godot-third-person-basic-scene/maps
2022-04-22 18:35:29 +02:00
..
environments First working panel with samauyn scaling possible during runtime - using global uniforms for shaders and singleton 2022-04-22 18:35:29 +02:00
imports Refining objects placement and Dispensaire preview 2022-03-15 11:40:40 +01:00
materials First test with ground shading 2022-02-15 00:50:11 +01:00
meshes/import update control input 2022-04-15 14:33:00 +02:00
objects adding music manager 2022-04-15 09:53:44 +02:00
shaders First working panel with samauyn scaling possible during runtime - using global uniforms for shaders and singleton 2022-04-22 18:35:29 +02:00
skies First working panel with samauyn scaling possible during runtime - using global uniforms for shaders and singleton 2022-04-22 18:35:29 +02:00
textures Adding stigi - no superposition in shader 2022-04-13 13:08:40 +02:00
waypoint update script to start & adding music 2022-03-31 22:26:32 +02:00
basic_setup.gd First working panel with samauyn scaling possible during runtime - using global uniforms for shaders and singleton 2022-04-22 18:35:29 +02:00
basic_setup.tscn First working panel with samauyn scaling possible during runtime - using global uniforms for shaders and singleton 2022-04-22 18:35:29 +02:00
dispensaire_01.tscn Refining objects placement and Dispensaire preview 2022-03-15 11:40:40 +01:00
natural_ground.tscn Adding fog test in natural zone 2022-03-16 13:18:54 +01:00
water-zone.gd move directory 2022-02-15 21:41:14 +01:00
water-zone.tscn merge main 2022-03-25 21:27:19 +01:00