mirror of
https://port.numenaute.org/aleajactaest/khanat-client.git
synced 2024-11-22 07:06:14 +00:00
modif mineur
This commit is contained in:
parent
59a76dc7c3
commit
9ea371191f
3 changed files with 7 additions and 3 deletions
|
@ -67,3 +67,6 @@ size = Vector2( 6, 6 )
|
||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.074535, 0 )
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.074535, 0 )
|
||||||
mesh = SubResource( 2 )
|
mesh = SubResource( 2 )
|
||||||
material/0 = null
|
material/0 = null
|
||||||
|
|
||||||
|
[node name="start_position" type="Position3D" parent="."]
|
||||||
|
transform = Transform( -0.985319, 0, 0.170725, 0, 1, 0, -0.170725, 0, -0.985319, 0, 0.315908, 1.42271 )
|
||||||
|
|
|
@ -65,7 +65,7 @@ func _process( delta ):
|
||||||
self.mouse_delta = Vector2( 0.0, 0.0 )
|
self.mouse_delta = Vector2( 0.0, 0.0 )
|
||||||
|
|
||||||
# Water fx.
|
# Water fx.
|
||||||
if $creatures/player/model/ra.translation.y <= ($level/demo/water.translation.y-2.5):
|
if $creatures/player/model/ra.global_transform.origin.y <= ($level/demo/water.translation.y-2.5):
|
||||||
$water_fx.get_surface_material( 0 ).set_shader_param( "mist_level", 1.0 )
|
$water_fx.get_surface_material( 0 ).set_shader_param( "mist_level", 1.0 )
|
||||||
else:
|
else:
|
||||||
$water_fx.get_surface_material( 0 ).set_shader_param( "mist_level", 0.0 )
|
$water_fx.get_surface_material( 0 ).set_shader_param( "mist_level", 0.0 )
|
||||||
|
|
|
@ -25,8 +25,8 @@ noise = SubResource( 1 )
|
||||||
[sub_resource type="ShaderMaterial" id=3]
|
[sub_resource type="ShaderMaterial" id=3]
|
||||||
resource_local_to_scene = true
|
resource_local_to_scene = true
|
||||||
shader = ExtResource( 5 )
|
shader = ExtResource( 5 )
|
||||||
shader_param/iTime = 996.784
|
shader_param/iTime = 330.89
|
||||||
shader_param/iFrame = 40980
|
shader_param/iFrame = 20619
|
||||||
shader_param/COVERAGE = 0.5
|
shader_param/COVERAGE = 0.5
|
||||||
shader_param/THICKNESS = 25.0
|
shader_param/THICKNESS = 25.0
|
||||||
shader_param/ABSORPTION = 1.031
|
shader_param/ABSORPTION = 1.031
|
||||||
|
@ -121,6 +121,7 @@ transform = Transform( 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0 )
|
||||||
[node name="creatures" type="Spatial" parent="."]
|
[node name="creatures" type="Spatial" parent="."]
|
||||||
|
|
||||||
[node name="player" parent="creatures" instance=ExtResource( 1 )]
|
[node name="player" parent="creatures" instance=ExtResource( 1 )]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.59641, 12.4341 )
|
||||||
|
|
||||||
[node name="mist_fx" type="MeshInstance" parent="."]
|
[node name="mist_fx" type="MeshInstance" parent="."]
|
||||||
cast_shadow = 0
|
cast_shadow = 0
|
||||||
|
|
Loading…
Reference in a new issue