khanat-code-old/code/nel/src/3d/vertex_program.cpp

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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std3d.h"
#include "nel/3d/vertex_program.h"
#include "nel/3d/driver.h"
namespace NL3D
{
// ***************************************************************************
IVertexProgramDrvInfos::IVertexProgramDrvInfos (IDriver *drv, ItVtxPrgDrvInfoPtrList it)
{
_Driver= drv;
_DriverIterator= it;
}
// ***************************************************************************
IVertexProgramDrvInfos::~IVertexProgramDrvInfos ()
{
_Driver->removeVtxPrgDrvInfoPtr (_DriverIterator);
}
// ***************************************************************************
CVertexProgram::CVertexProgram (const char* program)
{
_Program=program;
}
// ***************************************************************************
CVertexProgram::~CVertexProgram ()
{
// Must kill the drv mirror of this VB.
_DrvInfo.kill();
}
} // NL3D