khanat-code-old/code/ryzom/client/src/interface_v3/ctrl_button.cpp

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2010-05-06 00:08:41 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#include "stdpch.h"
#include "ctrl_button.h"
#include "interface_manager.h"
#include "game_share/xml_auto_ptr.h"
// ----------------------------------------------------------------------------
using namespace std;
using namespace NLMISC;
using namespace NL3D;
NLMISC_REGISTER_OBJECT(CViewBase, CCtrlButton, std::string, "button");
// ----------------------------------------------------------------------------
bool CCtrlButton::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
{
CXMLAutoPtr prop;
//try to get props that can be inherited from groups
//if a property is not defined, try to find it in the parent group.
//if it is undefined, set it to zero
if (! CCtrlBaseButton::parse(cur,parentGroup) )
{
string tmp = "cannot parse view:"+getId()+", parent:"+parentGroup->getId();
nlinfo(tmp.c_str());
return false;
}
// *** Read Textures
prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_normal" );
if (prop)
{
string TxName = (const char *) prop;
TxName = strlwr(TxName);
_TextureIdNormal.setTexture(TxName.c_str());
}
prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_pushed" );
if (prop)
{
string TxName = (const char *) prop;
TxName = strlwr(TxName);
_TextureIdPushed.setTexture(TxName.c_str());
}
prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_over" );
if (prop)
{
string TxName = (const char *) prop;
TxName = strlwr(TxName);
_TextureIdOver.setTexture(TxName.c_str());
}
// *** Misc.
prop = (char*) xmlGetProp( cur, (xmlChar*)"scale" );
_Scale = false;
if (prop)
_Scale = convertBool(prop);
prop = (char*) xmlGetProp (cur, (xmlChar*)"align");
_Align = 0;
if (prop)
{
const char *seekPtr = prop.getDatas();
while (*seekPtr != 0)
{
if ((*seekPtr=='l')||(*seekPtr=='L'))
_Align &= ~1;
if ((*seekPtr=='r')||(*seekPtr=='R'))
_Align |= 1;
if ((*seekPtr=='b')||(*seekPtr=='B'))
_Align &= ~2;
if ((*seekPtr=='t')||(*seekPtr=='T'))
_Align |= 2;
++seekPtr;
}
}
return true;
}
// ----------------------------------------------------------------------------
void CCtrlButton::draw ()
{
sint32 nTxId = -1;
CRGBA color;
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CViewRenderer &rVR = pIM->getViewRenderer();
CRGBA globalColor= pIM->getGlobalColorForContent();
// *** Detect Over
bool lastOver = false;
updateOver(lastOver);
sint32 x = _XReal;
sint32 y = _YReal;
sint32 txw, txh;
// the pointer is over the button
if (_Scale)
{
x = _XReal;
y = _YReal;
txw = _WReal;
txh = _HReal;
}
else
{
x = _XReal;
y = _YReal;
}
switch(_Type)
{
case ToggleButton:
{
if (_Pushed)
{
nTxId = _TextureIdPushed;
color = getCurrentColorPushed(globalColor);
}
else
{
nTxId = _TextureIdNormal;
color = getCurrentColorNormal(globalColor);
}
}
break;
case RadioButton:
{
// CViewPointer &rIP = *CInterfaceManager::getInstance()->getPointer();
// Init the radio button
initRBRef();
if (*_RBRef == this)
{
// if it is equal to the ref value, then the button must appear pushed
nTxId = _TextureIdPushed;
color = getCurrentColorPushed(globalColor);
}
else
{
if ((_Over) && (pIM->getCapturePointerLeft() == this))
{
nTxId = _TextureIdPushed;
color = getCurrentColorPushed(globalColor);
}
else
{
nTxId = _TextureIdNormal;
color = getCurrentColorNormal(globalColor);
_Pushed = false;
}
}
}
break;
case PushButton:
{
if (_Over && (pIM->getCapturePointerLeft() == this))
{
nTxId = _TextureIdPushed;
color = getCurrentColorPushed(globalColor);
}
else
{
nTxId = _TextureIdNormal;
color = getCurrentColorNormal(globalColor);
_Pushed = false;
}
}
break;
default:
break;
2010-05-06 00:08:41 +00:00
}
color.A = (uint8)(((sint32)color.A*((sint32)globalColor.A+1))>>8);
// Fromzen ?
if (getFrozen() && getFrozenHalfTone())
color.A >>= 2;
if (!_Scale)
{
pIM->getViewRenderer().getTextureSizeFromId (nTxId, txw, txh);
if (_Align&1)
x = x + _WReal - txw;
if (_Align&2)
y = y + _HReal - txh;
}
rVR.drawRotFlipBitmap ( _RenderLayer, x, y, txw, txh,
0, false,
nTxId,
color );
if ((_OverWhenPushed == false) && (_Pushed == true || (pIM->getCapturePointerLeft() == this)))
return;
if (_Over)
{
if ((lastOver == false) && (_AHOnOver != NULL))
pIM->runActionHandler (_AHOnOver, this, _AHOverParams);
// the pointer is over the button
color= getCurrentColorOver(globalColor);
color.A = (uint8)(((sint32)color.A*((sint32)globalColor.A+1))>>8);
// Frozen ?
if (getFrozen())
color.A >>= 2;
// draw the over. force upper layer to avoid problem with DXTC/tga
rVR.drawRotFlipBitmap ( _RenderLayer+1, x, y, txw, txh,
0, false,
_TextureIdOver,
color );
}
}
// ----------------------------------------------------------------------------
void CCtrlButton::updateCoords()
{
if (!_Scale)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CViewRenderer &rVR = pIM->getViewRenderer();
sint32 txw, txh;
rVR.getTextureSizeFromId (_TextureIdNormal, txw, txh);
_W = txw;
_H = txh;
}
CViewBase::updateCoords();
}
// ----------------------------------------------------------------------------
void CCtrlButton::setTexture(const std::string&name)
{
// CInterfaceManager *pIM = CInterfaceManager::getInstance();
// CViewRenderer &rVR = pIM->getViewRenderer();
_TextureIdNormal.setTexture(name.c_str());
}
// ----------------------------------------------------------------------------
void CCtrlButton::setTexturePushed(const std::string&name)
{
// CInterfaceManager *pIM = CInterfaceManager::getInstance();
// CViewRenderer &rVR = pIM->getViewRenderer();
_TextureIdPushed.setTexture(name.c_str());
}
// ----------------------------------------------------------------------------
void CCtrlButton::setTextureOver(const std::string&name)
{
// CInterfaceManager *pIM = CInterfaceManager::getInstance();
// CViewRenderer &rVR = pIM->getViewRenderer();
_TextureIdOver.setTexture(name.c_str());
}
// ----------------------------------------------------------------------------
std::string CCtrlButton::getTexture() const
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CViewRenderer &rVR = pIM->getViewRenderer();
return rVR.getTextureNameFromId(_TextureIdNormal);
}
// ----------------------------------------------------------------------------
std::string CCtrlButton::getTexturePushed() const
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CViewRenderer &rVR = pIM->getViewRenderer();
return rVR.getTextureNameFromId(_TextureIdPushed);
}
// ----------------------------------------------------------------------------
std::string CCtrlButton::getTextureOver() const
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CViewRenderer &rVR = pIM->getViewRenderer();
return rVR.getTextureNameFromId(_TextureIdOver);
}
// ***************************************************************************
sint32 CCtrlButton::getMaxUsedW() const
{
sint32 txw, txh;
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CViewRenderer &rVR = pIM->getViewRenderer();
rVR.getTextureSizeFromId (_TextureIdNormal, txw, txh);
return txw;
}
// ***************************************************************************
sint32 CCtrlButton::getMinUsedW() const
{
return getMaxUsedW();
}
// ***************************************************************************
void CCtrlButton::fitTexture()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CViewRenderer &rVR = pIM->getViewRenderer();
sint32 w, h;
rVR.getTextureSizeFromId(_TextureIdNormal, w, h);
setW(w);
setH(h);
}