"
use_slot_type_db_entry="true"
nature="auto"
value="UI:glob_var:help:#index"
posref="TR TR"
x="-4"
y="-10"
use_quantity="true" />
<view type="text_id"
id="creator"
posparent="ctrl_slot"
posref="BR TR"
y="-2"
dynamic_string="false"
fontsize="12" />
<view type="text"
id="creator_header"
posparent="creator"
posref="ML MR"
fontsize="12"
2012-09-11 18:26:36 +00:00
hardtext="uiCreatorHeader"
active="false" />
<!-- the scroll text (with only one text) -->
<group id="scroll_text"
sizeref="w"
posref="TL TL"
w="0"
y="-6"
child_resize_h="true"
child_resize_hmargin="8">
<instance template="inner_thin_border_group" />
<group id="minh"
posref="TL TL"
x="0"
y="0"
w="1"
h="42" />
<group id="text_list"
posref="TL TL"
x="16"
y="-4"
sizeref="w"
w="-16"
child_resize_h="true"
max_h="392">
<!-- the line_maxw is set up so the text does not override the Ctrl Sheet on the right (or not so much...) -->
<view type="text"
id="text"
multi_line="true"
line_maxw="226"
multi_line_space="0"
posref="TL TL" />
<!-- for item, pacts, .. -->
<!-- For Phrases and title requirement only. 2 lists and a header for the second list -->
<instance template="template_info_list_brick"
type="list_sheet_text"
id="list_brick_requirement"
force_keep="#index"
brickdb="UI:glob_var:help:#index:REQ_BRICKS"
posparent="text"
param_deltax="0"
auto_grayed="true" />
<view type="text"
id="list_brick_header"
multi_line="true"
multi_line_space="0"
posparent="list_brick_requirement"
posref="BL TL"
y="-12" />
<instance template="template_info_list_brick"
type="list_sheet_compo_brick"
id="list_brick"
force_keep="#index"
brickdb="UI:glob_var:help:#index:BRICKS"
posparent="list_brick_header"
param_deltax="13"
auto_grayed="false" />
<!-- For raw materials only. group to display stats -->
<instance template="template_info_mp_stats"
cb_handler="item_help_mp_change_item_part"
cb_params="#index"
posparent="text"
dbcombo="UI:glob_var:help:#index:MP_ITEM_PART_CHOICE" />
<!-- For outpost building, list of items this building build -->
<instance template="template_info_list_item"
type="list_sheet_text"
id="list_item"
force_keep="#index"
itemdb="UI:glob_var:help:#index:BUILD_ITEMS"
posparent="text" />
<!-- For Cosmetic only 3D preview -->
<group id="char3d"
posref="TL TL"
sizeref="w"
w="-16"
h="304"
x="0"
y="-46">
<instance template="box_widget"
id="back"
posref="TL TL"
sizeref="wh"
w="0"
h="0"
x="0"
y="0"
inherit_gc_alpha="true" />
<view type="bitmap"
id="black"
posparent="back"
posref="MM MM"
sizeref="wh"
w="-2"
h="-2"
inherit_gc_alpha="true"
scale="true"
texture="blank.tga"
color="0 0 0 80" />
<scene3d id="scene"
sizeref="wh"
w="-2"
h="-2"
posparent="back"
posref="TL TL"
x="1"
y="-1"
curcam="camface"
curcs="env"
render_layer="-2"
user_interaction="true"
rotz_factor="0.017"
roty_factor="0.005"
roty_limit_min="-20"
roty_limit_max="15"
dist_factor="0.005"
dist_limit_min="4.0"
dist_limit_max="6.0"
ambient="128 96 64"
sun_ambient="0 0 0"
sun_diffuse="255 255 196"
sun_specular="0 0 0"
sun_direction="-1.0 1.0 -1.0">
<character3d id="char"
dblink="UI:TEMP:CHAR3D"
pos="0.0 0.0 -1.75"
rot="0.0 0.0 0.0" />
<camera id="camface"
fov="5"
pos="0.0 -5.0 0.0"
target="0.0 0.0 0"
roll="0" />
<light id="back"
pos="0.0 28.2 1.6"
color="96 64 32"
near="1.0"
far="4.0" />
<light id="lgt"
pos="0.0 25.3 2.48"
color="255 255 255"
near="1.0"
far="4.0" />
</scene3d>
</group>
<!-- Item preview 3D window -->
<group id="item_preview"
posref="TL TL"
sizeref="w"
w="200"
h="300"
x="0"
y="-60">
<scene3d id="scene_item_preview"
sizeref="wh"
w="-2"
h="-2"
posref="TL TL"
x="1"
curcam="cam_item_preview"
user_interaction="true"
ambient="128 96 64"
sun_ambient="70 70 70"
sun_diffuse="255 255 196"
sun_specular="0 0 0"
sun_direction="-1.0 1.0 -1.0"
rotz_factor="0.017"
roty_factor="0.005"
dist_factor="0.2"
camz="10"
dist_limit_min="20.0"
dist_limit_max="80.0" >
<character3d id="char"
dblink="UI:TEMP:CHAR3D"
pos="0.0 0.0 -1.8"
rot="0.0 0.0 -60.0"
anim="1" />
<camera id="cam_item_preview"
fov="5"
pos="0.0 -40.0 0.0"
target="0.0 0.0 -0.85"
roll="0" />
<light id="back" pos="0.0 28.2 1.6" color="96 64 32" near="1.0" far="4.0" />
<light id="lgt" pos="0.0 25.3 2.48" color="255 255 255" near="1.0" far="4.0" />
</scene3d>
</group>
</group>
<ctrl style="skin_scroll"
id="sv"
posref="TL TL"
x="4"
y="-4"
target_stepy="14"
target="text_list" />
</group>
<!-- the scroll text id (use for missions) -->
<group id="scroll_text_id"
posref="TL TL"
w="0"
y="-6"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="8">
<instance template="inner_thin_border_group" />
<group id="minh"
posref="TL TL"
x="0"
y="0"
w="1"
h="42" />
<group id="text_list"
posref="TL TL"
x="12"
y="-4"
sizeref="w"
w="-64"
child_resize_h="true"
max_h="392">
<view type="text"
id="text_title"
hardtext="uiMissionTitle"
multi_line="false"
posref="TL TL" />
<view type="text_id"
id="text_title_id"
posparent="text_title"
multi_line="true"
multi_line_space="0"
x="10"
posref="BL TL" />
<view type="text"
id="text_mission_description"
posparent="text_title_id"
x="-10"
hardtext="uiMissionDesc"
multi_line="false"
posref="BL TL" />
<view type="text_id_formated"
id="text_id"
posparent="text_mission_description"
multi_line="true"
multi_line_space="0"
x="10"
posref="BL TL" />
<!-- for item, pacts, .. -->
<view type="text"
id="text_mission_prereq"
hardtext="uiMissionPrereq"
multi_line="false"
posparent="text_id"
x="-10"
posref="BL TL" />
<!-- must do the first in special way -->
<view type="text"
id="text_1"
multi_line="false"
posparent="text_mission_prereq"
posref="BL TL"
x="5" />
<view type="text_id"
id="text_id_prereq_1"
posparent="text_1"
multi_line="true"
multi_line_space="0"
posref="TR TL" />
<!-- next are relative each others -->
<vector template="template_mission_prereq"
_size="15"
_firstindex="2"
id="text_id_prereq_$i"
nb="$i"
posparent="text_id_prereq_1"
_firstpos="BL TL"
_nextpos="BL TL" />
</group>
<ctrl style="skin_scroll"
id="sv"
posref="TL TL"
x="4"
y="-4"
target="text_list" />
</group>
</group>
</group>
<tree node="#id" />
</template>
<!-- Instances -->
<vector template="sheet_help"
_size="%MAX_HELP_WINDOW"
_firstpos=""
_nextpos=""
index="$i"
id="sheet_help$i" />
<!-- ***************** -->
<!-- * COMMON RULES * -->
<!-- ***************** -->
<define id="is_team_present"
value="or(ne(@SERVER:GROUP:0:PRESENT,0),ne(@SERVER:GROUP:1:PRESENT,0),ne(@SERVER:GROUP:2:PRESENT,0),ne(@SERVER:GROUP:3:PRESENT,0),ne(@SERVER:GROUP:4:PRESENT,0),ne(@SERVER:GROUP:5:PRESENT,0),ne(@SERVER:GROUP:6:PRESENT,0),ne(@SERVER:GROUP:7:PRESENT,0))" />
<define id="is_guild_present"
value="ne(@SERVER:GUILD:NAME,0)" />
<!-- ****************************** -->
<!-- * INVENTORIES COMMON STUFF * -->
<!-- ****************************** -->
<!-- style of all free containers -->
<style style="inv_container"
type="container"
w="350"
h="310"
resizer="true"
pop_min_w="350"
pop_min_h="110"
pop_max_w="920"
pop_max_h="1600"
movable="true"
active="false"
opened="true"
openable="false"
global_color="false"
global_color_over="true" />
<style style="inv_container_guild"
type="container"
w="336"
h="310"
resizer="true"
pop_min_w="336"
pop_min_h="110"
pop_max_w="920"
pop_max_h="1600"
movable="true"
active="false"
opened="true"
openable="false"
global_color="false"
global_color_over="true" />
<!-- template for the bulk and the weight -->
<template name="tinv_nbslots_bulk_weight"
id=""
inv_branch_nb="256"
inv_branch=""
inv_bulk_max=""
posparent="parent"
posref="TL TL"
x="0"
y="0">
<group id="#id"
sizeref="w"
h="16"
posref="#posref">
<group id="bulk_weight"
w="128"
h="16"
posref="BR BR"
posparent="#posparent">
<view type="bitmap"
id="weight"
posref="MR MR"
x="0"
texture="W_weight.tga"
global_color="false" />
<view type="text"
id="weight_txt"
posparent="weight"
posref="ML MR"
y="-2"
x="-2"
color="255 255 255 255"
global_color="false"
shadow="true"
fontsize="10" />
<instance template="text_tt"
tooltip="uittInventoryWeight"
posparent="weight_txt" />
<link expr="identity(getItemsWeight('#inv_branch',0,#inv_branch_nb),@#inv_branch)"
target="weight_txt:hardtext" />
<view type="bar"
id="encombrement"
mini="true"
posref="MR MR"
x="-48"
range="#inv_bulk_max"
color="%bulk_color" />
<ctrl type="tooltip"
id="encombrement_tt"
posparent="encombrement"
sizeref="wh"
w="0"
h="0"
on_tooltip="get_tt_bulk"
on_tooltip_params="dbbranch=#inv_branch|dbmax=#inv_bulk_max" />
<link expr="identity(getItemsBulk('#inv_branch',0,#inv_branch_nb),@#inv_branch)"
target="encombrement:value" />
</group>
<view type="text"
id="slots_nb"
posparent="bulk_weight"
posref="BL BR"
color="255 255 255 255"
global_color="false"
shadow="true"
fontsize="10" />
<ctrl type="tooltip"
id="slots_tt"
posparent="slots_nb"
sizeref="wh"
tooltip="uittInvSlots" />
<link expr="identity(getInvSlotCounts('#inv_branch'),@#inv_branch)"
target="slots_nb:hardtext" />
<!-- uses identity(x,@branch) to add an observer on branch -->
</group>
</template>
<!-- onClickR on a filter -->
<proc id="pinv_item_filter">
<!-- Reset all filter first -->
<action handler="set"
params="dblink=UI:SAVE:@0:FILTER_TP|value=0" />
<action handler="set"
params="dblink=UI:SAVE:@0:FILTER_MISSMP|value=0" />
<action handler="set"
params="dblink=UI:SAVE:@0:FILTER_MP|value=0" />
<action handler="set"
params="dblink=UI:SAVE:@0:FILTER_TOOL|value=0" />
<action handler="set"
params="dblink=UI:SAVE:@0:FILTER_WEAPON|value=0" />
<action handler="set"
params="dblink=UI:SAVE:@0:FILTER_ARMOR|value=0" />
<!-- Set the one selected -->
<action handler="set"
params="dblink=@1|value=1" />
</proc>
<!-- template for the list of items FILTERS -->
<template name="tinv_item_list_filter"
id=""
x="0"
y="0"
posref="BL BL"
dblink=""
texture=""
tooltip=""
inv_type="">
<ctrl type="button"
id="but_#id"
button_type="toggle_button"
posref="#posref"
x="#x"
y="#y"
tx_normal="w_button_filter_off.tga"
tx_pushed="w_button_filter_on.tga"
tx_over=""
onclick_l="set"
params_l="dblink=#dblink|value=not(@#dblink)"
onclick_r="proc"
params_r="pinv_item_filter|#inv_type|#dblink"
global_color_pushed="true"
tooltip="#tooltip" />
<view type="bitmap"
id="bit_#id"
posref="TL TL"
posparent="but_#id"
texture="#texture"
global_color="false" />
<link expr="@#dblink"
target="but_#id:pushed" />
</template>
<!-- template for the mode 'icon' or 'text' (no right click) -->
<template name="tinv_item_list_icon_swap"
id=""
x="0"
y="0"
posref="BL BL"
dblink=""
texture=""
tooltip=""
inv_type="">
<ctrl type="button"
id="but_#id"
button_type="toggle_button"
posref="#posref"
x="#x"
y="#y"
tx_normal="w_button_filter_off.tga"
tx_pushed="w_button_filter_on.tga"
tx_over=""
onclick_l="set"
params_l="dblink=#dblink|value=not(@#dblink)"
global_color_pushed="true"
tooltip="#tooltip" />
<view type="bitmap"
id="bit_#id"
posref="TL TL"
posparent="but_#id"
texture="#texture"
global_color="false" />
<link expr="@#dblink"
target="but_#id:pushed" />
</template>
<!-- template for the list of items -->
<template name="tinv_item_list"
id=""
animal_status=""
inv_branch_nb="256"
inv_branch=""
inv_type=""
posparent="parent"
posref="TL TL"
x="0"
y="0"
sizeparent="parent"
sizeref="wh"
w="0"
h="0">
<group id="#id"
posparent="#posparent"
posref="#posref"
x="#x"
y="#y"
sizeparent="#sizeparent"
sizeref="#sizeref"
w="#w"
h="#h">
<!-- Bag Type -->
<!-- Bags : icon list -->
<group type="list_icon_bag"
id="bag_icons"
array="false"
sizeref="wh"
w="0"
h="-24"
posref="TL TL"
x="0"
y="0"
child_resize_h="false"
value="#inv_branch"
maxitem="#inv_branch_nb"
inv_type="#inv_type"
sort_type="UI:SAVE:#inv_type:SORT_TYPE"
filter_armor="UI:SAVE:#inv_type:FILTER_ARMOR"
filter_weapon="UI:SAVE:#inv_type:FILTER_WEAPON"
filter_tool="UI:SAVE:#inv_type:FILTER_TOOL"
filter_mp="UI:SAVE:#inv_type:FILTER_MP"
filter_missmp="UI:SAVE:#inv_type:FILTER_MISSMP"
filter_tp="UI:SAVE:#inv_type:FILTER_TP"
wspace="2"
hspace="2"
startitem="0"
selection_group="inventory_selection"
auto_grayed="true"
dragable="true"
oncandrag="inv_can_drag"
ondrag="inv_drag"
params_drag="from_icon_list"
oncandrop="inv_can_drop"
ondrop="inv_drop"
menu_r="ui:interface:item_menu_in_bag"
instant_help="false"
lmargin="10"
rmargin="0"
tmargin="1"
bmargin="0"
column_center="false"
db_animal_status="#animal_status">
<ctrl style="skin_scroll"
id="scroll_row"
posref="TL TL"
target_stepy="44" />
</group>
<view type="bitmap"
id="sep1"
x="0"
y="0"
posparent="bag_icons"
posref="BL TL"
scale="true"
h="2"
sizeref="w"
texture="W_line_hor.tga" />
<link expr="eq(@UI:SAVE:#inv_type:ICON_LIST, 1)"
target="bag_icons:active,sep1:active" />
<!-- Bags : detailed list -->
<group type="list_sheet_bag"
id="bag_list"
array="false"
sizeref="wh"
w="0"
h="-34"
posref="TL TL"
x="0"
y="-10"
child_resize_h="false"
value="#inv_branch"
maxitem="#inv_branch_nb"
inv_type="#inv_type"
sort_type="UI:SAVE:#inv_type:SORT_TYPE"
filter_armor="UI:SAVE:#inv_type:FILTER_ARMOR"
filter_weapon="UI:SAVE:#inv_type:FILTER_WEAPON"
filter_tool="UI:SAVE:#inv_type:FILTER_TOOL"
filter_mp="UI:SAVE:#inv_type:FILTER_MP"
filter_missmp="UI:SAVE:#inv_type:FILTER_MISSMP"
filter_tp="UI:SAVE:#inv_type:FILTER_TP"
hspace="2"
xitem="2"
yitem="-2"
xtext="46"
ytext="-2"
selection_group="inventory_selection"
selection="false"
auto_grayed="true"
dragable="true"
oncandrag="inv_can_drag"
ondrag="inv_drag"
params_drag="from_text_list"
oncandrop="inv_can_drop"
ondrop="inv_drop"
menu_r="ui:interface:item_menu_in_bag"
instant_help="false"
over_color="%bot_chat_sheet_selection_normal"
over_col_pushed="%bot_chat_sheet_selection_pushed"
over_col_over="%bot_chat_sheet_selection_over"
color="255 255 255 255"
fontsize="8"
shadow="true"
multi_line="true"
multi_line_space="0"
db_animal_status="#animal_status">
<!-- the scroll -->
<ctrl style="skin_scroll"
id="scroll_row"
posref="TL TL"
target_stepy="44" />
<!-- the group to scroll -->
<group id="list"
max_sizeref="h"
max_sizeparent="parent"
max_h="0"
sizeref="w"
posref="TL TL"
x="8"
y="0"
w="-16" />
</group>
<view type="bitmap"
id="sep2"
x="0"
y="0"
posparent="bag_list"
posref="BL TL"
scale="true"
h="2"
sizeref="w"
texture="W_line_hor.tga" />
<link expr="eq(@UI:SAVE:#inv_type:ICON_LIST, 0)"
target="bag_list:active,sep2:active" />
<instance template="tinv_item_list_filter"
id="filter_tp"
x="-35"
y="1"
posref="BR BR"
inv_type="#inv_type"
dblink="UI:SAVE:#inv_type:FILTER_TP"
texture="filter_tp.tga"
tooltip="uittFilterTP" />
<instance template="tinv_item_list_filter"
id="filter_missmp"
x="-60"
y="1"
posref="BR BR"
inv_type="#inv_type"
dblink="UI:SAVE:#inv_type:FILTER_MISSMP"
texture="filter_mission.tga"
tooltip="uittFilterMissMP" />
<instance template="tinv_item_list_filter"
id="filter_mp"
x="-85"
y="1"
posref="BR BR"
inv_type="#inv_type"
dblink="UI:SAVE:#inv_type:FILTER_MP"
texture="filter_mps.tga"
tooltip="uittFilterMP" />
<instance template="tinv_item_list_filter"
id="filter_tool"
x="-110"
y="1"
posref="BR BR"
inv_type="#inv_type"
dblink="UI:SAVE:#inv_type:FILTER_TOOL"
texture="filter_tools.tga"
tooltip="uittFilterTool" />
<instance template="tinv_item_list_filter"
id="filter_weapon"
x="-135"
y="1"
posref="BR BR"
inv_type="#inv_type"
dblink="UI:SAVE:#inv_type:FILTER_WEAPON"
texture="filter_weapon.tga"
tooltip="uittFilterWeapon" />
<instance template="tinv_item_list_filter"
id="filter_armor"
x="-160"
y="1"
posref="BR BR"
inv_type="#inv_type"
dblink="UI:SAVE:#inv_type:FILTER_ARMOR"
texture="filter_armor.tga"
tooltip="uittFilterArmor" />
<!-- details -->
<instance template="tinv_item_list_icon_swap"
id="detail"
x="-4"
y="1"
posref="BR BR"
dblink="UI:SAVE:#inv_type:ICON_LIST"
texture="details_on.tga"
tooltip="uittDetail" />
<link expr="ifthenelse(@UI:SAVE:#inv_type:ICON_LIST, 'details_off.tga', 'details_on.tga')"
target="bit_detail:texture" />
</group>
</template>
<!-- Link to trig brick action message. don't play when 0 (avoid flying text at startup) -->
<link expr="@SERVER:FLAGS:CRITICAL"
cond="not(eq(@SERVER:FLAGS:CRITICAL,0))"
action="entity_flying_text"
params="text=uiCriticalHit|entity=0|color=255 255 0 255" />
<link expr="@SERVER:FLAGS:PARRY"
cond="not(eq(@SERVER:FLAGS:PARRY,0))"
action="entity_flying_text"
params="text=uiParry|entity=0|color=255 255 0 255" />
<link expr="@SERVER:FLAGS:DODGE"
cond="not(eq(@SERVER:FLAGS:DODGE,0))"
action="entity_flying_text"
params="text=uiDodge|entity=0|color=255 255 0 255" />
<!-- ****************************** -->
<!-- * CHECK BOX * -->
<!-- ****************************** -->
<!-- A checkbox: toggle button with a text, linked to a database -->
<template name="check_box"
id=""
posparent="parent"
posref="TL TL"
x="0"
y="0"
w="0"
h="16"
fontsize="10"
hardtext=""
dblink=""
tooltip=""
global_color="true">
<group id="#id"
posparent="#posparent"
posref="#posref"
x="#x"
y="#y"
w="#w"
h="#h"
child_resize_w="true">
<ctrl type="button"
id="button"
button_type="toggle_button"
posref="ML ML"
x="0"
y="0"
pushed="false"
tx_normal="w_slot_on.tga"
tx_pushed="w_opacity_on.tga"
tx_over="w_slot_on.tga"
color="255 255 255 255"
col_pushed="255 255 255 255"
col_over="255 255 255 0"
onclick_l="set"
params_l="dblink=#dblink|value=not(@#dblink)" />
<link expr="@#dblink"
target="button:pushed" />
<view type="text"
id="text"
posparent="button"
posref="MR ML"
x="4"
y="-3"
color="255 255 255 255"
fontsize="#fontsize"
shadow="true"
hardtext="#hardtext"
global_color="#global_color" />
<ctrl type="tooltip"
id="tt"
posref="TL TL"
sizeref="wh"
tooltip="#tooltip" />
</group>
</template>
<!-- ***************************** -->
<!-- * HTML FORM SELECT WIDGET * -->
<!-- ***************************** -->
<template name="html_form_select_widget"
keep="true"
id="select">
<group type="combo_box"
id="#id"
w="100"
x="0"
y="0"
child_resize_h="true"
child_resize_hmargin="6"
linked_to_db="false"
posref="BL BL"
on_change=""
on_change_params="">
<instance template="combo_box_def1" />
</group>
</template>
<!-- ***************************** -->
<!-- * HTML TEXT BUTTON WIDGET * -->
<!-- ***************************** -->
<template name="html_text_button"
id=""
text=""
posparent="parent"
posref="TL TL"
onclick=""
onclick_param=""
x="0"
y="0"
keep="true"
frozen="false">
<group id="#id"
posparent="#posparent"
posref="#posref"
child_resize_w="true"
child_resize_h="true"
x="#x"
y="#y">
<ctrl style="text_button_16"
id="b"
onclick_l="#onclick"
params_l="#onclick_param"
hardtext="#text"
frozen="#frozen" />
</group>
</template>
<template name="frozen_html_text_button"
id=""
text=""
posparent="parent"
posref="TL TL"
onclick=""
onclick_param=""
x="0"
y="0"
keep="true">
<group id="#id"
posparent="#posparent"
posref="#posref"
child_resize_w="true"
child_resize_h="true"
x="#x"
y="#y">
<ctrl style="text_button_16"
id="b"
onclick_l="#onclick"
params_l="#onclick_param"
hardtext="#text"
frozen="true" />
</group>
</template>
<!-- horizontal label/edit box template -->
<template name="h_label_edit_box"
keep="true"
active="true"
id=""
h="20"
x="0"
y="0"
posparent=""
posref=""
hardtext=""
w="87"
w_label=""
w_box="50"
fontsize="12"
max_num_chars="6"
entry_type="text"
multi_line="false"
onenter="lua"
params=""
onchange="lua"
onchange_params=""
on_focus_lost="lua"
on_focus_lost_params="">
<group id="#id"
active="#active"
x="#x"
y="#y"
w="#w"
h="#h"
posparent="#posparent"
posref="#posref">
<!-- label -->
<group id="label"
w="#w_label"
h="20"
x="0"
y="0"
posref="TL TL"
posparent="parent">
<view type="text"
id="name_text"
posref="BL BL"
x="0"
y="0"
color="255 255 255 255"
global_color="true"
fontsize="#fontsize"
shadow="true"
hardtext="#hardtext" />
</group>
<!-- edit box -->
<group type="edit_box"
id="edit_box_group"
w="#w_box"
h="#h"
x="5"
y="0"
posparent="label"
posref="TR TL"
onenter="#onenter"
params="#params"
onchange="#onchange"
onchange_params="#onchange_params"
on_focus_lost="#on_focus_lost"
on_focus_lost_params="#on_focus_lost_params"
max_num_chars="#max_num_chars"
prompt=""
enter_loose_focus="true"
entry_type="#entry_type"
reset_focus_on_hide="true"
menu_r="">
<instance template="box_widget"
id="back_edit_box"
posref="TL TL"
sizeref="w"
h="#h" />
<view type="text"
id="edit_text"
x="4"
y="-5"
posref="TL TL"
multi_line="#multi_line"
fontsize="10"
shadow="true"
hardtext=""
global_color="false" />
</group>
</group>
</template>
<!-- the common children definitions of a combo box -->
<!-- keep is true because this template is used in the teditcmd template -->
<template name="r2ed_combo_box"
keep="true">
<!-- DECORATION -->
<instance template="box_widget"
id="back"
sizeref="wh"
w="0"
h="0" />
<view type="bitmap"
id="arrow"
posref="MR MR"
x="-4"
texture="W_arrow_down_2.tga" />
<!-- SYSTEM
<view type="text" id="text" posref="ML ML" x="2" />-->
<group id="text_group"
posparent="parent"
posref="TL TL"
sizeref="wh"
x="0"
w="-17"
y="0"
h="0">
<view type="text"
id="text"
posref="ML ML"
x="2"
auto_clamp="true"
over_extend_view_text="true"
over_extend_parent_rect="true" />
</group>
<ctrl type="button"
button_type="push_button"
id="select"
sizeref="wh"
w="0"
h="0"
col_over="255 255 255 90"
tx_over="blank.tga"
scale="true" />
</template>
<!-- horizontal label/combo box template -->
<template name="h_label_combo_box"
keep="true"
active="true"
id=""
x="0"
y="0"
w="195"
w_label="95"
w_combo="90"
posparent=""
posref=""
hardtext=""
on_change_params="">
<group id="#id"
active="#active"
x="#x"
y="#y"
w="#w"
h="20"
posparent="#posparent"
posref="#posref">
<!-- label -->
<group id="label"
w="#w_label"
h="20"
x="0"
y="0"
posref="TL TL"
posparent="parent">
<view type="text"
id="name_text"
posref="BL BL"
x="0"
y="0"
color="255 255 255 255"
global_color="true"
fontsize="12"
shadow="true"
hardtext="#hardtext" />
</group>
<!-- combo box -->
<group type="combo_box"
id="combo_box"
w="#w_combo"
h="20"
x="0"
y="0"
posref="TR TL"
posparent="label"
linked_to_db="false"
on_change="lua"
on_change_params="#on_change_params">
<instance template="r2ed_combo_box" />
</group>
</group>
</template>
2015-12-18 12:29:40 +00:00
<!-- html <hr> element -->
<!-- html <hr> element -->
<template name="html_hr"
keep="true">
<group id="sep_gr"
posref="ML ML"
sizeref="w"
w="0"
h="0"
child_resize_h="true"
child_resize_hmargin="12">
<view type="bitmap"
id="hr"
posref="MM MM"
sizeref="w"
w="-2"
h="2"
inherit_gc_alpha="true"
scale="true"
texture="blank.tga"
global_color="false" />
</group>
</template>
</interface_config>