khanat-code-old/code/ryzom/tools/client/client_patcher/main.cpp

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#include "stdpch.h"
#include "login_patch.h"
#include "client_cfg.h"
#include <locale.h>
#ifdef NL_OS_WINDOWS
#include <windows.h>
#endif
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
using namespace NLMISC;
using namespace std;
// stuff which is defined as extern in other .cpp files
void quitCrashReport()
{
}
/// domain server version for patch
string R2ServerVersion;
/// name of the version (used to alias many version under the same name),
/// the value is used to get the release not if not empty
string VersionName;
string LoginLogin, LoginPassword;
uint32 LoginShardId = 0xFFFFFFFF;
// stuff which is defined in other .cpp files
extern void tmpFlagRemovedPatchCategories(NLMISC::CConfigFile &cf);
bool useUtf8 = false;
bool useEsc = false;
#ifdef NL_OS_WINDOWS
HANDLE hStdout = NULL;
sint attributes = 0;
#endif
std::string convert(const ucstring &str)
{
if (useUtf8)
return str.toUtf8();
return str.toString();
}
void printError(const std::string &str)
{
// display error in red if possible
if (useEsc)
{
printf("\033[1;31mError: %s\033[0m\n", str.c_str());
}
else
{
#ifdef NL_OS_WINDOWS
if (hStdout != INVALID_HANDLE_VALUE && hStdout)
SetConsoleTextAttribute(hStdout, FOREGROUND_RED|FOREGROUND_INTENSITY);
#endif
printf("Error: %s\n", str.c_str());
#ifdef NL_OS_WINDOWS
if (hStdout != INVALID_HANDLE_VALUE && hStdout)
SetConsoleTextAttribute(hStdout, attributes);
#endif
}
}
void printCheck(const std::string &str)
{
// display check
printf("%s\n", str.c_str());
}
void printDownload(const std::string &str)
{
// display download in purple
if (useEsc)
{
printf("\033[1;35m%s\033[0m\n", str.c_str());
}
else
{
#ifdef NL_OS_WINDOWS
if (hStdout != INVALID_HANDLE_VALUE && hStdout)
SetConsoleTextAttribute(hStdout, FOREGROUND_RED|FOREGROUND_BLUE|FOREGROUND_INTENSITY);
#endif
printf("%s\n", str.c_str());
#ifdef NL_OS_WINDOWS
if (hStdout != INVALID_HANDLE_VALUE && hStdout)
SetConsoleTextAttribute(hStdout, attributes);
#endif
}
}
int main(int argc, char *argv[])
{
// init the Nel context
CApplicationContext appContext;
createDebug();
// disable log display on stdout
INelContext::getInstance().getDebugLog()->removeDisplayer("DEFAULT_SD");
INelContext::getInstance().getInfoLog()->removeDisplayer("DEFAULT_SD");
INelContext::getInstance().getWarningLog()->removeDisplayer("DEFAULT_SD");
// if client_default.cfg is not in current directory, use application default directory
if (!CFile::isExists("client_default.cfg"))
{
std::string currentPath = CFile::getApplicationDirectory("Ryzom");
if (!CFile::isExists(currentPath)) CFile::createDirectory(currentPath);
CPath::setCurrentPath(currentPath);
}
// check if console supports utf-8
std::string lang = toLower(std::string(setlocale(LC_CTYPE, "")));
useUtf8 = (lang.find("utf8") != string::npos || lang.find("utf-8") != string::npos);
// check if console supports colors
std::string term = toLower(std::string(getenv("TERM") ? getenv("TERM"):""));
useEsc = (term.find("xterm") != string::npos || term.find("linux") != string::npos);
#ifdef NL_OS_WINDOWS
hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
if (hStdout == INVALID_HANDLE_VALUE)
{
printError("Console error");
return 1;
}
CONSOLE_SCREEN_BUFFER_INFO consoleScreenBufferInfo;
if (GetConsoleScreenBufferInfo(hStdout, &consoleScreenBufferInfo))
attributes = consoleScreenBufferInfo.wAttributes;
#endif
// create or load client.cfg
ClientCfg.init("client.cfg");
// check if PatchServer is defined
if (ClientCfg.PatchServer.empty())
{
printError("PatchServer not defined in client_default.cfg or client.cfg");
return 1;
}
// set default paths
std::string dataPath = "./data/";
std::string rootPath = "./";
// use custom data path if specified
if (!ClientCfg.DataPath.empty())
{
dataPath = CPath::standardizePath(ClientCfg.DataPath.front());
string::size_type pos = dataPath.rfind('/', dataPath.length()-2);
if (pos != string::npos)
rootPath = dataPath.substr(0, pos+1);
}
std::string unpackPath = CPath::standardizePath(rootPath + "unpack");
// check if user can write in data directory
if (!CFile::isExists(unpackPath))
{
if (!CFile::createDirectoryTree(unpackPath))
{
printError("You don't have permission to create " + unpackPath);
return 1;
}
}
else
{
if (!CFile::createEmptyFile(unpackPath + "empty"))
{
printError("You don't have write permission in " + unpackPath);
return 1;
}
CFile::deleteFile(unpackPath + "empty");
}
// only use PreDataPath for looking paths
if (!ClientCfg.PreDataPath.empty())
{
for(uint i = 0; i < ClientCfg.PreDataPath.size(); ++i)
{
CPath::addSearchPath(ClientCfg.PreDataPath[i], true, false);
}
}
// load translation
CI18N::load(ClientCfg.LanguageCode);
printf("Checking %s files to patch...\n", convert(CI18N::get("TheSagaOfRyzom")).c_str());
printf("Using language: %s\n", convert(CI18N::get("LanguageName")).c_str());
#ifdef NL_OS_UNIX
// don't use cfg, exe and dll from Windows version
CConfigFile::CVar var;
var.Type = CConfigFile::CVar::T_STRING;
std::vector<std::string> cats;
cats.push_back("main_exedll");
cats.push_back("main_cfg");
var.setAsString(cats);
ClientCfg.ConfigFile.insertVar("RemovePatchCategories", var);
// add categories to remove
tmpFlagRemovedPatchCategories(ClientCfg.ConfigFile);
#endif
// initialize patch manager and set the ryzom full path, before it's used
CPatchManager *pPM = CPatchManager::getInstance();
// set the correct root path
pPM->setClientRootPath(rootPath);
// use PatchServer URL
vector<string> patchURLs;
pPM->init(patchURLs, ClientCfg.PatchServer, ClientCfg.PatchVersion);
pPM->startCheckThread(true /* include background patchs */);
ucstring state;
vector<ucstring> log;
bool res = false;
bool finished = false;
while (!finished)
{
nlSleep(100);
finished = pPM->isCheckThreadEnded(res);
if (pPM->getThreadState(state, log))
{
for(uint i = 0; i < log.size(); ++i)
{
printCheck(convert(log[i]));
}
}
}
if (!res && !pPM->getLastErrorMessage().empty())
{
printError(convert(CI18N::get("uiErrChecking") + " " + pPM->getLastErrorMessage()));
return 1;
}
CPatchManager::SPatchInfo InfoOnPatch;
// Check is good now ask the player if he wants to apply the patch
pPM->getInfoToDisp(InfoOnPatch);
// Get the list of optional categories to patch
vector<string> vCategories;
for(uint i = 0; i < InfoOnPatch.OptCat.size(); i++)
{
// Ok for the moment all optional categories must be patched even if the player
// does not want it. Because we can't detect that a continent have to be patched ingame.
vCategories.push_back(InfoOnPatch.OptCat[i].Name);
}
// start patch thread
pPM->startPatchThread(vCategories, true);
res = false;
finished = false;
while (!finished)
{
nlSleep(100);
finished = pPM->isPatchThreadEnded(res);
if (pPM->getThreadState(state, log))
{
printDownload(convert(state));
for(uint i = 0; i < log.size(); ++i)
{
printCheck(convert(log[i]));
}
}
}
if (!res && !pPM->getLastErrorMessage().empty())
{
printError(convert(CI18N::get("uiErrPatching") + " " + pPM->getLastErrorMessage()));
return 1;
}
if (CPatchManager::getInstance()->mustLaunchBatFile())
{
std::string error;
try
{
// move downloaded files to final location
pPM->createBatchFile(pPM->getDescFile(), false, false);
CFile::createEmptyFile("show_eula");
if (!pPM->getLastErrorMessage().empty())
{
error = convert(pPM->getLastErrorMessage());
}
}
catch(const EDiskFullError &)
{
error = convert(CI18N::get("uiPatchDiskFull"));;
}
catch(const EWriteError &)
{
error = convert(CI18N::get("uiPatchWriteError"));;
}
catch(const Exception &e)
{
error = convert(CI18N::get("uiCheckEndWithErr") + " " + e.what());
}
catch(...)
{
error = "unknown exception";
}
if (!error.empty())
{
printError(convert(CI18N::get("uiErrPatchApply")) + " " + error);
return 1;
}
}
/*
// Start Scanning
pPM->startScanDataThread();
// request to stop the thread
pPM->askForStopScanDataThread();
*/
return 0;
}