commit b51b4fd7039016bead7c291c23232724848ab365 Author: Yann Kervran Date: Mon Nov 25 18:16:38 2024 +0100 Initial commit diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..be7273c --- /dev/null +++ b/.gitignore @@ -0,0 +1,368 @@ + +# Godot .gitignore config +# +# Aims to encompass the most commonly found files that we don't want committed +# to Git, such as compilation output, IDE specific files, etc. +# +# It doesn't cover *all* thirdparty IDE extensions under the sun so if you have +# specific needs covered here, you can add them to: +# .git/info/exclude +# +# Or contribute them to this file if they're common enough that a good number of +# users would benefit from the shared rules. +# +# This file is organized by sections, with subsections ordered alphabetically. +# - Build configuration +# - Godot generated files +# - General build output +# - IDE and tool specific +# - Visual Studio specific +# - OS specific + +########################### +### Build configuration ### +########################### + +/custom.py +misc/hooks/pre-commit-custom-* + +############################# +### Godot generated files ### +############################# + +# Buildsystem +bin +*.gen.* +compile_commands.json +platform/windows/godot_res.res + +# Generated by Godot binary +.import/ +.godot/ +/gdextension_interface.h +extension_api.json +logs/ + +# Generated by unit tests +tests/data/*.translation + +############################ +### General build output ### +############################ + +# C/C++ generated +*.a +*.ax +*.d +*.dll +*.lib +*.lo +*.o +*.os +*.ox +*.Plo +*.so +# Binutils tmp linker output of the form "stXXXXXX" where "X" is alphanumeric +st[A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9] + +# Python development +.venv +venv + +# Python generated +__pycache__/ +*.pyc + +# Documentation +doc/_build/ + +# Android +.gradle/ +local.properties +*.iml +.gradletasknamecache +project.properties +platform/android/java/*/.cxx/ +platform/android/java/*/build/ +platform/android/java/*/libs/ + +# iOS +*.dSYM + +# Web platform +*.bc +platform/web/node_modules/ + +# Misc +*.debug + +############################# +### IDE and tool specific ### +############################# + +# Automake +.deps/* +.dirstamp + +# ccls +.ccls-cache/ + +# clangd +.clangd/ +.cache/ + +# CLion +cmake-build-debug + +# Code::Blocks +*.cbp +*.layout +*.depend + +# CodeLite +*.project +*.workspace +.codelite/ + +# Cppcheck +*.cppcheck +cppcheck-cppcheck-build-dir/ + +# Eclipse CDT +.cproject +.settings/ +*.pydevproject +*.launch + +# GCOV code coverage +*.gcda +*.gcno + +# Geany +*.geany +.geanyprj + +# Gprof +gmon.out + +# Jetbrains IDEs +.idea/ +.fleet/ + +# Kate +*.kate-swp + +# Kdevelop +*.kdev4 + +# Qt Creator +*.config +*.creator +*.creator.* +*.files +*.includes +*.cflags +*.cxxflags + +# SCons +.sconf_temp +.sconsign*.dblite +.scons_env.json +.scons_node_count + +# Sourcetrail +*.srctrl* + +# Tags +# https://github.com/github/gitignore/blob/master/Global/Tags.gitignore +# Ignore tags created by etags, ctags, gtags (GNU global) and cscope +TAGS +!TAGS/ +tags +*.tags +!tags/ +gtags.files +GTAGS +GRTAGS +GPATH +cscope.files +cscope.out +cscope.in.out +cscope.po.out + +# Vim +*.swo +*.swp + +# Visual Studio Code +.vscode/ +*.code-workspace +.history/ + +# Xcode +xcuserdata/ +*.xcscmblueprint +*.xccheckout +*.xcodeproj/* + +############################## +### Visual Studio specific ### +############################## + +# https://github.com/github/gitignore/blob/master/VisualStudio.gitignore +# Ignore Visual Studio temporary files, build results, and +# files generated by popular Visual Studio add-ons. + +# Actual VS project files we don't use +*.sln +*.vcxproj* + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ + +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ +[Ll]ogs/ + +# Do not ignore arch-specific folders anywhere under thirdparty libraries +!thirdparty/**/x64/ +!thirdparty/**/x86/ +!thirdparty/**/arm/ +!thirdparty/**/arm64/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.tlog +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache + +# Others +ClientBin/ +enc_temp_folder/ +~$* +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# Hint file for IntelliSense +cpp.hint + +################### +### OS specific ### +################### + +# Linux +*~ +.directory + +# macOS +.DS_Store +__MACOSX + +# Windows +# https://github.com/github/gitignore/blob/main/Global/Windows.gitignore +[Tt]humbs.db +[Tt]humbs.db:encryptable +ehthumbs.db +ehthumbs_vista.db +*.stackdump +[Dd]esktop.ini +$RECYCLE.BIN/ +*.cab +*.msi +*.msix +*.msm +*.msp +*.lnk \ No newline at end of file diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..be3f7b2 --- /dev/null +++ b/LICENSE @@ -0,0 +1,661 @@ + GNU AFFERO GENERAL PUBLIC LICENSE + Version 3, 19 November 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU Affero General Public License is a free, copyleft license for +software and other kinds of works, specifically designed to ensure +cooperation with the community in the case of network server software. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. + + If conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot convey a +covered work so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you may +not convey it at all. For example, if you agree to terms that obligate you +to collect a royalty for further conveying from those to whom you convey +the Program, the only way you could satisfy both those terms and this +License would be to refrain entirely from conveying the Program. + + 13. Remote Network Interaction; Use with the GNU General Public License. + + Notwithstanding any other provision of this License, if you modify the +Program, your modified version must prominently offer all users +interacting with it remotely through a computer network (if your version +supports such interaction) an opportunity to receive the Corresponding +Source of your version by providing access to the Corresponding Source +from a network server at no charge, through some standard or customary +means of facilitating copying of software. This Corresponding Source +shall include the Corresponding Source for any work covered by version 3 +of the GNU General Public License that is incorporated pursuant to the +following paragraph. + + Notwithstanding any other provision of this License, you have +permission to link or combine any covered work with a work licensed +under version 3 of the GNU General Public License into a single +combined work, and to convey the resulting work. 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Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU Affero General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Affero General Public License for more details. + + You should have received a copy of the GNU Affero General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If your software can interact with users remotely through a computer +network, you should also make sure that it provides a way for users to +get its source. For example, if your program is a web application, its +interface could display a "Source" link that leads users to an archive +of the code. There are many ways you could offer source, and different +solutions will be better for different programs; see section 13 for the +specific requirements. + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU AGPL, see +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..5822239 --- /dev/null +++ b/README.md @@ -0,0 +1,4 @@ +# Storytelling assistant + +Somme tolls to help writer and creators to spark some ideas for their story… + diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..38aa10f --- /dev/null +++ b/icon.svg @@ -0,0 +1,120 @@ + + + + diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..fb6ebac --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://jwkbxvtr8xvd" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/main.gd b/main.gd new file mode 100644 index 0000000..525414a --- /dev/null +++ b/main.gd @@ -0,0 +1,61 @@ +extends Control + +@export var seed: int = 0 + +@onready var otherview: int = 0 +@onready var selfview: int = 0 +@onready var trueview: int = 0 + +# variables for nodes +@onready var roll_dice: TextureButton = $Roll/Roll_dice +@onready var psyline_other: Control = $Psy_line_other +@onready var psyline_self: Control = $Psy_line_self +@onready var psyline_true: Control = $Psy_line_true +@onready var traits: Control = $Traits +@onready var keep_psy: CheckBox = $Roll/Keep_psy +@onready var keep_traits: CheckBox = $Roll/Keep_traits + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + lets_roll(seed) + roll_dice.pressed.connect(_on_roll_dice_pressed) + +func _process(delta: float) -> void: + # Roll new result" + if Input.is_action_just_pressed("roll"): + lets_roll(seed) + + # Exit the app + if Input.is_action_just_pressed("ui_cancel"): + get_tree().quit() + +func _on_roll_dice_pressed() -> void: + lets_roll(seed) + +func lets_roll(chosen_seed: int) -> void: + # Random psy profiles + var possible_psy: int = $Psy_line_other.resources.size() + + var random = RandomNumberGenerator.new() + random.seed = chosen_seed + + # Randomize psychology + if not keep_psy.button_pressed: + random.randomize() + var result_other: int = random.randi_range(0, possible_psy - 1) + psyline_other.choice.select(result_other) + psyline_other.on_item_selected(result_other) + + random.randomize() + var result_self: int = random.randi_range(0, possible_psy - 1) + psyline_self.choice.select(result_self) + psyline_self.on_item_selected(result_self) + + random.randomize() + var result_true: int = random.randi_range(0, possible_psy - 1) + psyline_true.choice.select(result_true) + psyline_true.on_item_selected(result_true) + + # Randomize trait + if not keep_traits.button_pressed: + traits.populate() diff --git a/main.tscn b/main.tscn new file mode 100644 index 0000000..3c17ec7 --- /dev/null +++ b/main.tscn @@ -0,0 +1,229 @@ +[gd_scene load_steps=6 format=3 uid="uid://d14wihi8i46og"] + +[ext_resource type="PackedScene" uid="uid://bff864odl7vlj" path="res://psyline.tscn" id="1_03r8p"] +[ext_resource type="Script" path="res://main.gd" id="1_gqole"] +[ext_resource type="Theme" uid="uid://qsom67gcgupx" path="res://themes/base.tres" id="2_vc4v2"] +[ext_resource type="PackedScene" uid="uid://cl5wswke7jxpi" path="res://traits.tscn" id="3_t3gol"] +[ext_resource type="Texture2D" uid="uid://b7fg7g42642p" path="res://textures/dices.png" id="5_rsth0"] + +[node name="Main" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_gqole") + +[node name="Others_panel" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = 40.0 +offset_top = 64.0 +offset_right = 1136.0 +offset_bottom = 168.0 +color = Color(0, 1, 0.203922, 0.478431) + +[node name="Self_panel" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = 40.0 +offset_top = 184.0 +offset_right = 1136.0 +offset_bottom = 288.0 +color = Color(1, 0.815852, 0, 0.478431) + +[node name="True_panel" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = 40.0 +offset_top = 304.0 +offset_right = 1136.0 +offset_bottom = 408.0 +color = Color(0.159107, 0.480726, 1, 0.478431) + +[node name="People think" type="Label" parent="."] +layout_mode = 0 +offset_left = 64.0 +offset_top = 88.0 +offset_right = 209.0 +offset_bottom = 104.0 +theme = ExtResource("2_vc4v2") +text = "Who people think character is" + +[node name="Character think" type="Label" parent="."] +layout_mode = 0 +offset_left = 64.0 +offset_top = 208.0 +offset_right = 209.0 +offset_bottom = 224.0 +theme = ExtResource("2_vc4v2") +text = "Who character think he is" + +[node name="Character is actually" type="Label" parent="."] +layout_mode = 0 +offset_left = 64.0 +offset_top = 336.0 +offset_right = 209.0 +offset_bottom = 352.0 +theme = ExtResource("2_vc4v2") +text = "Character is actually +" + +[node name="Slogan_label" type="Label" parent="."] +layout_mode = 0 +offset_left = 264.0 +offset_top = 48.0 +offset_right = 344.0 +offset_bottom = 64.0 +theme = ExtResource("2_vc4v2") +text = "Slogan" +horizontal_alignment = 1 + +[node name="Motivation_label" type="Label" parent="."] +layout_mode = 0 +offset_left = 384.0 +offset_top = 48.0 +offset_right = 468.0 +offset_bottom = 64.0 +theme = ExtResource("2_vc4v2") +text = "Motivation" +horizontal_alignment = 1 + +[node name="Goal_label" type="Label" parent="."] +layout_mode = 0 +offset_left = 512.0 +offset_top = 48.0 +offset_right = 596.0 +offset_bottom = 64.0 +theme = ExtResource("2_vc4v2") +text = "Goal" +horizontal_alignment = 1 + +[node name="Fear_label" type="Label" parent="."] +layout_mode = 0 +offset_left = 640.0 +offset_top = 48.0 +offset_right = 724.0 +offset_bottom = 64.0 +theme = ExtResource("2_vc4v2") +text = "Fear" +horizontal_alignment = 1 + +[node name="Strategy_label" type="Label" parent="."] +layout_mode = 0 +offset_left = 768.0 +offset_top = 48.0 +offset_right = 852.0 +offset_bottom = 64.0 +theme = ExtResource("2_vc4v2") +text = "Strategy" +horizontal_alignment = 1 + +[node name="Weakness_label" type="Label" parent="."] +layout_mode = 0 +offset_left = 896.0 +offset_top = 48.0 +offset_right = 980.0 +offset_bottom = 64.0 +theme = ExtResource("2_vc4v2") +text = "Weakness" +horizontal_alignment = 1 + +[node name="Problem_handling_label" type="Label" parent="."] +layout_mode = 0 +offset_left = 1016.0 +offset_top = 48.0 +offset_right = 1112.0 +offset_bottom = 64.0 +theme = ExtResource("2_vc4v2") +text = "Problem handling" +horizontal_alignment = 1 + +[node name="Psy_line_other" parent="." instance=ExtResource("1_03r8p")] +layout_mode = 1 +anchor_top = 0.086 +anchor_bottom = 0.197 +offset_left = 56.0 +offset_top = 16.272 +offset_right = 56.0 +offset_bottom = 16.272 +theme = ExtResource("2_vc4v2") + +[node name="Psy_line_self" parent="." instance=ExtResource("1_03r8p")] +layout_mode = 1 +anchor_top = 0.198 +anchor_bottom = 0.309 +offset_left = 56.0 +offset_top = 63.696 +offset_right = 56.0 +offset_bottom = 63.696 +selected = 3 + +[node name="Psy_line_true" parent="." instance=ExtResource("1_03r8p")] +layout_mode = 1 +anchor_top = 0.309 +anchor_bottom = 0.42 +offset_left = 56.0 +offset_top = 111.768 +offset_right = 56.0 +offset_bottom = 111.768 +selected = 9 + +[node name="Top_labels" type="Control" parent="."] +anchors_preset = 0 +offset_right = 40.0 +offset_bottom = 40.0 + +[node name="Traits" parent="." instance=ExtResource("3_t3gol")] +layout_mode = 1 +anchors_preset = -1 +anchor_left = 0.056 +anchor_top = 0.469 +anchor_right = 0.333 +anchor_bottom = 0.691 +offset_left = -16.512 +offset_top = 128.088 +offset_right = -15.616 +offset_bottom = 112.232 + +[node name="Traits_label" type="Label" parent="Traits"] +layout_mode = 1 +anchors_preset = -1 +anchor_top = -0.125 +anchor_right = 0.25 +theme = ExtResource("2_vc4v2") +text = "Traits" +horizontal_alignment = 1 + +[node name="Roll" type="Control" parent="."] +anchors_preset = 0 +offset_left = 448.0 +offset_top = 440.0 +offset_right = 808.0 +offset_bottom = 632.0 + +[node name="Roll_dice" type="TextureButton" parent="Roll"] +layout_mode = 0 +offset_left = 16.0 +offset_top = 16.0 +offset_right = 141.0 +offset_bottom = 141.0 +texture_normal = ExtResource("5_rsth0") +ignore_texture_size = true +stretch_mode = 0 + +[node name="Keep_psy" type="CheckBox" parent="Roll"] +layout_mode = 0 +offset_left = 168.0 +offset_top = 40.0 +offset_right = 325.0 +offset_bottom = 71.0 +theme = ExtResource("2_vc4v2") +text = "Keep psychology" + +[node name="Keep_traits" type="CheckBox" parent="Roll"] +layout_mode = 0 +offset_left = 168.0 +offset_top = 72.0 +offset_right = 280.0 +offset_bottom = 103.0 +theme = ExtResource("2_vc4v2") +text = "Keep traits" diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..2b2e414 --- /dev/null +++ b/project.godot @@ -0,0 +1,30 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Storytelling Assistant" +run/main_scene="res://main.tscn" +config/features=PackedStringArray("4.3", "Forward Plus") +config/icon="res://icon.svg" + +[input] + +ui_accept={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} +roll={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} diff --git a/psychotype/creator.tres b/psychotype/creator.tres new file mode 100644 index 0000000..8cfcbb4 --- /dev/null +++ b/psychotype/creator.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://mfdqg6v6pvti"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_iunv2"] + +[resource] +script = ExtResource("1_iunv2") +name = "Créateur" +slogan = "Rendons cela possible" +motivation = "Créer des choses importantes et durables" +goal = "Accomplir un grand projet" +fear = "Une vision ou une réalisation médiocre" +strategy = "Développer ses capacités artistiques et de contrôle" +weakness = "Perfectionnisme, mauvais choix" +problem_handling = "Tenter de l'intégrer comme partie de la solution" +other_names = Array[String](["Artiste", "Inventeur", "Architecte"]) diff --git a/psychotype/explorer.tres b/psychotype/explorer.tres new file mode 100644 index 0000000..05aad6f --- /dev/null +++ b/psychotype/explorer.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://ch1fdk1kdhr77"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_j3na6"] + +[resource] +script = ExtResource("1_j3na6") +name = "Explorateur" +slogan = "Ne m'enferme pas" +motivation = "La liberté de découvrir qui on est en parcourant le monde" +goal = "Avoir une vie meilleure, plus authentique, plus remplie" +fear = "L'enfermement, la conformité et le vide intérieur" +strategy = "Voyager, chercher et expérimenter de nouvelles choses, éviter l'ennui et le conformisme" +weakness = "Déambuler sans but, devenir un paria" +problem_handling = "Fuir" +other_names = Array[String](["Chercheur", "Iconoclaste", "Errant", "Individualiste", "Pèlerin"]) diff --git a/psychotype/guardian_angel.tres b/psychotype/guardian_angel.tres new file mode 100644 index 0000000..44f2c76 --- /dev/null +++ b/psychotype/guardian_angel.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://sncpo1xtn0tu"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_82a72"] + +[resource] +script = ExtResource("1_82a72") +name = "Ange-Gardien" +slogan = "Aime ton prochain" +motivation = "Protéger et soigner les autres" +goal = "Aider les autres" +fear = "L'égoïsme et l'ingratitude" +strategy = "Faire des choses pour son prochain" +weakness = "Tendance au martyr, à se faire exploiter" +problem_handling = "Prendre soin de ceux que cela blesse" +other_names = Array[String](["Saint", "Altruiste", "Parent", "Soutien"]) diff --git a/psychotype/heros.tres b/psychotype/heros.tres new file mode 100644 index 0000000..ed33719 --- /dev/null +++ b/psychotype/heros.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://dj675bd6mo0o8"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_6nbty"] + +[resource] +script = ExtResource("1_6nbty") +name = "Héros" +slogan = "Quand on veut, on peut" +motivation = "Prouver sa valeur par des actes courageux" +goal = "Démontrer sa capacité à améliorer le monde" +fear = "La faiblesse, la vulnérabilité, être froussard" +strategy = "Être aussi fort et compétent que possible" +weakness = "Arrogance, perpétuellement en recherche d'un combat à mener" +problem_handling = "Ne pas bouger, l'affronter" +other_names = Array[String](["Guerrier", "Croisé", "Sauveteur", "Superhéros", "Soldat", "Winner"]) diff --git a/psychotype/innocent.tres b/psychotype/innocent.tres new file mode 100644 index 0000000..db7f3ee --- /dev/null +++ b/psychotype/innocent.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://cjaxn68tialev"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_pside"] + +[resource] +script = ExtResource("1_pside") +name = "Innocent" +slogan = "En quête du bonheur" +motivation = "Accéder au paradis" +goal = "Être heureux" +fear = "Être abandonné pour avoir causé du mal" +strategy = "Faire les choses bien, conformes" +weakness = "Prêter aux autres cette même naïveté" +problem_handling = "Le refuser, chercher de l'aide" +other_names = Array[String](["Utopiste", "Traditionnaliste", "Naif", "Mystique", "Enfant", "Rêveur"]) diff --git a/psychotype/leader.tres b/psychotype/leader.tres new file mode 100644 index 0000000..59b613b --- /dev/null +++ b/psychotype/leader.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://cp8ilfnea3a1s"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_cl2dr"] + +[resource] +script = ExtResource("1_cl2dr") +name = "Meneur" +slogan = "Le pouvoir n'est pas la chose importante, c'est la seule chose" +motivation = "Le contrôle, l'ordre, l'harmonie" +goal = "Créer une famille, une communauté prospère et couronnée de succès" +fear = "Le chaos, se faire renverser" +strategy = "Exercer le pouvoir" +weakness = "Autoritarisme, impossibilité de déléguer" +problem_handling = "Chercher ses aspects constructeurs" +other_names = Array[String](["Dirigeant", "Aristocrate", "Administrateur"]) diff --git a/psychotype/lover.tres b/psychotype/lover.tres new file mode 100644 index 0000000..b3c438d --- /dev/null +++ b/psychotype/lover.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://unsfhulin0xy"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_ft86x"] + +[resource] +script = ExtResource("1_ft86x") +name = "Amoureux" +slogan = "Tu es l'unique" +motivation = "L'intimité et la sensualité" +goal = "Être relié avec les gens, le travail, l'environnement qu'ils aiment" +fear = "Être seul, une potiche, non désiré, pas aimé" +strategy = "Se rendre le plus attractif possible, physiquement et émotionnellement" +weakness = "Perdre son identité en cherchant à plaire" +problem_handling = "Aimer le souci" +other_names = Array[String](["Partenaire", "Ami", "Intime", "Sensuel"]) diff --git a/psychotype/mad.tres b/psychotype/mad.tres new file mode 100644 index 0000000..b313dca --- /dev/null +++ b/psychotype/mad.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://y6gfhvhjfuod"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_4cc85"] + +[resource] +script = ExtResource("1_4cc85") +name = "Fou" +slogan = "On ne vit qu'une fois" +motivation = "Vivre l'instant avec intensité" +goal = "Prendre du bon temps, sans se prendre trop au sérieux" +fear = "S'ennuyer, ennuyer les autres" +strategy = "Jouer, plaisanter, être drôle" +weakness = "Frivolité, perdre son temps" +problem_handling = "Jouer avec" +other_names = Array[String](["Joker", "Comédien", "Idiot", "Clown"]) diff --git a/psychotype/magician.tres b/psychotype/magician.tres new file mode 100644 index 0000000..4154da1 --- /dev/null +++ b/psychotype/magician.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://cjbw34gvp85ih"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_10nn4"] + +[resource] +script = ExtResource("1_10nn4") +name = "Magicien" +slogan = "Je fais advenir les choses" +motivation = "Maîtriser les lois fondamentales de l'univers" +goal = "Rendre les rêves réels" +fear = "Des conséquences négatives imprévues" +strategy = "Développer un projet novateur et s'y tenir" +weakness = "Devenir manipulateur" +problem_handling = "Le transformer" +other_names = Array[String](["Visionnaire", "Prophète", "Shaman"]) diff --git a/psychotype/ordinary.tres b/psychotype/ordinary.tres new file mode 100644 index 0000000..92b44ba --- /dev/null +++ b/psychotype/ordinary.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://bhqgxdk0xtt23"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_xrv31"] + +[resource] +script = ExtResource("1_xrv31") +name = "Ordinaire" +slogan = "Tous les êtres humains se valent" +motivation = "Se connecter aux autres" +goal = "Appartenir" +fear = "Être mis à l'écart" +strategy = "Développer des qualités ordinaires, être pragmatique, réaliste" +weakness = "Prêt à se perdre pour se confondre ou établir des liens, même superficiels" +problem_handling = "En devient la victime" +other_names = Array[String](["Mr tout le monde", "Réaliste", "Voisin", "Majorité silencieuse"]) diff --git a/psychotype/psychotype.gd b/psychotype/psychotype.gd new file mode 100644 index 0000000..154fed9 --- /dev/null +++ b/psychotype/psychotype.gd @@ -0,0 +1,12 @@ +extends Resource +class_name psychotype + +@export var name: String +@export var slogan: String +@export var motivation: String +@export var goal: String +@export var fear: String +@export var strategy: String +@export var weakness: String +@export var problem_handling: String +@export var other_names: Array[String] diff --git a/psychotype/rebel.tres b/psychotype/rebel.tres new file mode 100644 index 0000000..4dd7989 --- /dev/null +++ b/psychotype/rebel.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://c84hgxmbfum0"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_wyytt"] + +[resource] +script = ExtResource("1_wyytt") +name = "Rebelle" +slogan = "Les règles sont faites pour être brisées" +motivation = "La vengeance ou la révolution" +goal = "Renverser ce qui ne nous convient pas" +fear = "Être impuissant ou inutile" +strategy = "Déconstruire, détruire ou choquer" +weakness = "Passer du mauvais côté, se criminaliser" +problem_handling = "Accepter de se voir détruit par le problème, en espérant la métamorphose" +other_names = Array[String](["Bandit", "Sauvage", "Iconoclaste", "Révolutionnaire", "Désaxé"]) diff --git a/psychotype/wise.tres b/psychotype/wise.tres new file mode 100644 index 0000000..126774b --- /dev/null +++ b/psychotype/wise.tres @@ -0,0 +1,15 @@ +[gd_resource type="Resource" script_class="psychotype" load_steps=2 format=3 uid="uid://dx2kvo1baw2uj"] + +[ext_resource type="Script" path="res://psychotype/psychotype.gd" id="1_u8rni"] + +[resource] +script = ExtResource("1_u8rni") +name = "Sage" +slogan = "La vérité te libérera" +motivation = "Découvrir la vérité" +goal = "Utiliser son intelligence, l'analyse, pour comprendre le monde" +fear = "Se faire berner, être mal renseigné ou ignorer" +strategy = "Chercher l'information et le savoir, la réflexion et comprendre les processus" +weakness = "Passer son temps à étudier sans jamais agir" +problem_handling = "Transcender le problème" +other_names = Array[String](["Expert", "Savant", "Penseur", "Philosophe", "Érudit", "Professeur"]) diff --git a/psyline.gd b/psyline.gd new file mode 100644 index 0000000..bd40bc4 --- /dev/null +++ b/psyline.gd @@ -0,0 +1,69 @@ +extends Control + +@export var selected: int = 3 + +# variables for nodes +@onready var choice: OptionButton = $Choice +@onready var slogan_text: RichTextLabel = $Slogan_border/Slogan_text +@onready var motivation_text: RichTextLabel = $Motivation_border/Motivation_text +@onready var goal_text: RichTextLabel = $Goal_border/Goal_text +@onready var fear_text: RichTextLabel = $Fear_border/Fear_text +@onready var strategy_text: RichTextLabel = $Strategy_border/Strategy_text +@onready var weakness_text: RichTextLabel = $Weakness_border/Weakness_text +@onready var problem_handling_text: RichTextLabel = $Problem_handling_border/Problem_handling_text + +# A dict to connect names and content +var resources: Dictionary = {} + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + load_resources() + + # Build the Choice + for resource_idx in resources: + # Build the Choice OptionButton text display and connect the proper resource as metadata + choice.add_item(resources[resource_idx].name) + choice.set_item_metadata(choice.item_count - 1, resource_idx) + + # Select the chosen one + choice.select(selected) + on_item_selected(selected) + + # Connect the "item_selected" signal of Choice + choice.item_selected.connect(on_item_selected) + +func load_resources() -> void: + # Add resources in the dict (key = name, value = path) + resources["creator"] = load("res://psychotype/creator.tres") + resources["explorer"] = load("res://psychotype/explorer.tres") + resources["guardian_angel"] = load("res://psychotype/guardian_angel.tres") + resources["heros"] = load("res://psychotype/heros.tres") + resources["innocent"] = load("res://psychotype/innocent.tres") + resources["leader"] = load("res://psychotype/leader.tres") + resources["lover"]= load("res://psychotype/lover.tres") + resources["mad"] = load("res://psychotype/mad.tres") + resources["magician"] = load("res://psychotype/magician.tres") + resources["ordinary"] = load("res://psychotype/ordinary.tres") + resources["rebel"] = load("res://psychotype/rebel.tres") + resources["wise"] = load("res://psychotype/wise.tres") + +func on_item_selected(index: int) -> void: + # When a Choice is made, get the associate resource saved in metadata and display corresponding text + var resource:String = choice.get_item_metadata(index) + if resource: + # Show desired element(s) of the resource in labels + slogan_text.text = resources[resource].get("slogan") if "slogan" in resources[resource] else "Aucune description." + motivation_text.text = resources[resource].get("motivation") if "motivation" in resources[resource] else "Aucune description." + goal_text.text = resources[resource].get("goal") if "goal" in resources[resource] else "Aucune description." + fear_text.text = resources[resource].get("fear") if "fear" in resources[resource] else "Aucune description." + strategy_text.text = resources[resource].get("strategy") if "strategy" in resources[resource] else "Aucune description." + weakness_text.text = resources[resource].get("weakness") if "weakness" in resources[resource] else "Aucune description." + problem_handling_text.text = resources[resource].get("problem_handling") if "problem_handling" in resources[resource] else "Aucune description." + else: + slogan_text.text = "Ressource introuvable" + motivation_text.tex = "Ressource introuvable" + goal_text.text = "Ressource introuvable" + fear_text.text = "Ressource introuvable" + strategy_text.text = "Ressource introuvable" + weakness_text.text = "Ressource introuvable" + problem_handling_text.text = "Ressource introuvable" diff --git a/psyline.tscn b/psyline.tscn new file mode 100644 index 0000000..ced7430 --- /dev/null +++ b/psyline.tscn @@ -0,0 +1,133 @@ +[gd_scene load_steps=3 format=3 uid="uid://bff864odl7vlj"] + +[ext_resource type="Script" path="res://psyline.gd" id="1_4gdxk"] +[ext_resource type="Theme" uid="uid://qsom67gcgupx" path="res://themes/base.tres" id="2_qdoma"] + +[node name="Psy_line" type="Control"] +layout_mode = 3 +anchor_right = 0.931 +anchor_bottom = 0.136 +offset_right = -0.512085 +offset_bottom = -0.128006 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_4gdxk") +selected = 5 + +[node name="Choice" type="OptionButton" parent="."] +layout_mode = 0 +offset_top = 48.0 +offset_right = 176.0 +offset_bottom = 80.0 + +[node name="Slogan_border" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = 184.0 +offset_right = 304.0 +offset_bottom = 88.0 +theme = ExtResource("2_qdoma") +color = Color(0.471111, 0.471111, 0.471111, 1) + +[node name="Slogan_text" type="RichTextLabel" parent="Slogan_border"] +layout_mode = 1 +anchors_preset = -1 +offset_left = 8.0 +offset_top = 8.0 +offset_right = 112.0 +offset_bottom = 80.0 + +[node name="Motivation_border" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = 312.0 +offset_right = 432.0 +offset_bottom = 88.0 +theme = ExtResource("2_qdoma") +color = Color(0.471111, 0.471111, 0.471111, 1) + +[node name="Motivation_text" type="RichTextLabel" parent="Motivation_border"] +layout_mode = 1 +anchors_preset = -1 +offset_left = 8.0 +offset_top = 8.0 +offset_right = 112.0 +offset_bottom = 80.0 + +[node name="Goal_border" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = 440.0 +offset_right = 560.0 +offset_bottom = 88.0 +theme = ExtResource("2_qdoma") +color = Color(0.471111, 0.471111, 0.471111, 1) + +[node name="Goal_text" type="RichTextLabel" parent="Goal_border"] +layout_mode = 1 +anchors_preset = -1 +offset_left = 8.0 +offset_top = 8.0 +offset_right = 112.0 +offset_bottom = 80.0 + +[node name="Fear_border" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = 568.0 +offset_right = 688.0 +offset_bottom = 88.0 +theme = ExtResource("2_qdoma") +color = Color(0.471111, 0.471111, 0.471111, 1) + +[node name="Fear_text" type="RichTextLabel" parent="Fear_border"] +layout_mode = 1 +anchors_preset = -1 +offset_left = 8.0 +offset_top = 8.0 +offset_right = 112.0 +offset_bottom = 80.0 + +[node name="Strategy_border" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = 696.0 +offset_right = 816.0 +offset_bottom = 88.0 +theme = ExtResource("2_qdoma") +color = Color(0.471111, 0.471111, 0.471111, 1) + +[node name="Strategy_text" type="RichTextLabel" parent="Strategy_border"] +layout_mode = 1 +anchors_preset = -1 +offset_left = 8.0 +offset_top = 8.0 +offset_right = 112.0 +offset_bottom = 80.0 + +[node name="Weakness_border" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = 824.0 +offset_right = 944.0 +offset_bottom = 88.0 +theme = ExtResource("2_qdoma") +color = Color(0.471111, 0.471111, 0.471111, 1) + +[node name="Weakness_text" type="RichTextLabel" parent="Weakness_border"] +layout_mode = 1 +anchors_preset = -1 +offset_left = 8.0 +offset_top = 8.0 +offset_right = 112.0 +offset_bottom = 80.0 + +[node name="Problem_handling_border" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = 952.0 +offset_right = 1072.0 +offset_bottom = 88.0 +theme = ExtResource("2_qdoma") +color = Color(0.471111, 0.471111, 0.471111, 1) + +[node name="Problem_handling_text" type="RichTextLabel" parent="Problem_handling_border"] +layout_mode = 1 +anchors_preset = -1 +offset_left = 8.0 +offset_top = 8.0 +offset_right = 112.0 +offset_bottom = 80.0 diff --git a/sounds/dieShuffle1.ogg b/sounds/dieShuffle1.ogg new file mode 100644 index 0000000..903d4e2 Binary files /dev/null and b/sounds/dieShuffle1.ogg differ diff --git a/sounds/dieShuffle1.ogg.import b/sounds/dieShuffle1.ogg.import new file mode 100644 index 0000000..f5bd4ab --- /dev/null +++ b/sounds/dieShuffle1.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bbsb62p7ci00d" +path="res://.godot/imported/dieShuffle1.ogg-839321e52515a7254293b5f786bc71b8.oggvorbisstr" + +[deps] + +source_file="res://sounds/dieShuffle1.ogg" +dest_files=["res://.godot/imported/dieShuffle1.ogg-839321e52515a7254293b5f786bc71b8.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/textures/dices.png b/textures/dices.png new file mode 100644 index 0000000..27c8eef Binary files /dev/null and b/textures/dices.png differ diff --git a/textures/dices.png.import b/textures/dices.png.import new file mode 100644 index 0000000..95d0478 --- /dev/null +++ b/textures/dices.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b7fg7g42642p" +path="res://.godot/imported/dices.png-13d23eb9e9ad2b6984875459eeb0f980.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://textures/dices.png" +dest_files=["res://.godot/imported/dices.png-13d23eb9e9ad2b6984875459eeb0f980.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/themes/base.tres b/themes/base.tres new file mode 100644 index 0000000..eeff60a --- /dev/null +++ b/themes/base.tres @@ -0,0 +1,10 @@ +[gd_resource type="Theme" format=3 uid="uid://qsom67gcgupx"] + +[resource] +Label/font_sizes/font_size = 10 +RichTextLabel/font_sizes/bold_font_size = 10 +RichTextLabel/font_sizes/bold_italics_font_size = 10 +RichTextLabel/font_sizes/italics_font_size = 10 +RichTextLabel/font_sizes/mono_font_size = 10 +RichTextLabel/font_sizes/normal_font_size = 10 +TextEdit/font_sizes/font_size = 10 diff --git a/traits.gd b/traits.gd new file mode 100644 index 0000000..ccc3e33 --- /dev/null +++ b/traits.gd @@ -0,0 +1,68 @@ +extends Control + +@export var traits:Array = [ + "Courage", + "Passion", + "Créativité", + "Tempérance", + "Sensualité", + "Énergie", + "Responsabilité", + "Empathie", + "Estime de soi", + "Flexibilité", + "Espoir", + "Volonté" + ] +@export var amount: int = 3 +@export var seed: int = 0 + +# variables for nodes +@onready var traits_list: ItemList = $Trait + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + populate() + +func generate_traits(traits_list: Array = traits, chosen_seed: int = 0, chosen_amount: int = 3) -> Dictionary: + # Return a dictionary, with trait as key and boolean as value + # chosen_seed for random seed + # chosen_amount for the amount of traits to return + var picked_traits: Dictionary = {} + var traits_duplicate = traits_list.duplicate() + for select in range(chosen_amount): + # Pick a trait first and then choose if it is up or down + var picked_trait:Dictionary = {} + var random = RandomNumberGenerator.new() + random.seed = chosen_seed + random.randomize() + var result: int = random.randi_range(0, traits_duplicate.size() - 1) + + var random_value = RandomNumberGenerator.new() + random_value.seed = chosen_seed + random_value.randomize() + var value: bool = random_value.randi_range(0, 1) + + # Add the key and value to the array + picked_traits[traits_duplicate[result]] = value + + # Delete the chosen trait from the possible list + traits_duplicate.pop_at(result) + + return picked_traits + +func populate(traits: Array = traits, seed: int = 0, amount: int = 3) -> void: + # To create an itemlist with traits and values + + traits_list.clear() + + var char_traits: Dictionary = generate_traits(traits, seed, amount) + + for char_trait in char_traits: + var value: String = "" + if char_traits[char_trait]: + value = "↑" + else: + value = "↓" + var full_line: String = char_trait + " " + value + traits_list.add_item(full_line) diff --git a/traits.tscn b/traits.tscn new file mode 100644 index 0000000..913e1f9 --- /dev/null +++ b/traits.tscn @@ -0,0 +1,19 @@ +[gd_scene load_steps=2 format=3 uid="uid://cl5wswke7jxpi"] + +[ext_resource type="Script" path="res://traits.gd" id="1_6h04s"] + +[node name="Traits" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_right = -832.0 +offset_bottom = -520.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_6h04s") + +[node name="Trait" type="ItemList" parent="."] +layout_mode = 0 +offset_right = 224.0 +offset_bottom = 96.0