[gd_scene load_steps=4 format=2] [ext_resource path="res://scenes/creatures/ra/basemesh_humanoid.tscn" type="PackedScene" id=1] [ext_resource path="res://scenes/creatures/ra/basemesh_humanoid_animated.tscn" type="PackedScene" id=2] [sub_resource type="CapsuleShape" id=1] margin = 0.1 radius = 0.416012 height = 0.827082 [node name="ra" type="KinematicBody"] [node name="spring_arm" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 2 ) [node name="camera" type="Camera" parent="spring_arm"] transform = Transform( 0.999983, -0.00572465, 0, 0.00553979, 0.967694, 0.252069, -0.00144301, -0.252065, 0.967709, 0, -1.19209e-07, 1.19209e-07 ) near = 0.01 far = 10000.0 [node name="model_static" parent="." instance=ExtResource( 1 )] visible = false [node name="model" parent="." instance=ExtResource( 2 )] transform = Transform( -1, 0, -3.25841e-07, 0, 1, 0, 3.25841e-07, 0, -1, 0, 0, 0 ) [node name="collision" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0.808348, 0 ) shape = SubResource( 1 ) [node name="camera_target" type="Position3D" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 2 )