mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-23 17:28:45 +00:00
248 lines
7.4 KiB
PHP
248 lines
7.4 KiB
PHP
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<?php
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require_once('../tools/validate_cookie.php');
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include_once('../login/config.php');
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include_once('../tools/domain_info.php');
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include_once('ring_session_manager_itf.php');
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class JoinShardCb extends CRingSessionManagerWeb
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{
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/**
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* Join the specified shard
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*/
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function joinSessionResult($userId, $sessionId, $result, $shardAddr, $participantStatus)
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{
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global $JoinSessionResultCode, $JoinSessionResultMsg;
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$JoinSessionResultCode = $result;
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$JoinSessionResultMsg = $shardAddr;
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if ($result != 0)
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{
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global $FSHostLuaMode, $FSHostResult, $FSHostResultStr;
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$FSHostResult = 0;
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$FSHostResultStr = "Error ".$result." : '".$shardAddr."' while trying to join a shard";
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if ($FSHostLuaMode)
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{
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echo $FSHostResultStr;
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echo '<p><p><a href="web_start.php">Back to menu</a>';
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}
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}
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else
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{
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// ok, we have the info to connect !
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// generate the lua script
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$cookie=convertCookieForActionHandler($_COOKIE["ryzomId"]);
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global $FSHostLuaMode, $FSHostResult, $FSHostResultStr;
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$FSHostResult = 1;
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$FSHostResultStr = $shardAddr;
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if ($FSHostLuaMode)
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{
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$luaScript='runAH(nil, "on_connect_to_shard", "cookie='.$cookie.'|fsAddr='.$shardAddr.'")';
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//echo 'luaScript : '.$luaScript.'<br>';
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echo '<lua>'.$luaScript.'</lua>';
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global $verbose;
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if ($verbose)
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echo '<br>Teleporting to shard<br>';
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}
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}
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}
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/**
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* Receive the result of the shard list, then call the global $getShardListCallback with the associative array as argument
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*/
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function getShardsResult($userId, $resultStr)
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{
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global $getShardListCallback;
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$onlineShardsBySessionId = array();
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$resultArray = split(';', $resultStr);
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foreach ($resultArray as $shardInfo)
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{
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$shardAttr = split(',', $shardInfo);
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if (isset($shardAttr[1]))
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$onlineShardsBySessionId[$shardAttr[0]] = $shardAttr[1];
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}
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$getShardListCallback($onlineShardsBySessionId);
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}
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}
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// External use
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$FSHostLuaMode = false;
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$FSHostResultStr = 0;
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// Internal use
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$verbose = true;
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$FSHostResult = 0;
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// THE ABOVE DECLARATIONS ARE NEEDED FOR ALL CODE BELOW THIS LINE
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if (isset($_POST["ml"]))
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joinMainlandPost();
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if (isset($_POST["destSessionId"]))
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joinShardFromIdPost($_POST["destSessionId"]);
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/**
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* Authenticate and request to join a mainland shard
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*/
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function joinMainlandPost()
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{
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global $FSHostLuaMode;
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$FSHostLuaMode = true;
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$domainId = -1;
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if (!validateCookie($userId, $domainId, $charId))
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{
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echo "Invalid cookie !";
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die();
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}
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else
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{
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joinMainland($userId, $domainId);
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}
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}
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/**
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* Authenticate and request to join the specified shard
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*/
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function joinShardFromIdPost( $destSessionId )
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{
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$domainId = -1;
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if (!validateCookie($userId, $domainId, $charId))
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{
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echo "Invalid cookie !";
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die();
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}
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else
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{
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joinShardFromId($userId, $domainId, $destSessionId);
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}
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}
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/**
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* Request to join the specified shard
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*/
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function joinShardFromId( $userId, $domainId, $destSessionId )
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{
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$domainInfo = getDomainInfo($domainId);
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$addr = split(":", $domainInfo["session_manager_address"]);
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$RSMHost = $addr[0];
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$RSMPort = $addr[1];
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// request join to the session manager
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$joinShard = new JoinShardCb;
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$res = "";
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$joinShard->connect($RSMHost, $RSMPort, $res);
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$charSlot = getCharSlot(); // if ingame (!=15), the RSM can check if this character has the right to connect to the specified shard
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$charId = ($userId<<4) + $charSlot;
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echo "Requesting teleportation of $charId/$userId to shard session ".$destSessionId."...<br>";
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$joinShard->joinSession($charId, $destSessionId, $domainInfo["domain_name"]);
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// wait the the return message
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if ($joinShard->waitCallback() == false)
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{
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// Note: the answer is a joinSessionResult message
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echo "No response from server, joinShard failed<br>";
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}
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exit;
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}
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/**
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* Request to get the shard list
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*/
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function getShardList($userId, $domainId)
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{
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$domainInfo = getDomainInfo($domainId);
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$addr = split(":", $domainInfo["session_manager_address"]);
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$RSMHost = $addr[0];
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$RSMPort = $addr[1];
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// request get to the session manager
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$joinShard = new JoinShardCb;
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$res = "";
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$joinShard->connect($RSMHost, $RSMPort, $res);
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$charId = ($userId<<4)+15;
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echo "Retrieving online shards for $charId...<br>";
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$joinShard->getShards($charId);
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// wait the the return message
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if ($joinShard->waitCallback() == false)
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{
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echo "No response from server, getShards failed<br>";
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}
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exit;
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}
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/**
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* Display the list of mainland shards
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* This is a candidate to the callback $getShardListCallback
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*/
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function displayAllShards(&$onlineShardsBySessionId)
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{
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// Get the userId and domainId back
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$domainId = -1;
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if (!validateCookie($userId, $domainId, $charId))
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{
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echo "Invalid cookie !";
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die();
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}
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// List all shards of the domain, including offline ones
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global $DBName;
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mysql_select_db ($DBName) or die ("Can't access to the db dbname:$DBName");
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$query = "select * from shard where domain_id = $domainId";
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$resShards = mysql_query ($query) or die ("Can't execute the query: ".$query." ".mysql_error());
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echo "Select a shard to join:<br>";
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//echo "<form name='far_tp' action='join_shard.php' method='post'>";
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while ($rowShard = mysql_fetch_array($resShards))
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{
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$mainlandSessionId = $rowShard['FixedSessionId'];
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$isOnline = isset($onlineShardsBySessionId[$mainlandSessionId]);
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// Radio button not supported by Client's html component. Instead: one form (button) per shard.
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//echo "<input type='radio' name='destSessionId' value='".$mainlandSessionId."' ".($isOnline?"":"disabled ")."/>".$rowShard['Name']." (".($isOnline?"online with $nbOnlinePlayers players":"offline").", version ".$rowShard['Version'].")<br>";
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echo "<form name='far_tp_".$rowShard['ShardId']."' action='join_shard.php' method='post'>";
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echo "<input type='hidden' name='destSessionId' value='".$mainlandSessionId."' />";
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echo "<input type='hidden' name='charSlot' value='".getCharSlot()."'>";
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echo " ".$rowShard['Name']." ".$rowShard['ShardId']." (".($isOnline ? $onlineShardsBySessionId[$mainlandSessionId]." online)" : "offline)");
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if ($isOnline)
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echo "<input type='submit' name='button' value='Teleport' />";
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echo "</form><br>";
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}
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//echo "<input type='submit' name='button' value='Teleport' />";
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//echo "</form></font>";
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exit;
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}
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/**
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* Auto-join a shard.
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* Returns true in case of success, and the FSHost address in $FSHostResultStr.
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* Returns false in case of error, and an explanatory string in $FSHostResultStr.
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*/
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function joinMainland($userId, $domainId)
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{
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$domainInfo = getDomainInfo($domainId);
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$addr = split(":", $domainInfo["session_manager_address"]);
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$RSMHost = $addr[0];
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$RSMPort = $addr[1];
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// request get to the session manager
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$joinsShard = new JoinShardCb;
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$res = "";
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$joinsShard->connect($RSMHost, $RSMPort, $res);
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// set the shard Id to allow any character (by using the special value '15')
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$charId = ($userId<<4)+15;
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global $FSHostLuaMode, $verbose;
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if ($FSHostLuaMode && $verbose)
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echo "Joining a mainland shard for $charId...<br>";
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$joinsShard->joinMainland($charId, $domainInfo["domain_name"]);
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// wait the the return message
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if ($joinsShard->waitCallback() == false)
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{
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global $FSHostResultStr;
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$FSHostResultStr = "No response from server for joinMainland<br>";
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return false;
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}
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global $FSHostResult;
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return $FSHostResult;
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}
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?>
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