Branch master was renamed to main.

godot-third-person-basic-scene/maps/textures/water_normal_b.png.import

35 lines
983 B
Text

[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b8tu2ncerig3r"
path.s3tc="res://.godot/imported/water_normal_b.png-2afe52f69ae1e28d9f412da7baa0728c.s3tc.ctex"
path.etc2="res://.godot/imported/water_normal_b.png-2afe52f69ae1e28d9f412da7baa0728c.etc2.ctex"
metadata={
"imported_formats": ["s3tc", "etc2"],
"vram_texture": true
}
[deps]
source_file="res://maps/textures/water_normal_b.png"
dest_files=["res://.godot/imported/water_normal_b.png-2afe52f69ae1e28d9f412da7baa0728c.s3tc.ctex", "res://.godot/imported/water_normal_b.png-2afe52f69ae1e28d9f412da7baa0728c.etc2.ctex"]
[params]
compress/mode=2
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/size_limit=0
detect_3d/compress_to=0