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35 lines
736 B
GDScript
35 lines
736 B
GDScript
class_name PackedFlowPush
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var data:PackedByteArray = PackedByteArray()
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func _init() -> void:
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self.data.clear()
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func put_u8(value:int) -> void:
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data.append(value)
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func put_u64(value:int) -> void:
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var pos:PackedInt64Array = PackedInt64Array()
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pos.append(value)
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data += pos.to_byte_array()
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func puf_f64(value:float) -> void:
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var pos:PackedFloat64Array = PackedFloat64Array()
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pos.append(value)
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data += pos.to_byte_array()
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func put_vector3(value:Vector3) -> void:
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var pos:PackedFloat64Array = PackedFloat64Array()
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pos.append(value.x)
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pos.append(value.y)
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pos.append(value.z)
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data += pos.to_byte_array()
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func push(dataEnet:ENetPacketPeer, channel:int, flags:int) -> Error:
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return dataEnet.send(channel, data, flags)
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