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modif mineur
This commit is contained in:
parent
59a76dc7c3
commit
9ea371191f
3 changed files with 7 additions and 3 deletions
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@ -67,3 +67,6 @@ size = Vector2( 6, 6 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.074535, 0 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.074535, 0 )
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mesh = SubResource( 2 )
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mesh = SubResource( 2 )
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material/0 = null
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material/0 = null
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[node name="start_position" type="Position3D" parent="."]
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transform = Transform( -0.985319, 0, 0.170725, 0, 1, 0, -0.170725, 0, -0.985319, 0, 0.315908, 1.42271 )
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@ -65,7 +65,7 @@ func _process( delta ):
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self.mouse_delta = Vector2( 0.0, 0.0 )
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self.mouse_delta = Vector2( 0.0, 0.0 )
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# Water fx.
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# Water fx.
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if $creatures/player/model/ra.translation.y <= ($level/demo/water.translation.y-2.5):
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if $creatures/player/model/ra.global_transform.origin.y <= ($level/demo/water.translation.y-2.5):
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$water_fx.get_surface_material( 0 ).set_shader_param( "mist_level", 1.0 )
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$water_fx.get_surface_material( 0 ).set_shader_param( "mist_level", 1.0 )
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else:
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else:
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$water_fx.get_surface_material( 0 ).set_shader_param( "mist_level", 0.0 )
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$water_fx.get_surface_material( 0 ).set_shader_param( "mist_level", 0.0 )
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@ -25,8 +25,8 @@ noise = SubResource( 1 )
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[sub_resource type="ShaderMaterial" id=3]
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[sub_resource type="ShaderMaterial" id=3]
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resource_local_to_scene = true
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resource_local_to_scene = true
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shader = ExtResource( 5 )
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shader = ExtResource( 5 )
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shader_param/iTime = 996.784
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shader_param/iTime = 330.89
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shader_param/iFrame = 40980
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shader_param/iFrame = 20619
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shader_param/COVERAGE = 0.5
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shader_param/COVERAGE = 0.5
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shader_param/THICKNESS = 25.0
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shader_param/THICKNESS = 25.0
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shader_param/ABSORPTION = 1.031
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shader_param/ABSORPTION = 1.031
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@ -121,6 +121,7 @@ transform = Transform( 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0 )
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[node name="creatures" type="Spatial" parent="."]
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[node name="creatures" type="Spatial" parent="."]
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[node name="player" parent="creatures" instance=ExtResource( 1 )]
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[node name="player" parent="creatures" instance=ExtResource( 1 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.59641, 12.4341 )
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[node name="mist_fx" type="MeshInstance" parent="."]
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[node name="mist_fx" type="MeshInstance" parent="."]
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cast_shadow = 0
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cast_shadow = 0
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