khanat-code-old/code/nel/src/3d/ps_attrib_maker_bin_op.cpp

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2014-09-10 00:20:23 +00:00
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std3d.h"
#include "nel/3d/ps_attrib_maker_bin_op.h"
namespace NL3D
{
void MakePrivate(uint8 * dest, const NLMISC::CRGBA *src1, const NLMISC::CRGBA *src2, uint32 stride, uint32 numAttrib, CPSBinOp::BinOp op)
{
switch (op)
{
case CPSBinOp::modulate:
{
// CRGBA OPTIMISATION
NLMISC::CRGBA::modulateColors((NLMISC::CRGBA *) dest, src1, src2, numAttrib, sizeof(NLMISC::CRGBA), stride);
}
break;
case CPSBinOp::add:
{
// CRGBA OPTIMISATION
NLMISC::CRGBA::addColors((NLMISC::CRGBA *) dest, src1, src2, numAttrib, sizeof(NLMISC::CRGBA), stride);
}
break;
case CPSBinOp::subtract:
{
// CRGBA OPTIMISATION
NLMISC::CRGBA::subtractColors((NLMISC::CRGBA *) dest, src1, src2, numAttrib, sizeof(NLMISC::CRGBA), stride);
}
break;
default: break;
}
}
void Make4Private(uint8 * dest, const NLMISC::CRGBA *src1, const NLMISC::CRGBA *src2, uint32 stride, uint32 numAttrib, CPSBinOp::BinOp op)
{
switch (op)
{
case CPSBinOp::modulate:
{
// CRGBA OPTIMISATION
NLMISC::CRGBA::modulateColors((NLMISC::CRGBA *) dest, src1, src2, numAttrib, sizeof(NLMISC::CRGBA), stride, 4);
}
break;
case CPSBinOp::add:
{
// CRGBA OPTIMISATION
NLMISC::CRGBA::addColors((NLMISC::CRGBA *) dest, src1, src2, numAttrib, sizeof(NLMISC::CRGBA), stride, 4);
}
break;
case CPSBinOp::subtract:
{
// CRGBA OPTIMISATION
NLMISC::CRGBA::subtractColors((NLMISC::CRGBA *) dest, src1, src2, numAttrib, sizeof(NLMISC::CRGBA), stride, 4);
}
break;
default: break;
}
}
void MakeNPrivate(uint8 * dest, const NLMISC::CRGBA *src1, const NLMISC::CRGBA *src2, uint32 stride, uint32 numAttrib, CPSBinOp::BinOp op, uint nbReplicate)
{
switch (op)
{
case CPSBinOp::modulate:
{
// CRGBA OPTIMISATION
NLMISC::CRGBA::modulateColors((NLMISC::CRGBA *) dest, src1, src2, numAttrib, sizeof(NLMISC::CRGBA), stride, nbReplicate);
}
break;
case CPSBinOp::add:
{
// CRGBA OPTIMISATION
NLMISC::CRGBA::addColors((NLMISC::CRGBA *) dest, src1, src2, numAttrib, sizeof(NLMISC::CRGBA), stride, nbReplicate);
}
break;
case CPSBinOp::subtract:
{
// CRGBA OPTIMISATION
NLMISC::CRGBA::subtractColors((NLMISC::CRGBA *) dest, src1, src2, numAttrib, sizeof(NLMISC::CRGBA), stride, nbReplicate);
}
break;
default: break;
}
}
} // NL3D