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16 lines
369 B
GDScript
16 lines
369 B
GDScript
extends AnimationTree
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class_name AnimBlend
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#@onready @export var movement_script : CharacterMovementComponent
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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#if !movement_script:
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# return
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pass
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