khanat-code-old/code/ryzom/client/src/3d_notes.h

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_3D_NOTES_H
#define CL_3D_NOTES_H
#include "nel/misc/types_nl.h"
#include "interface_v3/group_in_scene_bubble.h"
/**
* Class to manage 3d notes
* \author Vianney Lecroart
* \author Nevrax France
* \date 2003
*/
class C3DNotes
{
public:
C3DNotes()
{
NextId = 1;
NotesAvailable = false;
}
void init();
void update();
void release();
void addNote(const NLMISC::CVector &pos, const std::string &note, sint id = 0);
void removeNote(sint id);
private:
void saveNotes();
NLMISC::CConfigFile NotesConfigFile;
// true if the config file is ok and notes are ready to use
bool NotesAvailable;
struct CNote
{
CNote(const NLMISC::CVector &pos, const std::string &note, sint id);
~CNote();
sint Id;
NLMISC::CVector Position;
std::string Note;
CGroupInSceneBubble *Bubble;
};
std::list<CNote> Notes;
sint NextId;
friend struct commands_displayNotesClass;
friend struct commands_gotoNoteClass;
friend void cbNotesChanged();
};
#endif // CL_3D_NOTES_H
/* End of 3d_notes.h */