.. |
base_ground_aa_01
|
switch to godot 4 alpha 5
|
2022-03-25 20:52:26 +01:00 |
simple_grid.png
|
Cleaning folders organization for clearer view of elements
|
2022-02-04 16:38:47 +01:00 |
simple_grid.png.import
|
switch to godot 4 alpha 5
|
2022-03-25 20:52:26 +01:00 |
simple_grid.svg
|
Cleaning folders organization for clearer view of elements
|
2022-02-04 16:38:47 +01:00 |
simple_grid.svg.import
|
switch to godot 4 alpha 5
|
2022-03-25 20:52:26 +01:00 |
ta-brumes-02_01.png
|
Adding fog test in natural zone
|
2022-03-16 13:18:54 +01:00 |
ta-brumes-02_01.png.import
|
merge main
|
2022-03-25 21:27:19 +01:00 |
water_caustic.png
|
Trying water shader from https://github.com/godot-extended-libraries/godot-realistic-water
|
2022-02-05 00:03:06 +01:00 |
water_caustic.png.import
|
switch to godot 4 alpha 5
|
2022-03-25 20:52:26 +01:00 |
water_foam.png
|
Trying water shader from https://github.com/godot-extended-libraries/godot-realistic-water
|
2022-02-05 00:03:06 +01:00 |
water_foam.png.import
|
switch to godot 4 alpha 5
|
2022-03-25 20:52:26 +01:00 |
water_normal_a.png
|
Trying water shader from https://github.com/godot-extended-libraries/godot-realistic-water
|
2022-02-05 00:03:06 +01:00 |
water_normal_a.png.import
|
switch to godot 4 alpha 5
|
2022-03-25 20:52:26 +01:00 |
water_normal_b.png
|
Trying water shader from https://github.com/godot-extended-libraries/godot-realistic-water
|
2022-02-05 00:03:06 +01:00 |
water_normal_b.png.import
|
switch to godot 4 alpha 5
|
2022-03-25 20:52:26 +01:00 |
water_uv_sampler.png
|
Trying water shader from https://github.com/godot-extended-libraries/godot-realistic-water
|
2022-02-05 00:03:06 +01:00 |
water_uv_sampler.png.import
|
switch to godot 4 alpha 5
|
2022-03-25 20:52:26 +01:00 |