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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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165 lines
3.3 KiB
Lua
165 lines
3.3 KiB
Lua
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local registerFeature = function()
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local feature = {}
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feature.Name = "TextManager"
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feature.Description = "A little texts manager"
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feature.Components=
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{
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{
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Name="TextManager",
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Prop=
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{
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{Name="InstanceId",Type="String"},
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{Name="Texts",Type="Table"},
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}
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},
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{
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Name="TextManagerEntry",
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Prop=
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{
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{Name="InstanceId", Type="String" },
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{Name="Text",Type="String"},
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{Name="Count",Type="Number"}
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}
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}
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}
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--returns nil if the text is still in the textManager
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--else, return a new entry, not inserted in the TextManager
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feature.checkText = function(textManager,text)
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local texts = r2.Scenario.Texts.Texts
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k,entry = next(texts,nil)
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while k ~=nil do
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local textEntry = entry.Text
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if textEntry==text
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then
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return entry
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end
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k,entry = next(texts,k)
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end
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entry = r2.newComponent("TextManagerEntry")
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entry.Text=text
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entry.Count=0
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return entry
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end
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feature.getText = function (textManager, entry)
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debugInfo("feature.getText")
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for i=0, textManager.Texts.Size-1 do
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local text = textManager.Texts[i]
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if text.InstanceId == entry
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then
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return text.Text
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end
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end
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return nil
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end
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--add a text to the text manager.
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--if the text exist, increment its counter
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feature.addText = function(textManager,text)
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local max = table.getn(textManager.Texts)
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local entry
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for i=1,max do
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entry = textManager.Texts[i]
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if entry.Text==text
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then
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entry.Count = entry.Count+1
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return entry
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end
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end
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entry = r2.newComponent("TextManagerEntry")
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entry.Text=text
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entry.Count=1
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table.insert(textManager.Texts,entry)
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return entry
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end
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--decrement the counter of a text.
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--if this counter==0, remove the text from the TextManager
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feature.removeText = function(textManager, text)
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for i=0,textManager.Texts.Size-1 do
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local entry = textManager.Texts[i]
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if entry.Text==text then
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local newCount = entry.Count-1
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if newCount==0 then
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r2.requestEraseNode(entry.InstanceId, "", -1)
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else
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r2.requestSetNode(entry.InstanceId, "Count", newCount)
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end
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end
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end
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end
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feature.Translator = function(context)
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local comp = context.Feature
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local texts = context.Feature.Texts
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local entry
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local rtTextMgr = context.RtScenario.Texts
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--for each entry
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local k,v = next(texts,nil)
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while v~=nil do
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if k~="Keys"
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then
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--create and fill a RT entry
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entry = r2.newComponent("RtEntryText")
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entry.Text = v.Text
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--insert it in the RT text manager
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table.insert(rtTextMgr.Texts,entry)
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local tmp = {}
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table.insert(tmp,v.InstanceId)
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table.insert(tmp,entry.Id)
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table.insert(context.TextTranslateId,tmp)
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end
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k,v = next(texts,k)
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end
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if table.getn(context.TextTranslateId)==0
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then
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debugInfo("translator:: pas d'entrees dans la table!!!")
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end
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end
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-- ?
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feature.getRtId = function(context, instanceId)
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local tab = context.TextTranslateId
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assert(tab~=nil)
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for k,v in pairs(tab)
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do
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if instanceId == v[1]
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then
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return v[2]
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end
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end
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local max = table.getn(tab)
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if max==0
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then
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debugInfo(colorTag(255, 255, 0).."WAR: The text table is empty.")
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return
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end
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for i=1,max do
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if instanceId == tab[i][1]
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then
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return tab[i][2]
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end
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end
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end
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return feature
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end
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r2.Features["TextManager"] = registerFeature()
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