[gd_scene load_steps=3 format=2] [ext_resource path="res://assets/creatures/ra/basemesh_humanoid.glb" type="PackedScene" id=1] [ext_resource path="res://assets/creatures/ra/basemesh_humanoid.material" type="Material" id=2] [node name="basemesh_humanoid" instance=ExtResource( 1 )] [node name="body" parent="." index="0"] material/0 = ExtResource( 2 )