bazar_alea/client/player/AnimationTree.gd

16 lines
369 B
GDScript

extends AnimationTree
class_name AnimBlend
#@onready @export var movement_script : CharacterMovementComponent
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
#if !movement_script:
# return
pass