mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-27 02:50:53 +00:00
226 lines
7 KiB
C++
226 lines
7 KiB
C++
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
|
||
|
|
||
|
#include "stdpch.h"
|
||
|
#include "attack_list.h"
|
||
|
#include "sheet_manager.h"
|
||
|
#include "global.h"
|
||
|
//
|
||
|
#include "client_sheets/attack_list_sheet.h"
|
||
|
//
|
||
|
#include "nel/3d/u_scene.h"
|
||
|
//
|
||
|
#include "nel/misc/sheet_id.h"
|
||
|
//
|
||
|
#include <utility>
|
||
|
|
||
|
|
||
|
H_AUTO_DECL(RZ_AttackList)
|
||
|
|
||
|
using namespace NLMISC;
|
||
|
using namespace std::rel_ops;
|
||
|
|
||
|
extern NL3D::UScene *Scene;
|
||
|
|
||
|
CAttackListManager *CAttackListManager::_Instance = NULL;
|
||
|
|
||
|
|
||
|
// get a .animation_fx sheet from its name (NULL if not found)
|
||
|
static CAnimationFXSetSheet *getAnimFXSetSheetFromName(const std::string &name)
|
||
|
{
|
||
|
CEntitySheet *sheet = SheetMngr.get(NLMISC::CSheetId(name));
|
||
|
if (!sheet) return NULL;
|
||
|
if (sheet->Type == CEntitySheet::ANIMATION_FX_SET) return static_cast<CAnimationFXSetSheet *>(sheet);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
// build an attack part
|
||
|
static void buildAttackPart(const std::string &sheetName, CAnimationFXSet &fxSet, NL3D::UAnimationSet *as)
|
||
|
{
|
||
|
if (!sheetName.empty())
|
||
|
{
|
||
|
CAnimationFXSetSheet *sheet = getAnimFXSetSheetFromName(sheetName);
|
||
|
if (sheet)
|
||
|
{
|
||
|
fxSet.init(sheet, as);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
nlwarning("Sheet %s not found", sheetName.c_str());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ***********************************************************************************************
|
||
|
CAttack::CAttack()
|
||
|
{
|
||
|
Sheet = NULL;
|
||
|
}
|
||
|
|
||
|
// ***********************************************************************************************
|
||
|
void CAttack::init(const CAttackSheet *sheet, NL3D::UAnimationSet *as)
|
||
|
{
|
||
|
nlassert(!Sheet); // init already done
|
||
|
if (!sheet) return;
|
||
|
Sheet = sheet;
|
||
|
//
|
||
|
buildAttackPart(Sheet->AttackBeginFX, AttackBeginFX, as);
|
||
|
buildAttackPart(Sheet->AttackLoopFX, AttackLoopFX, as);
|
||
|
buildAttackPart(Sheet->AttackEndFX, AttackEndFX, as);
|
||
|
buildAttackPart(Sheet->AttackStaticObjectCastFX, AttackStaticObjectCastFX, as);
|
||
|
buildAttackPart(Sheet->AttackFailFX, AttackFailFX, as);
|
||
|
buildAttackPart(Sheet->ProjectileFX, ProjectileFX, as);
|
||
|
buildAttackPart(Sheet->ImpactFX, ImpactFX, as);
|
||
|
}
|
||
|
|
||
|
// ***********************************************************************************************
|
||
|
void CAttackList::init(const CAttackListSheet *attackList, NL3D::UAnimationSet *as)
|
||
|
{
|
||
|
nlassert(_Attacks.empty());
|
||
|
if (!attackList) return;
|
||
|
_Attacks.resize(attackList->Attacks.size());
|
||
|
for(uint k = 0; k < _Attacks.size(); ++k)
|
||
|
{
|
||
|
_Attacks[k].ID = &attackList->Attacks[k].ID;
|
||
|
_Attacks[k].Attack.init(&(attackList->Attacks[k].Attack), as);
|
||
|
}
|
||
|
// sort all attacks for fast retrieval
|
||
|
std::sort(_Attacks.begin(), _Attacks.end());
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
struct CAttackEntryComp
|
||
|
{
|
||
|
bool operator()(const CAttackListEntry &lhs, const CAttackIDSheet &rhs) const
|
||
|
{
|
||
|
nlassert(lhs.ID);
|
||
|
return *lhs.ID < rhs;
|
||
|
}
|
||
|
};
|
||
|
*/
|
||
|
|
||
|
struct CAttackEntryComp2
|
||
|
{
|
||
|
bool operator()(const CAttackListEntry &lhs, const CAttackListEntry &rhs) const
|
||
|
{
|
||
|
nlassert(lhs.ID);
|
||
|
nlassert(rhs.ID);
|
||
|
return *lhs.ID < *rhs.ID;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// ***********************************************************************************************
|
||
|
const CAttack *CAttackList::getAttackFromID(const CAttackIDSheet &id) const
|
||
|
{
|
||
|
H_AUTO_USE(RZ_AttackList);
|
||
|
// vl: changed, this line only work with stlport
|
||
|
// std::vector<CAttackListEntry>::const_iterator it = std::lower_bound(_Attacks.begin(), _Attacks.end(), id, CAttackEntryComp());
|
||
|
|
||
|
CAttackListEntry ale(&id);
|
||
|
std::vector<CAttackListEntry>::const_iterator it = std::lower_bound(_Attacks.begin(), _Attacks.end(), ale, CAttackEntryComp2());
|
||
|
if (it == _Attacks.end()) return NULL;
|
||
|
if (*(it->ID) != id) return NULL;
|
||
|
return &(it->Attack);
|
||
|
}
|
||
|
|
||
|
// ***********************************************************************************************
|
||
|
CAttackListManager &CAttackListManager::getInstance()
|
||
|
{
|
||
|
H_AUTO_USE(RZ_AttackList)
|
||
|
if (_Instance) return *_Instance;
|
||
|
_Instance = new CAttackListManager();
|
||
|
return *_Instance;
|
||
|
}
|
||
|
|
||
|
// ***********************************************************************************************
|
||
|
void CAttackListManager::releaseInstance()
|
||
|
{
|
||
|
if( _Instance )
|
||
|
delete _Instance;
|
||
|
_Instance = NULL;
|
||
|
}
|
||
|
|
||
|
// ***********************************************************************************************
|
||
|
void CAttackListManager::init()
|
||
|
{
|
||
|
if (_AnimationSet) return; // init already done
|
||
|
if (!Scene) return; // no scene, can't build anything
|
||
|
_AnimationSet = Driver->createAnimationSet();
|
||
|
if (!_AnimationSet) return;
|
||
|
std::vector<CSheetId> result;
|
||
|
std::vector<std::string> filenames;
|
||
|
NLMISC::CSheetId::buildIdVector(result, filenames, "attack_list");
|
||
|
for(uint k = 0; k < result.size(); ++k)
|
||
|
{
|
||
|
const CAttackListSheet *sheet = dynamic_cast<const CAttackListSheet *>(SheetMngr.get(result[k]));
|
||
|
if (sheet)
|
||
|
{
|
||
|
TAttackListMap::iterator it = _AttackMap.find(filenames[k]);
|
||
|
if (it != _AttackMap.end())
|
||
|
{
|
||
|
nlwarning("attack list duplicated : %s", filenames[k].c_str());
|
||
|
}
|
||
|
CAttackList &al = _AttackMap[filenames[k]];
|
||
|
al.init(sheet, _AnimationSet);
|
||
|
}
|
||
|
}
|
||
|
// auras and links
|
||
|
buildAurasFXs();
|
||
|
buildLinkFXs();
|
||
|
}
|
||
|
|
||
|
// ***********************************************************************************************
|
||
|
void CAttackListManager::release()
|
||
|
{
|
||
|
if (!_AnimationSet) return;
|
||
|
_AttackMap.clear();
|
||
|
if (Driver) Driver->deleteAnimationSet(_AnimationSet);
|
||
|
_Auras.release();
|
||
|
_Links.release();
|
||
|
delete _Instance;
|
||
|
_Instance = NULL;
|
||
|
}
|
||
|
|
||
|
// ***********************************************************************************************
|
||
|
const CAttackList *CAttackListManager::getAttackList(const std::string &name) const
|
||
|
{
|
||
|
H_AUTO_USE(RZ_AttackList)
|
||
|
TAttackListMap::const_iterator it = _AttackMap.find(name);
|
||
|
if (it != _AttackMap.end()) return &(it->second);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
// ***********************************************************************************************
|
||
|
CAttackListManager::CAttackListManager()
|
||
|
{
|
||
|
_AnimationSet = NULL;
|
||
|
}
|
||
|
|
||
|
// *******************************************************************************************
|
||
|
void CAttackListManager::buildAurasFXs()
|
||
|
{
|
||
|
_Auras.init("auras.id_to_string_array", _AnimationSet, false /* must not delete animset, owned by this object */);
|
||
|
}
|
||
|
|
||
|
// *******************************************************************************************
|
||
|
void CAttackListManager::buildLinkFXs()
|
||
|
{
|
||
|
_Links.init("links.id_to_string_array", _AnimationSet, false /* must not delete animset, owned by this object */);
|
||
|
}
|