khanat-code-old/code/ryzom/client/src/r2/lua_event_forwarder.h

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef R2_LUA_EVENT_FORWARDER_H
#define R2_LUA_EVENT_FORWARDER_H
namespace NLGUI
{
class CLuaState;
class CLuaString;
}
using namespace NLGUI;
namespace R2
{
/** helper class to forward events to a lua table
* Derivers should tell how to handle an event with a given name and number of parameters, and how to access lua
*/
class CLuaEventForwarder
{
public:
virtual ~CLuaEventForwarder() {}
// events
void onActChanged();
void onContinentChanged();
void onPostCreate();
void onCreate();
void onErase();
void onPreHrcMove(); // instance is about to move in the hierarchy of object
void onPostHrcMove(); // instance has moved in the hierarchy of objects
void onFocus(bool focused);
void onSelect(bool selected);
void onAttrModified(const std::string &attrName, sint32 index);
//virtual void onTableModified(const std::string &tableName, const std::string &keyInTable, sint32 indexInTable);
// from CDisplayerBase : event from targeted instances
void onTargetInstancePreHrcMove(const std::string &refMakerAttr, sint32 refMakerAttrIndex); // instance is about to move in the hierarchy of object
void onTargetInstancePostHrcMove(const std::string &refMakerAttr, sint32 refMakerAttrIndex); // instance has moved in the hierarchy of objects
void onTargetInstanceCreated(const std::string &refMakerAttr, sint32 refMakerAttrIndex);
void onTargetInstanceErased(const std::string &refMakerAttr, sint32 refMakerAttrIndex);
void onTargetInstanceEraseRequested(const std::string &refMakerAttr, sint32 refMakerAttrIndex);
void onTargetInstanceAttrModified( const std::string &refMakerAttr, sint32 refMakerAttrIndex,
const std::string &targetAttrName, sint32 targetAttrIndex);
protected:
// for derivers
virtual NLGUI::CLuaState *getLua() = 0;
virtual void executeHandler(const CLuaString &eventName, int numArgs) = 0;
};
} // R2
#endif